--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER designed using localmaze gui creator ]=] -- Instances: 58 | Scripts: 26 | Modules: 0 | Tags: 0 local LMG2L = {}; -- Players.antonio_13anlan.PlayerGui.ScreenGui LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]); LMG2L["Frame_2"]["BorderSizePixel"] = 0; LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 142, 142); LMG2L["Frame_2"]["Size"] = UDim2.new(0, 344, 0, 594); LMG2L["Frame_2"]["Position"] = UDim2.new(0, 252, 0, 38); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton LMG2L["music skeleton_3"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["music skeleton_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["music skeleton_3"]["Size"] = UDim2.new(0, 84, 0, 32); LMG2L["music skeleton_3"]["Text"] = [[skeleton]]; LMG2L["music skeleton_3"]["Name"] = [[music skeleton]]; LMG2L["music skeleton_3"]["Position"] = UDim2.new(0, 4, 0, 46); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap LMG2L["music flip flap_4"] = Instance.new("TextButton", LMG2L["music skeleton_3"]); LMG2L["music flip flap_4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["music flip flap_4"]["Size"] = UDim2.new(0, 84, 0, 32); LMG2L["music flip flap_4"]["Text"] = [[flip flap]]; LMG2L["music flip flap_4"]["Name"] = [[music flip flap]]; LMG2L["music flip flap_4"]["Position"] = UDim2.new(0, 90, 0, 0); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel LMG2L["music samuel_5"] = Instance.new("TextButton", LMG2L["music flip flap_4"]); LMG2L["music samuel_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["music samuel_5"]["Size"] = UDim2.new(0, 84, 0, 32); LMG2L["music samuel_5"]["Text"] = [[theme samuelp0wer]]; LMG2L["music samuel_5"]["Name"] = [[music samuel]]; LMG2L["music samuel_5"]["Position"] = UDim2.new(0, 90, 0, 0); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.LocalScript LMG2L["LocalScript_6"] = Instance.new("LocalScript", LMG2L["music samuel_5"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil LMG2L["music escuela infantil_7"] = Instance.new("TextButton", LMG2L["music samuel_5"]); LMG2L["music escuela infantil_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["music escuela infantil_7"]["Size"] = UDim2.new(0, 84, 0, 32); LMG2L["music escuela infantil_7"]["Text"] = [[escuela infantil]]; LMG2L["music escuela infantil_7"]["Name"] = [[music escuela infantil]]; LMG2L["music escuela infantil_7"]["Position"] = UDim2.new(0, -180, 0, 44); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1 LMG2L["music 1x1x1x1_8"] = Instance.new("TextButton", LMG2L["music escuela infantil_7"]); LMG2L["music 1x1x1x1_8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["music 1x1x1x1_8"]["Size"] = UDim2.new(0, 84, 0, 32); LMG2L["music 1x1x1x1_8"]["Text"] = [[1x1x1x1]]; LMG2L["music 1x1x1x1_8"]["Name"] = [[music 1x1x1x1]]; LMG2L["music 1x1x1x1_8"]["Position"] = UDim2.new(0, 90, 0, 0); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.LocalScript LMG2L["LocalScript_9"] = Instance.new("LocalScript", LMG2L["music 1x1x1x1_8"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool LMG2L["music Until Done Cool_a"] = Instance.new("TextButton", LMG2L["music 1x1x1x1_8"]); LMG2L["music Until Done Cool_a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["music Until Done Cool_a"]["Size"] = UDim2.new(0, 84, 0, 32); LMG2L["music Until Done Cool_a"]["Text"] = [[Until Done Cool]]; LMG2L["music Until Done Cool_a"]["Name"] = [[music Until Done Cool]]; LMG2L["music Until Done Cool_a"]["Position"] = UDim2.new(0, 90, 0, 0); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.LocalScript LMG2L["LocalScript_b"] = Instance.new("LocalScript", LMG2L["music Until Done Cool_a"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.music Doraemon LMG2L["music Doraemon_c"] = Instance.new("TextButton", LMG2L["music Until Done Cool_a"]); LMG2L["music Doraemon_c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["music Doraemon_c"]["Size"] = UDim2.new(0, 84, 0, 32); LMG2L["music Doraemon_c"]["Text"] = [[Doraemon]]; LMG2L["music Doraemon_c"]["Name"] = [[music Doraemon]]; LMG2L["music Doraemon_c"]["Position"] = UDim2.new(0, -180, 0, 44); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.music Doraemon.LocalScript LMG2L["LocalScript_d"] = Instance.new("LocalScript", LMG2L["music Doraemon_c"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.music Doraemon.music hscker LMG2L["music hscker_e"] = Instance.new("TextButton", LMG2L["music Doraemon_c"]); LMG2L["music hscker_e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["music hscker_e"]["Size"] = UDim2.new(0, 84, 0, 32); LMG2L["music hscker_e"]["Text"] = [[HACKER]]; LMG2L["music hscker_e"]["Name"] = [[music hscker]]; LMG2L["music hscker_e"]["Position"] = UDim2.new(0, 90, 0, 0); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.music Doraemon.music hscker.LocalScript LMG2L["LocalScript_f"] = Instance.new("LocalScript", LMG2L["music hscker_e"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.LocalScript LMG2L["LocalScript_10"] = Instance.new("LocalScript", LMG2L["music escuela infantil_7"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.LocalScript LMG2L["LocalScript_11"] = Instance.new("LocalScript", LMG2L["music flip flap_4"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.LocalScript LMG2L["LocalScript_12"] = Instance.new("LocalScript", LMG2L["music skeleton_3"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x LMG2L["f3x_13"] = Instance.new("TextButton", LMG2L["Frame_2"]); LMG2L["f3x_13"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["f3x_13"]["Size"] = UDim2.new(0, 86, 0, 32); LMG2L["f3x_13"]["Text"] = [[f3x]]; LMG2L["f3x_13"]["Name"] = [[f3x]]; LMG2L["f3x_13"]["Position"] = UDim2.new(0, 2, 0, 208); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.LocalScript LMG2L["LocalScript_14"] = Instance.new("LocalScript", LMG2L["f3x_13"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1 LMG2L["skybox 1_15"] = Instance.new("TextButton", LMG2L["f3x_13"]); LMG2L["skybox 1_15"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["skybox 1_15"]["Size"] = UDim2.new(0, 86, 0, 32); LMG2L["skybox 1_15"]["Text"] = [[skybox 1]]; LMG2L["skybox 1_15"]["Name"] = [[skybox 1]]; LMG2L["skybox 1_15"]["Position"] = UDim2.new(0, 92, 0, 0); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2 LMG2L["skybox 2_16"] = Instance.new("TextButton", LMG2L["skybox 1_15"]); LMG2L["skybox 2_16"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["skybox 2_16"]["Size"] = UDim2.new(0, 86, 0, 32); LMG2L["skybox 2_16"]["Text"] = [[skybox 2]]; LMG2L["skybox 2_16"]["Name"] = [[skybox 2]]; LMG2L["skybox 2_16"]["Position"] = UDim2.new(0, 92, 0, 0); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy LMG2L["skybox 1 trippy_17"] = Instance.new("TextButton", LMG2L["skybox 2_16"]); LMG2L["skybox 1 trippy_17"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["skybox 1 trippy_17"]["Size"] = UDim2.new(0, 86, 0, 32); LMG2L["skybox 1 trippy_17"]["Text"] = [[skybox 1 trippt]]; LMG2L["skybox 1 trippy_17"]["Name"] = [[skybox 1 trippy]]; LMG2L["skybox 1 trippy_17"]["Position"] = UDim2.new(0, -184, 0, 42); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy LMG2L["skybox 2 trippy_18"] = Instance.new("TextButton", LMG2L["skybox 1 trippy_17"]); LMG2L["skybox 2 trippy_18"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["skybox 2 trippy_18"]["Size"] = UDim2.new(0, 86, 0, 32); LMG2L["skybox 2 trippy_18"]["Text"] = [[skybox 2 trippt]]; LMG2L["skybox 2 trippy_18"]["Name"] = [[skybox 2 trippy]]; LMG2L["skybox 2 trippy_18"]["Position"] = UDim2.new(0, 90, 0, 0); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1 LMG2L["particulas 1_19"] = Instance.new("TextButton", LMG2L["skybox 2 trippy_18"]); LMG2L["particulas 1_19"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["particulas 1_19"]["Size"] = UDim2.new(0, 86, 0, 32); LMG2L["particulas 1_19"]["Text"] = [[skybox 2 trippt]]; LMG2L["particulas 1_19"]["Name"] = [[particulas 1]]; LMG2L["particulas 1_19"]["Position"] = UDim2.new(0, 90, 0, 0); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2 LMG2L["particulas 2_1a"] = Instance.new("TextButton", LMG2L["particulas 1_19"]); LMG2L["particulas 2_1a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["particulas 2_1a"]["Size"] = UDim2.new(0, 86, 0, 32); LMG2L["particulas 2_1a"]["Text"] = [[particulas 2]]; LMG2L["particulas 2_1a"]["Name"] = [[particulas 2]]; LMG2L["particulas 2_1a"]["Position"] = UDim2.new(0, -180, 0, 38); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm LMG2L["realm_1b"] = Instance.new("TextButton", LMG2L["particulas 2_1a"]); LMG2L["realm_1b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["realm_1b"]["Size"] = UDim2.new(0, 86, 0, 32); LMG2L["realm_1b"]["Text"] = [[realm]]; LMG2L["realm_1b"]["Name"] = [[realm]]; LMG2L["realm_1b"]["Position"] = UDim2.new(0, 90, 0, 0); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.LocalScript LMG2L["LocalScript_1c"] = Instance.new("LocalScript", LMG2L["realm_1b"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake LMG2L["head shake_1d"] = Instance.new("TextButton", LMG2L["realm_1b"]); LMG2L["head shake_1d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["head shake_1d"]["Size"] = UDim2.new(0, 86, 0, 32); LMG2L["head shake_1d"]["Text"] = [[head shake]]; LMG2L["head shake_1d"]["Name"] = [[head shake]]; LMG2L["head shake_1d"]["Position"] = UDim2.new(0, 90, 0, 0); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms LMG2L["Chicken arms_1e"] = Instance.new("TextButton", LMG2L["head shake_1d"]); LMG2L["Chicken arms_1e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["Chicken arms_1e"]["Size"] = UDim2.new(0, 86, 0, 32); LMG2L["Chicken arms_1e"]["Text"] = [[Chicken arms]]; LMG2L["Chicken arms_1e"]["Name"] = [[Chicken arms]]; LMG2L["Chicken arms_1e"]["Position"] = UDim2.new(0, -180, 0, 36); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.LocalScript LMG2L["LocalScript_1f"] = Instance.new("LocalScript", LMG2L["Chicken arms_1e"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6 LMG2L["R6_20"] = Instance.new("TextButton", LMG2L["Chicken arms_1e"]); LMG2L["R6_20"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["R6_20"]["Size"] = UDim2.new(0, 86, 0, 32); LMG2L["R6_20"]["Text"] = [[R6]]; LMG2L["R6_20"]["Name"] = [[R6]]; LMG2L["R6_20"]["Position"] = UDim2.new(0, 90, 0, 0); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia LMG2L["Dia_21"] = Instance.new("TextButton", LMG2L["R6_20"]); LMG2L["Dia_21"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["Dia_21"]["Size"] = UDim2.new(0, 86, 0, 32); LMG2L["Dia_21"]["Text"] = [[Dia]]; LMG2L["Dia_21"]["Name"] = [[Dia]]; LMG2L["Dia_21"]["Position"] = UDim2.new(0, 90, 0, 0); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche LMG2L["Noche_22"] = Instance.new("TextButton", LMG2L["Dia_21"]); LMG2L["Noche_22"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["Noche_22"]["Size"] = UDim2.new(0, 86, 0, 32); LMG2L["Noche_22"]["Text"] = [[Noche]]; LMG2L["Noche_22"]["Name"] = [[Noche]]; LMG2L["Noche_22"]["Position"] = UDim2.new(0, -180, 0, 36); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.LocalScript LMG2L["LocalScript_23"] = Instance.new("LocalScript", LMG2L["Noche_22"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud LMG2L["rc7 cloud_24"] = Instance.new("TextButton", LMG2L["Noche_22"]); LMG2L["rc7 cloud_24"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["rc7 cloud_24"]["Size"] = UDim2.new(0, 86, 0, 32); LMG2L["rc7 cloud_24"]["Text"] = [[rc7 cloud]]; LMG2L["rc7 cloud_24"]["Name"] = [[rc7 cloud]]; LMG2L["rc7 cloud_24"]["Position"] = UDim2.new(0, 90, 0, 0); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.LocalScript LMG2L["LocalScript_25"] = Instance.new("LocalScript", LMG2L["rc7 cloud_24"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper LMG2L["Soul Reaper_26"] = Instance.new("TextButton", LMG2L["rc7 cloud_24"]); LMG2L["Soul Reaper_26"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["Soul Reaper_26"]["Size"] = UDim2.new(0, 86, 0, 32); LMG2L["Soul Reaper_26"]["Text"] = [[Soul Reaper]]; LMG2L["Soul Reaper_26"]["Name"] = [[Soul Reaper]]; LMG2L["Soul Reaper_26"]["Position"] = UDim2.new(0, 90, 0, 0); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad LMG2L["float pad_27"] = Instance.new("TextButton", LMG2L["Soul Reaper_26"]); LMG2L["float pad_27"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["float pad_27"]["Size"] = UDim2.new(0, 86, 0, 32); LMG2L["float pad_27"]["Text"] = [[float pad]]; LMG2L["float pad_27"]["Name"] = [[float pad]]; LMG2L["float pad_27"]["Position"] = UDim2.new(0, -180, 0, 36); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.ant x samuel LMG2L["ant x samuel_28"] = Instance.new("TextButton", LMG2L["float pad_27"]); LMG2L["ant x samuel_28"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["ant x samuel_28"]["Size"] = UDim2.new(0, 86, 0, 32); LMG2L["ant x samuel_28"]["Text"] = [[ant x samuel]]; LMG2L["ant x samuel_28"]["Name"] = [[ant x samuel]]; LMG2L["ant x samuel_28"]["Position"] = UDim2.new(0, 90, 0, 0); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.ant x samuel.Skybox oso alfa LMG2L["Skybox oso alfa_29"] = Instance.new("TextButton", LMG2L["ant x samuel_28"]); LMG2L["Skybox oso alfa_29"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); LMG2L["Skybox oso alfa_29"]["Size"] = UDim2.new(0, 86, 0, 32); LMG2L["Skybox oso alfa_29"]["Text"] = [[Skybox oso alfa]]; LMG2L["Skybox oso alfa_29"]["Name"] = [[Skybox oso alfa]]; LMG2L["Skybox oso alfa_29"]["Position"] = UDim2.new(0, 90, 0, 0); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.ant x samuel.Skybox oso alfa.LocalScript LMG2L["LocalScript_2a"] = Instance.new("LocalScript", LMG2L["Skybox oso alfa_29"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.ant x samuel.LocalScript LMG2L["LocalScript_2b"] = Instance.new("LocalScript", LMG2L["ant x samuel_28"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.LocalScript LMG2L["LocalScript_2c"] = Instance.new("LocalScript", LMG2L["float pad_27"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.LocalScript LMG2L["LocalScript_2d"] = Instance.new("LocalScript", LMG2L["Soul Reaper_26"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.LocalScript LMG2L["LocalScript_2e"] = Instance.new("LocalScript", LMG2L["Dia_21"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.LocalScript LMG2L["LocalScript_2f"] = Instance.new("LocalScript", LMG2L["R6_20"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.LocalScript LMG2L["LocalScript_30"] = Instance.new("LocalScript", LMG2L["head shake_1d"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.LocalScript LMG2L["LocalScript_31"] = Instance.new("LocalScript", LMG2L["particulas 2_1a"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.LocalScript LMG2L["LocalScript_32"] = Instance.new("LocalScript", LMG2L["particulas 1_19"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.LocalScript LMG2L["LocalScript_33"] = Instance.new("LocalScript", LMG2L["skybox 2 trippy_18"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.LocalScript LMG2L["LocalScript_34"] = Instance.new("LocalScript", LMG2L["skybox 1 trippy_17"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.LocalScript LMG2L["LocalScript_35"] = Instance.new("LocalScript", LMG2L["skybox 2_16"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.LocalScript LMG2L["LocalScript_36"] = Instance.new("LocalScript", LMG2L["skybox 1_15"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.TextBox LMG2L["TextBox_37"] = Instance.new("TextBox", LMG2L["Frame_2"]); LMG2L["TextBox_37"]["BorderSizePixel"] = 0; LMG2L["TextBox_37"]["TextWrapped"] = true; LMG2L["TextBox_37"]["TextScaled"] = true; LMG2L["TextBox_37"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0); LMG2L["TextBox_37"]["Size"] = UDim2.new(0, 344, 0, 22); LMG2L["TextBox_37"]["Text"] = [[Gui antonio_13anlan f3x v20]]; -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.TextBox.TextBox LMG2L["TextBox_38"] = Instance.new("TextBox", LMG2L["TextBox_37"]); LMG2L["TextBox_38"]["BorderSizePixel"] = 0; LMG2L["TextBox_38"]["TextWrapped"] = true; LMG2L["TextBox_38"]["TextScaled"] = true; LMG2L["TextBox_38"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0); LMG2L["TextBox_38"]["Size"] = UDim2.new(0, 344, 0, 22); LMG2L["TextBox_38"]["Position"] = UDim2.new(0, 0, 0, 182); LMG2L["TextBox_38"]["Text"] = [[Script]]; -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.TextBox.TextBox.TextBox LMG2L["TextBox_39"] = Instance.new("TextBox", LMG2L["TextBox_38"]); LMG2L["TextBox_39"]["CursorPosition"] = -1; LMG2L["TextBox_39"]["BorderSizePixel"] = 0; LMG2L["TextBox_39"]["TextWrapped"] = true; LMG2L["TextBox_39"]["TextScaled"] = true; LMG2L["TextBox_39"]["BackgroundColor3"] = Color3.fromRGB(135, 0, 0); LMG2L["TextBox_39"]["Size"] = UDim2.new(0, 344, 0, 22); LMG2L["TextBox_39"]["Position"] = UDim2.new(0, 0, 0, -160); LMG2L["TextBox_39"]["Text"] = [[music]]; -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.UIDragDetector LMG2L["UIDragDetector_3a"] = Instance.new("UIDragDetector", LMG2L["Frame_2"]); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.LocalScript local function C_6() local script = LMG2L["LocalScript_6"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 87175996903523 ;volume inf ;pitch 1.2") task.wait(0.1) end) end; task.spawn(C_6); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.LocalScript local function C_9() local script = LMG2L["LocalScript_9"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 139488665764275 ;volume inf ;pitch 1.2") task.wait(0.1) end) end; task.spawn(C_9); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.LocalScript local function C_b() local script = LMG2L["LocalScript_b"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 79998032087165 ;volume inf ;pitch 1.2") task.wait(0.1) end) end; task.spawn(C_b); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.music Doraemon.LocalScript local function C_d() local script = LMG2L["LocalScript_d"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 121640028060880 ;volume inf ;pitch 1.2") task.wait(0.1) end) end; task.spawn(C_d); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.music 1x1x1x1.music Until Done Cool.music Doraemon.music hscker.LocalScript local function C_f() local script = LMG2L["LocalScript_f"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 1840712882 ;volume inf ;pitch 1.2") task.wait(0.1) end) end; task.spawn(C_f); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.music samuel.music escuela infantil.LocalScript local function C_10() local script = LMG2L["LocalScript_10"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 123195601366495 ;volume 999999999999999 ;pitch 0.06") task.wait(0.1) end) end; task.spawn(C_10); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.music flip flap.LocalScript local function C_11() local script = LMG2L["LocalScript_11"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 87911918307772 ;volume inf ;pitch 0.09") task.wait(0.1) end) end; task.spawn(C_11); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.music skeleton.LocalScript local function C_12() local script = LMG2L["LocalScript_12"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 95156028272944 ;volume inf ;pitch 0.20") task.wait(0.1) end) end; task.spawn(C_12); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.LocalScript local function C_14() local script = LMG2L["LocalScript_14"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";buildingtools me") task.wait(0.1) end) end; task.spawn(C_14); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.LocalScript local function C_1c() local script = LMG2L["LocalScript_1c"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage :WaitForChild("HDAdminHDClient") .Signals.RequestCommandSilent RequestCommand:InvokeServer(";btools me") RequestCommand:InvokeServer(";fogcolor black ;time 7") task.wait(0.3) RequestCommand:InvokeServer(";punish all") local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local backpack = player:WaitForChild("Backpack") local function getf3x() for _,v in ipairs(backpack:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end for _,v in ipairs(char:GetChildren()) do if v:FindFirstChild("SyncAPI") then return v end end end local f3x = getf3x() if not f3x then warn("NO F3X") return end local serverendpoint = f3x.SyncAPI.ServerEndpoint local function remove(p) serverendpoint:InvokeServer("Remove",{p}) end local function deleteall() for _,v in ipairs(workspace:GetDescendants()) do if v:IsA("BasePart") or v:IsA("UnionOperation") then task.spawn(function() pcall(function() remove(v) end) end) end end end -- deleteall() task.wait(0.6) local function resize(p,s,cf) serverendpoint:InvokeServer("SyncResize",{{ Part=p,Size=s,CFrame=cf }}) end local function material(p,m) serverendpoint:InvokeServer("SyncMaterial",{{ Part=p,Material=m }}) end local function color(p,c) serverendpoint:InvokeServer("SyncColor",{{ Part=p,Color=c,UnionColoring=false }}) end local function anchor(p,b) serverendpoint:InvokeServer("SyncAnchor",{{ Part=p,Anchored=b }}) end local function collide(p,b) serverendpoint:InvokeServer("SyncCollision",{{ Part=p,CanCollide=b }}) end local function transparency(p,t) serverendpoint:InvokeServer("SyncMaterial",{{ Part=p,Transparency=t }}) end local function name(p,n) serverendpoint:InvokeServer("SetName",{p},n) end local function lock(p,b) serverendpoint:InvokeServer("SetLocked",{p},b) end local function decal(p,face,id) serverendpoint:InvokeServer("CreateTextures",{{ Part=p,Face=face,TextureType="Decal" }}) serverendpoint:InvokeServer("SyncTexture",{{ Part=p,Face=face,TextureType="Decal", Texture="rbxassetid://"..id }}) end local BASE_CF = CFrame.new(44,5,-22) local BASE_SIZE = Vector3.new(100,16,100) local WALL_H = 40 local WALL_T = 4 local function newPart(cf,size) local p = serverendpoint:InvokeServer("CreatePart","Normal",cf,workspace) resize(p,size,cf) material(p,Enum.Material.Concrete) color(p,Color3.fromRGB(130,130,130)) transparency(p,0) anchor(p,true) collide(p,true) lock(p,true) return p end local base = newPart(BASE_CF,BASE_SIZE) name(base,"z238z realm") newPart( BASE_CF * CFrame.new(0, WALL_H + BASE_SIZE.Y, 0), Vector3.new(BASE_SIZE.X, WALL_T, BASE_SIZE.Z) ) local d1 = newPart(CFrame.new(74.143,24,3.7),Vector3.new(4,23,37)) decal(d1,Enum.NormalId.Left,"129516462567547") local d2 = newPart(CFrame.new(1.143,24,-25.232),Vector3.new(4,23,37)) decal(d2,Enum.NormalId.Right,"109872040923488") local d3 = newPart(CFrame.new(1.143,24,10.786),Vector3.new(4,23,37)) decal(d3,Enum.NormalId.Right,"139061591295518") local d4 = newPart(CFrame.new(74.143,24,-33),Vector3.new(4,23,37)) decal(d4,Enum.NormalId.Left,"71307198659094") do local y = BASE_CF.Y + BASE_SIZE.Y/2 - 5 local cf = CFrame.new(BASE_CF.X + 8, y, BASE_CF.Z) local s = serverendpoint:InvokeServer("CreatePart","Spawn",cf,workspace) resize(s,Vector3.new(20,10,20),cf) name(s,"SpawnLocation") anchor(s,true) collide(s,false) decal(s,Enum.NormalId.Top,"109872040923488") transparency(s,1) lock(s,true) end RequestCommand:InvokeServer(";res all") task.wait(0.3) RequestCommand:InvokeServer(";r6 all") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";music 85199696816042 ;volume 9999999999 ;pitch 0.1") RequestCommand:InvokeServer("") RequestCommand:InvokeServer("") end) end; task.spawn(C_1c); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.LocalScript local function C_1f() local script = LMG2L["LocalScript_1f"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local Player = game.Players.LocalPlayer local Character = Player.Character or Player.CharacterAdded:Wait() local Humanoid = Character:WaitForChild("Humanoid") if Humanoid.RigType ~= Enum.HumanoidRigType.R6 then return end local Torso = Character:WaitForChild("Torso") local RightShoulder = Torso:WaitForChild("Right Shoulder") local LeftShoulder = Torso:WaitForChild("Left Shoulder") local CFNew, CFAng = CFrame.new, CFrame.Angles local forwardOffset = 0.5 RightShoulder.C0 = CFNew(1.4, 0.5, -forwardOffset) * CFAng(0, 0, math.rad(90)) LeftShoulder.C0 = CFNew(-1.4, 0.5, -forwardOffset) * CFAng(0, 0, math.rad(-90)) end) end; task.spawn(C_1f); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.LocalScript local function C_23() local script = LMG2L["LocalScript_23"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";time 0") task.wait(0.1) end) end; task.spawn(C_23); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.LocalScript local function C_25() local script = LMG2L["LocalScript_25"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local Players = game:GetService("Players") local RunService = game:GetService("RunService") local player = Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for _,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for _,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end function CreatePart(cf,parent) _( {"CreatePart","Normal",cf,parent} ) end function SetAnchor(b,p) _( {"SyncAnchor",{{Part=p,Anchored=b}}} ) end function SetCollision(p,b) _( {"SyncCollision",{{Part=p,CanCollide=b}}} ) end function Resize(p,s,cf) _( {"SyncResize",{{Part=p,Size=s,CFrame=cf}}} ) end function MovePart(p,cf) _( {"SyncMove",{{Part=p,CFrame=cf}}} ) end function AddMesh(p) _( {"CreateMeshes",{{Part=p}}} ) end function SetMesh(p,id) _( {"SyncMesh",{{Part=p,MeshId="rbxassetid://"..id}}} ) end function MeshResize(p,s) _( {"SyncMesh",{{Part=p,Scale=s}}} ) end function SetColor(p,c) _( {"SyncColor",{{Part=p,Color=c,UnionColoring=false}}} ) end function SpawnDecal(p,face) _( {"CreateTextures",{{Part=p,Face=face,TextureType="Decal"}}} ) end function AddDecal(p,id,face) _( {"SyncTexture",{{Part=p,Face=face,TextureType="Decal",Texture="rbxassetid://"..id}}} ) end function DestroyPart(p) _( {"Remove",{p}} ) end local cloud local function CreateCloud() local head = char:WaitForChild("Head") local cf = head.CFrame + Vector3.new(0,6,0) CreatePart(cf,workspace) task.wait(0.15) for _,v in workspace:GetChildren() do if v:IsA("BasePart") and (v.Position - cf.Position).Magnitude < 1 then cloud = v SetAnchor(true,v) SetCollision(v,false) SetColor(v,BrickColor.new(333).Color) AddMesh(v) SetMesh(v,"111820358") MeshResize(v,Vector3.new(8,8,8)) break end end end CreateCloud() RunService.RenderStepped:Connect(function() if cloud and char:FindFirstChild("Head") then MovePart(cloud,char.Head.CFrame + Vector3.new(0,6,0)) end end) local RunService = game:GetService("RunService") local debris = {} task.spawn(function() while task.wait(0.05) do if not cloud then continue end for j = 1,2 do -- Generar dos gotas por iteración local offset = Vector3.new( math.random(-1,1), -1, math.random(-1,1) ) local spawnCF = cloud.CFrame + offset CreatePart(spawnCF, workspace) task.wait(0.01) for _, p in workspace:GetChildren() do if p:IsA("BasePart") and (p.Position - spawnCF.Position).Magnitude < 0.5 then SetAnchor(true, p) SetCollision(p, false) Resize(p, Vector3.new(1.2,1.2,0.2), p.CFrame) SpawnDecal(p, Enum.NormalId.Front) AddDecal(p, "331959655", Enum.NormalId.Front) SpawnDecal(p, Enum.NormalId.Back) AddDecal(p, "331959655", Enum.NormalId.Back) local relativeOffset = p.Position - cloud.Position debris[p] = {lastPos = p.Position, timer = 0} -- Movimiento descendente que sigue la nube task.spawn(function() for i = 1, 25 do if cloud then MovePart(p, cloud.CFrame + relativeOffset - Vector3.new(0, 0.6*i, 0)) end task.wait(0.03) end DestroyPart(p) debris[p] = nil end) break end end end end end) RunService.RenderStepped:Connect(function(delta) for part, info in pairs(debris) do if part and part.Parent then if (part.Position - info.lastPos).Magnitude < 0.01 then info.timer = info.timer + delta if info.timer >= 0.9 then DestroyPart(part) debris[part] = nil end else info.timer = 0 info.lastPos = part.Position end else debris[part] = nil end end end) end) end; task.spawn(C_25); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.ant x samuel.Skybox oso alfa.LocalScript local function C_2a() local script = LMG2L["LocalScript_2a"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local tool for i, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end local remote = tool.SyncAPI.ServerEndpoint local RunService = game:GetService("RunService") function _(args) remote:InvokeServer(unpack(args)) end function CreatePart(cf, parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function SetAnchor(part, boolean) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = boolean } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part, meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://" .. meshid } } } _(args) end function SetTexture(part, texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = texid } } } _(args) end function MeshResize(part, size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SetTransparency(part, value) local args = { [1] = "SyncTransparency", [2] = { [1] = { ["Part"] = part, ["Transparency"] = value } } } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = { [1] = part } } _(args) end local images = { "http://www.roblox.com/asset/?id=93536605588426", "http://www.roblox.com/asset/?id=102353589433022", } local skyPart local skyLoop local frameTime = 1 / 10 local lastUpdate = 0 function CreateSky() local hrp = char:FindFirstChild("HumanoidRootPart") if not hrp then return end local cf = hrp.CFrame CreatePart(CFrame.new(cf.Position + Vector3.new(0, 6, 0)), workspace) local found = false for i = 1, 50 do task.wait() for _, v in workspace:GetDescendants() do if v:IsA("BasePart") and (v.Position - (cf.Position + Vector3.new(0, 6, 0))).Magnitude < 1 then skyPart = v found = true break end end if found then break end end if not skyPart then return end SetAnchor(skyPart, true) AddMesh(skyPart) SetMesh(skyPart, "111891702759441") MeshResize(skyPart, Vector3.new(8000, 8000, 8000)) SetTransparency(skyPart, 0) local index = 1 skyLoop = RunService.Heartbeat:Connect(function(deltaTime) lastUpdate = lastUpdate + deltaTime if lastUpdate >= frameTime then lastUpdate = 0 if not skyPart then skyLoop:Disconnect() return end SetTexture(skyPart, images[index]) index = (index % #images) + 1 end end) end function ResetSky() if skyLoop then skyLoop:Disconnect() skyLoop = nil end if skyPart then DestroyPart(skyPart) skyPart = nil end task.spawn(CreateSky) end player.CharacterAdded:Connect(function(newChar) char = newChar ResetSky() end) if char and char:FindFirstChild("Humanoid") then char:WaitForChild("Humanoid").Died:Connect(function() ResetSky() end) end CreateSky() end) end; task.spawn(C_2a); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.ant x samuel.LocalScript local function C_2b() local script = LMG2L["LocalScript_2b"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";unfog") RequestCommand:InvokeServer(";fogcolor black") RequestCommand:InvokeServer(";time 0") local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,bool) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = bool } } } _(args) end function SetAnchor(bool,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = bool } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = {part} } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part,texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetVertexColor(part,color) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["VertexColor"] = color } } } _(args) end function SetName(part,name) local args = { [1] = "SetName", [2] = {part}, [3] = name } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SetLocked(part,bool) local args = { [1] = "SetLocked", [2] = {part}, [3] = bool } _(args) end function Sky(id) local root = char.HumanoidRootPart local spawnPos = CFrame.new( math.floor(root.Position.X), math.floor(root.Position.Y), math.floor(root.Position.Z) ) + Vector3.new(0,6,0) CreatePart(spawnPos,workspace) task.wait(0.2) local skyPart for i,v in workspace:GetDescendants() do if v:IsA("BasePart") and (v.Position - spawnPos.Position).Magnitude < 1 then skyPart = v SetName(v,"HdSkyboxTrippy") AddMesh(v) SetMesh(v,"111891702759441") SetTexture(v,id) SetVertexColor(v, Vector3.new(3,3,3)) MeshResize(v,Vector3.new(3000,3000,3000)) SetLocked(v,true) SetAnchor(true,v) SetCollision(v,false) break end end if skyPart then local t = 0 local baseSpeed = 0.1000 local randomness = 59 game:GetService("RunService").Heartbeat:Connect(function(dt) t = t + dt local rotX = math.sin(t * 1.5) * randomness local rotY = t * baseSpeed local rotZ = math.cos(t * 2.1) * randomness local newCf = spawnPos * CFrame.Angles( math.rad(rotX), math.rad(rotY), math.rad(rotZ) ) MovePart(skyPart,newCf) end) end end Sky("81045201995898") end) end; task.spawn(C_2b); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.float pad.LocalScript local function C_2c() local script = LMG2L["LocalScript_2c"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local hrp = char:WaitForChild("HumanoidRootPart") local tool for _, v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent break end end for _, v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent break end end local remote = tool.SyncAPI.ServerEndpoint local function Send(args) remote:InvokeServer(unpack(args)) end local function CreatePart(cf, parent) Send({"CreatePart", "Normal", cf, parent}) end local function MovePart(part, cf) Send({"SyncMove", {{Part = part, CFrame = cf}}}) end local function SetAnchor(bool, part) Send({"SyncAnchor", {{Part = part, Anchored = bool}}}) end local function SetLocked(part, bool) Send({"SetLocked", {part}, bool}) end local function AddMesh(part) Send({"CreateMeshes", {{Part = part}}}) end local function Resize(part, size, cf) Send({"SyncResize", {{Part = part, Size = size, CFrame = cf}}}) end local function SetColor(part, color) Send({"SyncColor", {{Part = part, Color = color, UnionColoring = false}}}) end local function SetCylinderMesh(part) local args = { "CreateMeshes", { { Part = part } } } Send(args) -- Resize mesh Send({ "SyncMesh", { { Part = part, Scale = Vector3.new(1, 0.5, 1) } } }) end local padCF = CFrame.new(hrp.Position.X, hrp.Position.Y - 4, hrp.Position.Z) CreatePart(padCF, workspace) local pad for _, v in workspace:GetDescendants() do if v:IsA("BasePart") and (v.Position - Vector3.new(hrp.Position.X, hrp.Position.Y - 4, hrp.Position.Z)).Magnitude < 0.1 then pad = v break end end if pad then SetAnchor(true, pad) SetLocked(pad, true) Resize(pad, Vector3.new(8, 1.2, 8), pad.CFrame) SetColor(pad, Color3.fromRGB(255, 105, 180)) SetCylinderMesh(pad) while true do local targetCF = CFrame.new(hrp.Position.X, hrp.Position.Y - 4, hrp.Position.Z) MovePart(pad, targetCF) wait() end end end) end; task.spawn(C_2c); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.Noche.rc7 cloud.Soul Reaper.LocalScript local function C_2d() local script = LMG2L["LocalScript_2d"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent -- [[ RAINBOW SOUL REAPER - F3X VERSION ]] local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local ReplicatedStorage = game:GetService("ReplicatedStorage") local rq = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent -- 1. SETUP BTOOLS local function getTool() for _, v in pairs(player:GetDescendants()) do if v.Name == "SyncAPI" then return v.Parent end end return nil end local tool = getTool() if not tool then warn("Equip F3X first!") return end local remote = tool.SyncAPI.ServerEndpoint local function _(args) remote:InvokeServer(unpack(args)) end -- 2. CREATE SCYTHE PARTS local Scythe1 = remote:InvokeServer("CreatePart","Normal",char.HumanoidRootPart.CFrame,char) local NeonPart = remote:InvokeServer("CreatePart","Normal",char.HumanoidRootPart.CFrame,char) -- Initial Setup task.spawn(function() _({"SetName", {Scythe1}, "Scythe1"}) _({"CreateMeshes", {{Part = Scythe1}}}) _({"SyncMesh", {{Part = Scythe1, MeshId = "rbxassetid://134254117607114"}}}) _({"SyncColor", {{Part = Scythe1, Color = Color3.new(0,0,0)}}}) _({"SyncCollision", {{Part = Scythe1, CanCollide = false}}}) _({"SyncResize", {{Part = Scythe1, Size = Vector3.new(8.5, 0.6, 7.8), CFrame = Scythe1.CFrame}}}) end) task.spawn(function() _({"SetName", {NeonPart}, "NeonPart"}) _({"CreateMeshes", {{Part = NeonPart}}}) _({"SyncMesh", {{Part = NeonPart, MeshId = "rbxassetid://108303781621285"}}}) _({"SyncMaterial", {{Part = NeonPart, Material = Enum.Material.Neon}}}) _({"SyncCollision", {{Part = NeonPart, CanCollide = false}}}) _({"SyncResize", {{Part = NeonPart, Size = Vector3.new(8.5, 0.6, 7.8), CFrame = NeonPart.CFrame}}}) _({"CreateLights", {{Part = NeonPart, LightType = "PointLight"}}}) end) -- 3. RAINBOW LOOP (The Magic Part) task.spawn(function() while task.wait(0.1) do -- Adjusted speed so F3X doesn't lag out local hue = (tick() % 5) / 5 local rainbowColor = Color3.fromHSV(hue, 1, 1) -- Update the Glow and the Light via F3X Remotes _({"SyncColor", {{Part = NeonPart, Color = rainbowColor}}}) _({"SyncLighting", {{Part = NeonPart, LightType = "PointLight", Color = rainbowColor, Range = 12, Brightness = 8}}}) end end) -- 4. ANIMATION & POSITIONING (Rest of your original logic) task.defer(function() loadstring(game:HttpGet("https://gist.github.com/Kotyara19k-Doorsspawner/2c02b92a4e32c552566962c8e2d42284/raw/b6ca0a5626e8494e858eaeab5c9c7bf082444c28/soulreaper"))() end) game:GetService("RunService").Heartbeat:Connect(function() if not char:FindFirstChild("Scythe") then return end local targetPart = char.Scythe:FindFirstChildOfClass("Part") or char.Scythe:GetChildren()[2] if targetPart then local mainCF = targetPart.CFrame * CFrame.new(3.2, -0.5, 0.2) _({"SyncMove", {{Part = Scythe1, CFrame = mainCF}}}) _({"SyncMove", {{Part = NeonPart, CFrame = mainCF}}}) end end) -- Kill logic stays the same as your original script local function doKill(targetPlayer) if targetPlayer and targetPlayer.Character then rq:InvokeServer(";paint "..targetPlayer.Name.." black") local targetHead = targetPlayer.Character:FindFirstChild("Head") if targetHead then _({"Remove", {targetHead}}) end end end game:GetService("UserInputService").InputBegan:Connect(function(input, processed) if processed then return end if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then local connection connection = Scythe1.Touched:Connect(function(hit) local enemy = game.Players:GetPlayerFromCharacter(hit.Parent) if enemy and enemy ~= player then connection:Disconnect() doKill(enemy) end end) task.wait(0.7) if connection then connection:Disconnect() end end end) end) end; task.spawn(C_2d); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.Dia.LocalScript local function C_2e() local script = LMG2L["LocalScript_2e"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";time 12") task.wait(0.1) end) end; task.spawn(C_2e); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.Chicken arms.R6.LocalScript local function C_2f() local script = LMG2L["LocalScript_2f"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";r6") task.wait(0.1) end) end; task.spawn(C_2f); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.realm.head shake.LocalScript local function C_30() local script = LMG2L["LocalScript_30"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local RunService = game:GetService("RunService") local Player = game.Players.LocalPlayer local char = Player.Character or Player.CharacterAdded:Wait() local head = char:WaitForChild("Head") local headMesh = head:FindFirstChildWhichIsA("SpecialMesh") local tool = Player:FindFirstChild("SyncAPI", true) or game.ReplicatedStorage:FindFirstChild("SyncAPI", true) if not tool then return end local server = tool.Parent.SyncAPI.ServerEndpoint local myHats = {} for _, thing in ipairs(char:GetChildren()) do if thing:IsA("Accessory") and thing:FindFirstChild("Handle") then local mesh = thing.Handle:FindFirstChildWhichIsA("SpecialMesh") if mesh then table.insert(myHats, { part = thing.Handle, mesh = mesh.MeshId }) end end end local time = 1 local off = 1 local target = 0 local smooth = 14 local acc = 0 local rate = 1/60 _G.ShakeSistemi = true RunService.RenderStepped:Connect(function(dt) if not _G.ShakeSistemi then return end time = time + dt * 10 target = math.sin(time) * 0.7 off = off + (target - off) * dt * smooth acc = acc + dt if acc >= rate then acc = 0 local stuff = { { Part = head, MeshId = headMesh.MeshId, Offset = Vector3.new(off, 0, 0) } } for _, hat in ipairs(myHats) do table.insert(stuff, { Part = hat.part, MeshId = hat.mesh, Offset = Vector3.new(off, 0, 0) }) end server:InvokeServer("SyncMesh", stuff) end end) end) end; task.spawn(C_30); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.skybox 1 trippy.skybox 2 trippy.particulas 1.particulas 2.LocalScript local.Position.X), math.floor(root.Position.Y), math.floor(root.Position.Z) ) + Vector3.new(0,6,0) CreatePart(spawnPos,workspace) task.wait(0.2) local skyPart for i,v in workspace:GetDescendants() do if v:IsA("BasePart") and (v.Position - spawnPos.Position).Magnitude < 1 then skyPart = v SetName(v,"HdSkyboxTrippy") AddMesh(v) SetMesh(v,"111891702759441") SetTexture(v,id) SetVertexColor(v, Vector3.new(3,3,3)) MeshResize(v,Vector3.new(3000,3000,3000)) SetLocked(v,true) SetAnchor(true,v) SetCollision(v,false) break end end if skyPart then local t = 0 local baseSpeed = 0.1000 local randomness = 59 game:GetService("RunService").Heartbeat:Connect(function(dt) t = t + dt local rotX = math.sin(t * 1.5) * randomness local rotY = t * baseSpeed local rotZ = math.cos(t * 2.1) * randomness local newCf = spawnPos * CFrame.Angles( math.rad(rotX), math.rad(rotY), math.rad(rotZ) ) MovePart(skyPart,newCf) end) end end Sky("139061591295518") end) end; task.spawn(C_34); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.skybox 2.LocalScript local function C_35() local script = LMG2L["LocalScript_35"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";unfog") RequestCommand:InvokeServer(";fogcolor black") RequestCommand:InvokeServer(";time 0") local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,bool) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = bool } } } _(args) end function SetAnchor(bool,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = bool } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = {part} } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part,texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetVertexColor(part,color) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["VertexColor"] = color } } } _(args) end function SetName(part,name) local args = { [1] = "SetName", [2] = {part}, [3] = name } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SetLocked(part,bool) local args = { [1] = "SetLocked", [2] = {part}, [3] = bool } _(args) end function Sky(id) local root = char.HumanoidRootPart local spawnPos = CFrame.new( math.floor(root.Position.X), math.floor(root.Position.Y), math.floor(root.Position.Z) ) + Vector3.new(0,6,0) CreatePart(spawnPos,workspace) task.wait(0.2) local skyPart for i,v in workspace:GetDescendants() do if v:IsA("BasePart") and (v.Position - spawnPos.Position).Magnitude < 1 then skyPart = v SetName(v,"HdSkyboxTrippy") AddMesh(v) SetMesh(v,"111891702759441") SetTexture(v,id) SetVertexColor(v, Vector3.new(3,3,3)) MeshResize(v,Vector3.new(3000,3000,3000)) SetLocked(v,true) SetAnchor(true,v) SetCollision(v,false) break end end if skyPart then local t = 0 local baseSpeed = 0 local randomness = 0 game:GetService("RunService").Heartbeat:Connect(function(dt) t = t + dt local rotX = math.sin(t * 1.5) * randomness local rotY = t * baseSpeed local rotZ = math.cos(t * 2.1) * randomness local newCf = spawnPos * CFrame.Angles( math.rad(rotX), math.rad(rotY), math.rad(rotZ) ) MovePart(skyPart,newCf) end) end end Sky("109872040923488") end) end; task.spawn(C_35); -- Players.antonio_13anlan.PlayerGui.ScreenGui.Frame.f3x.skybox 1.LocalScript local function C_36() local script = LMG2L["LocalScript_36"]; local button = script.Parent button.MouseButton1Click:Connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent local ReplicatedStorage = game:GetService("ReplicatedStorage") local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent RequestCommand:InvokeServer(";unfog") RequestCommand:InvokeServer(";fogcolor black") RequestCommand:InvokeServer(";time 0") local player = game.Players.LocalPlayer local char = player.Character local tool for i,v in player:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end for i,v in game.ReplicatedStorage:GetDescendants() do if v.Name == "SyncAPI" then tool = v.Parent end end remote = tool.SyncAPI.ServerEndpoint function _(args) remote:InvokeServer(unpack(args)) end function SetCollision(part,bool) local args = { [1] = "SyncCollision", [2] = { [1] = { ["Part"] = part, ["CanCollide"] = bool } } } _(args) end function SetAnchor(bool,part) local args = { [1] = "SyncAnchor", [2] = { [1] = { ["Part"] = part, ["Anchored"] = bool } } } _(args) end function CreatePart(cf,parent) local args = { [1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent } _(args) end function DestroyPart(part) local args = { [1] = "Remove", [2] = {part} } _(args) end function MovePart(part,cf) local args = { [1] = "SyncMove", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf } } } _(args) end function Resize(part,size,cf) local args = { [1] = "SyncResize", [2] = { [1] = { ["Part"] = part, ["CFrame"] = cf, ["Size"] = size } } } _(args) end function AddMesh(part) local args = { [1] = "CreateMeshes", [2] = { [1] = { ["Part"] = part } } } _(args) end function SetMesh(part,meshid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid } } } _(args) end function SetTexture(part,texid) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["TextureId"] = "rbxassetid://"..texid } } } _(args) end function SetVertexColor(part,color) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["VertexColor"] = color } } } _(args) end function SetName(part,name) local args = { [1] = "SetName", [2] = {part}, [3] = name } _(args) end function MeshResize(part,size) local args = { [1] = "SyncMesh", [2] = { [1] = { ["Part"] = part, ["Scale"] = size } } } _(args) end function SetLocked(part,bool) local args = { [1] = "SetLocked", [2] = {part}, [3] = bool } _(args) end function Sky(id) local root = char.HumanoidRootPart local spawnPos = CFrame.new( math.floor(root.Position.X), math.floor(root.Position.Y), math.floor(root.Position.Z) ) + Vector3.new(0,6,0) CreatePart(spawnPos,workspace) task.wait(0.2) local skyPart for i,v in workspace:GetDescendants() do if v:IsA("BasePart") and (v.Position - spawnPos.Position).Magnitude < 1 then skyPart = v SetName(v,"HdSkyboxTrippy") AddMesh(v) SetMesh(v,"111891702759441") SetTexture(v,id) SetVertexColor(v, Vector3.new(3,3,3)) MeshResize(v,Vector3.new(3000,3000,3000)) SetLocked(v,true) SetAnchor(true,v) SetCollision(v,false) break end end if skyPart then local t = 0 local baseSpeed = 0 local randomness = 0 game:GetService("RunService").Heartbeat:Connect(function(dt) t = t + dt local rotX = math.sin(t * 1.5) * randomness local rotY = t * baseSpeed local rotZ = math.cos(t * 2.1) * randomness local newCf = spawnPos * CFrame.Angles( math.rad(rotX), math.rad(rotY), math.rad(rotZ) ) MovePart(skyPart,newCf) end) end end Sky("139061591295518") end) end; task.spawn(C_36); return LMG2L["ScreenGui_1"], require;