local remote = game:GetService("ReplicatedStorage").UpdateFPS local function getRandomNumber() return math.random(4200, 4400) end local oldNamecall oldNamecall = hookmetamethod(game, "__namecall", function(self, ...) local method = getnamecallmethod() if method == "FireServer" and self == remote then local args = {...} args[1] = getRandomNumber() return oldNamecall(self, unpack(args)) end return oldNamecall(self, ...) end)