local mouse = game.Players.LocalPlayer:GetMouse() local player = game.Players.LocalPlayer local previousPart mouse.Button1Down:Connect(function() if previousPart then previousPart:Destroy() end local instpart = Instance.new("Part") instpart.Parent = game.Workspace instpart.Size = Vector3.new(4, 1, 6.2) instpart.Anchored = true instpart.CFrame = CFrame.new(mouse.Hit.Position - Vector3.new(0, 3, 0)) previousPart = instpart end) --made by wafzthkin :)