local floppasFolder = workspace:FindFirstChild("Floppas") if not floppasFolder then return end local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local hrp = char:WaitForChild("HumanoidRootPart") local function teleportTo(target) if target:IsA("BasePart") then hrp.CFrame = target.CFrame + Vector3.new(0, 5, 0) wait(0.5) end end for _, obj in ipairs(floppasFolder:GetChildren()) do teleportTo(obj) end