-- // local player = game.Players.LocalPlayer -- // local character = player.Character -- // local GravityFalls = workspace:WaitForChild("GravityFalls") local args = { "STANFORD", "Fall56" } game:GetService("ReplicatedStorage"):WaitForChild("remoteEvents"):WaitForChild("PasswordEntered"):FireServer(unpack(args)) for _, part in ipairs(GravityFalls:GetChildren()) do if part:IsA("Part") then while task.wait() do character:SetPrimaryPartCFrame(part.CFrame) break end end end