-- ============================== -- SCRIPT 1 - HEAD HITBOX -- ============================== loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Head-Hitbox-Expander-61730"))() -- ============================== -- SCRIPT 2 - ESP / AIMBOT -- ============================== loadstring(game:HttpGet("https://pastebin.com/raw/jCiJYHQn"))() loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Aimbot-y-esp-team-check-Universal-53607"))() -- ============================== -- SERVIÇOS -- ============================== local Players = game:GetService("Players") local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local LocalPlayer = Players.LocalPlayer repeat task.wait() until LocalPlayer:FindFirstChild("PlayerGui") -- ============================== -- TP players for me (ALL) -- ============================== local enabled = false local originalCollision = {} local ScreenGui = Instance.new("ScreenGui") ScreenGui.ResetOnSpawn = false ScreenGui.Parent = LocalPlayer.PlayerGui local Button = Instance.new("TextButton") Button.Size = UDim2.new(0, 200, 0, 50) Button.Position = UDim2.new(0, 20, 0.5, -25) Button.Text = "TP VISUAL: OFF" Button.TextSize = 16 Button.Font = Enum.Font.GothamBold Button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) Button.TextColor3 = Color3.new(1,1,1) Button.Parent = ScreenGui Button.Active = true -- BOTÃO ARRASTÁVEL local dragging, dragStart, startPos = false local function updateDrag(input) local delta = input.Position - dragStart Button.Position = UDim2.new( startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y ) end Button.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = Button.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) UserInputService.InputChanged:Connect(function(input) if dragging and ( input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch ) then updateDrag(input) end end) -- SEM COLISÃO local function setNoCollision(character, state) for _, part in ipairs(character:GetDescendants()) do if part:IsA("BasePart") then if originalCollision[part] == nil then originalCollision[part] = part.CanCollide end part.CanCollide = not state part.Massless = state end end end -- TOGGLE Button.MouseButton1Click:Connect(function() enabled = not enabled if enabled then Button.Text = "TP VISUAL: ON" Button.BackgroundColor3 = Color3.fromRGB(0, 200, 0) else Button.Text = "TP VISUAL: OFF" Button.BackgroundColor3 = Color3.fromRGB(200, 0, 0) for part, canCollide in pairs(originalCollision) do if part and part.Parent then part.CanCollide = canCollide part.Massless = false end end originalCollision = {} end end) -- LOOP TP RunService.RenderStepped:Connect(function() if not enabled then return end local myChar = LocalPlayer.Character local myHRP = myChar and myChar:FindFirstChild("HumanoidRootPart") if not myHRP then return end for _, player in ipairs(Players:GetPlayers()) do if player ~= LocalPlayer then local char = player.Character local hrp = char and char:FindFirstChild("HumanoidRootPart") if hrp then hrp.CFrame = myHRP.CFrame * CFrame.new(0, 0, -2) setNoCollision(char, true) end end end end) -- ============================== -- TEXTO RGB - FUNÇÕES -- ============================== local infoGui = Instance.new("ScreenGui") infoGui.ResetOnSpawn = false infoGui.Parent = LocalPlayer.PlayerGui local text = Instance.new("TextLabel") text.Size = UDim2.new(0, 220, 0, 100) text.Position = UDim2.new(1, -230, 0, 20) text.BackgroundTransparency = 1 text.TextXAlignment = Enum.TextXAlignment.Left text.TextYAlignment = Enum.TextYAlignment.Top text.Font = Enum.Font.GothamBold text.TextSize = 16 text.Text = "FUNÇÕES\n\n• Head Hitbox\n• ESP\n• Aimbot" text.Parent = infoGui -- RGB ANIMAÇÃO local hue = 0 RunService.RenderStepped:Connect(function(dt) hue = (hue + dt * 0.4) % 1 text.TextColor3 = Color3.fromHSV(hue, 1, 1) end)