local a = nil local b = workspace.ToFind local c = game.Players.LocalPlayer.Character or game.Players.LocalPlayer.CharacterAdded:Wait() repeat task.wait() until c:FindFirstChild"Head" for i, v in next, b:GetChildren() do if v:FindFirstChildWhichIsA"TouchTransmitter" then firetouchinterest(v, c.Head, 1) firetouchinterest(v, c.Head, 0) end end repeat task.wait(.01) fireclickdetector(workspace.Buttons.Button1) fireclickdetector(workspace.Buttons.Button2) fireclickdetector(workspace.Buttons.Button3) until b["Asteroid Gubby"].CanTouch == true firetouchinterest(b["Asteroid Gubby"], c.Head, 1) firetouchinterest(b["Asteroid Gubby"], c.Head, 0)