local lp = game:GetService("Players").LocalPlayer local function okay(character) task.spawn(function() while character and character.Parent do local ms = character:GetAttribute("MaxStamina") or 100 character:SetAttribute('Stamina', ms) task.wait(0.1) end end) end if lp.Character then okay(lp.Character) end print("fpe sucks") lp.CharacterAdded:Connect(okay)