local ReplicatedStorage = game:GetService("ReplicatedStorage") local Remote = ReplicatedStorage:WaitForChild("Remote") local LuckFunction = Remote:WaitForChild("Function"):WaitForChild("Luck"):WaitForChild("[C-S]TryLuck") -- Roll Remote local LuckEvent = Remote:WaitForChild("Event"):WaitForChild("Luck"):WaitForChild("[C-S]TryRemoveAndSendLuck") -- Keep Remote while true do LuckFunction:InvokeServer() wait(0.5) -- Change the wait here if too laggy LuckEvent:FireServer() task.wait() -- Change the wait here if too laggy end