getgenv().farm = true while getgenv().farm do task.wait() local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local LocalPlayer = Players.LocalPlayer local GravityGunEvent = ReplicatedStorage:WaitForChild("GravityGunEvent") for _, player in ipairs(Players:GetPlayers()) do if player ~= LocalPlayer then local character = player.Character if character and character:FindFirstChild("HumanoidRootPart") then local args = { character.HumanoidRootPart, Vector3.new(0.771593451499939, -0.11319495737552643, 0.6259637475013733), Vector3.new(-12.073832511901855, 2418.954345703125, 36.39646530151367), Vector3.new(2.9188072681427, 2416.7548828125, 48.559410095214844) } GravityGunEvent:FireServer(unpack(args)) end end end end