local Library = loadstring(Game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wizard"))() local Window = Library:NewWindow("Script") local Tab = Window:NewSection("Credits: TGMANKASKE") Tab:CreateButton("Give Admin", function() print("HI") game:GetService("ReplicatedStorage"):WaitForChild("AdminRankEvent"):FireServer() end) Tab:CreateButton("Give Carpet", function() print("HI") local ReplicatedStorage = game:GetService("ReplicatedStorage") local carpetEvent = ReplicatedStorage:WaitForChild("CarpetEvent") local args = {} carpetEvent:FireServer(unpack(args)) print("CarpetEvent fired successfully!") end) Tab:CreateToggle("Finish Obby", function(no) _G.GetWins = no while _G.GetWins== true do wait() local Players = game:GetService("Players") local player = Players.LocalPlayer if not player then warn("Player not found.") return end local character = player.Character or player.CharacterAdded:Wait() local rootPart = character:WaitForChild("HumanoidRootPart") local targetPosition = Vector3.new(-5, 357, 18) rootPart.CFrame = CFrame.new(targetPosition) print("Teleported to:", targetPosition) end end)