getgenv().SlapAllOfThem = true -- replace true by false to disable -- made by kr4sk local players = game.Players:GetPlayers() while getgenv().SlapAllOfThem do wait() for _, plr in ipairs(players) do if plr ~= game.Players.LocalPlayer then -- don't slap ur self local args = { [1] = "slash", [2] = workspace:WaitForChild(plr.Name), [3] = Vector3.new(2.3112568855285645, 0.00000721670403436292, 1.912613868713379) -- dont change this or do if you know stuff } game:GetService("Players").LocalPlayer.Character.Default.Event:FireServer(unpack(args)) end end end