-- Gui to Lua -- Version: 3. -- Instances: local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local Name = Instance.new("TextLabel") local Credits = Instance.new("TextLabel") local BrickSpammer = Instance.new("TextButton") local reach = Instance.new("TextButton") local gun = Instance.new("TextButton") local mesh = Instance.new("TextButton") local seat = Instance.new("TextButton") local Shield = Instance.new("TextButton") local LeftDoor = Instance.new("TextButton") local CoomingSoo = Instance.new("TextButton") local CoomingSoon = Instance.new("TextButton") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling local Frame = Instance.new("Frame") Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(10, 15, 25) Frame.BackgroundTransparency = 0.3 Frame.Position = UDim2.new(0.382171214, 0, 0.328530252, 0) Frame.Size = UDim2.new(0, 378, 0, 250) local Name = Instance.new("TextLabel") Name.Name = "Name" Name.Parent = Frame Name.BackgroundColor3 = Color3.fromRGB(10, 15, 25) Name.BorderColor3 = Color3.fromRGB(255, 255, 255) Name.Size = UDim2.new(0, 378, 0, 25) Name.Font = Enum.Font.GothamBold Name.Text = "Fencing GUI - v2.0" Name.TextColor3 = Color3.fromRGB(255, 255, 255) Name.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) Name.TextStrokeTransparency = 0 Name.TextScaled = true Name.TextSize = 14.000 Name.TextWrapped = true local Credits = Instance.new("TextLabel") Credits.Name = "Credits" Credits.Parent = Frame Credits.BackgroundColor3 = Color3.fromRGB(10, 15, 25) Credits.BorderColor3 = Color3.fromRGB(255, 255, 255) Credits.Position = UDim2.new(0, 0, 0.912, 0) Credits.Size = UDim2.new(0, 378, 0, 22) Credits.Font = Enum.Font.GothamBold Credits.Text = "Made By Silver/CK16" Credits.TextColor3 = Color3.fromRGB(255, 255, 255) Credits.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) Credits.TextStrokeTransparency = 0 Credits.TextScaled = true Credits.TextSize = 14.000 Credits.TextWrapped = true local BrickSpammer = Instance.new("TextButton") BrickSpammer.Name = "BrickSpammer" BrickSpammer.Parent = Frame BrickSpammer.BackgroundColor3 = Color3.fromRGB(10, 15, 25) BrickSpammer.BorderColor3 = Color3.fromRGB(255, 255, 255) BrickSpammer.Position = UDim2.new(0.0714285746, 0, 0.216000006, 0) BrickSpammer.Size = UDim2.new(0, 79, 0, 31) BrickSpammer.Font = Enum.Font.GothamBold BrickSpammer.Text = "BrickSpammer" BrickSpammer.TextColor3 = Color3.fromRGB(255, 255, 255) BrickSpammer.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) BrickSpammer.TextStrokeTransparency = 0 BrickSpammer.TextScaled = true BrickSpammer.TextSize = 14.000 BrickSpammer.TextWrapped = true BrickSpammer.MouseButton1Down:connect(function() -- Fencing Block Spammer if not game:IsLoaded() then game.Loaded:Wait() end if game.PlaceId == 12109643 then -- Fencing if not firetouchinterest then error('firetouchinterest not supported.', 0) end local Workspace = game:GetService('Workspace') local Players = game:GetService('Players') local Player = Players.LocalPlayer local Character = Player.Character local SprayPaint = Workspace:FindFirstChild('Handle') for i,v in pairs(Workspace:GetChildren()) do if v.Name == 'Handle' and v:FindFirstChild('Script') and v:FindFirstChild('TouchInterest') and v:FindFirstChild('Mesh') then SprayPaint = v end end if SprayPaint then local LoopBroken = false for i,v in pairs(Character:GetChildren()) do if v.Name == 'Spray' then v.Parent = Character v.Parent = Workspace end end for i,v in pairs(Player.Backpack:GetChildren()) do if v.Name == 'Spray' then v.Parent = Character v.Parent = Workspace end end Player.CharacterRemoving:Connect(function() LoopBroken = true end) Character.ChildAdded:Connect(function(Obj) if Obj.Name == 'Spray' and LoopBroken == false then task.wait() pcall(function() Obj.Handle.Mesh:Destroy() end) Obj.Parent = Workspace end end) Player.Backpack.ChildAdded:Connect(function(Obj) if Obj.Name == 'Spray' and LoopBroken == false then task.wait() Obj.Parent = Character pcall(function() Obj.Handle.Mesh:Destroy() end) Obj.Parent = Workspace end end) while true do pcall(function() firetouchinterest(SprayPaint, Character.HumanoidRootPart, 0) -- touch firetouchinterest(SprayPaint, Character.HumanoidRootPart, 1) -- untouch end) task.wait() end end end end) local reach = Instance.new("TextButton") reach.Name = "reach" reach.Parent = Frame reach.BackgroundColor3 = Color3.fromRGB(10, 15, 25) reach.BorderColor3 = Color3.fromRGB(255, 255, 255) reach.Position = UDim2.new(0.0714285746, 0, 0.436000019, 0) reach.Size = UDim2.new(0, 79, 0, 31) reach.Font = Enum.Font.GothamBold reach.Text = "Sword Reach" reach.TextColor3 = Color3.fromRGB(255, 255, 255) reach.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) reach.TextStrokeTransparency = 0 reach.TextScaled = true reach.TextSize = 14.000 reach.TextWrapped = true reach.MouseButton1Down:connect(function() ------------Fencing Reach Script------------ local foil=game.Players.LocalPlayer.Backpack.Foil a=Instance.new("SelectionBox",foil.Handle) a.Adornee=foil.Handle foil.Handle.Size=Vector3.new(0.2,0.2,60) foil.Equipped:connect(function() while wait() do game.Workspace[game.Players.LocalPlayer.Name].Foil.GripPos=Vector3.new(0,0,-30) end end) end) local gun = Instance.new("TextButton") gun.Name = "gun" gun.Parent = Frame gun.BackgroundColor3 = Color3.fromRGB(10, 15, 25) gun.BorderColor3 = Color3.fromRGB(255, 255, 255) gun.Position = UDim2.new(0.0714285746, 0, 0.648000002, 0) gun.Size = UDim2.new(0, 79, 0, 34) gun.Font = Enum.Font.GothamBold gun.Text = "(FEGun!)" gun.TextColor3 = Color3.fromRGB(255, 255, 255) gun.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) gun.TextStrokeTransparency = 0 gun.TextScaled = true gun.TextSize = 14.000 gun.TextWrapped = true gun.MouseButton1Down:connect(function() ---------------FE Get Spray Paints (Fencing) by Cyclically!--------------- --Wait for the rapid teleporting thing to stop ---------------MAIN SCRIPT--------------- local savepos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savepos wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() for i = 1, 50 do game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(188,3.5,106) wait(0.1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savepos wait() game.Players.LocalPlayer.Character.Humanoid:UnequipTools() wait() for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer end end wait() end for _,v in pairs(game.Players.LocalPlayer:GetChildren()) do if (v:IsA("Tool")) then v.Parent = game.Players.LocalPlayer.Backpack end end wait() ---------------FE Fencing Wings by Cyclically--------------- --YOU NEED 18 SPRAY CANS BEFORE YOU RUN! ---------------MAIN SCRIPT--------------- local LocalPlayer = game:GetService("Players").LocalPlayer for index, tool in pairs(LocalPlayer.Backpack:GetChildren()) do if index == 1 then tool.Grip = CFrame.new(-0.25, 0.256342292, 1.88046515, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 2 then tool.Grip = CFrame.new(-0.25, -0.743657649, 1.88046503, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 3 then tool.Grip = CFrame.new(-0.25, -1.74365747, 1.88046527, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 4 then tool.Grip = CFrame.new(-1.24999988, -0.74365747, 1.88046491, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 5 then tool.Grip = CFrame.new(-1.24999988, -1.74365735, 1.88046503, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 6 then tool.Grip = CFrame.new(-1.24999988, -2.74365711, 1.88046503, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 7 then tool.Grip = CFrame.new(-2.25, -1.74365711, 1.88046467, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 8 then tool.Grip = CFrame.new(-2.25, -2.74365687, 1.88046467, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 9 then tool.Grip = CFrame.new(-2.25, -3.74365616, 1.8804642, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 10 then tool.Grip = CFrame.new(-0.249999925, 2.25634313, 1.88046384, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 11 then tool.Grip = CFrame.new(-0.249999911, 3.25634241, 1.88046372, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 12 then tool.Grip = CFrame.new(-0.249999881, 4.25634146, 1.8804636, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 13 then tool.Grip = CFrame.new(-1.24999988, 3.25633979, 1.88046324, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 14 then tool.Grip = CFrame.new(-1.24999988, 4.25633955, 1.88046312, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 15 then tool.Grip = CFrame.new(-1.24999988, 5.2563386, 1.880463, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 16 then tool.Grip = CFrame.new(-2.25, 4.25633383, 1.88046229, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 17 then tool.Grip = CFrame.new(-2.25, 5.25633287, 1.88046217, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) elseif index == 18 then tool.Grip = CFrame.new(-2.25, 6.25633192, 1.88046205, -4.2013224e-09, 1, -4.35090151e-08, 0.996938467, 7.5903932e-09, 0.0781891644, 0.078189142, -4.3047315e-08, -0.996938527) end if tool.Handle.Mesh then tool.Handle.Mesh:Destroy() end if index <= 18 then tool.Parent = LocalPlayer.Character end wait() end AnimationId = "313762630" Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://"..AnimationId k = LocalPlayer.Character.Humanoid:LoadAnimation(Anim) k:Play() k:AdjustSpeed(1) end) local mesh = Instance.new("TextButton") mesh.Name = "mesh" mesh.Parent = Frame mesh.BackgroundColor3 = Color3.fromRGB(10, 15, 25) mesh.BorderColor3 = Color3.fromRGB(255, 255, 255) mesh.Position = UDim2.new(0.388888896, 0, 0.216000006, 0) mesh.Size = UDim2.new(0, 83, 0, 31) mesh.Font = Enum.Font.GothamBold mesh.Text = "Remove Mesh (SwordFE!)" mesh.TextColor3 = Color3.fromRGB(255, 255, 255) mesh.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) mesh.TextStrokeTransparency = 0 mesh.TextScaled = true mesh.TextSize = 14.000 mesh.TextWrapped = true mesh.MouseButton1Down:connect(function() local Foil = game.Players.LocalPlayer.Character.Foil.Handle.Mesh Foil:Destroy() end) local seat = Instance.new("TextButton") seat.Name = "seat" seat.Parent = Frame seat.BackgroundColor3 = Color3.fromRGB(10, 15, 25) seat.BorderColor3 = Color3.fromRGB(255, 255, 255) seat.Position = UDim2.new(0.388888896, 0, 0.43599999, 0) seat.Size = UDim2.new(0, 83, 0, 31) seat.Font = Enum.Font.GothamBold seat.Text = "Seat" seat.TextColor3 = Color3.fromRGB(255, 255, 255) seat.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) seat.TextStrokeTransparency = 0 seat.TextScaled = true seat.TextSize = 14.000 seat.TextWrapped = true seat.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-30.5, 3.9000000953674316, 53.5) end) local Shield = Instance.new("TextButton") Shield.Name = "Shield" Shield.Parent = Frame Shield.BackgroundColor3 = Color3.fromRGB(10, 15, 25) Shield.BorderColor3 = Color3.fromRGB(255, 255, 255) Shield.Position = UDim2.new(0.388888896, 0, 0.648000002, 0) Shield.Size = UDim2.new(0, 83, 0, 34) Shield.Font = Enum.Font.GothamBold Shield.Text = "Shield" Shield.TextColor3 = Color3.fromRGB(255, 255, 255) Shield.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) Shield.TextStrokeTransparency = 0 Shield.TextScaled = true Shield.TextSize = 14.000 Shield.TextWrapped = true Shield.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(54.83000946044922, 4.599998474121094, 124.20280456542969) end) local LeftDoor = Instance.new("TextButton") LeftDoor.Name = "LeftDoor" LeftDoor.Parent = Frame LeftDoor.BackgroundColor3 = Color3.fromRGB(10, 15, 25) LeftDoor.BorderColor3 = Color3.fromRGB(255, 255, 255) LeftDoor.Position = UDim2.new(0.693121672, 0, 0.216000006, 0) LeftDoor.Size = UDim2.new(0, 89, 0, 31) LeftDoor.Font = Enum.Font.GothamBold LeftDoor.Text = "LeftDoor" LeftDoor.TextColor3 = Color3.fromRGB(255, 255, 255) LeftDoor.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) LeftDoor.TextStrokeTransparency = 0 LeftDoor.TextScaled = true LeftDoor.TextSize = 14.000 LeftDoor.TextWrapped = true LeftDoor.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-122.68766021728516, 3.3999977111816406, 36.713138580322266) end) local CoomingSoon = Instance.new("TextButton") CoomingSoon.Name = "CoomingSoon" CoomingSoon.Parent = Frame CoomingSoon.BackgroundColor3 = Color3.fromRGB(10, 15, 25) CoomingSoon.BorderColor3 = Color3.fromRGB(255, 255, 255) CoomingSoon.Position = UDim2.new(0.693121672, 0, 0.648000002, 0) CoomingSoon.Size = UDim2.new(0, 89, 0, 34) CoomingSoon.Font = Enum.Font.GothamBold CoomingSoon.Text = "Cooming Soon!" CoomingSoon.TextColor3 = Color3.fromRGB(255, 255, 255) CoomingSoon.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) CoomingSoon.TextStrokeTransparency = 0 CoomingSoon.TextScaled = true CoomingSoon.TextSize = 14.000 CoomingSoon.TextWrapped = true CoomingSoo.MouseButton1Down:connect(function() warn("new scripts soon") end) local CoomingSoo = Instance.new("TextButton") CoomingSoo.Name = "CoomingSoo" CoomingSoo.Parent = Frame CoomingSoo.BackgroundColor3 = Color3.fromRGB(10, 15, 25) CoomingSoo.BorderColor3 = Color3.fromRGB(255, 255, 255) CoomingSoo.Position = UDim2.new(0.693121672, 0, 0.43599999, 0) CoomingSoo.Size = UDim2.new(0, 89, 0, 31) CoomingSoo.Font = Enum.Font.GothamBold CoomingSoo.Text = "Cooming Soon!" CoomingSoo.TextColor3 = Color3.fromRGB(255, 255, 255) CoomingSoo.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) CoomingSoo.TextStrokeTransparency = 0 CoomingSoo.TextScaled = true CoomingSoo.TextSize = 14.000 CoomingSoo.TextWrapped = true CoomingSoon.MouseButton1Down:connect(function() warn("new scripts soon") end) -- Scripts: local function QFCS_fake_script() -- Frame.Dragify local script = Instance.new('LocalScript', Frame) local UIS = game:GetService("UserInputService") function dragify(Frame) dragToggle = nil local dragSpeed = 25 dragInput = nil dragStart = nil local dragPos = nil function updateInput(input) local Delta = input.Position - dragStart local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y) game:GetService("TweenService"):Create(Frame, TweenInfo.new(0.25), {Position = Position}):Play() end Frame.InputBegan:Connect(function(input) if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then dragToggle = true dragStart = input.Position startPos = Frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragToggle = false end end) end end) Frame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) game:GetService("UserInputService").InputChanged:Connect(function(input) if input == dragInput and dragToggle then updateInput(input) end end) end dragify(script.Parent) end coroutine.wrap(QFCS_fake_script)()