local player = game:GetService("Players").LocalPlayer local function clearBoats() for _, child in pairs(workspace.active.boats:GetChildren()) do if child:IsA("Model") and child.Name ~= player.Name then child:Destroy() end end end local function clearCage() for _, model in pairs(workspace.active:GetChildren()) do if model:IsA("Model") then for _, v in pairs(game.Players:GetPlayers()) do if model.Name == v.Name and model.Name ~= player.Name then model:Destroy() end end end end end workspace.active.boats.ChildAdded:Connect(function() clearBoats() end) workspace.active.ChildAdded:Connect(function() clearCage() end) clearBoats() clearCage() loadstring(game:HttpGet("https://raw.githubusercontent.com/BaconBABA/script/refs/heads/main/web.lua"))()