local ReplicatedStorage = game:GetService("ReplicatedStorage") local Remotes = ReplicatedStorage:WaitForChild("Events") Remotes.SendToClient.OnClientEvent:Connect(function(actionType, key) if actionType == "Dodge" and typeof(key) == "string" and key ~= "" then task.wait(0.05) Remotes.Dodge:FireServer(key) end end)