-- [[ C00LKIDD | THE PERFECT LEGEND ENGINE ]] -- [[ STATUS: ZERO-CLIP | ZERO-FLOAT | 100% CLEAN ]] local lp = game.Players.LocalPlayer local char = lp.Character or lp.CharacterAdded:Wait() local MODEL_ID = "136862019193370" local function Morph() -- 1. THE STEALTH SHIELD (Shrinks/Hides existing hats so they don't clip) for _, v in pairs(char:GetDescendants()) do if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then v.Transparency = 1 v.CanCollide = false v.Anchored = false local m = v:FindFirstChildOfClass("SpecialMesh") or Instance.new("BlockMesh", v) m.Scale = Vector3.new(0, 0, 0) end if v:IsA("Accessory") then local handle = v:FindFirstChild("Handle") if handle then handle.Transparency = 1 local mesh = handle:FindFirstChildOfClass("SpecialMesh") or handle:FindFirstChildOfClass("Mesh") if mesh then mesh.Scale = Vector3.new(0, 0, 0) end end end if v:IsA("Decal") and v.Name == "face" then v.Transparency = 1 end end -- 2. INJECT THE LEGEND MODEL local success, objects = pcall(function() return game:GetObjects("rbxassetid://" .. MODEL_ID) end) if success and objects[1] then local rig = objects[1]:Clone() rig.Parent = char for _, v in pairs(rig:GetDescendants()) do if v:IsA("BasePart") then v.Anchored = false -- KEEP YOU ON THE GROUND v.CanCollide = false v.Massless = true elseif v:IsA("Humanoid") or v.Name == "HumanoidRootPart" then v:Destroy() end end -- 3. THE "JOHN DOE" WELDING MAP local limbs = {"Head", "Torso", "Left Arm", "Right Arm", "Left Leg", "Right Leg"} for _, modelPart in pairs(rig:GetDescendants()) do if modelPart:IsA("BasePart") then for _, limbName in pairs(limbs) do if modelPart.Name:lower():gsub(" ","") == limbName:lower():gsub(" ","") then local realLimb = char:FindFirstChild(limbName) if realLimb then local weld = Instance.new("Weld") weld.Part0 = realLimb weld.Part1 = modelPart weld.C0 = CFrame.new(0, 0, 0) weld.Parent = modelPart end end end end end end end Morph() print("c00lkidd: The Legend is Active.")