local plr = game.Players.LocalPlayer for i,v in pairs(game.Players:GetPlayers()) do if v == plr then continue end if v.TeamColor == plr.TeamColor then continue end if v and v.Character and v.Character:FindFirstChild("HumanoidRootPart") and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health > 0 then local args = { [1] = { ["shellSpeed"] = 100, ["shellName"] = "DefaultMelee", ["origin"] = Vector3.new(), ["weaponName"] = "Knife", ["shellType"] = "Melee", ["shellMaxDist"] = 4, ["filterDescendants"] = { [1] = plr.Character, [2] = workspace.Camera.Viewmodel } }, [2] = v.Character.Humanoid, [3] = 2.7887325286865234, [4] = 2, [5] = v.Character.UpperTorso } game:GetService("ReplicatedStorage"):WaitForChild("ACS_Engine"):WaitForChild("Events"):WaitForChild("Damage"):InvokeServer(unpack(args)) end end