local Settings = { FileName = "White Pumpkin"; Animations = { Idle = "rbxassetid://105241658715799"; Walk = "rbxassetid://125952576952731"; Run = "rbxassetid://97566754894994"; EnragedStart = "rbxassetid://94741464642231"; EnragedStanding = "rbxassetid://95763453387067"; EnragedMoving = "rbxassetid://132394245654344"; KillKiller = "rbxassetid://91709713867040"; KillPlayer = "rbxassetid://125521480073865"; Win = "rbxassetid://107910900346772"; Intro = "rbxassetid://104333021370572"; Slash = "rbxassetid://82363838646299"; Behead = "rbxassetid://131214075446193"; GashingWoundStart = "rbxassetid://96192510641146"; GashingWoundKiller = "rbxassetid://100519816160610"; GashingWoundPlayer = "rbxassetid://135135583131879"; }; DownloadDelay = 5.5; -- DONT SET ANY LOWER THAN 5. } local ExportedAnims = Instance.new("Folder") ExportedAnims.Name = game:GetService("HttpService"):GenerateGUID(false) ExportedAnims.Parent = workspace for Name, ID in pairs(Settings.Animations) do local Success, Parent = pcall(function() return game:GetObjects(ID)[1] end) if Success and Parent then Parent.Name = Name Parent.Parent = ExportedAnims print("Imported:", Name, ID) else warn("Failed to import:", Name, ID, "Error:", Parent) end end task.wait(Settings.DownloadDelay) local SynSaveInstance = loadstring(game:HttpGet("https://raw.githubusercontent.com/luau/SynSaveInstance/main/saveinstance.luau", true), "saveinstance")() SynSaveInstance({Object = ExportedAnims, FilePath = Settings.FileName})