-- Delta Executor: No more purple dinosaur (Absolute Stability Fix) local SG = Instance.new("ScreenGui", game:GetService("CoreGui")) -- ========================================== -- UNIVERSAL DRAG LOGIC -- ========================================== local function makeDraggable(frame) local UIS = game:GetService("UserInputService") local dragging, dragInput, dragStart, startPos frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) frame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UIS.InputChanged:Connect(function(input) if input == dragInput and dragging then local delta = input.Position - dragStart frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end end) end -- ========================================== -- MAIN FRAME SETUP -- ========================================== local MF = Instance.new("Frame", SG) MF.BackgroundColor3 = Color3.fromRGB(20, 20, 22) MF.BorderSizePixel = 2 MF.BorderColor3 = Color3.fromRGB(200, 0, 0) MF.Position = UDim2.new(0.05, 0, 0.2, 0) MF.Size = UDim2.new(0, 190, 0, 230) MF.Active = true makeDraggable(MF) local MainLayout = Instance.new("UIListLayout", MF) MainLayout.SortOrder = Enum.SortOrder.LayoutOrder MainLayout.Padding = UDim.new(0, 6) MainLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center local function createLabel(text, parent, color) local l = Instance.new("TextLabel", parent) l.Size = UDim2.new(0.9, 0, 0, 25) l.Text = text l.TextColor3 = color or Color3.fromRGB(255, 255, 255) l.BackgroundTransparency = 1 l.TextSize = 13 l.Font = Enum.Font.SourceSansBold return l end createLabel("No more purple dinosaur", MF, Color3.fromRGB(255, 50, 50)) -- 1. Full Bright / Night Vision local FB = Instance.new("TextButton", MF) FB.Size = UDim2.new(0.9, 0, 0, 30) FB.BackgroundColor3 = Color3.fromRGB(40, 40, 45) FB.TextColor3 = Color3.fromRGB(255, 255, 255) FB.Text = "Night Vision: OFF" local fbOn = false FB.MouseButton1Click:Connect(function() fbOn = not fbOn FB.Text = fbOn and "Night Vision: ON" or "Night Vision: OFF" FB.BackgroundColor3 = fbOn and Color3.fromRGB(0, 120, 0) or Color3.fromRGB(40, 40, 45) game:GetService("Lighting").Brightness = fbOn and 4 or 1 game:GetService("Lighting").Ambient = fbOn and Color3.fromRGB(255, 255, 255) or Color3.fromRGB(0, 0, 0) end) -- 2. Target GEF ESP local ESP = Instance.new("TextButton", MF) ESP.Size = UDim2.new(0.9, 0, 0, 30) ESP.BackgroundColor3 = Color3.fromRGB(40, 40, 45) ESP.TextColor3 = Color3.fromRGB(255, 255, 255) ESP.Text = "GEF ESP: OFF" local espOn = false ESP.MouseButton1Click:Connect(function() espOn = not espOn ESP.Text = espOn and "GEF ESP: ON" or "GEF ESP: OFF" ESP.BackgroundColor3 = espOn and Color3.fromRGB(0, 120, 0) or Color3.fromRGB(40, 40, 45) task.spawn(function() while espOn do for _, o in pairs(workspace:GetDescendants()) do if o:IsA("Model") and (o.Name:lower():find("gef") or o:FindFirstChild("Humanoid")) and o.Name ~= game.Players.LocalPlayer.Name then if not o:FindFirstChild("GEF_Esp") then local h = Instance.new("Highlight", o) h.Name = "GEF_Esp" h.FillColor = Color3.fromRGB(255, 0, 0) h.OutlineColor = Color3.fromRGB(255, 255, 255) h.FillTransparency = 0.4 end end end task.wait(1.5) end for _, o in pairs(workspace:GetDescendants()) do if o:IsA("Highlight") and o.Name == "GEF_Esp" then o:Destroy() end end end) end) -- 3. Speed Control Box local SpeedContainer = Instance.new("Frame", MF) SpeedContainer.Size = UDim2.new(0.9, 0, 0, 30) SpeedContainer.BackgroundTransparency = 1 local SL = createLabel("Set Speed:", SpeedContainer) SL.Size = UDim2.new(0.4, 0, 1, 0) SL.Position = UDim2.new(0, 0, 0, 0) local TB = Instance.new("TextBox", SpeedContainer) TB.Size = UDim2.new(0.55, 0, 0.9, 0) TB.Position = UDim2.new(0.45, 0, 0.05, 0) TB.BackgroundColor3 = Color3.fromRGB(10, 10, 12) TB.TextColor3 = Color3.fromRGB(255, 255, 255) TB.Text = "16" local targetSpeed = 16 TB.FocusLost:Connect(function() local n = tonumber(TB.Text) if n and n >= 0 and n <= 250 then targetSpeed = n else TB.Text = tostring(targetSpeed) end end) game:GetService("RunService").RenderStepped:Connect(function() pcall(function() local c = game.Players.LocalPlayer.Character local h = c and c:FindFirstChildOfClass("Humanoid") if h and h.WalkSpeed ~= targetSpeed then h.WalkSpeed = targetSpeed end end) end) -- 4. Supply Menu Trigger local ITM = Instance.new("TextButton", MF) ITM.Size = UDim2.new(0.9, 0, 0, 30) ITM.BackgroundColor3 = Color3.fromRGB(80, 20, 20) ITM.TextColor3 = Color3.fromRGB(255, 255, 255) ITM.Text = "Supply Menu" -- ========================================== -- SUB-GUI SETUP (DRAGGABLE) -- ========================================== local SUB = Instance.new("Frame", SG) SUB.BackgroundColor3 = Color3.fromRGB(15, 15, 18) SUB.BorderSizePixel = 1 SUB.BorderColor3 = Color3.fromRGB(200, 0, 0) SUB.Size = UDim2.new(0, 190, 0, 230) SUB.Position = UDim2.new(0.05, 200, 0, 0.2) SUB.Visible = false SUB.Active = true makeDraggable(SUB) local SubLayout = Instance.new("UIListLayout", SUB) SubLayout.SortOrder = Enum.SortOrder.LayoutOrder SubLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center SubLayout.Padding = UDim.new(0, 4) createLabel("SPAWNED ITEMS", SUB, Color3.fromRGB(255, 200, 50)) local SF = Instance.new("ScrollingFrame", SUB) SF.Size = UDim2.new(0.94, 0, 0.8, 0) SF.BackgroundTransparency = 1 SF.ScrollBarThickness = 4 local LL = Instance.new("UIListLayout", SF) LL.Padding = UDim.new(0, 3) local cats = { ["Medkit"]="Health", ["Bandage"]="Health", ["Food"]="Food", ["Soda"]="Food", ["Pizza"]="Food", ["Energy Drink"]="Energy", ["Battery"]="Energy", ["Bat"]="Weapons", ["Shotgun"]="Weapons", ["Rocket Launcher"]="Weapons", ["Crowbar"]="Weapons", ["Handgun"]="Weapons" } ITM.MouseButton1Click:Connect(function() SUB.Visible = not SUB.Visible if not SUB.Visible then return end for _, c in pairs(SF:GetChildren()) do if c:IsA("TextButton") then c:Destroy() end end task.spawn(function() local count = 0 for _, v in pairs(workspace:GetDescendants()) do count = count + 1 if count % 100 == 0 then task.wait() end if cats[v.Name] then local b = Instance.new("TextButton", SF) b.Size = UDim2.new(1, 0, 0, 24) b.BackgroundColor3 = Color3.fromRGB(30, 30, 35) b.TextColor3 = Color3.fromRGB(255, 255, 255) b.TextSize = 10 b.Text = "[" .. cats[v.Name]:upper() .. "] " .. v.Name b.MouseButton1Click:Connect(function() pcall(function() local playerChar = game.Players.LocalPlayer.Character local rootPart = playerChar and playerChar:FindFirstChild("HumanoidRootPart") if rootPart then local targetPos = v:IsA("Model") and (v.PrimaryPart and v.PrimaryPart.Position or v:FindFirstChildWhichIsA("BasePart").Position) or v.Position rootPart.CFrame = CFrame.new(targetPos + Vector3.new(0, 2, 0)) end end) end) end end SF.CanvasSize = UDim2.new(0, 0, 0, LL.AbsoluteContentSize.Y) end) end)