local _0x1234 = game:GetService("Workspace").CoinFolder local _0x5678 = game.Players.LocalPlayer.Character.HumanoidRootPart local _0x9abc = {["TouchTransmitter"] = true} local function _0xdef0() while wait() do for _0x1, _0x2 in pairs(_0x1234:GetDescendants()) do if _0x9abc[_0x2.ClassName] then local _0x3 = _0x2.Parent for _0x4 = 0, 1 do firetouchinterest(_0x5678, _0x3, _0x4) end end end end end _0xdef0()