local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = Rayfield:CreateWindow({ Name = "FORTLINE", Icon = 0, -- Icon in Topbar. Can use Lucide Icons (string) or Roblox Image (number). 0 to use no icon (default). LoadingTitle = "Rayfield Interface Suite", LoadingSubtitle = "by Sirius", Theme = "Default", -- Check https://docs.sirius.menu/rayfield/configuration/themes DisableRayfieldPrompts = false, DisableBuildWarnings = false, -- Prevents Rayfield from warning when the script has a version mismatch with the interface ConfigurationSaving = { Enabled = true, FolderName = nil, -- Create a custom folder for your hub/game FileName = "Big Hub" }, Discord = { Enabled = false, -- Prompt the user to join your Discord server if their executor supports it Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD RememberJoins = true -- Set this to false to make them join the discord every time they load it up }, KeySystem = false, -- Set this to true to use our key system KeySettings = { Title = "Untitled", Subtitle = "Key System", Note = "No method of obtaining the key is provided", -- Use this to tell the user how to get a key FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22") } }) local Tab = Window:CreateTab("Main", 4483362458) -- Title, Image local Button = Tab:CreateButton({ Name = "Kill All", Callback = function() for i,v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer then pcall(function() local target = v.Character.Head game:GetService("ReplicatedStorage"):WaitForChild("WeaponsSystem"):WaitForChild("Network"):WaitForChild("WeaponHit"):FireServer(game.Players.LocalPlayer.Backpack.RocketLauncher,{p=target.Position,pid=0,part=target,d=0,maxDist=0,h=target,m=Enum.Material.Concrete,n=Vector3.zero,t=0,sid=0}) end) end end end, }) local Button2 = Tab:CreateButton({ Name = "LoopKill All", Callback = function() while task.wait() do for i,v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer then pcall(function() local target = v.Character.Head game:GetService("ReplicatedStorage"):WaitForChild("WeaponsSystem"):WaitForChild("Network"):WaitForChild("WeaponHit"):FireServer(game.Players.LocalPlayer.Backpack.RocketLauncher,{p=target.Position,pid=0,part=target,d=0,maxDist=0,h=target,m=Enum.Material.Concrete,n=Vector3.zero,t=0,sid=0}) end) end end end end, }) local Input = Tab:CreateInput({ Name = "Kill Player", CurrentValue = "", PlaceholderText = "Name", RemoveTextAfterFocusLost = false, Flag = "Input1", Callback = function(Text) local target = game.Players:FindFirstChild(Text).Character.Head game:GetService("ReplicatedStorage"):WaitForChild("WeaponsSystem"):WaitForChild("Network"):WaitForChild("WeaponHit"):FireServer(game.Players.LocalPlayer.Backpack.RocketLauncher,{p=target.Position,pid=0,part=target,d=0,maxDist=0,h=target,m=Enum.Material.Concrete,n=Vector3.zero,t=0,sid=0}) end, }) local Input2 = Tab:CreateInput({ Name = "LoopKill Player", CurrentValue = "", PlaceholderText = "Name", RemoveTextAfterFocusLost = false, Flag = "Input2", Callback = function(Text) while task.wait() do local target = game.Players:FindFirstChild(Text).Character.Head game:GetService("ReplicatedStorage"):WaitForChild("WeaponsSystem"):WaitForChild("Network"):WaitForChild("WeaponHit"):FireServer(game.Players.LocalPlayer.Backpack.RocketLauncher,{p=target.Position,pid=0,part=target,d=0,maxDist=0,h=target,m=Enum.Material.Concrete,n=Vector3.zero,t=0,sid=0}) end end, }) local Button3 = Tab:CreateButton({ Name = "Hitbox Expander GUI", Callback = function() loadstring(game:HttpGet("https://raw.githubusercontent.com/Vcsk/RobloxScripts/main/HitboxExpander.lua"))() end, }) local Button4 = Tab:CreateButton({ Name = "God (One-Life)", Callback = function() while task.wait() do workspace.Safe.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end, }) local Button5 = Tab:CreateButton({ Name = "God (Permanent)", Callback = function() while task.wait() do pcall(function() workspace.Safe.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end) end end, }) local Button6 = Tab:CreateButton({ Name = "Reset", Callback = function() game.Players.LocalPlayer.Character.Humanoid.Health = 0 end, }) Rayfield:LoadConfiguration()