local ReplicatedStorage = game:GetService("ReplicatedStorage") local gui = Instance.new("ScreenGui") gui.Name = "SpooferUI" gui.ResetOnSpawn = false gui.Parent = game.Players.LocalPlayer.PlayerGui local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 160, 0, 110) frame.Position = UDim2.new(0.3, 0, 0.3, 0) frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) frame.Parent = gui local title = Instance.new("TextLabel") title.Size = UDim2.new(1, 0, 0, 25) title.BackgroundColor3 = Color3.fromRGB(240, 240, 240) title.Text = "Spoofer" title.Parent = frame local button = Instance.new("TextButton") button.Size = UDim2.new(0.9, 0, 0, 25) button.Position = UDim2.new(0.05, 0, 0.35, 0) button.BackgroundColor3 = Color3.fromRGB(255, 0, 0) button.Text = "Disabled" button.Parent = frame local textBox = Instance.new("TextBox") textBox.Size = UDim2.new(0.9, 0, 0, 25) textBox.Position = UDim2.new(0.05, 0, 0.65, 0) textBox.PlaceholderText = "FPS" textBox.Text = "" textBox.Parent = frame local enabled = false local function updateButton() if enabled then button.BackgroundColor3 = Color3.fromRGB(0, 255, 0) button.Text = "Enabled" else button.BackgroundColor3 = Color3.fromRGB(255, 0, 0) button.Text = "Disabled" end end updateButton() button.MouseButton1Click:Connect(function() enabled = not enabled updateButton() end) ReplicatedStorage:WaitForChild("meow").OnClientEvent:Connect(function(data) if not enabled then return end local fpsInput = tonumber(textBox.Text) if not fpsInput then return end ReplicatedStorage:WaitForChild("nya"):FireServer({ token = data.token, fps = fpsInput, mem = 1032322, t = "metrics", res = Vector2.new(132232, 1323232), gfx = Enum.SavedQualitySetting.QualityLevel10 }) end)