local old old = hookmetamethod(game, "__namecall", function(self, ...) if not checkcaller() then local args = {...} local method = getnamecallmethod() if method == "InvokeServer" and tostring(self) == "RemoteFunction" then if args[1] == "Throw" then args[2] = 1.0 end end return old(self, unpack(args)) end return old(self, ...) end)