local P = game:GetService("Players").LocalPlayer local R = (P.Character or P.CharacterAdded:Wait()):WaitForChild("HumanoidRootPart") local F = workspace:FindFirstChild("ToFind") if F then for _, p in ipairs(F:GetChildren()) do if p:IsA("BasePart") then R.CFrame = p.CFrame + Vector3.new(0,2,0) task.wait(0.1) end end end