local Players = game:GetService("Players") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local hrp = character:WaitForChild("HumanoidRootPart") local itemsFolder = workspace:WaitForChild("Items") local teleportDelay = 1 local function teleportToObject(obj) if obj and obj:IsA("BasePart") then hrp.CFrame = obj.CFrame + Vector3.new(0, 3, 0) end end for _, item in pairs(itemsFolder:GetChildren()) do teleportToObject(item) wait(teleportDelay) end