-- THIS SCRIPT IS NOT TO FLING PEOPLE IN OTHER GAMES, THIS SCRIPT MADE FOR 1 GAME NAMED "Fling Things And People" local bodyvel_Name = "FlingVelocity" local userinputs = game:GetService("UserInputService") local workspace = game:GetService("Workspace") local runservice = game:GetService("RunService") local debris = game:GetService("Debris") local strength = 350 -- Сила Откида (Не выше 350 или античит будет мешать) workspace.ChildAdded:Connect(function(model) if model.Name == "GrabParts" then local part_to_impulse = model["GrabPart"]["WeldConstraint"].Part1 if part_to_impulse then print("Part found!") local inputObj local velocityObj = Instance.new("BodyVelocity", part_to_impulse) model:GetPropertyChangedSignal("Parent"):Connect(function() if not model.Parent then if userinputs:GetLastInputType() == Enum.UserInputType.MouseButton2 then print("Launched!") velocityObj.MaxForce = Vector3.new(math.huge, math.huge, math.huge) velocityObj.Velocity = workspace.CurrentCamera.CFrame.lookVector * strength debris:AddItem(velocityObj, 1) elseif userinputs:GetLastInputType() == Enum.UserInputType.MouseButton1 then velocityObj:Destroy() print("Cancel Launch!") else velocityObj:Destroy() print("No two keys pressed!") end end end) end end end)