local char = workspace:WaitForChild(game:GetService("Players").LocalPlayer.Name) local plr = game:GetService("Players").LocalPlayer if not isfolder("GM") then makefolder("GM") end local Library = loadstring(game:HttpGet("https://pastebin.com/raw/vff1bQ9F"))() local layers = { "stone"; "dark stone"; "granite"; "obsidian"; "diorite"; "andesite", 'sand'; } local autofarm, tptb, ml, blocked, blocks = false, false, false, 0, "" char.PrimaryPart = char["HumanoidRootPart"] local Window = Library.CreateLib(game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Name.." GUI", "Serpent") local Main = Window:NewTab("Main") local MainSection = Main:NewSection("Auto") local AutoFarm = MainSection:NewToggle("Auto Dig", "Auto mines blocks for you.", function() autofarm = not autofarm end) local MineL = MainSection:NewToggle("Mine layers", "If off, will not mine layers (stone, darkstone etc)", function() ml = not ml end) local TP = MainSection:NewToggle("TP to blocks", "Teleports to the blocks you're going to mine.", function() tptb = not tptb end) local g = MainSection:NewButton("Save mined blocks", "Saves all mined blocks in a folder named GM.", function() files = #listfiles("GM") if files == nil then files = 0 end local path = "GM/Mined Blocks"..files blocks = "Total blocks: "..blocked.."\n"..blocks writefile(path, blocks) end) game:GetService("RunService").RenderStepped:Connect(function() for _, block in pairs(workspace:FindFirstChild("Blocks"):GetChildren()) do if autofarm then if not ml and not table.find(layers, block.Name:lower()) then task.wait() blocked+=1 blocks = blocks.."\n"..block.Name.." CFrame Y: "..block.CFrame.Y game:GetService("ReplicatedStorage").Events["MineOre"]:FireServer(block) if tptb then char["HumanoidRootPart"].CFrame = block.CFrame print("Mined "..block.Name..' at Y '..char["HumanoidRootPart"].CFrame.Y) end elseif ml then task.wait() blocked+=1 blocks = blocks.."\n"..block.Name.." CFrame Y: "..block.CFrame.Y if tptb then char["HumanoidRootPart"].CFrame = block.CFrame print("Mined "..block.Name..' at Y '..char["HumanoidRootPart"].CFrame.Y) end game:GetService("ReplicatedStorage").Events["MineOre"]:FireServer(block) end end end end)