-- 🚀 Full Auto Tycoon + Bank + Auto Delete StoreMenu local Workspace = game:GetService("Workspace") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local CHECK_INTERVAL = 0.4 print("🚀 Full Auto Tycoon Started (Buttons + Bank + Anti-StoreMenu)...") local function triggerTouch(part) if not part or not part:IsA("BasePart") then return false end local touchInterest = part:FindFirstChild("TouchInterest") if not touchInterest then return false end local character = LocalPlayer.Character if not character then return false end local root = character:FindFirstChild("HumanoidRootPart") if not root then return false end firetouchinterest(root, part, 0) task.wait(0.03) firetouchinterest(root, part, 1) return true end local function deleteStoreMenus() local playerGui = LocalPlayer:FindFirstChild("PlayerGui") if not playerGui then return end for _, gui in ipairs(playerGui:GetDescendants()) do if gui.Name == "StoreMenu" then gui:Destroy() end end end local function autoCollect() local tycoonsFolder = Workspace:FindFirstChild("Tycoons") if not tycoonsFolder then return end local tycoon = tycoonsFolder:FindFirstChild("GamerZomba_123 Tycoon") if not tycoon then return end local triggered = 0 -- Trigger Buttons local buttonsFolder = tycoon:FindFirstChild("Buttons", true) if buttonsFolder then for _, obj in ipairs(buttonsFolder:GetDescendants()) do if obj:IsA("BasePart") then if triggerTouch(obj) then triggered += 1 end end end end -- Trigger Bank local modelsFolder = tycoon:FindFirstChild("Models", true) if modelsFolder then local bank = modelsFolder:FindFirstChild("Bank") if bank then local zonePart = bank:FindFirstChild("ZonePart") if zonePart and triggerTouch(zonePart) then triggered += 1 end end end if triggered > 0 then print("🔄 Triggered " .. triggered .. " things") end end -- Main loop while true do autoCollect() deleteStoreMenus() -- Auto delete StoreMenu every loop task.wait(CHECK_INTERVAL) end