auto weight script: while true do game:GetService("Players").LocalPlayer.RemoteEvent:FireServer() wait(0.000000000000000000000001) end fast wins farm: zone 1: while true do local args = { [1] = workspace.Worlds.Spawn.Scripted.FrisbeeArea } game:GetService("ReplicatedStorage").Shared.RBXUtil.Net:FindFirstChild("RE/ThrowFrisbee"):FireServer(unpack(args)) local args = { [1] = 25, [2] = Vector3.new(-189.19898986816406, 11.157164573669434, -199.45095825195312) } game:GetService("Players").LocalPlayer.RemoteEvent:FireServer(unpack(args)) wait(0.000000000000000000000001) end zone 3: while true do local args = { [1] = workspace.Worlds.Japan.Scripted.FrisbeeArea } game:GetService("ReplicatedStorage").Shared.RBXUtil.Net:FindFirstChild("RE/ThrowFrisbee"):FireServer(unpack(args)) local args = { [1] = 70, [2] = Vector3.new(-147.2750701904297, 4.4004058837890625, 288.38958740234375) } game:GetService("Players").LocalPlayer.RemoteEvent:FireServer(unpack(args)) wait(0.000000000000000000000001) end zone 4: while true do local args = { [1] = workspace.Worlds.Mexico.Scripted.FrisbeeArea } game:GetService("ReplicatedStorage").Shared.RBXUtil.Net:FindFirstChild("RE/ThrowFrisbee"):FireServer(unpack(args)) local args = { [1] = 250, [2] = Vector3.new(-140.43353271484375, 4.431581020355225, 534.8003540039062) } game:GetService("Players").LocalPlayer.RemoteEvent:FireServer(unpack(args)) wait(0.000000000000000000000001) end zone 6: while true do local args = { [1] = workspace.Worlds.Jungle.Scripted.FrisbeeArea } game:GetService("ReplicatedStorage").Shared.RBXUtil.Net:FindFirstChild("RE/ThrowFrisbee"):FireServer(unpack(args)) local args = { [1] = 6500, [2] = Vector3.new(-400.37876892089844, 4.458342552185059, 867.978271484375) } game:GetService("Players").LocalPlayer.RemoteEvent:FireServer(unpack(args)) wait(0.000000000000000000000001) end