getgenv().InfiniteStamina=true -- set as true to turn infinte stamina off getgenv().OriginalConsume=require(game.Players.LocalPlayer.PlayerScripts.Client.Controllers.Stamina).Consume task.spawn(function() while task.wait(0.1) do if InfiniteStamina then require(game.Players.LocalPlayer.PlayerScripts.Client.Controllers.Stamina).Consume=function() return true end if require(game.Players.LocalPlayer.PlayerScripts.Client.Controllers.Stamina).Amount then require(game.Players.LocalPlayer.PlayerScripts.Client.Controllers.Stamina).Amount:set(100) end for k,v in pairs(require(game.Players.LocalPlayer.PlayerScripts.Client.Controllers.Stamina)) do if type(v)=="number" and v<=100 then require(game.Players.LocalPlayer.PlayerScripts.Client.Controllers.Stamina)[k]=100 end end else require(game.Players.LocalPlayer.PlayerScripts.Client.Controllers.Stamina).Consume=OriginalConsume end end end) game:GetService("RunService").Heartbeat:Connect(function() if game.Players.LocalPlayer.Character:FindFirstChild("Humanoid") then game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 27; -- adjust speed here end end)