getgenv().underground = -2.2 local enabled = false local runserv = game:GetService("RunService") local lplr = game:GetService("Players").LocalPlayer local mouse = lplr:GetMouse() mouse.KeyDown:Connect(function(key) if key == string.lower("b") then pcall(function() enabled = not enabled end) end end) local dysenc = {} local temp = 1 runserv.Heartbeat:Connect(function() temp = temp + 1 if enabled and lplr.Character and lplr.Character.HumanoidRootPart then dysenc[1] = lplr.Character.HumanoidRootPart.CFrame dysenc[2] = lplr.Character.HumanoidRootPart.AssemblyLinearVelocity local SpoofThis = lplr.Character.HumanoidRootPart.CFrame SpoofThis = (SpoofThis + Vector3.new(0, getgenv().underground, 0)) * CFrame.Angles(math.rad(90), 0, 0) lplr.Character.HumanoidRootPart.CFrame = SpoofThis runserv.RenderStepped:Wait() if lplr.Character and lplr.Character.HumanoidRootPart then lplr.Character.HumanoidRootPart.CFrame = dysenc[1] lplr.Character.HumanoidRootPart.AssemblyLinearVelocity = dysenc[2] end end end)