local RunService = game:GetService("RunService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local KillAura = false local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/theneutral0ne/wally-modified/refs/heads/main/wally-modified.lua"))() local Window = Library:CreateWindow("Credit: Neutral") Window:Toggle("Kill Aura", {}, function(Value) KillAura = Value end) RunService.RenderStepped:Connect(function(Delta) Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local HumanoidRootPart = Character and Character:FindFirstChild("HumanoidRootPart") if not (Character or HumanoidRootPart) then return end if KillAura then local NearestMob,NearestMobDistance = nil,20 for _, Mob in workspace.World.Mobs:GetChildren() do if Mob:FindFirstChild("Humanoid") and Mob.Humanoid.Health > 0 then local Distance = (HumanoidRootPart.Position - Mob.HumanoidRootPart.Position).Magnitude if Distance < NearestMobDistance then NearestMob = Mob NearestMobDistance = Distance end end end if NearestMob then ReplicatedStorage.Network.Remotes.DamageFire:FireServer(NearestMob) end end end)