task.wait(4) local d = game.Players.LocalPlayer.Name for _, a in pairs(workspace[d]:GetDescendants()) do if a:IsA("Accessory") then if a:FindFirstChild("Handle") then local handle = a.Handle if handle:FindFirstChild("AccessoryWeld") then handle.AccessoryWeld:Destroy() end handle.CanCollide = false local bodyPosition = Instance.new("BodyPosition") bodyPosition.MaxForce = Vector3.new(math.huge, math.huge, math.huge) bodyPosition.D = 100 bodyPosition.P = 10000 bodyPosition.Parent = handle game:GetService("RunService").Stepped:Connect(function() local mouse = game.Players.LocalPlayer:GetMouse() local pos = mouse.Hit.p bodyPosition.Position = pos end) end end end