for i,v in pairs(game.Players.LocalPlayer.leaderstats:GetChildren()) do if v.ClassName == 'NumberValue' and v.Name == 'CashMoney' then local Cash = v Cash.Value = 9e99 end end local mt = getrawmetatable(game) local old = mt.__namecall setreadonly(mt, false) mt.__namecall = newcclosure(function(self, ...) local args = {...} local method = getnamecallmethod() if tostring(method) == 'FireServer' and tostring(self.Name) == 'SubCash' then return nil end return old(self, ...) end) setreadonly(mt, true)