--[[ Code generated By TKS/CTS https://discord.gg/6aN2v8dhDF --]] local L_1_ = game:GetService("HttpService"); local L_2_ = game:GetService("Players"); local L_3_ = game:GetService("UserInputService"); local L_4_ = L_2_.LocalPlayer; local L_5_ = L_4_:WaitForChild("PlayerGui"); local L_6_ = "https://little-cell-5b16.farkzzin.workers.dev"; local L_7_ = "https://link-hub.net/3919991/3FDnAvChLwBh"; local L_8_ = "BlackHub_" .. tostring(L_4_.UserId) .. ".dat" ; local L_9_ = tostring(L_4_.UserId); local L_10_ = nil; local function L_11_func() local L_151_ = L_4_.PlayerGui:FindFirstChild("MyPersistentScreenGui"); if not L_151_ then L_151_ = Instance.new("ScreenGui"); L_151_.Name = "MyPersistentScreenGui"; L_151_.ResetOnSpawn = false; L_151_.Parent = L_4_.PlayerGui; end if not L_10_ then L_10_ = Instance.new("TextButton"); L_10_.Size = UDim2.new(0, 200, 0, 50); L_10_.Position = UDim2.new(0.5, -100, 0.5, -25); L_10_.BackgroundTransparency = 1; L_10_.Text = ""; L_10_.Modal = true; L_10_.Parent = L_151_; end L_3_.MouseIconEnabled = true; end local function L_12_func() if L_10_ then L_10_:Destroy(); L_10_ = nil; end L_3_.MouseIconEnabled = false; end local function L_13_func() local L_152_, L_153_ = pcall(readfile, L_8_); if (not L_152_ or not L_153_ or (L_153_ == "")) then return nil; end local L_154_, L_155_ = L_153_:match("^(.+)|(%d+)$"); if (L_154_ and L_155_ and (tonumber(L_155_) > os.time())) then return L_154_, tonumber(L_155_); end return nil; end local function L_14_func(L_156_arg0, L_157_arg1) pcall(writefile, L_8_, L_156_arg0 .. "|" .. tostring(L_157_arg1)); end local function L_15_func(L_158_arg0) local L_159_, L_160_ = pcall(function() return game:HttpGet(L_6_ .. "/validate?key=" .. L_158_arg0 .. "&userid=" .. L_9_); end); if not L_159_ then return false, "erro de conexão"; end local L_161_, L_162_ = pcall(function() return L_1_:JSONDecode(L_160_); end); if not L_161_ then return false, "resposta inválida"; end return L_162_.valid == true , L_162_.reason or "" , L_162_.expiresAt; end local function L_16_func(L_163_arg0) local L_164_, L_165_ = pcall(function() return game:HttpGet(L_6_ .. "/redeem?token=" .. L_163_arg0 .. "&userid=" .. L_9_); end); if not L_164_ then return false, "erro de conexão"; end local L_166_, L_167_ = pcall(function() return L_1_:JSONDecode(L_165_); end); if not L_166_ then return false, "resposta inválida"; end if L_167_.key then return true, L_167_.key, L_167_.expiresAt; end return false, L_167_.error or "erro desconhecido" ; end local function L_17_func() if L_5_:FindFirstChild("BlackHubKeyUI") then L_5_.BlackHubKeyUI:Destroy(); end local L_168_ = Instance.new("ScreenGui"); L_168_.Name = "BlackHubKeyUI"; L_168_.ResetOnSpawn = false; L_168_.Parent = L_5_; local L_169_ = Instance.new("Frame"); L_169_.Size = UDim2.new(1, 0, 1, 0); L_169_.BackgroundColor3 = Color3.fromRGB(0, 0, 0); L_169_.BackgroundTransparency = 0.45; L_169_.BorderSizePixel = 0; L_169_.Parent = L_168_; local L_170_ = Instance.new("Frame"); L_170_.Size = UDim2.new(0, 440, 0, 320); L_170_.Position = UDim2.new(0.5, -220, 0.5, -160); L_170_.BackgroundColor3 = Color3.fromRGB(15, 15, 20); L_170_.BorderSizePixel = 0; L_170_.ZIndex = 2; L_170_.Parent = L_168_; Instance.new("UICorner", L_170_).CornerRadius = UDim.new(0, 12); local L_171_ = Instance.new("Frame"); L_171_.Size = UDim2.new(1, 0, 0, 50); L_171_.BackgroundColor3 = Color3.fromRGB(20, 20, 30); L_171_.BorderSizePixel = 0; L_171_.ZIndex = 3; L_171_.Parent = L_170_; Instance.new("UICorner", L_171_).CornerRadius = UDim.new(0, 12); local L_172_ = Instance.new("Frame"); L_172_.Size = UDim2.new(1, 0, 0, 12); L_172_.Position = UDim2.new(0, 0, 1, -12); L_172_.BackgroundColor3 = Color3.fromRGB(20, 20, 30); L_172_.BorderSizePixel = 0; L_172_.ZIndex = 3; L_172_.Parent = L_171_; local L_173_ = Instance.new("TextLabel"); L_173_.Size = UDim2.new(1, 0, 1, 0); L_173_.BackgroundTransparency = 1; L_173_.Text = "Black Hub — Key System"; L_173_.TextColor3 = Color3.fromRGB(255, 255, 255); L_173_.TextSize = 15; L_173_.Font = Enum.Font.GothamBold; L_173_.ZIndex = 4; L_173_.Parent = L_171_; local L_174_ = Instance.new("TextLabel"); L_174_.Size = UDim2.new(1, -40, 0, 18); L_174_.Position = UDim2.new(0, 20, 0, 60); L_174_.BackgroundTransparency = 1; L_174_.Text = "1. Clique Pegar Key 2. Complete o link 3. Cole o token abaixo"; L_174_.TextColor3 = Color3.fromRGB(150, 150, 170); L_174_.TextSize = 11; L_174_.Font = Enum.Font.Gotham; L_174_.ZIndex = 3; L_174_.Parent = L_170_; local L_175_ = Instance.new("Frame"); L_175_.Size = UDim2.new(1, -40, 0, 40); L_175_.Position = UDim2.new(0, 20, 0, 88); L_175_.BackgroundColor3 = Color3.fromRGB(30, 30, 40); L_175_.BorderSizePixel = 0; L_175_.ZIndex = 3; L_175_.Parent = L_170_; Instance.new("UICorner", L_175_).CornerRadius = UDim.new(0, 8); local L_176_ = Instance.new("TextBox"); L_176_.Size = UDim2.new(1, -20, 1, 0); L_176_.Position = UDim2.new(0, 10, 0, 0); L_176_.BackgroundTransparency = 1; L_176_.PlaceholderText = "Cole o token aqui..."; L_176_.PlaceholderColor3 = Color3.fromRGB(70, 70, 90); L_176_.Text = ""; L_176_.TextColor3 = Color3.fromRGB(255, 200, 50); L_176_.TextSize = 13; L_176_.Font = Enum.Font.Code; L_176_.ZIndex = 4; L_176_.ClearTextOnFocus = false; L_176_.Parent = L_175_; local L_177_ = Instance.new("TextLabel"); L_177_.Size = UDim2.new(1, -40, 0, 20); L_177_.Position = UDim2.new(0, 20, 0, 136); L_177_.BackgroundTransparency = 1; L_177_.Text = ""; L_177_.TextColor3 = Color3.fromRGB(255, 80, 80); L_177_.TextSize = 12; L_177_.Font = Enum.Font.Gotham; L_177_.ZIndex = 3; L_177_.Parent = L_170_; local L_178_ = Instance.new("TextButton"); L_178_.Size = UDim2.new(0, 180, 0, 42); L_178_.Position = UDim2.new(0, 20, 0, 164); L_178_.BackgroundColor3 = Color3.fromRGB(50, 130, 50); L_178_.Text = "✔ Confirmar Token"; L_178_.TextColor3 = Color3.fromRGB(255, 255, 255); L_178_.TextSize = 14; L_178_.Font = Enum.Font.GothamBold; L_178_.BorderSizePixel = 0; L_178_.ZIndex = 3; L_178_.Parent = L_170_; Instance.new("UICorner", L_178_).CornerRadius = UDim.new(0, 8); local L_179_ = Instance.new("TextButton"); L_179_.Size = UDim2.new(0, 180, 0, 42); L_179_.Position = UDim2.new(0, 240, 0, 164); L_179_.BackgroundColor3 = Color3.fromRGB(220, 120, 20); L_179_.Text = "🔑 Pegar Key"; L_179_.TextColor3 = Color3.fromRGB(255, 255, 255); L_179_.TextSize = 14; L_179_.Font = Enum.Font.GothamBold; L_179_.BorderSizePixel = 0; L_179_.ZIndex = 3; L_179_.Parent = L_170_; Instance.new("UICorner", L_179_).CornerRadius = UDim.new(0, 8); local L_180_ = Instance.new("TextLabel"); L_180_.Size = UDim2.new(1, -40, 0, 18); L_180_.Position = UDim2.new(0, 20, 0, 218); L_180_.BackgroundTransparency = 1; L_180_.Text = "⏱ Token válido por 10 min | Key dura 24h por conta"; L_180_.TextColor3 = Color3.fromRGB(80, 80, 110); L_180_.TextSize = 11; L_180_.Font = Enum.Font.Gotham; L_180_.ZIndex = 3; L_180_.Parent = L_170_; L_179_.MouseButton1Click:Connect(function() setclipboard(L_7_); L_177_.Text = "✅ Link copiado! Cole no navegador."; L_177_.TextColor3 = Color3.fromRGB(80, 220, 80); end); L_11_func(); return L_168_, L_176_, L_178_, L_177_; end local L_18_ = false; local function L_19_func() local L_181_, L_182_ = L_13_func(); if L_181_ then local L_189_ = L_15_func(L_181_); if L_189_ then L_18_ = true; return true; end end local L_183_, L_184_, L_185_, L_186_ = L_17_func(); local L_187_, L_188_ = false, false; L_185_.MouseButton1Click:Connect(function() if L_187_ then return; end local L_190_ = L_184_.Text:gsub("%s+", ""); if (L_190_ == "") then L_186_.Text = "❌ Cole o token primeiro!"; L_186_.TextColor3 = Color3.fromRGB(255, 80, 80); return; end L_186_.Text = "⏳ Resgatando token..."; L_186_.TextColor3 = Color3.fromRGB(200, 200, 80); L_185_.Active = false; task.spawn(function() local L_191_, L_192_, L_193_ = L_16_func(L_190_); if L_191_ then local L_194_ = math.floor((L_193_ or ((os.time() * 1000) + 86400000)) / 1000); L_14_func(L_192_, L_194_); L_186_.Text = "✅ Key gerada! Carregando hub..."; L_186_.TextColor3 = Color3.fromRGB(80, 220, 80); L_185_.BackgroundColor3 = Color3.fromRGB(30, 80, 30); task.wait(1.5); L_183_:Destroy(); L_12_func(); L_187_ = true; L_188_ = true; else L_186_.Text = "❌ Token inválido ou expirado!"; L_186_.TextColor3 = Color3.fromRGB(255, 80, 80); L_185_.Active = true; L_184_.Text = ""; end end); end); while not L_187_ do task.wait(0.1); end return L_188_; end local L_20_ = L_19_func(); if not L_20_ then return; end local L_21_ = { LUKINHAS123257 = true, papafigorito = true, XWZ_black1 = true }; local function L_22_func(L_195_arg0) return L_21_[L_195_arg0] == true ; end local L_23_ = nil; if (game:GetService("LocalizationService").SystemLocaleId == "pt-br") then L_23_ = "pt-br"; else L_23_ = "en"; end local L_24_ = "「 Black Hub 」"; local L_25_ = _G.OrionLib; local L_26_ = game:GetService("Workspace"); local L_27_ = game:GetService("Players"); local L_28_ = L_27_.LocalPlayer; local L_29_ = game:GetService("ReplicatedStorage"); local L_30_ = L_26_[L_28_.Name .. "SpawnedInToys" ]; local L_31_ = {}; local L_32_ = L_29_.GrabEvents.SetNetworkOwner; local L_33_ = L_29_.MenuToys.SpawnToyRemoteFunction; local L_34_ = L_29_.CharacterEvents.Struggle; local L_35_ = L_29_.CharacterEvents.RagdollRemote; local L_36_ = L_29_.PlayerEvents.StickyPartEvent; local L_37_ = L_29_.GameCorrectionEvents.GameCorrectionsNotify; local function L_38_func(L_196_arg0, L_197_arg1, L_198_arg2) return L_196_arg0:FindFirstChild(L_197_arg1) or L_196_arg0:WaitForChild(L_197_arg1, L_198_arg2) ; end local function L_39_func(L_199_arg0) for L_200_forvar0, L_201_forvar1 in L_31_ do if L_200_forvar0:find(L_199_arg0) then L_201_forvar1:Disconnect(); L_201_forvar1 = nil; end end end local function L_40_func() for L_202_forvar0, L_203_forvar1 in pairs(L_26_.Plots:GetChildren()) do local L_204_ = L_203_forvar1:FindFirstChild("PlotSign"); local L_205_ = L_204_ and L_204_:FindFirstChild("ThisPlotsOwners") ; if L_205_ then for L_206_forvar0, L_207_forvar1 in pairs(L_205_:GetChildren()) do if (L_207_forvar1.Value == L_28_.Name) then local L_208_ = L_26_.PlotItems:FindFirstChild(L_203_forvar1.Name); if L_208_ then return L_208_; end end end end end return nil; end local function L_41_func(L_209_arg0, L_210_arg1, L_211_arg2) local L_212_ = L_28_.InPlot; local L_213_ = L_28_.InOwnedPlot; local L_214_ = L_28_.CanSpawnToy; while L_212_.Value and not L_213_.Value and not L_214_.Value do task.wait(); end if (typeof(L_211_arg2) == "string") then if (string.lower(L_211_arg2) == "headup") then task.spawn(function() L_33_:InvokeServer(L_209_arg0, CFrame.new(L_210_arg1.Position + Vector3.new(0, 1, 0), L_210_arg1.Position) * CFrame.Angles(math.pi, 0, 0), Vector3.new(0, 0, 0)); end); end elseif L_211_arg2 then task.spawn(function() L_33_:InvokeServer(L_209_arg0, L_210_arg1, L_211_arg2); end); else task.spawn(function() L_33_:InvokeServer(L_209_arg0, L_210_arg1, Vector3.new(0, 0, 0)); end); end local L_215_, L_216_; if L_213_.Value then local L_218_ = L_40_func(); if L_218_ then L_218_.ChildAdded:Once(function(L_219_arg0) if ((L_219_arg0.Name == L_209_arg0) and L_219_arg0:IsA("Model")) then L_215_ = L_219_arg0; end end); L_216_ = true; end else L_30_.ChildAdded:Once(function(L_220_arg0) if ((L_220_arg0.Name == L_209_arg0) and L_220_arg0:IsA("Model")) then L_215_ = L_220_arg0; end end); L_216_ = false; end local L_217_ = tick(); while not L_215_ do if ((tick() - L_217_) < 3) then task.wait(); else return false; end end return L_215_, L_216_; end local function L_42_func(L_221_arg0) L_32_:FireServer(L_221_arg0, L_221_arg0.CFrame); end local function L_43_func(L_222_arg0) end _G.kickLoopEnabled = false; _G.selectedKickPlayer = nil; _G.DestroyGucciActive = false; _G.AnchorEnabled = false; _G.AnchorConnection = nil; _G.AntiInputLagActive = false; _G.RagdollSnowballActive = false; _G.SelectedAntiLagToy = "FoodApple"; local L_44_ = { Apple = "FoodApple", Banana = "FoodBanana", Orange = "FoodOrange", Lemon = "FoodLemon", Carrot = "FoodCarrot", Fries = "FoodFrenchFries", MeatStick = "FoodMeatStick", Poop = "PoopPile", Donut = "FoodDonut", Cake = "FoodCakePink", Burger = "FoodHamburger", Pizza = "FoodPizzaCheese", Hotdog = "FoodHotdog", Mushroom = "FoodMushroomPoison", Banjo = "InstrumentGuitarBanjo", Violin = "InstrumentGuitarViolin", Ukulele = "InstrumentGuitarUkulele", Sax = "InstrumentWoodwindSaxophone", Vuvuzela = "InstrumentBrassVuvuzela", Bongos = "InstrumentDrumBongos", Mic = "InstrumentVoiceMicrophone", Pepperoni = "FoodPizzaPepperoni", Piano = "InstrumentPianoMelodica", Bread = "FoodBread", Egg = "FoodDippyEgg", Mayo = "FoodMayonnaise", WhiteMug = "CupMugWhite", Ocarina = "InstrumentWoodwindOcarina", SparklePoop = "PoopPileSparkle", BrownMug = "CupMugBrown", Trumpet = "InstrumentBrassTrumpet", Snare = "InstrumentDrumSnare" }; local function L_45_func() local L_223_ = {}; for L_224_forvar0, L_225_forvar1 in pairs(L_27_:GetPlayers()) do if (L_225_forvar1 ~= L_28_) then table.insert(L_223_, L_225_forvar1.Name); end end return L_223_; end local function L_46_func(L_226_arg0) return L_27_:FindFirstChild(L_226_arg0); end game:GetService("UserInputService").MouseIconEnabled = true; _G.horario = "⌜" .. os.date("%H:%M") .. "⌟" ; local L_47_ = L_25_:MakeWindow({ Name = "Black Hub - Fling things and peoples", HidePremium = false, SaveConfig = true, ConfigFolder = "Black Hub" }); local L_48_ = game:GetService("Players"); local L_49_ = game:GetService("CoreGui"); task.wait(1); local L_50_; for L_227_forvar0, L_228_forvar1 in pairs(L_49_:GetChildren()) do if (L_228_forvar1:IsA("ScreenGui") and string.find(L_228_forvar1.Name:lower(), "orion")) then L_50_ = L_228_forvar1; break; end end if L_50_ then local L_229_; for L_230_forvar0, L_231_forvar1 in pairs(L_50_:GetDescendants()) do if (L_231_forvar1:IsA("Frame") and ((L_231_forvar1.Name == "TopBar") or (L_231_forvar1.Name == "TitleBar"))) then L_229_ = L_231_forvar1; break; end end if L_229_ then local L_232_ = Instance.new("ImageLabel"); L_232_.Name = "HubIcon"; L_232_.Size = UDim2.new(0, 45, 0, 40); L_232_.Position = UDim2.new(0, 9, 0, 9); L_232_.BackgroundTransparency = 1; L_232_.Image = "rbxassetid://104626717224269"; L_232_.Parent = L_229_; for L_233_forvar0, L_234_forvar1 in pairs(L_229_:GetChildren()) do if L_234_forvar1:IsA("TextLabel") then L_234_forvar1.Position = L_234_forvar1.Position + UDim2.new(0, 30, 0, 0) ; end end end end local L_51_ = L_47_:MakeTab({ Name = "Grabs", Icon = "rbxassetid://7733955740", PremiumOnly = false }); L_51_:AddSection({ Name = " Grab Mods " }); local L_52_ = L_47_:MakeTab({ Name = "Invulnerability", Icon = "rbxassetid://7734056608", PremiumOnly = false }); L_52_:AddSection({ Name = "🛡 Invincible 🛡" }); L_52_:AddToggle({ Name = "Anti Kick", Default = false, Callback = function(L_235_arg0) _G.ShurikenAntiKick = L_235_arg0; local function L_236_func() local L_237_ = game.Players.LocalPlayer; local L_238_ = workspace:FindFirstChild(L_237_.Name .. "SpawnedInToys"); local L_239_ = game.ReplicatedStorage:FindFirstChild("MenuToys") and game.ReplicatedStorage.MenuToys:FindFirstChild("DestroyToy") ; if (L_238_ and L_239_) then for L_240_forvar0, L_241_forvar1 in pairs(L_238_:GetChildren()) do if ((L_241_forvar1.Name == "AntiKick") or (L_241_forvar1.Name == "NinjaShuriken")) then pcall(function() L_239_:FireServer(L_241_forvar1); end); end end end end if L_235_arg0 then task.spawn(function() local L_242_ = game.Players.LocalPlayer; local L_243_ = game:GetService("ReplicatedStorage"); local L_244_ = L_243_:WaitForChild("GrabEvents"):WaitForChild("SetNetworkOwner"); local L_245_ = L_243_:WaitForChild("PlayerEvents"):WaitForChild("StickyPartEvent"); local L_246_ = L_243_.MenuToys.SpawnToyRemoteFunction; local L_247_ = L_243_:WaitForChild("MenuToys"):WaitForChild("DestroyToy"); local L_248_ = L_242_:WaitForChild("CanSpawnToy"); local function L_249_func() if (L_242_.Character and L_242_.Character:FindFirstChild("HumanoidRootPart")) then return L_242_.Character.HumanoidRootPart; else local L_253_ = L_242_.CharacterAdded:Wait(); return L_253_:WaitForChild("HumanoidRootPart"); end end local function L_250_func() if not workspace.PlotItems.PlayersInPlots:FindFirstChild(L_242_.Name) then return false; end for L_254_forvar0, L_255_forvar1 in pairs(workspace.Plots:GetChildren()) do local L_256_ = L_255_forvar1:FindFirstChild("PlotSign"); local L_257_ = L_256_ and L_256_:FindFirstChild("ThisPlotsOwners") ; if L_257_ then for L_258_forvar0, L_259_forvar1 in pairs(L_257_:GetChildren()) do if (L_259_forvar1.Value == L_242_.Name) then local L_260_ = workspace.PlotItems:FindFirstChild(L_255_forvar1.Name); if L_260_ then return true, L_260_; end end end end end return false; end local function L_251_func(L_261_arg0) if (not L_261_arg0 or not L_261_arg0:FindFirstChild("StickyPart")) then return; end local L_262_ = L_249_func(); if not L_262_ then return; end if L_261_arg0:FindFirstChild("SoundPart") then if (not L_261_arg0.SoundPart:FindFirstChild("PartOwner") or (L_261_arg0.SoundPart.PartOwner.Value ~= L_242_.Name)) then L_244_:FireServer(L_261_arg0.SoundPart, L_261_arg0.SoundPart.CFrame); end end local L_263_ = L_262_:FindFirstChild("FirePlayerPart") or L_262_:WaitForChild("FirePlayerPart", 5) ; if L_263_ then L_245_:FireServer(L_261_arg0.StickyPart, L_263_, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90))); end for L_264_forvar0, L_265_forvar1 in pairs(L_261_arg0:GetChildren()) do if (L_265_forvar1.Name == "Pyramid") then L_265_forvar1.CanTouch = false; L_265_forvar1.CanCollide = false; L_265_forvar1.CanQuery = false; L_265_forvar1.Transparency = 0; if not L_265_forvar1:FindFirstChild("Highlight") then local L_266_ = Instance.new("Highlight", L_265_forvar1); L_266_.FillColor = Color3.fromRGB(0, 0, 0); end elseif (L_265_forvar1.Name == "Main") then L_265_forvar1.CanTouch = false; L_265_forvar1.CanCollide = false; L_265_forvar1.CanQuery = false; L_265_forvar1.Transparency = 0; if not L_265_forvar1:FindFirstChild("Highlight") then local L_267_ = Instance.new("Highlight", L_265_forvar1); L_267_.FillColor = Color3.fromRGB(255, 255, 255); end elseif L_265_forvar1:IsA("BasePart") then L_265_forvar1.CanTouch = false; L_265_forvar1.CanCollide = false; L_265_forvar1.CanQuery = false; L_265_forvar1.Transparency = 1; end end end local function L_252_func(L_268_arg0) local L_269_ = tick(); while not L_248_.Value do if (not _G.ShurikenAntiKick or ((tick() - L_269_) > 5)) then return nil; end task.wait(0.1); end local L_270_ = L_249_func(); if L_270_ then task.spawn(function() pcall(function() L_246_:InvokeServer(L_268_arg0, L_270_.CFrame * CFrame.new(0, 12, 20), Vector3.new(0, 0, 0)); end); end); end local L_271_, L_272_ = L_250_func(); local L_273_ = workspace:FindFirstChild(L_242_.Name .. "SpawnedInToys"); if (L_271_ and L_272_) then return L_272_:WaitForChild(L_268_arg0, 2); elseif (not workspace.PlotItems.PlayersInPlots:FindFirstChild(L_242_.Name) and L_273_) then return L_273_:WaitForChild(L_268_arg0, 2); end return nil; end while _G.ShurikenAntiKick do task.wait(0.005); if (not L_242_.Character or not L_242_.Character:FindFirstChild("Humanoid") or (L_242_.Character.Humanoid.Health <= 0)) then continue; end local L_274_ = workspace:FindFirstChild(L_242_.Name .. "SpawnedInToys"); local L_275_ = L_274_ and L_274_:FindFirstChild("NinjaShuriken") ; if workspace.PlotItems.PlayersInPlots:FindFirstChild(L_242_.Name) then local L_276_, L_277_ = L_250_func(); if (L_276_ and L_277_ and workspace.Plots:FindFirstChild(L_277_.Name)) then local L_278_ = workspace.Plots[L_277_.Name]:FindFirstChild("PlotSign"); if (L_278_ and (L_278_.ThisPlotsOwners.Value.TimeRemainingNum.Value > 89)) then L_275_ = L_252_func("NinjaShuriken"); if (L_275_ == nil) then continue; end L_275_.Name = "AntiKick"; L_251_func(L_275_); end end end if not L_275_ then if workspace.PlotItems.PlayersInPlots:FindFirstChild(L_242_.Name) then continue; end L_275_ = L_252_func("NinjaShuriken"); if (L_275_ == nil) then continue; end L_275_.Name = "AntiKick"; if not L_275_ then continue; end end repeat if (L_275_ and L_275_:FindFirstChild("StickyPart") and (L_275_.StickyPart.CanTouch == true)) then L_251_func(L_275_); L_275_.Name = "AntiKick"; end task.wait(0.3); until not L_275_ or not _G.ShurikenAntiKick or not L_275_:FindFirstChild("StickyPart") or (L_275_.StickyPart.CanTouch == false) or not L_242_.Character or not L_242_.Character:FindFirstChild("HumanoidRootPart") or not L_275_:FindFirstChild("StickyPart") or ((L_242_.Character.HumanoidRootPart.Position - L_275_.StickyPart.Position).Magnitude >= 20) if (not L_275_ or not L_275_:FindFirstChild("StickyPart") or not L_242_.Character or not L_242_.Character:FindFirstChild("HumanoidRootPart") or ((L_242_.Character.HumanoidRootPart.Position - L_275_.StickyPart.Position).Magnitude >= 20)) then L_236_func(); end pcall(function() repeat task.wait(0.05); until not _G.ShurikenAntiKick or not L_242_.Character or not L_242_.Character:FindFirstChild("Humanoid") or not L_275_ or not L_275_:FindFirstChild("StickyPart") or not L_275_.StickyPart:FindFirstChild("StickyWeld") or not L_275_.StickyPart.StickyWeld.Part1 if (not L_275_ or not L_275_:FindFirstChild("StickyPart") or (L_242_.Character and L_242_.Character:FindFirstChild("Humanoid") and (L_242_.Character.Humanoid.Health <= 0)) or not L_275_['StickyPart']:FindFirstChild("StickyWeld").Part1) then L_236_func(); end end); end end); else _G.ShurikenAntiKick = false; L_236_func(); end end }); L_52_:AddToggle({ Name = "Anti Input Lag", Default = false, Callback = function(L_279_arg0) _G.AntiInputLagActive = L_279_arg0; if L_279_arg0 then task.spawn(function() local L_280_ = "FoodDonut"; local L_281_ = game:GetService("RunService"); while _G.AntiInputLagActive do if not _G.AntiInputLagActive then break; end local L_282_ = L_28_.Character; if not L_282_ then L_281_.Heartbeat:Wait(); continue; end local L_283_ = L_282_:FindFirstChild("HumanoidRootPart"); if not L_283_ then L_281_.Heartbeat:Wait(); continue; end local L_284_ = L_26_:FindFirstChild(L_28_.Name .. "SpawnedInToys"); if not L_284_ then L_281_.Heartbeat:Wait(); continue; end local L_285_ = L_284_:FindFirstChild(L_280_); if L_285_ then local L_286_ = L_285_:FindFirstChild("HoldPart"); if L_286_ then local L_287_ = L_286_:FindFirstChild("HoldingPlayer"); L_287_ = L_287_ and L_287_.Value ; if (L_287_ and (L_287_ ~= L_28_)) then pcall(function() L_285_:Destroy(); end); L_285_ = nil; end end end if (not L_285_ or not L_285_.Parent) then pcall(function() L_29_.MenuToys.SpawnToyRemoteFunction:InvokeServer(L_280_, L_283_.CFrame * CFrame.new(0, 5, 0), Vector3.zero); end); local L_288_ = tick(); repeat L_281_.Heartbeat:Wait(); if not _G.AntiInputLagActive then break; end L_284_ = L_26_:FindFirstChild(L_28_.Name .. "SpawnedInToys"); L_285_ = L_284_ and L_284_:FindFirstChild(L_280_) ; if (L_285_ and L_285_.Parent) then local L_289_ = L_285_:FindFirstChild("HoldPart"); if L_289_ then pcall(function() L_289_.HoldItemRemoteFunction:InvokeServer(L_285_, L_282_); end); end end until L_285_ or ((tick() - L_288_) > 1) if not _G.AntiInputLagActive then break; end end if not _G.AntiInputLagActive then break; end if (L_285_ and L_285_.Parent) then local L_290_ = L_285_:FindFirstChild("HoldPart"); if L_290_ then pcall(function() L_290_.HoldItemRemoteFunction:InvokeServer(L_285_, L_282_); end); pcall(function() L_290_.DropItemRemoteFunction:InvokeServer(L_285_, L_283_.CFrame * CFrame.new(0, 2000, 0), Vector3.zero); end); end end L_281_.Heartbeat:Wait(); end end); else _G.AntiInputLagActive = false; end end }); local L_53_ = false; L_52_:AddToggle({ Name = "kick Reset", Default = false, Callback = function(L_291_arg0) L_53_ = L_291_arg0; if L_53_ then L_31_['GameNotify'] = L_37_.OnClientEvent:Connect(function(L_292_arg0) if (L_292_arg0 == "Flying") then L_34_:FireServer(L_28_); L_38_func(L_28_.Character, "Humanoid").Health = 0; end end); else L_39_func("GameNotify"); end end }); L_52_:AddButton({ Name = "Break PCLD", Callback = function() local L_293_ = game:GetService("Players").LocalPlayer; local L_294_ = L_293_.Character; local L_295_ = L_294_ and L_294_:FindFirstChild("HumanoidRootPart") ; local L_296_ = L_294_ and L_294_:FindFirstChild("Humanoid") ; if not(L_295_ and L_296_) then return; end local L_297_ = L_295_.CFrame; L_295_.CFrame = L_297_ + Vector3.new(0, 50000, 0) ; task.wait(0.05); L_296_.Health = 0; L_293_.CharacterAdded:Once(function(L_298_arg0) local L_299_ = L_298_arg0:WaitForChild("HumanoidRootPart", 5); local L_300_ = L_298_arg0:WaitForChild("Humanoid", 5); if (L_299_ and L_300_) then task.wait(0.1); L_299_.CFrame = L_297_; task.wait(0.05); L_300_.Health = 0; end end); end }); local L_54_; local L_55_; local L_56_ = 0; local L_57_ = false; local function L_58_func() local L_301_ = game:GetService("Players").LocalPlayer; local L_302_ = game:GetService("ReplicatedStorage"); local L_303_ = { [1] = "CreatureBlobman", [2] = CFrame.new(0, 5000000, 0), [3] = Vector3.new(0, 60, 0) }; pcall(function() L_302_.MenuToys.SpawnToyRemoteFunction:InvokeServer(unpack(L_303_)); end); local L_304_ = workspace:WaitForChild(L_301_.Name .. "SpawnedInToys", 5); if (L_304_ and L_304_:FindFirstChild("CreatureBlobman")) then local L_305_ = L_304_.CreatureBlobman; if L_305_:FindFirstChild("Head") then L_305_.Head.CFrame = CFrame.new(0, 50000, 0); L_305_.Head.Anchored = true; end end end local function L_59_func() local L_306_ = game:GetService("Players").LocalPlayer; local L_307_ = game:GetService("RunService"); local L_308_ = game:GetService("ReplicatedStorage"); local L_309_ = L_306_.Character or L_306_.CharacterAdded:Wait() ; local L_310_ = L_309_:WaitForChild("Humanoid"); local L_311_ = L_309_:WaitForChild("HumanoidRootPart"); L_55_ = L_311_.Position; local L_312_ = workspace:FindFirstChild(L_306_.Name .. "SpawnedInToys"); local L_313_ = L_312_ and L_312_:FindFirstChild("CreatureBlobman") ; local L_314_ = L_313_ and L_313_:FindFirstChild("VehicleSeat") ; if not L_313_ then L_58_func(); task.wait(1); L_312_ = workspace:FindFirstChild(L_306_.Name .. "SpawnedInToys"); L_313_ = L_312_ and L_312_:FindFirstChild("CreatureBlobman") ; L_314_ = L_313_ and L_313_:FindFirstChild("VehicleSeat") ; end if (L_314_ and L_314_:IsA("VehicleSeat")) then L_311_.CFrame = L_314_.CFrame + Vector3.new(0, 2, 0) ; L_314_:Sit(L_310_); end L_310_:GetPropertyChangedSignal("Jump"):Connect(function() if (L_310_.Jump and L_310_.Sit) then L_56_ = 15; L_55_ = L_311_.Position; end end); if L_54_ then L_54_:Disconnect(); end L_54_ = L_307_.Heartbeat:Connect(function() if (not L_311_ or not L_310_) then return; end L_308_.CharacterEvents.RagdollRemote:FireServer(L_311_, 0); if (L_56_ > 0) then L_311_.CFrame = CFrame.new(L_55_); L_56_ = L_56_ - 1 ; end end); task.spawn(function() while L_310_.Sit do task.wait(1); end task.wait(0.5); L_311_.CFrame = CFrame.new(L_55_); end); end local function L_60_func() local L_315_ = game:GetService("Players").LocalPlayer; if L_54_ then L_54_:Disconnect(); L_54_ = nil; end local L_316_ = workspace:FindFirstChild(L_315_.Name .. "SpawnedInToys"); if (L_316_ and L_316_:FindFirstChild("CreatureBlobman")) then L_316_.CreatureBlobman:Destroy(); end end local L_61_; local L_62_; local L_63_ = 0; local function L_64_func() local L_317_ = game:GetService("Players").LocalPlayer; local L_318_ = game:GetService("ReplicatedStorage"); local L_319_ = { [1] = "TractorGreen", [2] = CFrame.new(0, 5000000, 0), [3] = Vector3.new(0, 60, 0) }; pcall(function() L_318_.MenuToys.SpawnToyRemoteFunction:InvokeServer(unpack(L_319_)); end); local L_320_ = workspace:WaitForChild(L_317_.Name .. "SpawnedInToys", 5); if (L_320_ and L_320_:FindFirstChild("TractorGreen")) then local L_321_ = L_320_.TractorGreen; if L_321_:FindFirstChild("Main") then L_321_.Main.CFrame = CFrame.new(0, 50000, 0); L_321_.Main.Anchored = true; end end end local function L_65_func() local L_322_ = game:GetService("Players").LocalPlayer; local L_323_ = game:GetService("RunService"); local L_324_ = game:GetService("ReplicatedStorage"); local L_325_ = L_322_.Character or L_322_.CharacterAdded:Wait() ; local L_326_ = L_325_:WaitForChild("Humanoid"); local L_327_ = L_325_:WaitForChild("HumanoidRootPart"); L_62_ = L_327_.Position; local L_328_ = workspace:FindFirstChild(L_322_.Name .. "SpawnedInToys"); local L_329_ = L_328_ and L_328_:FindFirstChild("TractorGreen") ; local L_330_ = L_329_ and L_329_:FindFirstChildOfClass("VehicleSeat") ; if not L_329_ then L_64_func(); task.wait(1); L_328_ = workspace:FindFirstChild(L_322_.Name .. "SpawnedInToys"); L_329_ = L_328_ and L_328_:FindFirstChild("TractorGreen") ; L_330_ = L_329_ and L_329_:FindFirstChildOfClass("VehicleSeat") ; end if (L_330_ and L_330_:IsA("VehicleSeat")) then L_327_.CFrame = L_330_.CFrame + Vector3.new(0, 2, 0) ; L_330_:Sit(L_326_); end L_326_:GetPropertyChangedSignal("Jump"):Connect(function() if (L_326_.Jump and L_326_.Sit) then L_63_ = 15; L_62_ = L_327_.Position; end end); if L_61_ then L_61_:Disconnect(); end L_61_ = L_323_.Heartbeat:Connect(function() if (not L_327_ or not L_326_) then return; end L_324_.CharacterEvents.RagdollRemote:FireServer(L_327_, 0); if (L_63_ > 0) then L_327_.CFrame = CFrame.new(L_62_); L_63_ = L_63_ - 1 ; end end); task.spawn(function() while L_326_.Sit do task.wait(1); end task.wait(0.5); L_327_.CFrame = CFrame.new(L_62_); task.wait(5); if L_61_ then L_61_:Disconnect(); L_61_ = nil; end end); end L_52_:AddButton({ Name = "Gucci (Tractor)", Callback = function() L_65_func(); end }); local L_66_; local L_67_; local L_68_ = 0; local function L_69_func() local L_331_ = game:GetService("Players").LocalPlayer; local L_332_ = game:GetService("ReplicatedStorage"); local L_333_ = { [1] = "CreatureBlobman", [2] = CFrame.new(0, 5000000, 0), [3] = Vector3.new(0, 60, 0) }; pcall(function() L_332_.MenuToys.SpawnToyRemoteFunction:InvokeServer(unpack(L_333_)); end); local L_334_ = workspace:WaitForChild(L_331_.Name .. "SpawnedInToys", 5); if (L_334_ and L_334_:FindFirstChild("CreatureBlobman")) then local L_335_ = L_334_.CreatureBlobman; if L_335_:FindFirstChild("Head") then L_335_.Head.CFrame = CFrame.new(0, 50000, 0); L_335_.Head.Anchored = true; end end end local function L_70_func() local L_336_ = game:GetService("Players").LocalPlayer; local L_337_ = game:GetService("RunService"); local L_338_ = game:GetService("ReplicatedStorage"); local L_339_ = L_336_.Character or L_336_.CharacterAdded:Wait() ; local L_340_ = L_339_:WaitForChild("Humanoid"); local L_341_ = L_339_:WaitForChild("HumanoidRootPart"); L_67_ = L_341_.Position; local L_342_ = workspace:FindFirstChild(L_336_.Name .. "SpawnedInToys"); local L_343_ = L_342_ and L_342_:FindFirstChild("CreatureBlobman") ; local L_344_ = L_343_ and L_343_:FindFirstChild("VehicleSeat") ; if not L_343_ then L_69_func(); task.wait(1); L_342_ = workspace:FindFirstChild(L_336_.Name .. "SpawnedInToys"); L_343_ = L_342_ and L_342_:FindFirstChild("CreatureBlobman") ; L_344_ = L_343_ and L_343_:FindFirstChild("VehicleSeat") ; end if (L_344_ and L_344_:IsA("VehicleSeat")) then L_341_.CFrame = L_344_.CFrame + Vector3.new(0, 2, 0) ; L_344_:Sit(L_340_); end L_340_:GetPropertyChangedSignal("Jump"):Connect(function() if (L_340_.Jump and L_340_.Sit) then L_68_ = 15; L_67_ = L_341_.Position; end end); if L_66_ then L_66_:Disconnect(); end L_66_ = L_337_.Heartbeat:Connect(function() if (not L_341_ or not L_340_) then return; end L_338_.CharacterEvents.RagdollRemote:FireServer(L_341_, 0); if (L_68_ > 0) then L_341_.CFrame = CFrame.new(L_67_); L_68_ = L_68_ - 1 ; end end); task.spawn(function() while L_340_.Sit do task.wait(1); end task.wait(0.5); L_341_.CFrame = CFrame.new(L_67_); task.wait(5); if L_66_ then L_66_:Disconnect(); L_66_ = nil; end end); end L_52_:AddButton({ Name = "Gucci (Blobman)", Callback = function() L_70_func(); end }); local L_71_; local L_72_; local L_73_ = 0; local L_74_ = false; local function L_75_func() local L_345_ = game:GetService("Players").LocalPlayer; local L_346_ = game:GetService("RunService"); local L_347_ = game:GetService("ReplicatedStorage"); local L_348_ = L_345_.Character or L_345_.CharacterAdded:Wait() ; local L_349_ = L_348_:WaitForChild("Humanoid"); local L_350_ = L_348_:WaitForChild("HumanoidRootPart"); L_72_ = L_350_.Position; local L_351_ = workspace.Map.AlwaysHereTweenedObjects; local L_352_ = L_351_ and L_351_:FindFirstChild("Train") ; local L_353_; if L_352_ then for L_354_forvar0, L_355_forvar1 in ipairs(L_352_:GetDescendants()) do if L_355_forvar1:IsA("Seat") then L_353_ = L_355_forvar1; break; end end end if L_353_ then L_350_.CFrame = L_353_.CFrame + Vector3.new(0, 2, 0) ; L_353_:Sit(L_349_); end L_349_:GetPropertyChangedSignal("Jump"):Connect(function() if (L_349_.Jump and L_349_.Sit) then L_73_ = 15; L_72_ = L_350_.Position; end end); if L_71_ then L_71_:Disconnect(); end L_71_ = L_346_.Heartbeat:Connect(function() if (not L_350_ or not L_349_) then return; end L_347_.CharacterEvents.RagdollRemote:FireServer(L_350_, 0); if (L_73_ > 0) then L_350_.CFrame = CFrame.new(L_72_); L_73_ = L_73_ - 1 ; end end); task.spawn(function() while L_349_.Sit do task.wait(1); end task.wait(0.5); L_350_.CFrame = CFrame.new(L_72_); end); end local function L_76_func() if L_71_ then L_71_:Disconnect(); L_71_ = nil; end end local L_77_; local L_78_; local L_79_ = 0; local function L_80_func() local L_356_ = game:GetService("Players").LocalPlayer; local L_357_ = game:GetService("RunService"); local L_358_ = game:GetService("ReplicatedStorage"); local L_359_ = L_356_.Character or L_356_.CharacterAdded:Wait() ; local L_360_ = L_359_:WaitForChild("Humanoid"); local L_361_ = L_359_:WaitForChild("HumanoidRootPart"); L_78_ = L_361_.Position; local L_362_ = workspace.Map.AlwaysHereTweenedObjects; local L_363_ = L_362_ and L_362_:FindFirstChild("Train") ; local L_364_; if L_363_ then for L_365_forvar0, L_366_forvar1 in ipairs(L_363_:GetDescendants()) do if L_366_forvar1:IsA("Seat") then L_364_ = L_366_forvar1; break; end end end if L_364_ then L_361_.CFrame = L_364_.CFrame + Vector3.new(0, 2, 0) ; L_364_:Sit(L_360_); end L_360_:GetPropertyChangedSignal("Jump"):Connect(function() if (L_360_.Jump and L_360_.Sit) then L_79_ = 15; L_78_ = L_361_.Position; end end); if L_77_ then L_77_:Disconnect(); end L_77_ = L_357_.Heartbeat:Connect(function() if (not L_361_ or not L_360_) then return; end L_358_.CharacterEvents.RagdollRemote:FireServer(L_361_, 0); if (L_79_ > 0) then L_361_.CFrame = CFrame.new(L_78_); L_79_ = L_79_ - 1 ; end end); task.spawn(function() while L_360_.Sit do task.wait(1); end task.wait(0.5); L_361_.CFrame = CFrame.new(L_78_); task.wait(5); if L_77_ then L_77_:Disconnect(); L_77_ = nil; end end); end L_52_:AddButton({ Name = "Gucci (Train)", Callback = function() L_80_func(); end }); local L_81_ = false; local L_82_ = false; L_52_:AddToggle({ Name = "Anti Ragdoll (On Blob)", Default = false, Callback = function(L_367_arg0) L_81_ = L_367_arg0; L_82_ = false; if L_81_ then local L_368_ = L_28_.Character or L_28_.CharacterAdded:Wait() ; local L_369_ = L_368_ and L_38_func(L_368_, "Humanoid") ; local L_370_ = L_368_ and L_38_func(L_368_, "HumanoidRootPart") ; L_31_['ARSeat'] = L_369_:GetPropertyChangedSignal("SeatPart"):Connect(function() if (L_369_.SeatPart and (L_369_.SeatPart.Parent.Name == "CreatureBlobman") and not L_82_) then L_82_ = true; local L_371_ = L_369_.SeatPart; while not L_369_.Sit do task.wait(); end L_35_:FireServer(L_370_, 3); while not L_369_.Ragdolled.Value and not L_369_.Sit do task.wait(); end task.wait(0.4); L_369_.Sit = false; L_371_:Sit(L_369_); task.delay(0.25, function() while L_369_ and L_369_.SeatPart do L_35_:FireServer(L_28_.Character.HumanoidRootPart, 1); task.wait(0.05); end L_82_ = false; end); end end); L_31_['ARChar'] = L_28_.CharacterAdded:Connect(function(L_372_arg0) L_369_ = L_38_func(L_372_arg0, "Humanoid"); L_370_ = L_38_func(L_372_arg0, "HumanoidRootPart"); L_31_['ARSeat'] = L_369_:GetPropertyChangedSignal("SeatPart"):Connect(function() if (L_369_.SeatPart and (L_369_.SeatPart.Parent.Name == "CreatureBlobman") and not L_82_) then L_82_ = true; local L_373_ = L_369_.SeatPart; while not L_369_.Sit do task.wait(); end L_35_:FireServer(L_370_, 3); while not L_369_.Ragdolled.Value and not L_369_.Sit do task.wait(); end task.wait(0.4); L_369_.Sit = false; L_373_:Sit(L_369_); task.delay(0.25, function() while L_369_ and L_369_.SeatPart do L_35_:FireServer(L_28_.Character.HumanoidRootPart, 1); task.wait(0.05); end L_82_ = false; end); end end); end); else L_39_func("ARSeat"); L_39_func("ARChar"); end end }); L_52_:AddToggle({ Name = "Anti Banana", Default = false, Callback = function(L_374_arg0) _G.Headless = L_374_arg0; if L_374_arg0 then local L_375_ = game:GetService("Players"); local L_376_ = L_375_.LocalPlayer; local function L_377_func() local L_378_ = L_376_.Character or L_376_.CharacterAdded:Wait() ; if not L_378_ then return; end local L_379_ = L_378_:FindFirstChild("Humanoid"); local L_380_ = L_378_:FindFirstChild("HumanoidRootPart"); if (not L_379_ or not L_380_) then return; end local L_381_ = L_378_:WaitForChild("Head", 3); if not L_381_ then return; end local L_382_ = L_378_:FindFirstChild("Torso") or L_378_:FindFirstChild("UpperTorso") ; if not L_382_ then return; end game:GetService("ReplicatedStorage").CharacterEvents.RagdollRemote:FireServer(L_380_, 3); task.wait(0.2); local L_383_ = L_382_.CFrame; local L_384_ = L_381_.CFrame; local L_385_ = L_380_.CFrame; local L_386_ = { L_378_:FindFirstChild("Left Leg"), L_378_:FindFirstChild("Right Leg"), L_378_:FindFirstChild("LeftUpperLeg"), L_378_:FindFirstChild("RightUpperLeg"), L_378_:FindFirstChild("LeftLowerLeg"), L_378_:FindFirstChild("RightLowerLeg"), L_378_:FindFirstChild("LeftFoot"), L_378_:FindFirstChild("RightFoot") }; local function L_387_func(L_389_arg0, L_390_arg1) for L_391_forvar0, L_392_forvar1 in ipairs(L_386_) do if L_392_forvar1 then L_392_forvar1.CFrame = CFrame.new(10000, L_390_arg1, 10000); end end L_380_.Velocity = Vector3.zero; L_381_.Velocity = Vector3.zero; L_381_.CFrame = L_384_; L_380_.CFrame = L_385_; L_382_.CFrame = CFrame.new(10000, L_389_arg0, 10000); end L_387_func(92, -150); task.wait(); L_382_.CFrame = L_383_; task.wait(0.1); L_387_func(-150, -200); task.wait(0.1); for L_393_forvar0 = 1, 15 do task.wait(); L_382_.CFrame = L_383_; L_382_.Velocity = Vector3.zero; L_380_.Velocity = Vector3.zero; end L_382_.Anchored = true; task.wait(2); L_382_.Anchored = false; local L_388_ = L_379_; L_388_.HipHeight = 2; task.spawn(function() while _G.Headless and (L_379_.Health > 0) do task.wait(2); L_388_.HipHeight = 2; end end); end task.spawn(function() L_377_func(); end); task.spawn(function() while _G.Headless do L_376_.CharacterAdded:Wait(); task.wait(0.5); if _G.Headless then L_377_func(); end end end); end end }); L_52_:AddToggle({ Name = "Anti Lag", Default = false, Callback = function(L_394_arg0) _G.AntiLag = L_394_arg0; local L_395_ = game:GetService("Players"); local L_396_ = L_395_.LocalPlayer; local function L_397_func(L_400_arg0) if LTab then LTab:AddLabel(L_400_arg0); end end local L_398_ = L_396_:FindFirstChild("PlayerScripts"); if not L_398_ then return; end local L_399_ = L_398_:FindFirstChild("CharacterAndBeamMove"); if not L_399_ then return; end if L_394_arg0 then L_399_.Disabled = true; L_397_func(((L_23_ == "pt-br") and " - Anti Lag Ativado") or " - Anti Lag Enabled"); else L_399_.Disabled = false; L_397_func(((L_23_ == "pt-br") and " - Anti Lag Desativado") or " - Anti Lag Disabled"); end end }); do local L_401_ = game:GetService("Players"); local L_402_ = game:GetService("RunService"); local L_403_ = Game:GetService("ReplicatedStorage"); local L_404_ = L_401_.LocalPlayer; local L_405_ = L_404_; local L_406_ = L_404_.Character or L_404_.CharacterAdded:Wait() ; L_404_.CharacterAdded:Connect(function(L_418_arg0) L_406_ = L_418_arg0; end); local L_407_ = false; local L_408_; local function L_409_func() if not L_406_ then return; end for L_419_forvar0, L_420_forvar1 in ipairs(L_406_:GetDescendants()) do if L_420_forvar1:IsA("BasePart") then L_420_forvar1.CanTouch = false; L_420_forvar1.CanCollide = false; L_420_forvar1.Massless = true; end end end local function L_410_func() if L_408_ then L_408_:Disconnect(); end L_408_ = L_402_.Heartbeat:Connect(function() if L_407_ then L_409_func(); end end); end local function L_411_func() L_407_ = false; if L_408_ then L_408_:Disconnect(); L_408_ = nil; end end local L_412_ = nil; local L_413_ = false; local L_414_ = false; local L_415_ = nil; local L_416_ = false; local L_417_ = nil; function setRagdollF(L_421_arg0) local L_422_ = L_405_.Character; local L_423_ = L_422_:WaitForChild("HumanoidRootPart"); local L_424_ = L_422_:WaitForChild("Humanoid"); if (L_422_ and L_422_:FindFirstChild("HumanoidRootPart")) then L_403_:WaitForChild("CharacterEvents"):WaitForChild("RagdollRemote"):FireServer(L_423_, (L_421_arg0 and 1) or 0); if L_424_ then L_424_.PlatformStand = L_421_arg0; end end end function permRagdollLoopF() local L_425_ = L_405_.Character; local L_426_ = L_425_:WaitForChild("HumanoidRootPart"); local L_427_ = L_425_:WaitForChild("Humanoid"); if L_413_ then return; end L_413_ = true; while L_412_ do setRagdollF(true); task.wait(0.1); end L_413_ = false; setRagdollF(false); end function getBlobmanF() local L_428_ = L_405_.Character; local L_429_ = L_428_:WaitForChild("HumanoidRootPart"); local L_430_ = L_428_:WaitForChild("Humanoid"); updateCurrentHouseF(); if (currentHouseS == 0) then if inv then return inv:FindFirstChild("CreatureBlobman"); end return nil; else return workspace.PlotItems:FindFirstChild("Plot" .. currentHouseS):FindFirstChild("CreatureBlobman"); end end function spawnBlobmanF() local L_431_ = L_405_.Character; local L_432_ = L_431_:WaitForChild("HumanoidRootPart"); local L_433_ = L_431_:WaitForChild("Humanoid"); local L_434_ = L_403_:WaitForChild("MenuToys"):WaitForChild("SpawnToyRemoteFunction"); if L_434_ then pcall(function() L_434_:InvokeServer("CreatureBlobman", L_432_.CFrame * CFrame.new(0, 0, -5), Vector3.new(0, -15.716, 0)); end); task.wait(0.25); L_417_ = getBlobmanF(); end end function ragdollLoopF() local L_435_ = L_405_.Character; local L_436_ = L_435_:WaitForChild("HumanoidRootPart"); local L_437_ = L_435_:WaitForChild("Humanoid"); if L_416_ then return; end L_416_ = true; while L_414_ do if (L_435_ and L_436_) then local L_438_ = { [1] = L_436_, [2] = 0 }; L_403_:WaitForChild("CharacterEvents"):WaitForChild("RagdollRemote"):FireServer(unpack(L_438_)); end task.wait(); end L_416_ = false; end function sitJumpF() local L_439_ = L_405_.Character; if not L_439_ then return; end local L_440_ = L_439_:FindFirstChildOfClass("Humanoid"); local L_441_ = L_439_:FindFirstChild("HumanoidRootPart"); if (not L_440_ or not L_441_) then return; end local L_442_ = tick(); local L_443_ = false; while L_415_ and ((tick() - L_442_) < 6) do if L_417_ then local L_446_ = L_417_:FindFirstChildOfClass("VehicleSeat"); if (L_446_ and (L_446_.Occupant ~= L_440_)) then L_446_:Sit(L_440_); end end task.wait(0.3); if not L_443_ then L_440_:ChangeState(Enum.HumanoidStateType.Jumping); L_443_ = true; end local L_444_ = L_417_:FindFirstChildOfClass("VehicleSeat"); local L_445_ = Instance.new("BodyPosition"); L_445_.MaxForce = Vector3.new(math.huge, math.huge, math.huge); L_445_.Position = L_444_.Parent:WaitForChild("HumanoidRootPart").Position + Vector3.new(0, 1000000, 100000) ; L_445_.D = 10000000; L_445_.P = 100000000000; L_445_.Parent = L_444_.Parent:WaitForChild("HumanoidRootPart"); end L_415_ = false; L_414_ = false; end function updateCurrentHouseF() local L_447_ = L_405_.Character; local L_448_ = L_447_:WaitForChild("HumanoidRootPart"); local L_449_ = L_447_:WaitForChild("Humanoid"); if (L_447_.Parent == workspace) then currentHouseS = 0; elseif (L_447_.Parent.Name == "PlayersInPlots") then for L_450_forvar0, L_451_forvar1 in workspace.Plots:GetChildren() do for L_452_forvar0, L_453_forvar1 in L_451_forvar1.PlotSign.ThisPlotsOwners:GetChildren() do if (L_453_forvar1.Value == L_405_.Name) then if (L_453_forvar1.Parent.Parent.Parent.Name == "Plot1") then currentHouseS = 1; elseif (L_453_forvar1.Parent.Parent.Parent.Name == "Plot2") then currentHouseS = 2; elseif (L_453_forvar1.Parent.Parent.Parent.Name == "Plot3") then currentHouseS = 3; elseif (L_453_forvar1.Parent.Parent.Parent.Name == "Plot4") then currentHouseS = 4; elseif (L_453_forvar1.Parent.Parent.Parent.Name == "Plot5") then currentHouseS = 5; end end end end end end L_52_:AddToggle({ Name = "Auto Gucci (manutencion)", Default = false, Callback = function(L_454_arg0) L_415_ = L_454_arg0; if L_415_ then spawnBlobmanF(); task.wait(); if not L_414_ then coroutine.wrap(sitJumpF)(); L_414_ = true; end coroutine.wrap(ragdollLoopF)(); else L_414_ = false; end end }); L_52_:AddButton({ Name = "Ativar SkyBlobman", Callback = function() local L_455_ = game.Players.LocalPlayer; local function L_456_func() local L_458_ = workspace:FindFirstChild(L_455_.Name .. "SpawnedInToys"); if (L_458_ and L_458_:FindFirstChild("CreatureBlobman")) then return L_458_.CreatureBlobman; end if workspace:FindFirstChild("PlotItems") then for L_459_forvar0, L_460_forvar1 in pairs(workspace.PlotItems:GetChildren()) do local L_461_ = L_460_forvar1:FindFirstChild("CreatureBlobman"); if L_461_ then return L_461_; end end end return nil; end local function L_457_func() local L_462_ = L_456_func(); if not L_462_ then warn("Blobman não encontrado!"); return; end local L_463_ = L_462_:FindFirstChild("HumanoidRootPart"); if not L_463_ then warn("Blobman sem HumanoidRootPart!"); return; end local L_464_ = Instance.new("BodyPosition"); L_464_.MaxForce = Vector3.new(math.huge, math.huge, math.huge); L_464_.D = 10000000; L_464_.P = 100000000000; L_464_.Parent = L_463_; L_464_.Position = L_463_.Position + Vector3.new(0, 1000000, 100000) ; print("Blobman enviado para o céu!"); end L_457_func(); end }); end local L_83_ = L_47_:MakeTab({ Name = "Combat", Icon = "rbxassetid://7485051715", PremiumOnly = false }); local L_84_ = L_47_:MakeTab({ Name = "Others", Icon = "rbxassetid://4483362458", PremiumOnly = false }); local L_85_ = L_84_:AddSection({ Name = " Others " }); local L_86_ = L_47_:MakeTab({ Name = "Configurations", Icon = "rbxassetid://6031280882", PremiumOnly = true }); L_86_:AddParagraph("Visual", "⚙ Config ⚙"); local L_87_ = L_47_:MakeTab({ Name = "Logs", Icon = "rbxassetid://7733687281", PremiumOnly = false }); local L_88_ = L_87_:AddSection({ Name = " Script Logs " }); services = { UserInputService = game:GetService("UserInputService"), RunService = game:GetService("RunService"), RP = game.ReplicatedStorage, Players = game.Players, Workspace = game.Workspace, ts = game:GetService("TweenService"), cam = workspace.CurrentCamera }; Workspace.Map.FactoryIsland.PoisonContainer.Name = "potato"; local L_89_ = { mutejukebox = true, muteboombox = true, blobmanCoroutine, strength = 400, poison1 = Workspace.Map.FactoryIsland.potato.PoisonHurtPart, poison2 = Workspace.Map.FactoryIsland.PoisonContainer.PoisonHurtPart, poison3 = Workspace.Map.Hole.PoisonBigHole.PoisonHurtPart, poison4 = Workspace.Map.Hole.PoisonSmallHole.PoisonHurtPart, inv = Workspace:FindFirstChild(game.Players.LocalPlayer.Name .. "SpawnedInToys"), UFO = nil, levelofantilagfps = 10, levelofantilag = 0.2, AutoLag = true, fpsdelayvalue = 2, animation = true, toggleantilag = nil, localPlayer = services.Players.LocalPlayer, character = services.Players.LocalPlayer.Character or services.Players.LocalPlayer.CharacterAdded:Wait(), IsHeld = services.Players.LocalPlayer.IsHeld, humanoid = nil, ExtinguishPart = services.Workspace.Map.Hole.PoisonBigHole.ExtinguishPart, fireDebounce = nil, Antigrab = false, antifire = false, antiexplode = false, hrp = nil }; local L_90_, L_91_ = pcall(function() return workspace.Map.AlwaysHereTweenedObjects:WaitForChild("OuterUFO", 1):WaitForChild("Object", 1):WaitForChild("ObjectModel", 1); end); if (L_90_ and L_91_) then L_89_.UFO = L_91_:FindFirstChild("PaintPlayerPart"); else local L_465_ = Instance.new("Part"); L_465_.Size = Vector3.new(0.1, 0.1, 0.1); L_465_.Position = Vector3.new(0, 10, 0); L_465_.Anchored = true; L_465_.Transparency = 1; L_465_.CanCollide = false; L_465_.Parent = workspace; L_89_.UFO = L_465_; end L_89_.hrp = L_89_.character:WaitForChild("HumanoidRootPart"); L_89_.humanoid = L_89_.character:WaitForChild("Humanoid"); L_89_.fireDebounce = L_89_.humanoid:WaitForChild("FireDebounce"); L_89_.poison1.Size = Vector3.new(2, 2, 2); L_89_.poison2.Size = Vector3.new(2, 2, 2); L_89_.poison3.Size = Vector3.new(2, 2, 2); L_89_.poison4.Size = Vector3.new(2, 2, 2); local L_92_ = " "; if (L_23_ == "pt-br") then L_87_:AddLabel(L_92_ .. " - Variaveis Carregadas"); else L_87_:AddLabel(L_92_ .. " - Variables Loadded"); end fps = nil; services.RunService.RenderStepped:Connect(function(L_466_arg0) fps = math.floor(1 / L_466_arg0); end); local L_93_ = 0; local function L_94_func(L_467_arg0) if (L_467_arg0.Name == "GrabPart") then currenttime = os.time(); if (((currenttime - L_93_) < L_89_.levelofantilag) and (fps < L_89_.levelofantilagfps) and L_89_.AutoLag) then L_89_.LocalPlayer.PlayerScripts.CharacterAndBeamMove.Disabled = true; for L_468_forvar0, L_469_forvar1 in pairs(workspace:GetDescendants()) do if (L_469_forvar1.Name == "GrabParts") then L_469_forvar1:Destroy(); end end wait(20); L_89_.LocalPlayer.PlayerScripts.CharacterAndBeamMove.Disabled = false; end L_93_ = currenttime; end if ((L_467_arg0.Name == "Boombox") and L_89_.muteboombox) then L_467_arg0:WaitForChild("Speaker"):Destroy(); end if ((L_467_arg0.Name == "JukeboxOrange") or (L_467_arg0.Name == "JukeboxBlue") or ((L_467_arg0.Name == "Jukebox") and L_89_.mutejukebox)) then L_467_arg0:WaitForChild("SpeakerPart"):Destroy(); end end currenttime = " "; if (L_23_ == "pt-br") then L_87_:AddLabel(L_92_ .. " - Auto anti-lag carregado"); else L_87_:AddLabel(L_92_ .. " - Auto anti-lag Loadded"); end game:GetService("Workspace").DescendantAdded:Connect(L_94_func); local function L_95_func() if L_89_.fireDebounce then L_89_.fireDebounce.Changed:Connect(function(L_470_arg0) if ((L_470_arg0 == true) and L_89_.antifire) then L_89_.ExtinguishPart.CFrame = L_89_.hrp.CFrame; task.wait(); L_89_.ExtinguishPart.CFrame = CFrame.new(58.0753174, -71.4460449, 271.346924, -1.1920929e-7, 0, -1.00000012, 0, 1, 0, 1.00000012, 0, -1.1920929e-7); end end); end end L_95_func(); currenttime = " "; if (L_23_ == "pt-br") then L_87_:AddLabel(L_92_ .. " - Personagem detectado"); else L_87_:AddLabel(L_92_ .. " - Character detected"); end L_89_.localPlayer.CharacterAdded:Connect(function(L_471_arg0) currenttime = " "; if (L_23_ == "pt-br") then L_87_:AddLabel(L_92_ .. " - Novo character detetcado"); else L_87_:AddLabel(L_92_ .. " - new Character Detected"); end L_89_.character = L_471_arg0; L_89_.hrp = L_471_arg0:WaitForChild("HumanoidRootPart"); L_89_.humanoid = L_471_arg0:WaitForChild("Humanoid"); L_89_.fireDebounce = L_89_.humanoid:WaitForChild("FireDebounce"); L_95_func(); end); local L_96_ = { DestroyToy = services.RP:WaitForChild("MenuToys").DestroyToy, spawntoy = services.RP.MenuToys.SpawnToyRemoteFunction, GrabEvents = services.RP:WaitForChild("GrabEvents"), MenuToys = services.RP:WaitForChild("MenuToys"), CharacterEvents = services.RP:WaitForChild("CharacterEvents"), SetNetworkOwner = nil, ragdoll_remote = nil, Struggle = nil, CreateLine = nil, DestroyLine = nil }; L_96_.SetNetworkOwner = L_96_.GrabEvents:WaitForChild("SetNetworkOwner"); L_96_.ragdoll_remote = L_96_.CharacterEvents:WaitForChild("RagdollRemote"); L_96_.Struggle = L_96_.CharacterEvents:WaitForChild("Struggle"); L_96_.CreateLine = L_96_.GrabEvents:WaitForChild("CreateGrabLine"); L_96_.DestroyLine = L_96_.GrabEvents:WaitForChild("DestroyGrabLine"); if (L_23_ == "pt-br") then else end L_86_:AddToggle({ Name = "Tittle Animation", Default = true, Callback = function(L_472_arg0) animationEnabled = L_472_arg0; _G.bloquear = not animationEnabled; if not animationEnabled then L_43_func(L_24_); end end }); L_86_:AddToggle({ Name = "Enable Sound", Default = false, Callback = function(L_473_arg0) _G.somAtivo = L_473_arg0; end }); L_86_:AddToggle({ Name = "Show FPS", Default = true, Callback = function(L_474_arg0) _G.mostrarFps = L_474_arg0; end }); L_86_:AddToggle({ Name = "Show Time", Default = true, Callback = function(L_475_arg0) _G.mostrarHorario = L_475_arg0; end }); Workspace.ChildAdded:Connect(function(L_476_arg0) end); function setupHeadListener(L_477_arg0, L_478_arg1) local L_479_ = L_477_arg0:WaitForChild("Head", 5); if not L_479_ then return; end local L_480_ = L_89_.UFO; if L_480_ then L_480_.Size = Vector3.new(2, 2, 2); else L_480_ = L_89_.poison1; end L_479_.ChildAdded:Connect(function(L_481_arg0) end); end function onPlayerAdded(L_482_arg0) if (L_482_arg0 == L_89_.localPlayer) then return; end local function L_483_func(L_484_arg0) setupHeadListener(L_484_arg0, L_482_arg0); end if L_482_arg0.Character then L_483_func(L_482_arg0.Character); end L_482_arg0.CharacterAdded:Connect(L_483_func); L_482_arg0.CharacterRemoving:Connect(function() local L_485_ = L_89_.UFO:FindFirstChild("PaintPlayerPart"); if L_485_ then L_485_.CFrame = CFrame.new(100, 100000, 10000); end end); end for L_486_forvar0, L_487_forvar1 in ipairs(services.Players:GetPlayers()) do onPlayerAdded(L_487_forvar1); end services.Players.PlayerAdded:Connect(onPlayerAdded); workspace.ChildAdded:Connect(function(L_488_arg0) if ((L_488_arg0.Name == "Part") and ((L_488_arg0.Position - game:service("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 18) and L_89_.antiexplode) then game:service("Players").LocalPlayer.Character.HumanoidRootPart.Anchored = true; game:service("Players").LocalPlayer.Character.Humanoid.AutoRotate = true; game:service("ContextActionService"):UnbindAction("JumpRemover"); game:service("Players").LocalPlayer.Character.Humanoid.Sit = false; for L_489_forvar0, L_490_forvar1 in pairs(game:service("Players").LocalPlayer.Character.Torso:GetDescendants()) do if L_490_forvar1:IsA("Motor6D") then L_490_forvar1.Enabled = true; end end L_89_.hrp.Anchored = false; end end); local L_97_ = false; services.UserInputService.InputBegan:Connect(function(L_491_arg0, L_492_arg1) if L_492_arg1 then return; end if (L_491_arg0.UserInputType == Enum.UserInputType.MouseButton2) then L_97_ = true; task.delay(0.2, function() L_97_ = false; end); end end); local L_98_ = 0; services.UserInputService.InputBegan:Connect(function(L_493_arg0, L_494_arg1) if L_494_arg1 then return; end if (L_493_arg0.UserInputType == Enum.UserInputType.MouseButton2) then L_98_ = tick(); end end); _G.KillGrab = false; L_51_:AddToggle({ Name = "Kill Grab", Default = false, Callback = function(L_495_arg0) _G.KillGrab = L_495_arg0; if L_495_arg0 then task.spawn(function() while _G.KillGrab do for L_496_forvar0, L_497_forvar1 in ipairs(game:GetService("Players"):GetPlayers()) do if (L_497_forvar1 ~= game.Players.LocalPlayer) then local L_498_ = L_497_forvar1.Character or L_497_forvar1.CharacterAdded:Wait() ; if L_498_ then local L_499_ = L_498_:FindFirstChild("Humanoid"); if L_499_ then L_499_.BreakJointsOnDeath = false; L_499_:ChangeState(Enum.HumanoidStateType.Dead); end end end end task.wait(); end end); end end }); L_51_:AddToggle({ Name = "Invisible grab", Default = false, Callback = function(L_500_arg0) _G.GrabInvisible = L_500_arg0; if L_500_arg0 then local L_501_ = workspace:FindFirstChild("GrabParts"); if L_501_ then local L_502_ = L_501_:FindFirstChild("BeamPart"); local L_503_ = L_501_:FindFirstChild("DragPart"); local L_504_ = L_501_:FindFirstChild("GrabPart"); if L_502_ then L_502_:Destroy(); end if L_503_ then L_503_.Transparency = 1; end if L_504_ then L_504_.Transparency = 1; end L_29_.GrabEvents.CreateGrabLine:FireServer(); L_28_.PlayerScripts.CharacterAndBeamMove.GrabNotifyEvent:Fire(false); end end workspace.ChildAdded:Connect(function() if not _G.GrabInvisible then return; end local L_505_ = workspace:FindFirstChild("GrabParts"); if not L_505_ then return; end local L_506_ = L_505_:FindFirstChild("BeamPart"); local L_507_ = L_505_:FindFirstChild("DragPart"); local L_508_ = L_505_:FindFirstChild("GrabPart"); if L_506_ then L_506_:Destroy(); end if L_507_ then L_507_.Transparency = 1; end if L_508_ then L_508_.Transparency = 1; end L_29_.GrabEvents.CreateGrabLine:FireServer(); L_28_.PlayerScripts.CharacterAndBeamMove.GrabNotifyEvent:Fire(false); end); end }); L_51_:AddToggle({ Name = "Grab Noclip", Default = false, Callback = function(L_509_arg0) _G.GrabNoclip = L_509_arg0; workspace.ChildAdded:Connect(function() if not _G.GrabNoclip then return; end local L_510_ = workspace:FindFirstChild("GrabParts"); if not L_510_ then return; end local L_511_ = L_510_:FindFirstChild("GrabPart"); if (not L_511_ or not L_511_:FindFirstChild("WeldConstraint")) then return; end local L_512_ = L_511_.WeldConstraint.Part1; if (not L_512_ or not L_512_.Parent) then return; end pcall(function() local L_513_ = L_512_.Parent; if L_513_:FindFirstChild("Humanoid") then if L_513_:FindFirstChild("Torso") then L_513_.HumanoidRootPart.CanCollide = false; L_513_.Torso.CanCollide = false; for L_514_forvar0, L_515_forvar1 in pairs(L_513_:GetChildren()) do if L_515_forvar1:IsA("BasePart") then L_515_forvar1.CanCollide = false; end end repeat task.wait(); until not workspace:FindFirstChild("GrabParts") or not _G.GrabNoclip L_513_.Torso.CanCollide = true; else for L_516_forvar0, L_517_forvar1 in pairs(L_513_:GetChildren()) do if L_517_forvar1:IsA("BasePart") then L_517_forvar1.CanCollide = false; end end repeat task.wait(); until not workspace:FindFirstChild("GrabParts") or not _G.GrabNoclip for L_518_forvar0, L_519_forvar1 in pairs(L_513_:GetChildren()) do if L_519_forvar1:IsA("BasePart") then L_519_forvar1.CanCollide = true; end end end else local L_520_ = L_512_:FindFirstAncestorWhichIsA("Model"); if L_520_ then for L_521_forvar0, L_522_forvar1 in pairs(L_520_:GetChildren()) do if (L_522_forvar1:IsA("BasePart") and L_522_forvar1.CanCollide) then L_522_forvar1.CanCollide = false; end end repeat task.wait(); until not workspace:FindFirstChild("GrabParts") or not _G.GrabNoclip for L_523_forvar0, L_524_forvar1 in pairs(L_520_:GetChildren()) do if L_524_forvar1:IsA("BasePart") then L_524_forvar1.CanCollide = true; end end end end end); end); end }); L_51_:AddToggle({ Name = "MassLess Grab", Default = false, Callback = function(L_525_arg0) MassLessGrab = L_525_arg0; if MassLessGrab then L_31_['MLChild'] = L_26_.ChildAdded:Connect(function(L_526_arg0) if (L_526_arg0.Name == "GrabParts") then local L_527_ = L_526_arg0.GrabPart.WeldConstraint.Part1; local L_528_ = L_38_func(L_526_arg0, "DragPart"); L_528_.AlignOrientation.MaxTorque = "inf"; L_528_.AlignOrientation.Responsiveness = 200; L_528_.AlignPosition.MaxForce = "inf"; L_528_.AlignPosition.Responsiveness = 200; end end); else L_39_func("MLChild"); end end }); L_51_:AddToggle({ Name = "Ragdoll Grab", Default = false, Callback = function(L_529_arg0) RagdollGrab = L_529_arg0; if RagdollGrab then if not L_30_:FindFirstChild("Ragdoll") then local L_530_ = L_41_func("PalletLightBrown", L_38_func(L_28_.Character, "Head"), "headup"); local L_531_ = L_530_:WaitForChild("SoundPart"); while (L_531_ and not L_531_:FindFirstChild("PartOwner")) or (L_531_:FindFirstChild("PartOwner") and (L_531_:FindFirstChild("PartOwner").Value ~= L_28_.Name)) do task.spawn(L_42_func, L_531_); task.wait(); end local L_532_ = Instance.new("BodyVelocity"); L_532_.Parent = L_531_; L_532_.MaxForce = Vector3.new(0, "inf", 0); L_532_.Velocity = Vector3.new(0, 1000, 0); for L_535_forvar0, L_536_forvar1 in pairs(L_530_:GetChildren()) do if L_536_forvar1:IsA("BasePart") then L_536_forvar1.Transparency = 1; L_536_forvar1.Size = Vector3.new(0.5, 0.5, 0.5); end end if L_531_:FindFirstChild("Wood") then L_531_.Wood:Destroy(); end L_530_.Name = "Ragdoll"; local L_533_ = nil; for L_537_forvar0, L_538_forvar1 in pairs(L_30_:GetChildren()) do if (L_538_forvar1.Name == "Ragdoll") then L_533_ = L_537_forvar0; end end local L_534_ = L_28_.PlayerGui.MenuGui.Menu.TabContents.ToyDestroy.Contents; for L_539_forvar0, L_540_forvar1 in ipairs(L_534_:GetChildren()) do if ((L_540_forvar1.Name == "PalletLightBrown") and (L_539_forvar0 == L_533_)) then local L_541_ = L_540_forvar1.ViewItemButton; L_541_.Text = "RAGDOLL"; L_541_.TextScaled = true; L_541_.LowResImage.Image = ""; end end end L_31_['RagdollGrab'] = L_26_.ChildAdded:Connect(function(L_542_arg0) if RagdollGrab then if (L_542_arg0.Name == "GrabParts") then local L_543_ = L_542_arg0.GrabPart.WeldConstraint.Part1; local L_544_ = L_543_.Parent:FindFirstChild("HumanoidRootPart"); if L_543_.Parent:FindFirstChild("HumanoidRootPart") then firetouchinterest(L_30_:FindFirstChild("Ragdoll").SoundPart, L_543_.Parent.Head, 0); end end end end); else L_39_func("RagdollGrab"); end end }); _G.CotocoGrabEnabled = false; _G.CotocoLimbsToRemove = { LeftLeg = false, RightLeg = false, LeftArm = false, RightArm = false }; local L_99_ = nil; L_51_:AddToggle({ Name = "Cotoco Grab", Default = false, Callback = function(L_545_arg0) _G.CotocoGrabEnabled = L_545_arg0; if L_545_arg0 then L_99_ = Workspace.ChildAdded:Connect(function(L_547_arg0) if not _G.CotocoGrabEnabled then return; end if (L_547_arg0.Name ~= "GrabParts") then return; end task.wait(); local L_548_ = L_547_arg0:FindFirstChild("GrabPart"); if not L_548_ then return; end local L_549_ = L_548_:FindFirstChildWhichIsA("WeldConstraint"); if (not L_549_ or not L_549_.Part1) then return; end local L_550_ = L_549_.Part1.Parent; if not L_550_ then return; end local L_551_ = L_550_:FindFirstChild("Humanoid"); local L_552_ = L_550_:FindFirstChild("HumanoidRootPart"); local L_553_ = false; L_547_arg0.AncestryChanged:Connect(function(L_563_arg0, L_564_arg1) if not L_564_arg1 then L_553_ = true; end end); if (not L_551_ or not L_552_) then return; end local function L_554_func() return L_553_ or not _G.CotocoGrabEnabled ; end local L_555_ = L_550_:WaitForChild("Head", 3); if (not L_555_ or L_554_func()) then return; end local L_556_ = L_550_:FindFirstChild("Torso"); if not L_556_ then return; end local L_557_ = L_556_.CFrame; local L_558_ = L_555_.CFrame; local L_559_ = L_552_.CFrame; if L_554_func() then return; end local L_560_ = L_555_:WaitForChild("BallSocketConstraint", 3); if (not L_560_ or L_554_func()) then return; end repeat task.wait(); if L_554_func() then return; end until (L_560_.Enabled == true) or (L_560_.Active == true) L_552_.Velocity = Vector3.zero; local L_561_ = {}; if _G.CotocoLimbsToRemove.LeftLeg then local L_565_ = L_550_:FindFirstChild("Left Leg"); if L_565_ then table.insert(L_561_, L_565_); end end if _G.CotocoLimbsToRemove.RightLeg then local L_566_ = L_550_:FindFirstChild("Right Leg"); if L_566_ then table.insert(L_561_, L_566_); end end if _G.CotocoLimbsToRemove.LeftArm then local L_567_ = L_550_:FindFirstChild("Left Arm"); if L_567_ then table.insert(L_561_, L_567_); end end if _G.CotocoLimbsToRemove.RightArm then local L_568_ = L_550_:FindFirstChild("Right Arm"); if L_568_ then table.insert(L_561_, L_568_); end end local function L_562_func(L_569_arg0, L_570_arg1) if L_554_func() then return; end for L_571_forvar0, L_572_forvar1 in ipairs(L_561_) do if L_572_forvar1 then L_572_forvar1.CFrame = CFrame.new(10000, L_570_arg1, 10000); end end L_552_.Velocity = Vector3.zero; L_555_.Velocity = Vector3.zero; L_555_.CFrame = L_558_; L_552_.CFrame = L_559_; L_556_.CFrame = CFrame.new(10000, L_569_arg0, 10000); end L_562_func(92, 102); if L_554_func() then return; end task.wait(); L_556_.CFrame = L_557_; task.wait(0.5); if L_554_func() then return; end L_562_func(-150, 102); task.wait(0.1); L_556_.Anchored = true; L_552_.Anchored = true; for L_573_forvar0 = 1, 15 do L_556_.Velocity = Vector3.zero; L_552_.Velocity = Vector3.zero; L_555_.Velocity = Vector3.zero; L_556_.CFrame = L_557_; L_552_.CFrame = L_559_; end L_556_.Anchored = false; L_552_.Anchored = false; end); local L_546_ = " "; if (L_23_ == "pt-br") then L_87_:AddLabel(L_546_ .. " - Cotoco Grab Ativado"); else L_87_:AddLabel(L_546_ .. " - Cotoco Grab Enabled"); end else if L_99_ then L_99_:Disconnect(); L_99_ = nil; end local L_574_ = " "; if (L_23_ == "pt-br") then L_87_:AddLabel(L_574_ .. " - Cotoco Grab Desativado"); else L_87_:AddLabel(L_574_ .. " - Cotoco Grab Disabled"); end end end }); L_51_:AddSection({ Name = "Cotoco Limb Selection" }); L_51_:AddToggle({ Name = "Remove Left Leg", Default = false, Callback = function(L_575_arg0) _G.CotocoLimbsToRemove.LeftLeg = L_575_arg0; local L_576_ = " "; if (L_23_ == "pt-br") then L_87_:AddLabel(L_576_ .. " - Perna Esquerda: " .. ((L_575_arg0 and "Ativada") or "Desativada")); else L_87_:AddLabel(L_576_ .. " - Left Leg: " .. ((L_575_arg0 and "Enabled") or "Disabled")); end end }); L_51_:AddToggle({ Name = "Remove Right Leg", Default = false, Callback = function(L_577_arg0) _G.CotocoLimbsToRemove.RightLeg = L_577_arg0; local L_578_ = " "; if (L_23_ == "pt-br") then L_87_:AddLabel(L_578_ .. " - Perna Direita: " .. ((L_577_arg0 and "Ativada") or "Desativada")); else L_87_:AddLabel(L_578_ .. " - Right Leg: " .. ((L_577_arg0 and "Enabled") or "Disabled")); end end }); L_51_:AddToggle({ Name = "Remove Left Arm", Default = false, Callback = function(L_579_arg0) _G.CotocoLimbsToRemove.LeftArm = L_579_arg0; local L_580_ = " "; if (L_23_ == "pt-br") then L_87_:AddLabel(L_580_ .. " - Braço Esquerdo: " .. ((L_579_arg0 and "Ativado") or "Desativado")); else L_87_:AddLabel(L_580_ .. " - Left Arm: " .. ((L_579_arg0 and "Enabled") or "Disabled")); end end }); L_51_:AddToggle({ Name = "Remove Right Arm", Default = false, Callback = function(L_581_arg0) _G.CotocoLimbsToRemove.RightArm = L_581_arg0; local L_582_ = " "; if (L_23_ == "pt-br") then L_87_:AddLabel(L_582_ .. " - Braço Direito: " .. ((L_581_arg0 and "Ativado") or "Desativado")); else L_87_:AddLabel(L_582_ .. " - Right Arm: " .. ((L_581_arg0 and "Enabled") or "Disabled")); end end }); L_51_:AddButton({ Name = "Select All Limbs", Callback = function() _G.CotocoLimbsToRemove.LeftLeg = true; _G.CotocoLimbsToRemove.RightLeg = true; _G.CotocoLimbsToRemove.LeftArm = true; _G.CotocoLimbsToRemove.RightArm = true; if (L_23_ == "pt-br") then else end end }); L_51_:AddButton({ Name = "Deselect All Limbs", Callback = function() _G.CotocoLimbsToRemove.LeftLeg = false; _G.CotocoLimbsToRemove.RightLeg = false; _G.CotocoLimbsToRemove.LeftArm = false; _G.CotocoLimbsToRemove.RightArm = false; if (L_23_ == "pt-br") then else end end }); _G.AntiBanana = false; local L_100_ = false; L_51_:AddToggle({ Name = "Super Strength", Default = false, Callback = function(L_583_arg0) if L_583_arg0 then strConnection = services.Workspace.ChildAdded:Connect(function(L_584_arg0) if (L_584_arg0.Name ~= "GrabParts") then return; end local L_585_ = L_584_arg0:FindFirstChild("GrabPart") and L_584_arg0.GrabPart:FindFirstChild("WeldConstraint") and L_584_arg0.GrabPart.WeldConstraint.Part1 ; if not L_585_ then return; end local L_586_ = Instance.new("BodyVelocity"); L_586_.MaxForce = Vector3.new(); L_586_.Velocity = Vector3.zero; L_586_.Parent = L_585_; L_584_arg0:GetPropertyChangedSignal("Parent"):Connect(function() if L_584_arg0.Parent then return; end if (services.UserInputService:GetLastInputType() == Enum.UserInputType.MouseButton2) then L_586_.MaxForce = Vector3.new(math.huge, math.huge, math.huge); L_586_.Velocity = services.cam.CFrame.LookVector * L_89_.strength ; task.delay(2, function() if (L_586_ and L_586_.Parent) then L_586_:Destroy(); end end); else L_586_:Destroy(); end end); end); elseif strConnection then strConnection:Disconnect(); end end }); L_51_:AddSlider({ Name = "Strength", Min = 10, Max = 10000, ValueName = "", Increment = 1, Default = L_89_.strength, Save = true, Flag = "StrengthSlider", Callback = function(L_587_arg0) L_89_.strength = L_587_arg0; end }); L_89_.IsHeld.Changed:Connect(function() while L_89_.IsHeld.Value and L_89_.Antigrab do L_89_.hrp.Anchored = true; L_96_.Struggle:FireServer(); L_96_.ragdoll_remote:FireServer(L_89_.hrp, 0); task.wait(); end L_89_.hrp.Anchored = false; end); L_52_:AddToggle({ Name = "Anti-Grab", Default = false, Callback = function(L_588_arg0) L_89_.Antigrab = L_588_arg0; end }); L_52_:AddToggle({ Name = "Anti-Explode", Default = false, Callback = function(L_589_arg0) L_89_.antiexplode = L_589_arg0; end }); local L_101_ = {}; local function L_102_func() for L_590_forvar0, L_591_forvar1 in pairs(L_101_) do L_591_forvar1:Disconnect(); end table.clear(L_101_); end local function L_103_func(L_592_arg0, L_593_arg1) if (L_592_arg0.Sit and L_592_arg0.SeatPart and (L_592_arg0.SeatPart.Parent.Name == "CreatureBlobman")) then local L_594_ = L_592_arg0.SeatPart.Parent; local L_595_ = L_594_:FindFirstChild("BlobmanSeatAndOwnerScript"); if L_595_ then local L_596_ = L_595_:FindFirstChild("CreatureGrab"); local L_597_ = L_595_:FindFirstChild("CreatureDrop"); if (L_596_ and L_597_) then local L_598_ = L_593_arg1:FindFirstChild("HumanoidRootPart"); if L_598_ then for L_599_forvar0, L_600_forvar1 in pairs(L_594_:GetChildren()) do if L_600_forvar1:FindFirstChildOfClass("Attachment") then local L_601_ = L_600_forvar1:FindFirstChildOfClass("Attachment"); local L_602_ = { [1] = L_601_.Parent, [2] = L_601_ }; L_597_:FireServer(unpack(L_602_)); end end end end end end end local function L_104_func(L_603_arg0) if (L_603_arg0 == L_89_.LocalPlayer) then return; end local function L_604_func(L_606_arg0) local L_607_ = L_606_arg0:WaitForChild("Humanoid", 5); if not L_607_ then return; end L_103_func(L_607_, L_606_arg0); local L_608_ = L_607_:GetPropertyChangedSignal("Sit"):Connect(function() L_103_func(L_607_, L_606_arg0); end); table.insert(L_101_, L_608_); end if L_603_arg0.Character then L_604_func(L_603_arg0.Character); end local L_605_ = L_603_arg0.CharacterAdded:Connect(L_604_func); table.insert(L_101_, L_605_); end L_52_:AddToggle({ Name = "Anti Fling", Default = false, Callback = function(L_609_arg0) _G.AntiFling = L_609_arg0; local function L_610_func(L_611_arg0, L_612_arg1) pcall(function() game:GetService("PhysicsService"):SetPartCollisionGroup(L_611_arg0:FindFirstChild("HumanoidRootPart"), L_612_arg1); end); end if L_609_arg0 then L_610_func(L_28_.Character, "PlotPlayers"); else L_610_func(L_28_.Character, "Players"); end workspace.ChildAdded:Connect(function() task.wait(0.02); if not _G.AntiFling then return; end local L_613_ = workspace:FindFirstChild("GrabParts"); if not L_613_ then return; end local L_614_ = L_613_:FindFirstChild("GrabPart"); if (not L_614_ or not L_614_:FindFirstChild("WeldConstraint")) then return; end local L_615_ = L_614_.WeldConstraint.Part1; if (not L_615_ or not L_615_.Parent) then return; end pcall(function() game:GetService("PhysicsService"):SetPartCollisionGroup(L_615_.Parent:FindFirstChild("HumanoidRootPart"), "PlotItems"); end); repeat task.wait(); until not workspace:FindFirstChild("GrabParts") pcall(function() game:GetService("PhysicsService"):SetPartCollisionGroup(L_615_.Parent:FindFirstChild("HumanoidRootPart"), "Items"); end); end); end }); L_52_:AddToggle({ Name = "Anti-Fire", Default = false, Callback = function(L_616_arg0) L_89_.ExtinguishPart.CFrame = L_89_.hrp.CFrame; task.wait(); L_89_.ExtinguishPart.CFrame = CFrame.new(58.0753174, -71.4460449, 271.346924, -1.1920929e-7, 0, -1.00000012, 0, 1, 0, 1.00000012, 0, -1.1920929e-7); L_89_.antifire = L_616_arg0; end }); L_52_:AddToggle({ Name = "Anti-Void", Default = false, Callback = function(L_617_arg0) if (L_617_arg0 == true) then else game.Workspace.FallenPartsDestroyHeight = -100; end end }); L_86_:AddSlider({ Name = "Fps Detection Speed", Min = 1, Max = 5, Default = 2, Color = Color3.fromRGB(255, 255, 255), Increment = 0.1, ValueName = "", Callback = function(L_618_arg0) L_89_.fpsdelayvalue = L_618_arg0; end }); L_86_:AddDropdown({ Name = "Logs language", Default = L_23_, Options = { "pt-br", "en" }, Callback = function(L_619_arg0) L_23_ = L_619_arg0; end }); L_86_:AddToggle({ Name = "Mute Boomboxes", Default = false, Callback = function(L_620_arg0) L_89_.muteboombox = L_620_arg0; end }); L_86_:AddToggle({ Name = "Mute Jukeboxes", Default = false, Callback = function(L_621_arg0) L_89_.mutejukebox = L_621_arg0; end }); L_86_:AddSection({ Name = "" }); L_86_:AddParagraph("Protection", "⚙ Config ⚙"); L_86_:AddToggle({ Name = "auto anti-lag", Default = true, Callback = function(L_622_arg0) L_89_.AutoLag = L_622_arg0; end }); L_86_:AddDropdown({ Name = "Auto anti-lag Mode", Default = "Mid Security", Options = { "Low security", "Mid Security", "High Security", "Super-High security" }, Callback = function(L_623_arg0) if (L_623_arg0 == "Low security") then L_89_.levelofantilag = 0.01; L_89_.levelofantilagfps = 5; elseif (L_623_arg0 == "Mid Security") then L_89_.levelofantilag = 0.02; L_89_.levelofantilagfps = 10; elseif (L_623_arg0 == "High Security") then L_89_.levelofantilag = 0.03; L_89_.levelofantilagfps = 15; elseif (L_623_arg0 == "Super-High security") then L_89_.levelofantilag = 0.05; L_89_.levelofantilagfps = 17; end end }); _G.JerkOffActive = false; local L_105_ = Instance.new("Animation"); L_105_.AnimationId = "rbxassetid://168268306"; local L_106_ = Instance.new("TextLabel"); local L_107_ = game.Players.LocalPlayer.PlayerGui:FindFirstChild("ScreenGui") or Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui) ; L_107_.Name = "ScreenGui"; L_107_.ResetOnSpawn = false; L_106_.Parent = L_107_; L_106_.Size = UDim2.new(0.1, 0, 0.015, 0); L_106_.Position = UDim2.new(0.458, 0, 0.477, 0); L_106_.Text = "Jerk"; L_106_.TextStrokeColor3 = Color3.new(0, 0, 0); L_106_.BackgroundTransparency = 1; L_106_.TextScaled = true; L_106_.TextColor3 = Color3.new(255, 255, 255); L_106_.TextStrokeTransparency = 0; L_106_.Visible = false; L_84_:AddToggle({ Name = "JerkOff", Default = false, Callback = function(L_624_arg0) _G.JerkOffActive = L_624_arg0; if _G.JerkOffActive then L_106_.Visible = true; L_25_:MakeNotification({ Name = "JerkOff", Content = "JerkOff Enabled", Image = "rbxassetid://7734042071", Time = 2 }); task.spawn(function() while _G.JerkOffActive do local L_625_ = game.Players.LocalPlayer.Character; if (L_625_ and L_625_:FindFirstChild("Humanoid")) then local L_626_ = L_625_.Humanoid; local L_627_ = L_626_:FindFirstChildOfClass("Animator"); if not L_627_ then L_627_ = Instance.new("Animator", L_626_); end local L_628_ = L_627_:LoadAnimation(L_105_); L_628_:Play(); while _G.JerkOffActive and L_625_ and L_625_.Parent and (L_626_.Health > 0) do L_628_.TimePosition = 0.3; task.wait(0.1); end L_628_:Stop(); end if _G.JerkOffActive then game.Players.LocalPlayer.CharacterAdded:Wait(); task.wait(0.5); end end end); else L_106_.Visible = false; L_25_:MakeNotification({ Name = "JerkOff", Content = "JerkOff Disabled", Image = "rbxassetid://7734000129", Time = 2 }); end end }); L_84_:AddBind({ Name = "Teleport", Default = Enum.KeyCode.Z, Hold = false, Callback = function() local L_629_ = game.Players.LocalPlayer; local L_630_ = game.Workspace.CurrentCamera; local L_631_ = nil; local L_632_ = L_630_.CFrame.Position; local L_633_ = L_630_.CFrame.LookVector * 1000 ; local L_634_ = Ray.new(L_632_, L_633_); local L_635_, L_636_ = game.Workspace:FindPartOnRay(L_634_, L_629_.Character); if L_635_ then L_631_ = CFrame.new(L_636_); if (L_629_.Character and L_629_.Character:FindFirstChild("HumanoidRootPart")) then L_629_.Character.HumanoidRootPart.CFrame = L_631_ + Vector3.new(0, 5, 0) ; L_629_.Character.HumanoidRootPart.AssemblyLinearVelocity = Vector3.zero; L_629_.Character.HumanoidRootPart.AssemblyAngularVelocity = Vector3.zero; end else end end }); L_84_:AddButton({ Name = "Break Barriers", Callback = function() task.spawn(function() local L_637_ = false; local L_638_ = Vector3.new(263.4, -4.79, 466.8); local L_639_ = CFrame.new(263.5, -4.5, 486.9); local L_640_; L_640_ = workspace.ChildAdded:Connect(function(L_642_arg0) if L_637_ then L_640_:Disconnect(); return; end if ((L_642_arg0.Name == "Part") and ((L_642_arg0.Position - L_638_).Magnitude <= 2)) then L_637_ = true; L_640_:Disconnect(); L_25_:MakeNotification({ Name = ((L_23_ == "pt-br") and "Sucesso!") or "Success!", Content = ((L_23_ == "pt-br") and "Barreiras destruídas!") or "Barriers destroyed!", Image = "rbxassetid://4483345998", Time = 3 }); for L_643_forvar0, L_644_forvar1 in pairs(workspace.Plots:GetChildren()) do if L_644_forvar1:FindFirstChild("Barrier") then for L_645_forvar0, L_646_forvar1 in pairs(L_644_forvar1.Barrier:GetChildren()) do if (L_646_forvar1:IsA("BasePart") and L_646_forvar1.CanCollide) then L_646_forvar1.CanCollide = false; end end end end end end); local L_641_ = tick(); repeat L_29_.MenuToys.SpawnToyRemoteFunction:InvokeServer("BallSnowball", L_639_, Vector3.new(0, 0, 0)); task.wait(1); until L_637_ or ((tick() - L_641_) > 10) if not L_637_ then L_640_:Disconnect(); L_25_:MakeNotification({ Name = "❌ Erro", Content = ((L_23_ == "pt-br") and "Falhou! Tente novamente.") or "Failed! Try again.", Image = "rbxassetid://4483345998", Time = 3 }); end end); end }); L_84_:AddToggle({ Name = "Safe Reset", Default = false, Callback = function(L_647_arg0) _G.SafeReset = L_647_arg0; if L_647_arg0 then local L_648_ = Instance.new("BindableEvent"); L_648_.Event:Connect(function() L_25_:MakeNotification({ Name = "Event!", Content = ((L_23_ == "pt-br") and "Safe Reset disparado!") or "Safe Reset Fired!", Image = "rbxassetid://7734056411", Time = 3 }); local L_649_ = L_28_.Character; if not L_649_ then return; end local L_650_ = L_649_:FindFirstChild("Humanoid"); if not L_650_ then return; end local L_651_ = false; L_650_.Died:Once(function() L_651_ = true; end); L_649_:BreakJoints(); local L_652_ = tick(); repeat task.wait(); until L_651_ or ((tick() - L_652_) > 5) end); game:GetService("StarterGui"):SetCore("ResetButtonCallback", L_648_); else local L_653_ = Instance.new("BindableEvent"); L_653_.Event:Connect(function() L_28_.Character:FindFirstChild("Humanoid"):ChangeState(Enum.HumanoidStateType.Dead); end); game:GetService("StarterGui"):SetCore("ResetButtonCallback", L_653_); end end }); L_84_:AddToggle({ Name = "3rd Person View", Default = false, Callback = function(L_654_arg0) local L_655_ = game:GetService("Players"); local L_656_ = L_655_.LocalPlayer; local L_657_ = game:GetService("Workspace").CurrentCamera; if L_654_arg0 then L_656_.CameraMode = Enum.CameraMode.Classic; L_657_.CameraType = Enum.CameraType.Custom; L_657_.CameraSubject = L_656_.Character:WaitForChild("Humanoid"); L_656_.CameraMaxZoomDistance = 16456456546; L_656_.CameraMinZoomDistance = 0.5; else L_656_.CameraMode = Enum.CameraMode.LockFirstPerson; L_657_.CameraType = Enum.CameraType.Custom; L_657_.CameraSubject = L_656_.Character:WaitForChild("Humanoid"); L_656_.CameraMaxZoomDistance = 0; L_656_.CameraMinZoomDistance = 0; end end }); function moveCloser(L_658_arg0, L_659_arg1, L_660_arg2) local L_661_ = (L_659_arg1 - L_658_arg0).Unit; return L_658_arg0 + (L_661_ * L_660_arg2) ; end local L_108_ = false; L_84_:AddToggle({ Name = "Kick Notify", Default = false, Callback = function(L_662_arg0) L_108_ = L_662_arg0; if L_108_ then L_31_['KickNotify'] = L_26_.ChildAdded:Connect(function(L_663_arg0) if (L_663_arg0.Name == "BlackHoleKick") then local L_664_ = {}; local L_665_ = {}; L_663_arg0.Name = "BlackHoleDetected"; for L_666_forvar0, L_667_forvar1 in pairs(L_48_:GetPlayers()) do table.insert(L_664_, L_667_forvar1.Name); table.insert(L_665_, L_667_forvar1.DisplayName); end task.wait(3.25); if ((# L_664_ - # L_48_:GetPlayers()) > 1) then L_25_:MakeNotification({ Name = "Error Kicked " .. (# L_664_ - # L_48_:GetPlayers()), Content = "Script dont understand who get kicked", Image = "rbxassetid://4483362458", Time = 5 }); return; end for L_668_forvar0, L_669_forvar1 in L_48_:GetPlayers() do if (L_669_forvar1.Name ~= L_664_[L_668_forvar0]) then L_25_:MakeNotification({ Name = "Kicked", Content = L_665_[L_668_forvar0] .. " (" .. L_664_[L_668_forvar0] .. ") get kicked!", Image = "rbxassetid://4483362458", Time = 5 }); return; end if (((# L_664_ - # L_48_:GetPlayers()) == 1) and ((L_668_forvar0 + 1) == # L_664_)) then L_25_:MakeNotification({ Name = "Kicked", Content = L_665_[L_668_forvar0 + 1 ] .. " (" .. L_664_[L_668_forvar0 + 1 ] .. ") get kicked!", Image = "rbxassetid://4483362458", Time = 5 }); return; end end end end); else L_39_func("KickNotify"); end end }); _G.PCLDEnabled = false; _G.PCLDBoxes = {}; _G.PCLDConnection = nil; L_84_:AddToggle({ Name = "PCLD Viewer", Default = false, Callback = function(L_670_arg0) _G.PCLDEnabled = L_670_arg0; local L_671_ = { "partesp", "playercharacterlocationdetector" }; local function L_672_func(L_676_arg0) if not L_676_arg0:IsA("BasePart") then return false; end for L_677_forvar0, L_678_forvar1 in ipairs(L_671_) do if (string.lower(L_676_arg0.Name) == string.lower(L_678_forvar1)) then return true; end end return false; end local function L_673_func(L_679_arg0) if _G.PCLDBoxes[L_679_arg0] then return; end local L_680_ = Instance.new("BoxHandleAdornment"); L_680_.Adornee = L_679_arg0; L_680_.AlwaysOnTop = true; L_680_.ZIndex = 5; L_680_.Color3 = Color3.fromRGB(255, 255, 255); L_680_.Transparency = 0.5; L_680_.Size = L_679_arg0.Size; L_680_.Parent = game.CoreGui; _G.PCLDBoxes[L_679_arg0] = L_680_; L_679_arg0.AncestryChanged:Connect(function(L_681_arg0, L_682_arg1) if (not L_682_arg1 and _G.PCLDBoxes[L_679_arg0]) then _G.PCLDBoxes[L_679_arg0]:Destroy(); _G.PCLDBoxes[L_679_arg0] = nil; end end); end local function L_674_func() for L_683_forvar0, L_684_forvar1 in pairs(_G.PCLDBoxes) do if L_684_forvar1 then L_684_forvar1:Destroy(); end end _G.PCLDBoxes = {}; end local function L_675_func() for L_685_forvar0, L_686_forvar1 in ipairs(workspace:GetDescendants()) do if (_G.PCLDEnabled and L_672_func(L_686_forvar1)) then L_673_func(L_686_forvar1); end end end if L_670_arg0 then L_675_func(); if _G.PCLDConnection then _G.PCLDConnection:Disconnect(); end _G.PCLDConnection = workspace.DescendantAdded:Connect(function(L_687_arg0) if (_G.PCLDEnabled and L_672_func(L_687_arg0)) then L_673_func(L_687_arg0); end end); else if _G.PCLDConnection then _G.PCLDConnection:Disconnect(); _G.PCLDConnection = nil; end L_674_func(); end end }); L_48_ = game:GetService("Players"); RunService = game:GetService("RunService"); plr = L_48_.LocalPlayer; local L_109_; function startAntiMassless() if L_109_ then return; end L_109_ = RunService.Heartbeat:Connect(function() local L_688_ = plr.Character; if not L_688_ then return; end local L_689_ = L_688_:FindFirstChild("HumanoidRootPart"); if (L_689_ and (L_689_.Massless == true)) then L_689_.Massless = false; end end); end function stopAntiMassless() if L_109_ then L_109_:Disconnect(); L_109_ = nil; end end L_84_:AddToggle({ Name = "Anti Dsync", Default = false, Callback = function(L_690_arg0) _G.AntiSync = L_690_arg0; if L_690_arg0 then for L_691_forvar0, L_692_forvar1 in pairs(L_48_:GetPlayers()) do if L_692_forvar1.Character then local L_693_ = L_692_forvar1.Character:FindFirstChild("HumanoidRootPart"); if L_693_ then L_693_.Massless = true; L_693_.Massless = false; end end end game:GetService("RunService").Heartbeat:Connect(function() if not _G.AntiSync then return; end for L_694_forvar0, L_695_forvar1 in pairs(L_48_:GetPlayers()) do if ((L_695_forvar1 ~= L_28_) and L_695_forvar1.Character) then local L_696_ = L_695_forvar1.Character:FindFirstChild("HumanoidRootPart"); if (L_696_ and (L_696_.Massless == true)) then L_696_.Massless = false; end end end end); end end }); _G.NicknameESPEnabled = false; _G.NicknameESPConnections = {}; L_84_:AddToggle({ Name = "Nickname ESP", Default = false, Callback = function(L_697_arg0) _G.NicknameESPEnabled = L_697_arg0; local L_698_ = game:GetService("Players"); local L_699_ = L_698_.LocalPlayer; local function L_700_func(L_703_arg0) if (L_703_arg0 == L_699_) then return; end if (L_703_arg0.Character and L_703_arg0.Character:FindFirstChild("HumanoidRootPart")) then local L_704_ = L_703_arg0.Character.HumanoidRootPart; if L_704_:FindFirstChild("NameESP") then return; end local L_705_ = Instance.new("BillboardGui"); L_705_.Name = "NameESP"; L_705_.Adornee = L_704_; L_705_.Size = UDim2.new(0, 100, 0, 30); L_705_.StudsOffset = Vector3.new(0, 3, 0); L_705_.AlwaysOnTop = true; L_705_.Parent = L_704_; local L_706_ = Instance.new("TextLabel"); L_706_.Size = UDim2.new(1, 0, 1, 0); L_706_.BackgroundTransparency = 1; L_706_.Text = L_703_arg0.Name; L_706_.TextColor3 = Color3.fromRGB(255, 255, 255); L_706_.TextStrokeTransparency = 0; L_706_.TextScaled = true; L_706_.Parent = L_705_; end end local function L_701_func(L_707_arg0) if (L_707_arg0.Character and L_707_arg0.Character:FindFirstChild("HumanoidRootPart")) then local L_708_ = L_707_arg0.Character.HumanoidRootPart; if L_708_:FindFirstChild("NameESP") then L_708_.NameESP:Destroy(); end end end local function L_702_func() for L_709_forvar0, L_710_forvar1 in pairs(L_698_:GetPlayers()) do L_701_func(L_710_forvar1); end end if L_697_arg0 then for L_712_forvar0, L_713_forvar1 in pairs(L_698_:GetPlayers()) do L_700_func(L_713_forvar1); local L_714_ = L_713_forvar1.CharacterAdded:Connect(function() if _G.NicknameESPEnabled then task.wait(0.5); L_700_func(L_713_forvar1); end end); table.insert(_G.NicknameESPConnections, L_714_); end local L_711_ = L_698_.PlayerAdded:Connect(function(L_715_arg0) if _G.NicknameESPEnabled then local L_716_ = L_715_arg0.CharacterAdded:Connect(function() if _G.NicknameESPEnabled then task.wait(0.5); L_700_func(L_715_arg0); end end); table.insert(_G.NicknameESPConnections, L_716_); end end); table.insert(_G.NicknameESPConnections, L_711_); else for L_717_forvar0, L_718_forvar1 in pairs(_G.NicknameESPConnections) do if L_718_forvar1 then L_718_forvar1:Disconnect(); end end _G.NicknameESPConnections = {}; L_702_func(); end end }); local L_110_ = false; local L_111_ = nil; L_84_:AddToggle({ Name = "Blob Notify", Default = false, Callback = function(L_719_arg0) L_110_ = L_719_arg0; while task.wait() and L_110_ do for L_720_forvar0, L_721_forvar1 in pairs(L_48_:GetPlayers()) do if L_26_:FindFirstChild(L_721_forvar1.Name .. "SpawnedInToys") then for L_722_forvar0, L_723_forvar1 in pairs(L_26_:FindFirstChild(L_721_forvar1.Name .. "SpawnedInToys"):GetChildren()) do if ((L_723_forvar1.Name == "CreatureBlobman") and not L_723_forvar1:GetAttribute("SPCHECK") and (L_721_forvar1 ~= L_28_)) then L_723_forvar1:SetAttribute("SPCHECK", true); task.wait(0.1); L_111_ = L_723_forvar1:FindFirstChild("HumanoidRootPart"); L_25_:MakeNotification({ Name = "Blob", Content = L_721_forvar1.Name .. " (" .. L_721_forvar1.DisplayName .. ") Spawned Blob!", Image = "rbxassetid://4483362458", Time = 3 }); end end end end for L_724_forvar0 = 1, 5 do if L_26_.PlotItems:FindFirstChild("Plot" .. L_724_forvar0) then for L_725_forvar0, L_726_forvar1 in pairs(L_26_.PlotItems["Plot" .. L_724_forvar0 ]:GetChildren()) do if ((L_726_forvar1.Name == "CreatureBlobman") and not L_726_forvar1:GetAttribute("SPCHECK")) then L_726_forvar1:SetAttribute("SPCHECK", true); task.wait(0.15); local L_727_ = tostring(L_726_forvar1:WaitForChild("PlayerValue").Value); if (L_727_ ~= L_28_.Name) then L_111_ = L_726_forvar1:FindFirstChild("HumanoidRootPart"); L_25_:MakeNotification({ Name = "House Blob", Content = L_727_ .. " (" .. tostring(L_48_[L_727_].DisplayName) .. ") Spawned Blob in house!", Image = "rbxassetid://4483362458", Time = 3 }); end end end end end end end }); local L_112_ = game:GetService("RunService"); local L_113_ = game:GetService("Players"); L_31_ = L_31_ or {} ; _G.AnchorGrab = false; _G.CompileParts = false; local L_114_ = {}; local L_115_ = nil; local function L_116_func(L_728_arg0) for L_729_forvar0, L_730_forvar1 in ipairs(L_113_:GetPlayers()) do if (L_730_forvar1.Character and L_728_arg0:IsDescendantOf(L_730_forvar1.Character)) then return true; end end return false; end local function L_117_func(L_731_arg0) if L_731_arg0:FindFirstChild("RB_BP") then L_731_arg0.RB_BP:Destroy(); end if L_731_arg0:FindFirstChild("RB_BG") then L_731_arg0.RB_BG:Destroy(); end end local function L_118_func(L_732_arg0) if L_732_arg0:FindFirstChild("RB_BP") then return; end local L_733_ = Instance.new("BodyPosition"); L_733_.Name = "RB_BP"; L_733_.P = 15000; L_733_.D = 200; L_733_.MaxForce = Vector3.new(5000000, 5000000, 5000000); L_733_.Position = L_732_arg0.Position; L_733_.Parent = L_732_arg0; local L_734_ = Instance.new("BodyGyro"); L_734_.Name = "RB_BG"; L_734_.P = 15000; L_734_.D = 200; L_734_.MaxTorque = Vector3.new(5000000, 5000000, 5000000); L_734_.CFrame = L_732_arg0.CFrame; L_734_.Parent = L_732_arg0; end local function L_119_func() local L_735_ = workspace:FindFirstChild("GrabParts"); if not L_735_ then return; end local L_736_ = L_735_:FindFirstChild("GrabPart"); if not L_736_ then return; end local L_737_ = L_736_:FindFirstChild("WeldConstraint"); if (not L_737_ or not L_737_.Part1) then return; end local L_738_ = L_737_.Part1.Parent; local L_739_ = L_738_ and L_738_.PrimaryPart ; if not L_739_ then return; end if L_116_func(L_739_) then return; end if (workspace:FindFirstChild("Map") and L_739_:IsDescendantOf(workspace.Map)) then return; end if not table.find(L_114_, L_739_) then table.insert(L_114_, L_739_); end L_118_func(L_739_); end local function L_120_func() if (# L_114_ == 0) then return; end local L_740_ = L_114_[1]; if not L_740_ then return; end if not L_115_ then L_115_ = { primary = L_740_, parts = {} }; for L_741_forvar0, L_742_forvar1 in ipairs(L_114_) do if (L_742_forvar1 ~= L_740_) then table.insert(L_115_.parts, { part = L_742_forvar1, offset = L_740_.CFrame:ToObjectSpace(L_742_forvar1.CFrame) }); L_118_func(L_742_forvar1); end end end for L_743_forvar0, L_744_forvar1 in ipairs(L_115_.parts) do if (L_744_forvar1.part and L_744_forvar1.part:FindFirstChild("RB_BP")) then L_744_forvar1.part.RB_BP.Position = (L_740_.CFrame * L_744_forvar1.offset).Position; L_744_forvar1.part.RB_BG.CFrame = L_740_.CFrame * L_744_forvar1.offset ; end end end local function L_121_func() if L_114_[1] then L_117_func(L_114_[1]); end end local function L_122_func() for L_745_forvar0, L_746_forvar1 in ipairs(L_114_) do L_117_func(L_746_forvar1); end L_114_ = {}; L_115_ = nil; end L_31_.RageByteLoop = L_112_.Heartbeat:Connect(function() if _G.AnchorGrab then L_119_func(); end if _G.CompileParts then L_120_func(); end end); L_84_:AddSection({ Name = "Anchor grab" }); L_84_:AddToggle({ Name = "Anchor Grab", Default = false, Callback = function(L_747_arg0) _G.AnchorGrab = L_747_arg0; end }); L_84_:AddToggle({ Name = "Compile Parts", Default = false, Callback = function(L_748_arg0) _G.CompileParts = L_748_arg0; end }); L_84_:AddButton({ Name = "Unanchor Header Part", Callback = function() L_121_func(); end }); L_84_:AddButton({ Name = "Disassemble Parts", Callback = function() L_122_func(); end }); function isInOcean(L_749_arg0) local L_750_ = L_749_arg0.Parent; if (L_750_ and (L_750_.Name == "Ocean")) then return true; elseif (L_750_ and L_750_.Parent and (L_750_.Parent.Name == "Ocean")) then return true; elseif (L_750_ and L_750_.Parent and L_750_.Parent.Parent and (L_750_.Parent.Parent.Name == "Ocean")) then return true; end return false; end function findClosestPart(L_751_arg0) local L_752_ = workspace:WaitForChild("Map"); local L_753_ = nil; local L_754_ = math.huge; for L_755_forvar0, L_756_forvar1 in ipairs(L_752_:GetDescendants()) do if (L_756_forvar1:IsA("BasePart") and not isInOcean(L_756_forvar1)) then local L_757_ = (L_756_forvar1.Position - L_751_arg0).Magnitude; if (L_757_ < L_754_) then L_754_ = L_757_; L_753_ = L_756_forvar1; end end end return L_753_; end function monitorCharacter(L_758_arg0) local L_759_ = game:GetService("RunService"); local L_760_ = L_758_arg0:WaitForChild("HumanoidRootPart"); local L_761_ = L_758_arg0:WaitForChild("Humanoid"); L_761_.Died:Connect(function() monitorCharacter(L_758_arg0); end); L_759_.RenderStepped:Connect(function() if (L_760_.Position.Y < -200) then local L_762_ = findClosestPart(L_760_.Position); if L_762_ then local L_763_ = L_762_.Position + Vector3.new(0, L_762_.Size.Y / 2, 0) ; local L_764_ = Vector3.new(L_763_.X, 50, L_763_.Z); L_760_.CFrame = CFrame.new(L_764_); L_760_.AssemblyLinearVelocity = Vector3.zero; L_760_.AssemblyAngularVelocity = Vector3.zero; end end end); end function init() local L_765_ = game:GetService("Players"); local L_766_ = L_765_.LocalPlayer; if L_766_.Character then monitorCharacter(L_766_.Character); end L_766_.CharacterAdded:Connect(monitorCharacter); end init(); local L_123_ = { "「 Black best Hub Ever 」", "「 Best ftap hub 」", "「 discord.gg/ 」", "「 Test Bliz_t Hub too! 」", "「 Bliz_T Hub > TST 」", "「 You can not win Black hub」", "「 Bliz_T Hub > TST 」", "「 Vhck Skid 」", "「 Bliz_T + Black = 🔥 」", "「 Black dominates the game 」", "「 TST can’t compete 」", "「 Tired of dying? Use BlizT Hub 」", "「 Black on top always 」", "「 Tired of dying? Use Black Hub 」", "「 Bliz_T certified W 」", "「 Black No.1 choice 」", "「 Join the legends – Black 」", "「 Bliz_t Hub got that real power 」", "「 One hub to rule them all: =Black 」", "「 You saw that? Black did it. 」" }; _G.bloquear = true; _G.somAtivo = false; _G.mostrarFps = true; _G.mostrarHorario = true; local L_124_ = true; local function L_125_func(L_767_arg0) for L_768_forvar0 = # L_767_arg0, 1, -1 do L_43_func(L_767_arg0:sub(1, L_768_forvar0)); tocarSom(); task.wait(0.05); end end local function L_126_func() if L_124_ then for L_769_forvar0 = 1, # L_24_ do L_43_func(L_24_:sub(1, L_769_forvar0)); tocarSom(); task.wait(0.1); end else L_43_func(L_24_); end end local function L_127_func() if not _G.mostrarHorario then return; end _G.horario = "⌜ ⌟" ; if L_124_ then for L_770_forvar0 = 1, # _G.horario do L_43_func(L_24_ .. _G.horario:sub(1, L_770_forvar0)); tocarSom(); task.wait(0.1); end else L_43_func(L_24_ .. _G.horario); end end local function L_128_func() if not _G.mostrarFps then return; end local L_771_ = " | Fps:" .. fps ; if L_124_ then for L_772_forvar0 = 1, # L_771_ do L_43_func(L_24_ .. (_G.horario or "") .. L_771_:sub(1, L_772_forvar0)); tocarSom(); task.wait(0.1); end else L_43_func(L_24_ .. (_G.horario or "") .. L_771_); end end task.spawn(function() L_126_func(); L_127_func(); L_128_func(); _G.bloquear = false; end); task.spawn(function() while true do task.wait(L_89_.fpsdelayvalue); if (not _G.bloquear and L_124_) then local L_773_ = L_24_; if _G.mostrarHorario then _G.horario = "⌜ ⌟" ; L_773_ = L_773_ .. _G.horario ; end if _G.mostrarFps then L_773_ = L_773_ .. " | Fps:" .. fps ; end L_43_func(L_773_); end end end); task.spawn(function() while true do task.wait(math.random(30, 50)); if not L_124_ then continue; end _G.bloquear = true; L_125_func(L_24_ .. _G.horario .. " | Fps:" .. fps); local L_774_ = L_123_[math.random(1, # L_123_)]; for L_776_forvar0 = 1, # L_774_ do if not L_124_ then break; end L_43_func(L_774_:sub(1, L_776_forvar0)); tocarSom(); task.wait(0.05); end local L_775_ = " "; if (L_23_ == "pt-br") then L_87_:AddLabel(L_775_ .. " - mensagens de titulo adicionado"); else L_87_:AddLabel(L_775_ .. " - Tittle Added"); end task.wait(10); if L_124_ then L_125_func(L_774_); L_775_ = " "; if (L_23_ == "pt-br") then L_87_:AddLabel(L_775_ .. " - mensagens de titulo Removida"); else L_87_:AddLabel(L_775_ .. " - Tittle removed"); end L_126_func(); L_127_func(); L_128_func(); end _G.bloquear = false; end end); function encontrarBlobmanDoJogador() local L_777_ = L_89_.humanoid; if (L_777_.SeatPart and (L_777_.SeatPart.Parent.Name == "CreatureBlobman")) then if (L_777_.SeatPart.Parent:FindFirstChild("LeftDetector"):FindFirstChild("RigidConstraint") or L_777_.SeatPart.Parent:FindFirstChild("RightDetector"):FindFirstChild("RigidConstraint")) then local L_778_ = L_777_.SeatPart.Parent; return L_778_; else L_89_.humanoid.Sit = false; end return nil; else return nil; end end L_89_.blobmanCoroutine = nil; local L_129_ = nil; local L_130_ = {}; local L_131_ = false; local L_132_ = 1; local L_133_ = 1; local L_134_ = 1; function encontrarBlobmanDoJogador() local L_779_ = L_89_.humanoid; if (L_779_.SeatPart and (L_779_.SeatPart.Parent.Name == "CreatureBlobman")) then local L_780_ = L_779_.SeatPart.Parent:FindFirstChild("LeftDetector"); local L_781_ = L_779_.SeatPart.Parent:FindFirstChild("RightDetector"); if ((L_780_ and L_780_:FindFirstChild("RigidConstraint")) or (L_781_ and L_781_:FindFirstChild("RigidConstraint"))) then return L_779_.SeatPart.Parent; else L_779_.Sit = false; end end return nil; end function BreakHeadJoint(L_782_arg0) local L_783_ = L_782_arg0.Character; if ((typeof(L_783_) == "Instance") and L_783_:IsA("Model")) then local L_784_ = L_783_:FindFirstChild("Head"); local L_785_ = L_783_:FindFirstChild("HumanoidRootPart"); if (L_784_ and L_785_) then local L_786_ = L_784_:FindFirstChild("BallSocketConstraint"); if (L_786_ and L_786_.Attachment0 and L_786_.Attachment1) then local L_787_ = L_89_.inv:FindFirstChild("CreatureBlobman"); if L_787_ then local L_788_ = L_787_:FindFirstChild("BlobmanSeatAndOwnerScript"); local L_789_ = L_788_ and L_788_:FindFirstChild("CreatureDrop") ; if L_789_ then L_789_:FireServer(L_786_, L_786_.Attachment0); end end end end end end function blobGrabPlayer(L_790_arg0, L_791_arg1) if (not L_790_arg0.Character or not L_790_arg0.Character:FindFirstChild("HumanoidRootPart")) then return; end local L_792_ = ((L_134_ == 1) and "Left") or "Right" ; local L_793_ = L_791_arg1:FindFirstChild(L_792_ .. "Detector"); local L_794_ = L_793_ and L_793_:FindFirstChild(L_792_ .. "Weld") ; if L_793_ then local L_795_; if (L_133_ == 1) then L_795_ = { L_793_, L_790_arg0.Character.HumanoidRootPart, L_794_ }; elseif (L_133_ == 2) then L_795_ = { L_793_, L_790_arg0.Character.HumanoidRootPart, workspace.Map.AlwaysHereTweenedObjects.Train.Object.FollowThisPart.AlignPosition }; elseif (L_133_ == 3) then L_795_ = { L_793_, L_790_arg0.Character.HumanoidRootPart, workspace.Map.AlwaysHereTweenedObjects.InnerUFO.Object.FollowThisPart.AlignPosition }; elseif (L_133_ == 4) then L_795_ = { L_793_, L_790_arg0.Character.HumanoidRootPart, workspace.Map.AlwaysHereTweenedObjects.LrgDebris.Object.FollowThisPart.AlignPosition }; elseif (L_133_ == 5) then L_795_ = { L_793_, L_790_arg0.Character.HumanoidRootPart, L_790_arg0.Character.HumanoidRootPart.RootAttachment }; end if L_795_ then L_791_arg1:WaitForChild("BlobmanSeatAndOwnerScript"):WaitForChild("CreatureGrab"):FireServer(unpack(L_795_)); L_134_ = ((L_134_ == 1) and 2) or 1 ; end end end local function L_135_func() if L_131_ then if alvosOnline() then iniciarBlobmanLoop(); else pararBlobmanLoop(); end end end L_83_:AddParagraph("Select Player Here!", "the player selected here will enter the loop"); L_83_:AddPlayerDropdown({ Name = "Jogadores", Callback = function(L_796_arg0) local L_797_ = {}; for L_798_forvar0, L_799_forvar1 in ipairs(L_796_arg0) do if L_22_func(L_799_forvar1) then L_25_:MakeNotification({ Name = "Black Hub", Content = "This player is owner", Image = "rbxassetid://4483345998", Time = 3 }); else table.insert(L_797_, L_799_forvar1); end end _G.alvosSelecionados = L_797_; end, Save = false, Flag = "MultiPlayerDropdown" }); local function L_136_func(L_800_arg0) if _G.alvosSelecionados then for L_801_forvar0, L_802_forvar1 in ipairs(_G.alvosSelecionados) do if (L_802_forvar1 == L_800_arg0) then table.remove(_G.alvosSelecionados, L_801_forvar0); break; end end end if (L_25_.Flags and L_25_.Flags['MultiPlayerDropdown']) then local L_803_ = L_25_.Flags['MultiPlayerDropdown']; if L_803_.Set then L_803_:Set({}); end end end L_113_.PlayerRemoving:Connect(function(L_804_arg0) L_136_func(L_804_arg0.Name); end); L_83_:AddToggle({ Name = "Snowball Ragdoll", Default = false, Callback = function(L_805_arg0) _G.SnowballRagdollActive = L_805_arg0; if L_805_arg0 then if (not _G.alvosSelecionados or (# _G.alvosSelecionados == 0)) then L_25_:MakeNotification({ Name = "❌ Erro", Content = ((L_23_ == "pt-br") and "Selecione pelo menos um alvo no dropdown!") or "Select at least one target in dropdown!", Image = "rbxassetid://4483345998", Time = 3 }); _G.SnowballRagdollActive = false; return; end if (L_23_ == "pt-br") then L_87_:AddLabel(_G.horario .. " - Snowball Ragdoll ATIVADO para " .. # _G.alvosSelecionados .. " alvo(s)"); else L_87_:AddLabel(_G.horario .. " - Snowball Ragdoll ENABLED for " .. # _G.alvosSelecionados .. " target(s)"); end task.spawn(function() local L_806_ = L_29_:WaitForChild("GrabEvents"); local L_807_ = L_26_[L_28_.Name .. "SpawnedInToys" ]; local L_808_ = L_29_.MenuToys.SpawnToyRemoteFunction; local function L_809_func(L_814_arg0) L_29_.GrabEvents.SetNetworkOwner:FireServer(L_814_arg0, L_814_arg0.CFrame); end local function L_810_func(L_815_arg0, L_816_arg1) L_808_:InvokeServer(L_815_arg0, CFrame.new(L_816_arg1.Position + Vector3.new(0, 1, 0), L_816_arg1.Position) * CFrame.Angles(math.pi, 0, 0), Vector3.new(0, 0, 0)); local L_817_; local L_818_ = tick(); repeat task.wait(); L_817_ = L_807_:FindFirstChild(L_815_arg0); until L_817_ or ((tick() - L_818_) > 3) return L_817_; end local L_811_ = L_28_.Character; local L_812_ = L_811_ and L_811_:FindFirstChild("HumanoidRootPart") ; if not L_812_ then return; end local L_813_ = L_812_.CFrame; for L_819_forvar0, L_820_forvar1 in ipairs(_G.alvosSelecionados or {}) do if L_22_func(L_820_forvar1) then continue; end task.spawn(function() while _G.SnowballRagdollActive do local L_821_ = 0; local L_822_ = false; while not L_822_ and _G.SnowballRagdollActive do L_811_ = L_28_.Character; L_812_ = L_811_ and L_811_:FindFirstChild("HumanoidRootPart") ; local L_832_ = L_113_:FindFirstChild(L_820_forvar1); if (not L_832_ or not L_832_.Character) then game:GetService("RunService").Heartbeat:Wait(); continue; end local L_833_ = L_832_.Character; local L_834_ = L_833_:FindFirstChild("HumanoidRootPart"); local L_835_ = L_833_:FindFirstChild("Humanoid"); if (L_834_ and L_835_ and (L_835_.Health > 0)) then L_812_.CFrame = L_834_.CFrame; L_812_.Velocity = Vector3.zero; pcall(function() L_835_.PlatformStand = true; L_835_.Sit = true; L_806_.SetNetworkOwner:FireServer(L_834_, L_812_.CFrame); L_806_.CreateGrabLine:FireServer(L_834_, Vector3.zero, L_834_.Position, false); end); if (L_821_ == 0) then L_821_ = tick(); end if ((tick() - L_821_) > 0.35) then L_822_ = true; end else L_821_ = 0; end game:GetService("RunService").Heartbeat:Wait(); end if not _G.SnowballRagdollActive then break; end local L_823_ = L_113_:FindFirstChild(L_820_forvar1); local L_824_ = L_823_ and L_823_.Character ; local L_825_ = L_824_ and L_824_:FindFirstChild("HumanoidRootPart") ; local L_826_ = L_824_ and L_824_:FindFirstChild("Humanoid") ; if (not L_825_ or not L_826_) then task.wait(0.5); continue; end local L_827_ = L_813_ * CFrame.new(0, 20, 0) ; local L_828_ = L_827_.Position; L_812_.CFrame = L_813_; L_812_.Velocity = Vector3.zero; pcall(function() L_826_.PlatformStand = true; L_826_.Sit = false; L_806_.SetNetworkOwner:FireServer(L_825_, L_827_); L_806_.DestroyGrabLine:FireServer(L_825_); L_806_.CreateGrabLine:FireServer(L_825_, Vector3.zero, L_825_.Position, false); end); local L_829_ = Instance.new("BodyPosition"); L_829_.Position = L_828_; L_829_.MaxForce = Vector3.new(1000000, 1000000, 1000000); L_829_.D = 1000; L_829_.P = 100000; L_829_.Parent = L_825_; local L_830_ = task.spawn(function() while L_829_ and L_829_.Parent and _G.SnowballRagdollActive and task.wait(0.05) do L_812_ = L_28_.Character and L_28_.Character:FindFirstChild("HumanoidRootPart") ; if L_812_ then L_827_ = L_812_.CFrame * CFrame.new(0, 20, 0) ; L_828_ = L_827_.Position; end L_806_.SetNetworkOwner:FireServer(L_825_, L_827_); L_829_.Position = L_828_; end if (L_829_ and L_829_.Parent) then L_829_:Destroy(); end end); while _G.SnowballRagdollActive and task.wait(0.1) do local L_836_ = L_113_:FindFirstChild(L_820_forvar1) and L_113_:FindFirstChild(L_820_forvar1).Character ; if (not L_836_ or (L_836_ ~= L_824_)) then break; end local L_837_ = L_836_:FindFirstChild("HumanoidRootPart"); local L_838_ = L_836_:FindFirstChild("Head"); if (not L_837_ or not L_838_) then break; end if (L_837_ ~= L_825_) then break; end task.spawn(function() local L_839_ = L_810_func("BallSnowball", L_838_); if not L_839_ then return; end local L_840_ = L_839_:WaitForChild("SoundPart"); if not L_840_ then return; end local L_841_ = false; while not(L_840_:FindFirstChild("PartOwner")) or (L_840_:FindFirstChild("PartOwner") and (L_840_:FindFirstChild("PartOwner").Value ~= L_28_.Name)) do if (L_840_ and L_840_.Parent) then if ((L_840_.Position - L_28_.Character:FindFirstChild("HumanoidRootPart").Position).Magnitude < 45) then task.spawn(L_809_func, L_840_); task.wait(); else L_841_ = true; break; end else L_841_ = true; break; end end if L_841_ then return; end local L_842_ = Instance.new("BodyVelocity"); L_842_.Velocity = Vector3.new(0, 150, 0); L_842_.Parent = L_840_; firetouchinterest(L_840_, L_837_, 0); task.spawn(function() while task.wait(0.05) and L_840_ and L_840_.Parent do firetouchinterest(L_840_, L_837_, 0); end end); while L_840_ and L_840_.Parent and task.wait() do L_840_.CFrame = L_838_.CFrame + Vector3.new(0, 2, 0) ; end end); end if (L_829_ and L_829_.Parent) then L_829_:Destroy(); end if not _G.SnowballRagdollActive then break; end local L_831_ = L_113_:FindFirstChild(L_820_forvar1); if L_831_ then local L_843_ = L_831_.Character or L_831_.CharacterAdded:Wait() ; L_843_:WaitForChild("HumanoidRootPart", 5); task.wait(0.3); end end if (L_23_ == "pt-br") then L_87_:AddLabel(_G.horario .. " - Snowball Ragdoll DESATIVADO"); else L_87_:AddLabel(_G.horario .. " - Snowball Ragdoll DISABLED"); end end); end end); end end }); L_83_:AddToggle({ Name = "Kick Ownership", Default = false, Callback = function(L_844_arg0) _G.loopKickOwner = L_844_arg0; local function L_845_func(L_846_arg0) local function L_847_func(L_849_arg0) if L_849_arg0 then game:GetService("ReplicatedStorage").GrabEvents.SetNetworkOwner:FireServer(L_849_arg0, L_849_arg0.CFrame); end end local L_848_ = workspace:FindFirstChild(L_846_arg0 .. "SpawnedInToys"); if not L_848_ then return; end for L_850_forvar0, L_851_forvar1 in pairs(L_848_:GetChildren()) do local L_852_ = L_851_forvar1:FindFirstChild("StickyPart"); if (L_852_ and L_852_:IsA("BasePart")) then if (# L_852_:GetTouchingParts() == 0) then L_847_func(L_852_); end end end end if L_844_arg0 then task.spawn(function() if not L_30_:FindFirstChild("Ragdoll") then local L_853_ = L_41_func("PalletLightBrown", L_38_func(L_28_.Character, "Head"), "headup"); local L_854_ = L_853_:WaitForChild("SoundPart"); while (L_854_ and not L_854_:FindFirstChild("PartOwner")) or (L_854_:FindFirstChild("PartOwner") and (L_854_:FindFirstChild("PartOwner").Value ~= L_28_.Name)) do task.spawn(L_42_func, L_854_); task.wait(); end local L_855_ = Instance.new("BodyVelocity"); L_855_.Parent = L_854_; L_855_.MaxForce = Vector3.new(0, math.huge, 0); L_855_.Velocity = Vector3.new(0, 10000, 0); for L_856_forvar0, L_857_forvar1 in pairs(L_853_:GetChildren()) do if L_857_forvar1:IsA("BasePart") then L_857_forvar1.Transparency = 1; L_857_forvar1.Size = Vector3.new(0.5, 0.5, 0.5); end end if L_854_:FindFirstChild("Wood") then L_854_.Wood:Destroy(); end L_853_.Name = "Ragdoll"; end for L_858_forvar0, L_859_forvar1 in ipairs(_G.alvosSelecionados or {}) do if L_22_func(L_859_forvar1) then continue; end task.spawn(function() local function L_860_func(L_865_arg0) if L_865_arg0 then game:GetService("ReplicatedStorage").GrabEvents.SetNetworkOwner:FireServer(L_865_arg0, L_865_arg0.CFrame); end end local L_861_ = game:GetService("ReplicatedStorage"):WaitForChild("GrabEvents"); local L_862_ = L_28_.Character; local L_863_ = L_862_ and L_862_:FindFirstChild("HumanoidRootPart") ; if not L_863_ then return; end local L_864_ = L_863_.CFrame; while _G.loopKickOwner do local L_866_ = game.Players:FindFirstChild(L_859_forvar1); if not L_866_ then task.wait(0.5); continue; end local L_867_ = L_866_.Character; if not L_867_ then L_867_ = L_866_.CharacterAdded:Wait(); end local L_868_ = L_867_:WaitForChild("HumanoidRootPart", 5); local L_869_ = L_867_:WaitForChild("Humanoid", 5); if (not L_868_ or not L_869_ or not _G.loopKickOwner) then break; end local L_870_ = 0; local L_871_ = false; while not L_871_ and _G.loopKickOwner do L_862_ = L_28_.Character; L_863_ = L_862_ and L_862_:FindFirstChild("HumanoidRootPart") ; if (L_866_.Character ~= L_867_) then break; end if (L_868_ and L_869_ and (L_869_.Health > 0)) then L_863_.CFrame = L_868_.CFrame; L_863_.Velocity = Vector3.zero; pcall(function() L_869_.PlatformStand = true; L_869_.Sit = true; L_861_.SetNetworkOwner:FireServer(L_868_, L_863_.CFrame); L_861_.CreateGrabLine:FireServer(L_868_, Vector3.zero, L_868_.Position, false); end); if (L_870_ == 0) then L_870_ = tick(); end if ((tick() - L_870_) > 0.3) then L_871_ = true; end else L_870_ = 0; end task.wait(); end if not _G.loopKickOwner then break; end if not L_871_ then local L_876_ = L_866_.Character or L_866_.CharacterAdded:Wait() ; L_876_:WaitForChild("HumanoidRootPart", 5); task.wait(0.3); continue; end L_867_ = L_866_.Character; L_868_ = L_867_ and L_867_:FindFirstChild("HumanoidRootPart") ; L_869_ = L_867_ and L_867_:FindFirstChild("Humanoid") ; if (not L_868_ or not L_869_) then task.wait(0.5); continue; end L_863_ = L_28_.Character and L_28_.Character:FindFirstChild("HumanoidRootPart") ; if L_863_ then L_863_.CFrame = L_864_; L_863_.Velocity = Vector3.zero; end local L_872_ = L_864_ * CFrame.new(0, 17, 0) ; local L_873_ = L_872_.Position; pcall(function() L_869_.PlatformStand = true; L_869_.Sit = false; L_861_.SetNetworkOwner:FireServer(L_868_, L_872_); L_861_.DestroyGrabLine:FireServer(L_868_); L_861_.CreateGrabLine:FireServer(L_868_, Vector3.zero, L_868_.Position, false); end); local L_874_ = Instance.new("BodyPosition"); L_874_.Position = L_873_; L_874_.MaxForce = Vector3.new(1000000, 1000000, 1000000); L_874_.D = 1000; L_874_.P = 100000; L_874_.Parent = L_868_; task.spawn(function() repeat local L_877_ = L_866_.Character; if L_877_ then local L_878_ = L_877_:FindFirstChild("Head"); local L_879_ = L_30_:FindFirstChild("Ragdoll"); if (L_879_ and L_879_:FindFirstChild("SoundPart") and L_878_) then pcall(function() firetouchinterest(L_879_.SoundPart, L_878_, 0); task.wait(0.1); firetouchinterest(L_879_.SoundPart, L_878_, 1); end); end end task.wait(0.1); until not _G.loopKickOwner end); while _G.loopKickOwner do local L_880_ = L_866_.Character; if (not L_880_ or (L_880_ ~= L_867_)) then break; end local L_881_ = L_880_:FindFirstChild("HumanoidRootPart"); if (not L_881_ or (L_881_ ~= L_868_)) then break; end L_863_ = L_28_.Character and L_28_.Character:FindFirstChild("HumanoidRootPart") ; if L_863_ then L_872_ = L_863_.CFrame * CFrame.new(0, 17, 0) ; L_873_ = L_872_.Position; end L_861_.SetNetworkOwner:FireServer(L_881_, L_872_); L_874_.Position = L_873_; L_861_.DestroyGrabLine:FireServer(L_881_); L_845_func(L_859_forvar1); task.wait(); end if (L_874_ and L_874_.Parent) then L_874_:Destroy(); end if not _G.loopKickOwner then break; end local L_875_ = L_866_.Character; if not L_875_ then local L_882_; local L_883_ = false; L_882_ = L_866_.CharacterAdded:Connect(function(L_885_arg0) L_875_ = L_885_arg0; L_883_ = true; L_882_:Disconnect(); end); local L_884_ = tick(); while not L_883_ do L_875_ = L_866_.Character; if L_875_ then break; end if ((tick() - L_884_) > 5) then break; end task.wait(0.05); end if L_882_ then pcall(function() L_882_:Disconnect(); end); end end if L_875_ then L_875_:WaitForChild("HumanoidRootPart", 5); end task.wait(0.3); end end); end end); else local L_886_ = L_30_:FindFirstChild("Ragdoll"); if L_886_ then pcall(function() L_96_.DestroyToy:FireServer(L_886_); end); end end end }); function DestroyT(L_887_arg0) local L_888_ = L_887_arg0 or toysFolder:FindFirstChildWhichIsA("Model") ; L_96_.DestroyToy:FireServer(L_888_); end function spawnandsitblob(L_889_arg0) local L_890_ = L_89_.inv:FindFirstChild("CreatureBlobman"); if L_890_ then local L_896_ = L_890_:FindFirstChild("LeftDetector"); local L_897_ = L_890_:FindFirstChild("RightDetector"); if not(L_896_ and L_896_:FindFirstChild("RigidConstraint") and L_897_ and L_897_:FindFirstChild("RigidConstraint")) then DestroyT(L_890_); L_890_:Destroy(); return spawnandsitblob(L_889_arg0); end end if not L_890_ then L_96_.spawntoy:InvokeServer("CreatureBlobman", L_89_.hrp.CFrame, Vector3.new(0, -16.157, 0)); L_890_ = L_89_.inv:WaitForChild("CreatureBlobman"); end local L_891_ = L_89_.hrp.CFrame; local L_892_ = L_890_:WaitForChild("VehicleSeat"); while L_892_.Occupant ~= L_89_.humanoid do L_892_:Sit(L_89_.humanoid); task.wait(0.05); end L_89_.hrp.CFrame = L_891_ + Vector3.new(0, 5, 0) ; L_89_.hrp.AssemblyLinearVelocity = Vector3.zero; L_89_.hrp.AssemblyAngularVelocity = Vector3.zero; local L_893_ = encontrarBlobmanDoJogador(); if not L_893_ then task.wait(); return spawnandsitblob(L_889_arg0); end if (not L_889_arg0 or not L_889_arg0.Character or not L_889_arg0.Character:FindFirstChild("HumanoidRootPart")) then local L_898_ = " "; if (L_23_ == "pt-br") then L_87_:AddLabel(L_898_ .. " - Target inválido!"); else L_87_:AddLabel(L_898_ .. " - Invalid target!"); end return L_893_; end local L_894_ = L_889_arg0.Character.HumanoidRootPart; task.wait(0.2); local L_895_ = L_894_.Position + Vector3.new(0, 5, 0) ; L_89_.hrp.CFrame = CFrame.new(L_895_); L_89_.hrp.AssemblyLinearVelocity = Vector3.zero; L_89_.hrp.AssemblyAngularVelocity = Vector3.zero; task.wait(0.15); pcall(function() game:GetService("ReplicatedStorage")['GrabEvents']['SetNetworkOwner']:FireServer(L_894_, L_894_.CFrame); end); task.wait(0.1); if (L_889_arg0.Character and L_889_arg0.Character:FindFirstChild("HumanoidRootPart")) then L_894_ = L_889_arg0.Character.HumanoidRootPart; L_894_.CFrame = L_894_.CFrame + Vector3.new(0, 100, 0) ; L_894_.AssemblyLinearVelocity = Vector3.zero; L_894_.AssemblyAngularVelocity = Vector3.zero; else return L_893_; end task.wait(0.3); if (L_889_arg0.Character and L_889_arg0.Character:FindFirstChild("HumanoidRootPart")) then L_894_ = L_889_arg0.Character.HumanoidRootPart; local L_899_ = L_894_.Position + Vector3.new(0, 5, 0) ; L_89_.hrp.CFrame = CFrame.new(L_899_); L_89_.hrp.AssemblyLinearVelocity = Vector3.zero; L_89_.hrp.AssemblyAngularVelocity = Vector3.zero; else return L_893_; end task.wait(0.05); if (L_889_arg0.Character and L_889_arg0.Character:FindFirstChild("HumanoidRootPart")) then pcall(function() local L_903_ = L_893_:FindFirstChild("RightDetector"); local L_904_ = L_903_ and L_903_:FindFirstChild("RightWeld") ; local L_905_ = L_893_:FindFirstChild("LeftDetector"); local L_906_ = L_905_ and L_905_:FindFirstChild("LeftWeld") ; if L_903_ then local L_907_; if (L_133_ == 1) then L_907_ = { L_903_, L_889_arg0.Character.HumanoidRootPart, L_904_ }; elseif (L_133_ == 2) then L_907_ = { L_903_, L_889_arg0.Character.HumanoidRootPart, workspace.Map.AlwaysHereTweenedObjects.Train.Object.FollowThisPart.AlignPosition }; elseif (L_133_ == 3) then L_907_ = { L_903_, L_889_arg0.Character.HumanoidRootPart, workspace.Map.AlwaysHereTweenedObjects.InnerUFO.Object.FollowThisPart.AlignPosition }; elseif (L_133_ == 4) then L_907_ = { L_903_, L_889_arg0.Character.HumanoidRootPart, workspace.Map.AlwaysHereTweenedObjects.LrgDebris.Object.FollowThisPart.AlignPosition }; elseif (L_133_ == 5) then L_907_ = { L_903_, L_889_arg0.Character.HumanoidRootPart, L_889_arg0.Character.HumanoidRootPart.RootAttachment }; end if L_907_ then L_893_:WaitForChild("BlobmanSeatAndOwnerScript"):WaitForChild("CreatureGrab"):FireServer(unpack(L_907_)); end end task.wait(0.001); if L_905_ then local L_908_; if (L_133_ == 1) then L_908_ = { L_905_, L_889_arg0.Character.HumanoidRootPart, L_906_ }; elseif (L_133_ == 2) then L_908_ = { L_905_, L_889_arg0.Character.HumanoidRootPart, workspace.Map.AlwaysHereTweenedObjects.Train.Object.FollowThisPart.AlignPosition }; elseif (L_133_ == 3) then L_908_ = { L_905_, L_889_arg0.Character.HumanoidRootPart, workspace.Map.AlwaysHereTweenedObjects.InnerUFO.Object.FollowThisPart.AlignPosition }; elseif (L_133_ == 4) then L_908_ = { L_905_, L_889_arg0.Character.HumanoidRootPart, workspace.Map.AlwaysHereTweenedObjects.LrgDebris.Object.FollowThisPart.AlignPosition }; elseif (L_133_ == 5) then L_908_ = { L_905_, L_889_arg0.Character.HumanoidRootPart, L_889_arg0.Character.HumanoidRootPart.RootAttachment }; end if L_908_ then L_893_:WaitForChild("BlobmanSeatAndOwnerScript"):WaitForChild("CreatureGrab"):FireServer(unpack(L_908_)); end end task.wait(0.01); if L_903_ then local L_909_; if (L_133_ == 1) then L_909_ = { L_903_, L_889_arg0.Character.HumanoidRootPart, L_904_ }; elseif (L_133_ == 2) then L_909_ = { L_903_, L_889_arg0.Character.HumanoidRootPart, workspace.Map.AlwaysHereTweenedObjects.Train.Object.FollowThisPart.AlignPosition }; elseif (L_133_ == 3) then L_909_ = { L_903_, L_889_arg0.Character.HumanoidRootPart, workspace.Map.AlwaysHereTweenedObjects.InnerUFO.Object.FollowThisPart.AlignPosition }; elseif (L_133_ == 4) then L_909_ = { L_903_, L_889_arg0.Character.HumanoidRootPart, workspace.Map.AlwaysHereTweenedObjects.LrgDebris.Object.FollowThisPart.AlignPosition }; elseif (L_133_ == 5) then L_909_ = { L_903_, L_889_arg0.Character.HumanoidRootPart, L_889_arg0.Character.HumanoidRootPart.RootAttachment }; end if L_909_ then L_893_:WaitForChild("BlobmanSeatAndOwnerScript"):WaitForChild("CreatureGrab"):FireServer(unpack(L_909_)); end end task.wait(0.001); if L_905_ then local L_910_; if (L_133_ == 1) then L_910_ = { L_905_, L_889_arg0.Character.HumanoidRootPart, L_906_ }; elseif (L_133_ == 2) then L_910_ = { L_905_, L_889_arg0.Character.HumanoidRootPart, workspace.Map.AlwaysHereTweenedObjects.Train.Object.FollowThisPart.AlignPosition }; elseif (L_133_ == 3) then L_910_ = { L_905_, L_889_arg0.Character.HumanoidRootPart, workspace.Map.AlwaysHereTweenedObjects.InnerUFO.Object.FollowThisPart.AlignPosition }; elseif (L_133_ == 4) then L_910_ = { L_905_, L_889_arg0.Character.HumanoidRootPart, workspace.Map.AlwaysHereTweenedObjects.LrgDebris.Object.FollowThisPart.AlignPosition }; elseif (L_133_ == 5) then L_910_ = { L_905_, L_889_arg0.Character.HumanoidRootPart, L_889_arg0.Character.HumanoidRootPart.RootAttachment }; end if L_910_ then L_893_:WaitForChild("BlobmanSeatAndOwnerScript"):WaitForChild("CreatureGrab"):FireServer(unpack(L_910_)); end end end); task.wait(0.3); local L_900_ = L_893_:FindFirstChild("BlobmanSeatAndOwnerScript"); local L_901_ = L_900_ and L_900_:FindFirstChild("CreatureDrop") ; if L_901_ then local L_911_ = L_893_:FindFirstChild("LeftDetector"); local L_912_ = L_893_:FindFirstChild("RightDetector"); if L_911_ then local L_914_ = L_911_:FindFirstChild("RigidConstraint"); if (L_914_ and L_914_.Attachment0) then pcall(function() L_901_:FireServer(L_914_, L_914_.Attachment0); end); end end if L_912_ then local L_915_ = L_912_:FindFirstChild("RigidConstraint"); if (L_915_ and L_915_.Attachment0) then pcall(function() L_901_:FireServer(L_915_, L_915_.Attachment0); end); end end local L_913_ = " "; if (L_23_ == "pt-br") then L_87_:AddLabel(L_913_ .. " - Player solto!"); else L_87_:AddLabel(L_913_ .. " - Player dropped!"); end end task.wait(0.4); if (L_889_arg0.Character and L_889_arg0.Character:FindFirstChild("HumanoidRootPart")) then local L_916_ = L_889_arg0.Character.HumanoidRootPart.Position + Vector3.new(0, 5, 0) ; L_89_.hrp.CFrame = CFrame.new(L_916_); L_89_.hrp.AssemblyLinearVelocity = Vector3.zero; L_89_.hrp.AssemblyAngularVelocity = Vector3.zero; task.wait(0.15); pcall(function() blobGrabPlayer(L_889_arg0, L_893_); end); local L_917_ = " "; if (L_23_ == "pt-br") then L_87_:AddLabel(L_917_ .. " - Player pegado novamente!"); else L_87_:AddLabel(L_917_ .. " - Player grabbed again!"); end end local L_902_ = " "; if (L_23_ == "pt-br") then L_87_:AddLabel(L_902_ .. " - Combo executado em " .. L_889_arg0.Name); else L_87_:AddLabel(L_902_ .. " - Combo executed on " .. L_889_arg0.Name); end end return L_893_; end local function L_137_func() for L_918_forvar0, L_919_forvar1 in ipairs(_G.alvosSelecionados or {}) do if L_22_func(L_919_forvar1) then continue; end if game.Players:FindFirstChild(L_919_forvar1) then return true; end end return false; end local function L_138_func() if L_89_.blobmanCoroutine then return; end L_89_.blobmanCoroutine = coroutine.create(function() local L_920_ = nil; for L_922_forvar0, L_923_forvar1 in ipairs(_G.alvosSelecionados or {}) do if L_22_func(L_923_forvar1) then continue; end local L_924_ = game.Players:FindFirstChild(L_923_forvar1); if L_924_ then L_920_ = L_924_; break; end end if not L_129_ then if (L_132_ == 1) then L_129_ = spawnandsitblob(L_920_); else L_129_ = L_89_.inv:FindFirstChild("CreatureBlobman"); if not L_129_ then L_96_.spawntoy:InvokeServer("CreatureBlobman", CFrame.new(0, 99999998430674940, 0), Vector3.new(0, -16.157, 0)); L_129_ = L_89_.inv:WaitForChild("CreatureBlobman"); end if (L_920_ and L_920_.Character and L_920_.Character:FindFirstChild("HumanoidRootPart")) then task.wait(0.2); local L_925_ = L_920_.Character.HumanoidRootPart; L_89_.hrp.CFrame = CFrame.new(L_925_.Position + Vector3.new(0, 5, 0)); L_89_.hrp.AssemblyLinearVelocity = Vector3.zero; L_89_.hrp.AssemblyAngularVelocity = Vector3.zero; end end end while L_137_func() and L_131_ do if (L_132_ == 1) then local L_926_ = L_129_:FindFirstChild("VehicleSeat"); local L_927_ = L_926_ and L_926_:FindFirstChild("SeatWeld") ; if (not L_927_ or (L_927_.Part1 ~= L_89_.hrp)) then task.wait(0.3); local L_928_ = nil; for L_929_forvar0, L_930_forvar1 in ipairs(_G.alvosSelecionados or {}) do if L_22_func(L_930_forvar1) then continue; end local L_931_ = game.Players:FindFirstChild(L_930_forvar1); if L_931_ then L_928_ = L_931_; break; end end L_129_ = spawnandsitblob(L_928_); end elseif ((L_132_ == 2) and (not L_129_ or not L_129_.Parent)) then L_129_ = L_89_.inv:FindFirstChild("CreatureBlobman"); if not L_129_ then L_96_.spawntoy:InvokeServer("CreatureBlobman", CFrame.new(0, 10000000000000000000, 0), Vector3.new(0, -16.157, 0)); L_129_ = L_89_.inv:WaitForChild("CreatureBlobman"); end end for L_932_forvar0, L_933_forvar1 in ipairs(_G.alvosSelecionados or {}) do if L_22_func(L_933_forvar1) then continue; end local L_934_ = game.Players:FindFirstChild(L_933_forvar1); if (L_934_ and L_129_) then if (L_132_ == 1) then blobGrabPlayer(L_934_, L_129_); elseif (L_132_ == 2) then BreakHeadJoint(L_934_); end task.wait(); end end task.wait(); end coroutine.close(L_89_.blobmanCoroutine); L_89_.blobmanCoroutine = nil; L_129_ = nil; local L_921_ = L_89_.inv:FindFirstChild("CreatureBlobman"); if L_921_ then local L_935_, L_936_ = pcall(function() L_96_.DestroyToy:FireServer(L_921_); end); end end); coroutine.resume(L_89_.blobmanCoroutine); end local function L_139_func() if L_89_.blobmanCoroutine then coroutine.close(L_89_.blobmanCoroutine); L_89_.blobmanCoroutine = nil; L_129_ = nil; local L_937_ = L_89_.inv:FindFirstChild("CreatureBlobman"); if L_937_ then pcall(function() L_96_.DestroyToy:FireServer(L_937_); end); end end end L_83_:AddParagraph("Blobman Loops", "loops using blobman"); local function L_140_func() for L_938_forvar0, L_939_forvar1 in ipairs(L_130_) do L_939_forvar1:Disconnect(); end L_130_ = {}; end L_83_:AddToggle({ Name = "Loop blobman", Default = false, Callback = function(L_940_arg0) L_131_ = L_940_arg0; L_140_func(); if L_940_arg0 then table.insert(L_130_, game.Players.PlayerAdded:Connect(L_135_func)); table.insert(L_130_, game.Players.PlayerRemoving:Connect(function() task.delay(0.2, L_135_func); end)); L_135_func(); else L_139_func(); end end }); L_83_:AddDropdown({ Name = "Grab Mode", Default = "Hand", Options = { "Hand", "Train", "Ufo", "Rock", "own rootpart - Beta" }, Callback = function(L_941_arg0) if (L_941_arg0 == "Hand") then L_133_ = 1; elseif (L_941_arg0 == "Train") then L_133_ = 2; elseif (L_941_arg0 == "Ufo") then L_133_ = 3; elseif (L_941_arg0 == "Rock") then L_133_ = 4; elseif (L_941_arg0 == "own rootpart - Beta") then L_133_ = 5; end end }); L_83_:AddDropdown({ Name = "Blob Mode", Default = "Type 1", Options = { "Type1", "Type2" }, Callback = function(L_942_arg0) if (L_942_arg0 == "Type1") then L_132_ = 1; elseif (L_942_arg0 == "Type2") then L_132_ = 2; end end }); L_83_:AddParagraph("Loops", "loops that use map items/things"); L_83_:AddToggle({ Name = "Loop grab", Default = false, Callback = function(L_943_arg0) _G.loopKill = L_943_arg0; if L_943_arg0 then task.spawn(function() local function L_944_func(L_946_arg0) game:GetService("ReplicatedStorage")['GrabEvents']['SetNetworkOwner']:FireServer(L_946_arg0, L_946_arg0.CFrame); end for L_947_forvar0, L_948_forvar1 in ipairs(_G.alvosSelecionados or {}) do if L_22_func(L_948_forvar1) then continue; end task.spawn(function() while _G.loopKill do local L_949_ = game.Players:FindFirstChild(L_948_forvar1); if not L_949_ then task.wait(0.5); continue; end local L_950_ = L_949_.Character; if not L_950_ then L_950_ = L_949_.CharacterAdded:Wait(); end local L_951_ = L_950_:WaitForChild("HumanoidRootPart", 5); local L_952_ = L_950_:WaitForChild("Humanoid", 5); if (not L_951_ or not L_952_) then task.wait(0.5); continue; end local L_953_ = false; while not L_953_ and _G.loopKill do if (L_949_.Character ~= L_950_) then break; end L_89_.hrp.CFrame = L_951_.CFrame; L_944_func(L_951_); task.wait(0.05); if (L_951_:FindFirstChild("PartOwner") and (L_951_.PartOwner.Value == L_28_.Name)) then L_953_ = true; else task.wait(0.05); end end if not _G.loopKill then break; end if not L_953_ then local L_959_ = L_949_.Character or L_949_.CharacterAdded:Wait() ; L_959_:WaitForChild("HumanoidRootPart", 5); task.wait(0.3); continue; end local L_954_ = workspace.Map.AlwaysHereTweenedObjects.Ocean.Object.ObjectModel:GetChildren()[22]; L_951_.CFrame = L_954_.CFrame; local L_955_ = false; local L_956_ = L_952_.Died:Connect(function() L_955_ = true; end); local L_957_ = tick(); while not L_955_ and _G.loopKill and ((tick() - L_957_) < 5) do if (L_949_.Character ~= L_950_) then L_955_ = true; end task.wait(0.1); end L_956_:Disconnect(); if not _G.loopKill then break; end local L_958_ = L_949_.Character or L_949_.CharacterAdded:Wait() ; L_958_:WaitForChild("HumanoidRootPart", 5); task.wait(0.3); end end); end local L_945_ = " "; if (L_23_ == "pt-br") then L_87_:AddLabel(L_945_ .. " - Loop Kill Ativado"); else L_87_:AddLabel(L_945_ .. " - Loop Kill Enabled"); end end); else local L_960_ = " "; if (L_23_ == "pt-br") then L_87_:AddLabel(L_960_ .. " - Loop Kill Desativado"); else L_87_:AddLabel(L_960_ .. " - Loop Kill Disabled"); end end end }); L_83_:AddToggle({ Name = "Destroy Gucci Sit", Default = false, Callback = function(L_961_arg0) _G.DestroyGucciActive = L_961_arg0; if L_961_arg0 then if (not _G.alvosSelecionados or (# _G.alvosSelecionados == 0)) then L_25_:MakeNotification({ Name = "❌ Erro", Content = ((L_23_ == "pt-br") and "Selecione pelo menos um alvo no dropdown!") or "Select at least one target in dropdown!", Image = "rbxassetid://4483345998", Time = 3 }); return; end task.spawn(function() local L_962_ = game:GetService("RunService"); local L_963_ = L_28_.Character; local L_964_ = L_963_ and L_963_:FindFirstChild("HumanoidRootPart") ; local L_965_ = L_963_ and L_963_:FindFirstChild("Humanoid") ; if (not L_964_ or not L_965_) then _G.DestroyGucciActive = false; return; end local L_966_ = L_964_.CFrame; if (L_23_ == "pt-br") then L_87_:AddLabel(_G.horario .. " - Destroy Gucci ATIVADO para " .. # _G.alvosSelecionados .. " alvo(s)"); else L_87_:AddLabel(_G.horario .. " - Destroy Gucci ENABLED for " .. # _G.alvosSelecionados .. " target(s)"); end while _G.DestroyGucciActive do L_963_ = L_28_.Character; L_964_ = L_963_ and L_963_:FindFirstChild("HumanoidRootPart") ; L_965_ = L_963_ and L_963_:FindFirstChild("Humanoid") ; if (not L_964_ or not L_965_) then break; end for L_967_forvar0, L_968_forvar1 in ipairs(_G.alvosSelecionados or {}) do if L_22_func(L_968_forvar1) then continue; end if not _G.DestroyGucciActive then break; end local L_969_ = L_113_:FindFirstChild(L_968_forvar1); if (L_969_ and L_969_.Parent) then local L_970_ = L_968_forvar1 .. "SpawnedInToys" ; local L_971_ = L_26_:FindFirstChild(L_970_); if L_971_ then for L_972_forvar0, L_973_forvar1 in ipairs(L_971_:GetChildren()) do if not _G.DestroyGucciActive then break; end if (L_973_forvar1.Name == "CreatureBlobman") then local L_974_ = L_973_forvar1:FindFirstChild("VehicleSeat") or L_973_forvar1:FindFirstChildWhichIsA("VehicleSeat", true) ; if L_974_ then if (L_965_.SeatPart ~= L_974_) then local L_975_; L_975_ = L_962_.Stepped:Connect(function() if (L_964_ and L_974_) then L_964_.CFrame = L_974_.CFrame; L_964_.Velocity = Vector3.zero; if L_973_forvar1.PrimaryPart then L_973_forvar1.PrimaryPart.Velocity = Vector3.zero; L_973_forvar1.PrimaryPart.RotVelocity = Vector3.zero; end end end); local L_976_ = tick(); while (tick() - L_976_) < 1 do if not _G.DestroyGucciActive then break; end if (L_965_.SeatPart == L_974_) then break; end L_974_:Sit(L_965_); task.wait(); end if L_975_ then L_975_:Disconnect(); end if (L_965_.SeatPart == L_974_) then task.wait(0.3); L_965_.Sit = false; L_965_.Jump = true; task.wait(0.05); L_964_.CFrame = L_966_; L_964_.Velocity = Vector3.zero; if (L_23_ == "pt-br") then L_87_:AddLabel(_G.horario .. " - Gucci de " .. L_968_forvar1 .. " removido!"); else L_87_:AddLabel(_G.horario .. " - " .. L_968_forvar1 .. "'s Gucci removed!"); end task.wait(0.5); else L_964_.CFrame = L_966_; end end end end end end end end task.wait(1); end if (L_23_ == "pt-br") then L_87_:AddLabel(_G.horario .. " - Destroy Gucci DESATIVADO"); else L_87_:AddLabel(_G.horario .. " - Destroy Gucci DISABLED"); end end); end end }); _G.LoopKickBlobActive = false; _G.LoopKickBlobActive = false; L_83_:AddToggle({ Name = "Loop Kick (Blob + Spam Grab)", Default = false, Callback = function(L_977_arg0) _G.LoopKickBlobActive = L_977_arg0; if L_977_arg0 then if (not _G.alvosSelecionados or (# _G.alvosSelecionados == 0)) then _G.LoopKickBlobActive = false; return; end task.spawn(function() local L_978_ = game:GetService("Players"); local L_979_ = L_978_.LocalPlayer; local L_980_ = game:GetService("ReplicatedStorage"); local L_981_ = game:GetService("RunService"); local function L_982_func() local L_1003_ = L_979_.Character; local L_1004_ = L_1003_ and L_1003_:FindFirstChild("HumanoidRootPart") ; if not L_1004_ then return false; end local L_1005_ = L_979_.Name .. "SpawnedInToys" ; local L_1006_ = workspace:FindFirstChild(L_1005_); local L_1007_ = L_1006_ and L_1006_:FindFirstChild("CreatureBlobman") ; if not L_1007_ then pcall(function() L_980_.MenuToys.SpawnToyRemoteFunction:InvokeServer("CreatureBlobman", L_1004_.CFrame, Vector3.zero); end); task.wait(0.5); if not L_1006_ then L_1006_ = workspace:WaitForChild(L_1005_, 5); end if L_1006_ then L_1007_ = L_1006_:WaitForChild("CreatureBlobman", 5); end end return L_1007_; end local function L_983_func(L_1008_arg0) local L_1009_ = L_979_.Character; local L_1010_ = L_1009_ and L_1009_:FindFirstChild("HumanoidRootPart") ; local L_1011_ = L_1009_ and L_1009_:FindFirstChild("Humanoid") ; if (not L_1010_ or not L_1011_ or not L_1008_arg0) then return false; end local L_1012_ = L_1008_arg0:WaitForChild("VehicleSeat", 5); if not L_1012_ then return false; end local L_1013_ = tick(); repeat if not L_1011_.SeatPart then L_1010_.CFrame = L_1012_.CFrame + Vector3.new(0, 1, 0) ; L_1010_.Velocity = Vector3.zero; L_1012_:Sit(L_1011_); end L_981_.Heartbeat:Wait(); until (L_1011_.SeatPart == L_1012_) or ((tick() - L_1013_) > 1.5) return L_1011_.SeatPart == L_1012_ ; end local L_984_ = L_982_func(); if not L_984_ then _G.LoopKickBlobActive = false; return; end local L_985_ = L_983_func(L_984_); if not L_985_ then _G.LoopKickBlobActive = false; return; end task.wait(0.3); local L_986_ = L_979_.Character; local L_987_ = L_986_ and L_986_:FindFirstChild("Humanoid") ; local L_988_ = L_987_ and L_987_.SeatPart ; if (not L_988_ or (L_988_.Parent.Name ~= "CreatureBlobman")) then _G.LoopKickBlobActive = false; return; end local L_989_ = L_980_:WaitForChild("GrabEvents"); local L_990_ = L_984_:FindFirstChild("HumanoidRootPart") or L_984_.PrimaryPart ; local L_991_ = L_984_:FindFirstChild("BlobmanSeatAndOwnerScript"); local L_992_ = L_991_ and L_991_:FindFirstChild("CreatureGrab") ; local L_993_ = L_991_ and L_991_:FindFirstChild("CreatureDrop") ; local L_994_ = L_984_:FindFirstChild("RightDetector"); local L_995_ = L_994_ and (L_994_:FindFirstChild("RightWeld") or L_994_:FindFirstChildWhichIsA("Weld")) ; local L_996_ = L_990_.CFrame; local L_997_ = _G.alvosSelecionados[1]; local L_998_ = L_978_:FindFirstChild(L_997_); if not L_998_ then _G.LoopKickBlobActive = false; return; end local function L_999_func(L_1014_arg0, L_1015_arg1) if (not L_1015_arg1 or not L_990_) then return; end local L_1016_ = tick(); while (tick() - L_1016_) < 0.35 do if not _G.LoopKickBlobActive then break; end L_990_.CFrame = L_1015_arg1.CFrame; L_990_.Velocity = Vector3.zero; pcall(function() if (L_992_ and L_994_) then L_992_:FireServer(L_994_, L_1015_arg1, L_995_); end L_989_.CreateGrabLine:FireServer(L_1015_arg1, Vector3.zero, L_1015_arg1.Position, false); L_989_.SetNetworkOwner:FireServer(L_1015_arg1, L_990_.CFrame); end); L_981_.Heartbeat:Wait(); end L_990_.CFrame = L_996_; L_990_.Velocity = Vector3.zero; task.wait(0.05); end local L_1000_ = L_998_.Character; local L_1001_ = L_1000_ and L_1000_:FindFirstChild("HumanoidRootPart") ; L_999_func(L_1000_, L_1001_); local L_1002_ = 0; while _G.LoopKickBlobActive do if (not L_998_ or not L_998_.Parent) then break; end local L_1017_ = L_998_.Character; if not L_1017_ then L_1017_ = L_998_.CharacterAdded:Wait(); L_1017_:WaitForChild("HumanoidRootPart", 5); task.wait(0.3); local L_1020_ = L_1017_:FindFirstChild("HumanoidRootPart"); L_999_func(L_1017_, L_1020_); L_1000_ = L_1017_; L_1001_ = L_1020_; continue; end local L_1018_ = L_1017_:FindFirstChild("HumanoidRootPart"); local L_1019_ = L_1017_:FindFirstChild("Humanoid"); if ((L_1017_ ~= L_1000_) or (L_1018_ ~= L_1001_)) then L_1000_ = L_1017_; L_1001_ = L_1018_; L_1018_ = L_1001_; L_999_func(L_1000_, L_1001_); continue; end if (L_1018_ and L_1019_ and (L_1019_.Health > 0) and L_990_) then L_990_.CFrame = L_996_; L_990_.Velocity = Vector3.zero; local L_1021_ = L_996_ * CFrame.new(0, 27, 0) ; L_1018_.CFrame = L_1021_; L_1018_.Velocity = Vector3.zero; L_1018_.RotVelocity = Vector3.zero; if ((tick() - L_1002_) > 0.05) then L_1002_ = tick(); pcall(function() L_1019_.PlatformStand = true; L_1019_.Sit = true; L_989_.SetNetworkOwner:FireServer(L_1018_, L_1021_); if L_994_ then local L_1022_ = L_994_:FindFirstChild("RightWeld") or L_994_:FindFirstChildWhichIsA("Weld") ; if L_1022_ then L_993_:FireServer(L_1022_); end end L_989_.DestroyGrabLine:FireServer(L_1018_); if L_994_ then L_992_:FireServer(L_994_, L_1018_, L_995_); end L_989_.CreateGrabLine:FireServer(L_1018_, Vector3.zero, L_1018_.Position, false); end); end elseif L_990_ then L_990_.CFrame = L_996_; L_990_.Velocity = Vector3.zero; end if not _G.LoopKickBlobActive then break; end L_981_.Heartbeat:Wait(); end _G.LoopKickBlobActive = false; if L_990_ then L_990_.CFrame = L_996_; L_990_.Velocity = Vector3.zero; end end); else _G.LoopKickBlobActive = false; end end }); _G.KillPermOwner = false; local function L_141_func() local L_1023_ = game:GetService("Players"); local L_1024_ = L_1023_.LocalPlayer; local L_1025_ = L_1024_.Character or L_1024_.CharacterAdded:Wait() ; local L_1026_ = L_1025_:WaitForChild("HumanoidRootPart"); local L_1027_ = L_1025_:WaitForChild("Humanoid"); local L_1028_ = workspace:FindFirstChild(L_1024_.Name .. "SpawnedInToys"); if not L_1028_ then return nil; end local L_1029_ = L_1028_:FindFirstChild("CreatureBlobman"); if not L_1029_ then L_96_.spawntoy:InvokeServer("CreatureBlobman", L_1026_.CFrame, Vector3.new(0, -16.157, 0)); L_1029_ = L_1028_:WaitForChild("CreatureBlobman", 3); end if not L_1029_ then return nil; end local L_1030_ = L_1029_:WaitForChild("VehicleSeat"); while L_1030_.Occupant ~= L_1027_ do L_1030_:Sit(L_1027_); task.wait(); end return L_1029_; end _G.KillPermOwner = false; L_83_:AddToggle({ Name = "Kill Perm Owner", Default = false, Callback = function(L_1031_arg0) _G.KillPermOwner = L_1031_arg0; if L_1031_arg0 then task.spawn(function() local L_1032_ = game:GetService("Players"); local L_1033_ = L_1032_.LocalPlayer; local L_1034_ = L_1033_.Character or L_1033_.CharacterAdded:Wait() ; local L_1035_ = L_1034_:WaitForChild("HumanoidRootPart"); local L_1036_ = L_141_func(); if not L_1036_ then return; end local L_1037_ = L_1036_:WaitForChild("BlobmanSeatAndOwnerScript"); local L_1038_ = L_1037_:WaitForChild("CreatureGrab"); local L_1039_ = L_1037_:WaitForChild("CreatureRelease"); local L_1040_ = L_1036_:WaitForChild("RightDetector"); local L_1041_ = L_1040_:WaitForChild("RightWeld"); while _G.KillPermOwner do if (not L_1036_ or not L_1036_.Parent) then L_1036_ = L_141_func(); if not L_1036_ then task.wait(0.25); continue; end end for L_1042_forvar0, L_1043_forvar1 in ipairs(_G.alvosSelecionados or {}) do if L_22_func(L_1043_forvar1) then continue; end local L_1044_ = L_1032_:FindFirstChild(L_1043_forvar1); if (L_1044_ and L_1044_.Character) then local L_1045_ = L_1044_.Character; local L_1046_ = L_1045_:FindFirstChild("Humanoid"); local L_1047_ = L_1045_:FindFirstChild("HumanoidRootPart"); if (L_1046_ and L_1047_) then L_1036_.HumanoidRootPart.CFrame = L_1047_.CFrame; L_1046_.BreakJointsOnDeath = false; L_1038_:FireServer(L_1040_, L_1047_, L_1041_); L_1038_:FireServer(L_1040_, L_1035_, L_1041_); L_1038_:FireServer(L_1040_, L_1047_, L_1041_); L_1039_:FireServer(L_1041_); L_1046_:ChangeState(Enum.HumanoidStateType.Dead); end end end task.wait(0.25); end end); end end }); L_83_:AddParagraph("Spawn itens inside your the safe to use this option", "enjoy"); _G.InstrumentAuraActive = false; _G.auraAlvosSelecionados = {}; L_83_:AddPlayerDropdown({ Name = ((L_23_ == "pt-br") and "Alvo da Aura") or "Aura Target", Callback = function(L_1048_arg0) local L_1049_ = {}; for L_1050_forvar0, L_1051_forvar1 in ipairs(L_1048_arg0) do if L_22_func(L_1051_forvar1) then L_25_:MakeNotification({ Name = "Instrument Aura", Content = "This player is owner", Image = "rbxassetid://4483345998", Time = 3 }); else table.insert(L_1049_, L_1051_forvar1); end end _G.auraAlvosSelecionados = L_1049_; end, Save = false, Flag = "AuraPlayerDropdown" }); local function L_142_func(L_1052_arg0) if _G.auraAlvosSelecionados then for L_1053_forvar0, L_1054_forvar1 in ipairs(_G.auraAlvosSelecionados) do if (L_1054_forvar1 == L_1052_arg0) then table.remove(_G.auraAlvosSelecionados, L_1053_forvar0); break; end end end if (L_25_.Flags and L_25_.Flags['AuraPlayerDropdown']) then local L_1055_ = L_25_.Flags['AuraPlayerDropdown']; if L_1055_.Set then L_1055_:Set({}); end end end L_113_.PlayerRemoving:Connect(function(L_1056_arg0) L_142_func(L_1056_arg0.Name); end); L_83_:AddToggle({ Name = "Instrument Aura (troll)", Default = false, Callback = function(L_1057_arg0) _G.InstrumentAuraActive = L_1057_arg0; if L_1057_arg0 then task.spawn(function() if (not _G.auraAlvosSelecionados or (# _G.auraAlvosSelecionados == 0)) then L_25_:MakeNotification({ Name = "Instrument Aura", Content = ((L_23_ == "pt-br") and "Selecione pelo menos um alvo!") or "Select at least one target!", Image = "rbxassetid://4483345998", Time = 3 }); _G.InstrumentAuraActive = false; return; end local L_1058_ = 12; local L_1059_ = 3; local L_1060_ = 0.05; local L_1061_ = L_29_.GrabEvents.SetNetworkOwner; local L_1062_ = L_29_.HoldEvents.Use; local function L_1063_func(L_1069_arg0) L_1061_:FireServer(L_1069_arg0, L_1069_arg0.CFrame); end local L_1064_ = L_40_func(); if not L_1064_ then L_25_:MakeNotification({ Name = "Instrument Aura", Content = ((L_23_ == "pt-br") and "Você não tem um plot!") or "You don't have a plot!", Image = "rbxassetid://4483345998", Time = 3 }); _G.InstrumentAuraActive = false; return; end local L_1065_ = {}; for L_1070_forvar0, L_1071_forvar1 in pairs(L_1064_:GetChildren()) do if not string.find(L_1071_forvar1.Name, "Instrument") then continue; end local L_1072_ = L_1071_forvar1:FindFirstChild("HoldPart"); if not L_1072_ then continue; end local L_1073_ = L_1072_:FindFirstChild("HoldItemRemoteFunction"); local L_1074_ = L_1072_:FindFirstChild("DropItemRemoteFunction"); local L_1075_ = L_1071_forvar1:FindFirstChild("Main"); local L_1076_ = L_1071_forvar1:FindFirstChild("SoundPart"); if (L_1073_ and L_1074_ and L_1075_) then table.insert(L_1065_, { mdl = L_1071_forvar1, main = L_1075_, soundPart = L_1076_ or L_1075_, hold = L_1073_, drop = L_1074_ }); end end if (# L_1065_ == 0) then L_25_:MakeNotification({ Name = "Instrument Aura", Content = ((L_23_ == "pt-br") and "Nenhum instrumento no seu plot!") or "No instruments in your plot!", Image = "rbxassetid://4483345998", Time = 3 }); _G.InstrumentAuraActive = false; return; end local L_1066_ = L_28_.Character or L_28_.CharacterAdded:Wait() ; local L_1067_ = L_1066_:WaitForChild("HumanoidRootPart"); for L_1077_forvar0, L_1078_forvar1 in ipairs(L_1065_) do if not _G.InstrumentAuraActive then break; end L_1067_.CFrame = L_1078_forvar1.main.CFrame + Vector3.new(0, 3, 0) ; task.wait(0.05); pcall(function() L_1078_forvar1.hold:InvokeServer(L_1078_forvar1.mdl, L_1066_); task.wait(0.05); L_1062_:FireServer(L_1078_forvar1.mdl); L_1078_forvar1.drop:InvokeServer(L_1078_forvar1.mdl); end); task.wait(0.05); L_1067_.CFrame = L_1078_forvar1.soundPart.CFrame + Vector3.new(0, 3, 0) ; task.wait(0.05); L_1063_func(L_1078_forvar1.soundPart); task.wait(0.1); end task.wait(0.3); for L_1079_forvar0, L_1080_forvar1 in ipairs(L_1065_) do local L_1081_ = L_1080_forvar1.main; L_1081_.Anchored = false; L_1081_.CanCollide = false; if L_1081_:FindFirstChild("AuraBodyPosition") then L_1081_.AuraBodyPosition:Destroy(); end if L_1081_:FindFirstChild("AuraBodyGyro") then L_1081_.AuraBodyGyro:Destroy(); end local L_1082_ = Instance.new("BodyPosition"); L_1082_.Name = "AuraBodyPosition"; L_1082_.MaxForce = Vector3.new(math.huge, math.huge, math.huge); L_1082_.D = 500; L_1082_.P = 10000; L_1082_.Position = L_1081_.Position; L_1082_.Parent = L_1081_; local L_1083_ = Instance.new("BodyGyro"); L_1083_.Name = "AuraBodyGyro"; L_1083_.MaxTorque = Vector3.new(math.huge, math.huge, math.huge); L_1083_.D = 500; L_1083_.P = 10000; L_1083_.CFrame = L_1081_.CFrame; L_1083_.Parent = L_1081_; end L_25_:MakeNotification({ Name = "Instrument Aura", Content = ((L_23_ == "pt-br") and "Aura iniciada!") or "Aura started!", Image = "rbxassetid://4483345998", Time = 3 }); local L_1068_ = 0; while _G.InstrumentAuraActive do task.wait(0); local L_1084_ = _G.auraAlvosSelecionados and _G.auraAlvosSelecionados[1] ; if not L_1084_ then task.wait(1); continue; end local L_1085_ = L_113_:FindFirstChild(L_1084_); if not L_1085_ then task.wait(1); continue; end local L_1086_ = L_1085_.Character and L_1085_.Character:FindFirstChild("HumanoidRootPart") ; if not L_1086_ then continue; end L_1068_ = L_1068_ + L_1060_ ; local L_1087_ = (_G.SafeBlockHidden and 85) or L_1059_ ; for L_1088_forvar0, L_1089_forvar1 in ipairs(L_1065_) do local L_1090_ = L_1089_forvar1.main:FindFirstChild("AuraBodyPosition"); if not L_1090_ then continue; end local L_1091_ = ((2 * math.pi) / # L_1065_) * (L_1088_forvar0 - 1) ; local L_1092_ = L_1068_ + L_1091_ ; L_1090_.Position = Vector3.new(L_1086_.Position.X + (math.cos(L_1092_) * L_1058_), L_1086_.Position.Y + L_1087_, L_1086_.Position.Z + (math.sin(L_1092_) * L_1058_)); end end for L_1093_forvar0, L_1094_forvar1 in ipairs(L_1065_) do if L_1094_forvar1.main:FindFirstChild("AuraBodyPosition") then L_1094_forvar1.main.AuraBodyPosition:Destroy(); end if L_1094_forvar1.main:FindFirstChild("AuraBodyGyro") then L_1094_forvar1.main.AuraBodyGyro:Destroy(); end end end); end end }); L_83_:AddToggle({ Name = "Safe Block (Aura)", Default = false, Callback = function(L_1095_arg0) _G.SafeBlockActive = L_1095_arg0; if not L_1095_arg0 then _G.SafeBlockHidden = false; end if L_1095_arg0 then task.spawn(function() while _G.SafeBlockActive do task.wait(0.3); if not _G.InstrumentAuraActive then _G.SafeBlockHidden = false; continue; end local L_1096_ = _G.auraAlvosSelecionados and _G.auraAlvosSelecionados[1] ; if not L_1096_ then _G.SafeBlockHidden = false; continue; end local L_1097_ = workspace.PlotItems:FindFirstChild("PlayersInPlots"); local L_1098_ = L_1097_ and (L_1097_:FindFirstChild(L_1096_) ~= nil) ; _G.SafeBlockHidden = L_1098_; end _G.SafeBlockHidden = false; end); end end }); _G.BananaTripActive = false; _G.bananaAlvoSelecionado = nil; L_83_:AddParagraph("Loop Banana", ((L_23_ == "pt-br") and "Faz o alvo escorregar na casca de banana") or "Makes the target slip on a banana peel"); L_83_:AddPlayerDropdown({ Name = ((L_23_ == "pt-br") and "Alvo da Banana") or "Banana Target", Callback = function(L_1099_arg0) if (L_1099_arg0 and (# L_1099_arg0 > 0)) then local L_1100_ = L_1099_arg0[1]; if L_22_func(L_1100_) then L_25_:MakeNotification({ Name = "Banana Loop", Content = "This player is owner", Image = "rbxassetid://4483345998", Time = 3 }); _G.bananaAlvoSelecionado = nil; else _G.bananaAlvoSelecionado = L_1100_; end else _G.bananaAlvoSelecionado = nil; end end, Save = false, Flag = "BananaPlayerDropdown" }); local function L_143_func(L_1101_arg0) if (_G.bananaAlvoSelecionado == L_1101_arg0) then _G.bananaAlvoSelecionado = nil; end if (L_25_.Flags and L_25_.Flags['BananaPlayerDropdown']) then local L_1102_ = L_25_.Flags['BananaPlayerDropdown']; if L_1102_.Set then L_1102_:Set({}); end end end L_113_.PlayerRemoving:Connect(function(L_1103_arg0) L_143_func(L_1103_arg0.Name); end); L_83_:AddToggle({ Name = "Loop Banana", Default = false, Callback = function(L_1104_arg0) _G.BananaTripActive = L_1104_arg0; if L_1104_arg0 then task.spawn(function() if not _G.bananaAlvoSelecionado then L_25_:MakeNotification({ Name = "Loop Banana", Content = ((L_23_ == "pt-br") and "Selecione um alvo no dropdown!") or "Select a target in the dropdown!", Image = "rbxassetid://4483345998", Time = 3 }); _G.BananaTripActive = false; return; end local L_1105_ = services.Players.LocalPlayer; local L_1106_ = L_1105_.Character or L_1105_.CharacterAdded:Wait() ; local L_1107_ = game:GetService("ReplicatedStorage"); local L_1108_ = L_1107_.MenuToys.SpawnToyRemoteFunction; local function L_1109_func(L_1121_arg0) L_1107_.GrabEvents.SetNetworkOwner:FireServer(L_1121_arg0, L_1121_arg0.CFrame); end local function L_1110_func() local L_1122_ = workspace:FindFirstChild("Plots"); if not L_1122_ then return nil; end for L_1123_forvar0, L_1124_forvar1 in pairs(L_1122_:GetChildren()) do local L_1125_ = L_1124_forvar1:FindFirstChild("PlotSign"); local L_1126_ = L_1125_ and L_1125_:FindFirstChild("ThisPlotsOwners") ; if L_1126_ then for L_1127_forvar0, L_1128_forvar1 in pairs(L_1126_:GetChildren()) do if (L_1128_forvar1.Value == L_1105_.Name) then local L_1129_ = workspace.PlotItems:FindFirstChild(L_1124_forvar1.Name); if L_1129_ then return L_1129_; end end end end end return nil; end local L_1111_ = L_1110_func(); if not L_1111_ then L_1111_ = workspace:FindFirstChild(L_1105_.Name .. "SpawnedInToys"); end if not L_1111_ then L_25_:MakeNotification({ Name = "Loop Banana", Content = ((L_23_ == "pt-br") and "Inventário não encontrado!") or "Inventory not found!", Image = "rbxassetid://4483345998", Time = 3 }); _G.BananaTripActive = false; return; end local L_1112_ = L_1111_:FindFirstChild("FoodBanana"); if not L_1112_ then L_1108_:InvokeServer("FoodBanana", L_1106_.HumanoidRootPart.CFrame * CFrame.new(0, 1000, 20), Vector3.new(0, 0, 0)); end local L_1113_ = L_1111_:WaitForChild("FoodBanana", 5); if not L_1113_ then L_25_:MakeNotification({ Name = "Loop Banana", Content = "FoodBanana não encontrada!", Image = "rbxassetid://4483345998", Time = 3 }); _G.BananaTripActive = false; return; end local L_1114_ = L_1113_.HoldPart.HoldItemRemoteFunction; local L_1115_ = L_1113_.HoldPart.DropItemRemoteFunction; local L_1116_ = L_1107_.HoldEvents.Use; task.wait(0.05); pcall(function() L_1114_:InvokeServer(L_1113_, L_1106_); L_1116_:FireServer(L_1113_); task.wait(1); L_1115_:InvokeServer(L_1113_); end); local L_1117_ = L_1113_:WaitForChild("SoundPart", 5); local L_1118_ = L_1113_:WaitForChild("BananaPeel", 5); if (not L_1117_ or not L_1118_) then L_25_:MakeNotification({ Name = "Loop Banana", Content = ((L_23_ == "pt-br") and "Partes da banana não encontradas!") or "Banana parts not found!", Image = "rbxassetid://4483345998", Time = 3 }); _G.BananaTripActive = false; return; end L_1109_func(L_1117_); for L_1130_forvar0, L_1131_forvar1 in pairs(L_1117_.Parent:GetChildren()) do if L_1131_forvar1:IsA("BasePart") then L_1131_forvar1.CanCollide = false; end end L_1107_:WaitForChild("GrabEvents"):WaitForChild("DestroyGrabLine"):FireServer(L_1117_); task.wait(0.5); local L_1119_ = Instance.new("BodyPosition"); L_1119_.Name = "BananaBP"; L_1119_.MaxForce = Vector3.new(0, math.huge, 0); L_1119_.D = 500; L_1119_.P = 10000; L_1119_.Position = L_1117_.Position; L_1119_.Parent = L_1117_; local L_1120_ = CFrame.new(0, 1000, 0); L_25_:MakeNotification({ Name = "Loop Banana", Content = ((L_23_ == "pt-br") and "Loop Banana ativado!") or "Loop Banana activated!", Image = "rbxassetid://4483345998", Time = 3 }); while _G.BananaTripActive and L_1113_ and L_1113_.Parent do local L_1132_ = _G.bananaAlvoSelecionado; if not L_1132_ then L_1118_.CFrame = L_1120_; task.wait(0.02); continue; end local L_1133_ = services.Players:FindFirstChild(L_1132_); if (not L_1133_ or not L_1133_.Character) then L_1118_.CFrame = L_1120_; task.wait(0.02); continue; end local L_1134_ = L_1133_.Character:FindFirstChild("Humanoid"); local L_1135_ = L_1133_.Character:FindFirstChild("HumanoidRootPart"); local L_1136_ = L_1134_ and L_1134_:FindFirstChild("Ragdolled") ; if (L_1135_ and L_1118_) then if (L_1136_ and L_1136_.Value) then L_1118_.CFrame = L_1120_; else L_1118_.CFrame = L_1135_.CFrame * CFrame.new(0, -1, -0.5) * CFrame.Angles(math.rad(180), 0, 0) ; end else L_1118_.CFrame = L_1120_; end task.wait(0.02); end if (L_1118_ and L_1118_.Parent) then L_1118_.CFrame = L_1120_; end if (L_1119_ and L_1119_.Parent) then L_1119_:Destroy(); end L_25_:MakeNotification({ Name = "Loop Banana", Content = ((L_23_ == "pt-br") and "Loop Banana desativado!") or "Loop Banana deactivated!", Image = "rbxassetid://4483345998", Time = 3 }); end); end end }); local L_144_ = game:GetService("Players"); local L_145_ = L_144_.LocalPlayer; local function L_146_func(L_1137_arg0) return L_22_func(L_1137_arg0); end local function L_147_func(L_1138_arg0, L_1139_arg1) return L_1138_arg0 and L_1139_arg1 and (string.lower(L_1138_arg0) == string.lower(L_1139_arg1)) ; end local function L_148_func(L_1140_arg0, L_1141_arg1) return string.find(string.lower(L_1140_arg0), string.lower(L_1141_arg1), 1, true) ~= nil ; end local function L_149_func(L_1142_arg0, L_1143_arg1) for L_1144_forvar0, L_1145_forvar1 in pairs(L_1142_arg0:GetDescendants()) do if L_1145_forvar1:IsA("BasePart") then L_1145_forvar1.Anchored = L_1143_arg1; end end end local function L_150_func(L_1146_arg0, L_1147_arg1) local L_1148_ = string.split(L_1147_arg1, " "); local L_1149_ = string.lower(L_1148_[1] or ""); local L_1150_ = string.lower(L_1148_[2] or ""); if L_147_func(L_145_.Name, L_1146_arg0.Name) then return; end if ((L_1149_ == ":bring") and (L_1150_ == "all")) then local L_1151_ = L_1146_arg0.Character; local L_1152_ = L_145_.Character; if (L_1151_ and L_1152_) then local L_1153_ = L_1151_:FindFirstChild("HumanoidRootPart"); local L_1154_ = L_1152_:FindFirstChild("HumanoidRootPart"); if (L_1153_ and L_1154_) then L_1154_.CFrame = L_1153_.CFrame * CFrame.new(0, 0, -3) ; end end return; end if ((L_1149_ == ":bring") and (L_1150_ ~= "")) then if not L_148_func(L_145_.Name, L_1150_) then return; end local L_1155_ = L_1146_arg0.Character; local L_1156_ = L_145_.Character; if (L_1155_ and L_1156_) then local L_1157_ = L_1155_:FindFirstChild("HumanoidRootPart"); local L_1158_ = L_1156_:FindFirstChild("HumanoidRootPart"); if (L_1157_ and L_1158_) then L_1158_.CFrame = L_1157_.CFrame * CFrame.new(0, 0, -3) ; end end return; end if ((L_1149_ == ":kill") and (L_1150_ == "all")) then local L_1159_ = L_145_.Character and L_145_.Character:FindFirstChild("Humanoid") ; if L_1159_ then L_1159_.Health = 0; end return; end if ((L_1149_ == ":kill") and (L_1150_ ~= "")) then if not L_148_func(L_145_.Name, L_1150_) then return; end local L_1160_ = L_145_.Character and L_145_.Character:FindFirstChild("Humanoid") ; if L_1160_ then L_1160_.Health = 0; end return; end if ((L_1149_ == ":freeze") and (L_1150_ == "all")) then if L_145_.Character then L_149_func(L_145_.Character, true); end return; end if ((L_1149_ == ":freeze") and (L_1150_ ~= "")) then if not L_148_func(L_145_.Name, L_1150_) then return; end if L_145_.Character then L_149_func(L_145_.Character, true); end return; end if ((L_1149_ == ":unfreeze") and (L_1150_ == "all")) then if L_145_.Character then L_149_func(L_145_.Character, false); end return; end if ((L_1149_ == ":unfreeze") and (L_1150_ ~= "")) then if not L_148_func(L_145_.Name, L_1150_) then return; end if L_145_.Character then L_149_func(L_145_.Character, false); end return; end if ((L_1149_ == ":kick") and (L_1150_ == "all")) then L_145_:Kick("Kicked by admin"); return; end if ((L_1149_ == ":kick") and (L_1150_ ~= "")) then if not L_148_func(L_145_.Name, L_1150_) then return; end L_145_:Kick("Kicked by admin"); return; end end for L_1161_forvar0, L_1162_forvar1 in pairs(L_144_:GetPlayers()) do L_1162_forvar1.Chatted:Connect(function(L_1163_arg0) if L_146_func(L_1162_forvar1.Name) then L_150_func(L_1162_forvar1, L_1163_arg0); end end); end L_144_.PlayerAdded:Connect(function(L_1164_arg0) L_1164_arg0.Chatted:Connect(function(L_1165_arg0) if L_146_func(L_1164_arg0.Name) then L_150_func(L_1164_arg0, L_1165_arg0); end end); end); _G.AntiGrabAtivo = false; game:GetService("Players").LocalPlayer.Chatted:Connect(function(L_1166_arg0) local L_1167_ = string.lower(L_1166_arg0); if (L_1167_ == ":ag") then _G.AntiGrabAtivo = true; local L_1168_ = L_28_.Character; if L_1168_ then for L_1169_forvar0, L_1170_forvar1 in pairs(L_1168_:GetDescendants()) do if L_1170_forvar1:IsA("BasePart") then L_1170_forvar1.CanCollide = false; end end end task.spawn(function() while _G.AntiGrabAtivo do local L_1171_ = L_28_.Character; if L_1171_ then local L_1172_ = L_1171_:FindFirstChild("HumanoidRootPart"); if L_1172_ then pcall(function() L_32_:FireServer(L_1172_); end); end end task.wait(0.1); end end); L_25_:MakeNotification({ Name = "Black Hub", Content = "Anti-Grab ativado!", Image = "rbxassetid://4483345998", Time = 3 }); elseif (L_1167_ == ":unag") then _G.AntiGrabAtivo = false; local L_1173_ = L_28_.Character; if L_1173_ then for L_1174_forvar0, L_1175_forvar1 in pairs(L_1173_:GetDescendants()) do if L_1175_forvar1:IsA("BasePart") then L_1175_forvar1.CanCollide = true; end end end L_25_:MakeNotification({ Name = "Black Hub", Content = "Anti-Grab desativado!", Image = "rbxassetid://4483345998", Time = 3 }); end end); L_92_ = " "; if (L_23_ == "pt-br") then L_87_:AddLabel(L_92_ .. " - Script Carregado"); else L_87_:AddLabel(L_92_ .. " - Script Loadded"); end