local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Players = game:GetService("Players") local player = Players.LocalPlayer local Window = Rayfield:CreateWindow({ Name = "Meme Hub | Event RNG", LoadingTitle = "Meme Hub Loading...", LoadingSubtitle = "Welcome " .. player.Name, Theme = "Serenity", ToggleUIKeybind = "K", ConfigurationSaving = { Enabled = true, FolderName = nil, FileName = "MemeHub_EventRNG" } }) local MainTab = Window:CreateTab("Main", "zap") local AutoFarmTab = Window:CreateTab("Auto Farm", "repeat") local StatsTab = Window:CreateTab("Stats", "bar-chart-2") local CreditsTab = Window:CreateTab("Credits", "user") MainTab:CreateSlider({ Name = "WalkSpeed", Range = {16, 200}, Increment = 1, Suffix = "Speed", CurrentValue = 16, Flag = "WalkSpeedSlider", Callback = function(Value) player.Character.Humanoid.WalkSpeed = Value Rayfield:Notify({ Title = "WalkSpeed Set", Content = "New speed: " .. Value, Duration = 4 }) end, }) MainTab:CreateSlider({ Name = "JumpPower", Range = {50, 200}, Increment = 5, Suffix = "Power", CurrentValue = 50, Flag = "JumpPowerSlider", Callback = function(Value) player.Character.Humanoid.JumpPower = Value Rayfield:Notify({ Title = "JumpPower Set", Content = "New jump power: " .. Value, Duration = 4 }) end, }) local InfiniteJumpEnabled = false MainTab:CreateToggle({ Name = "Infinite Jump", CurrentValue = false, Flag = "InfiniteJumpToggle", Callback = function(Value) InfiniteJumpEnabled = Value Rayfield:Notify({ Title = "Infinite Jump", Content = Value and "Enabled" or "Disabled", Duration = 4 }) end, }) game:GetService("UserInputService").JumpRequest:Connect(function() if InfiniteJumpEnabled and player.Character then local humanoid = player.Character:FindFirstChildOfClass("Humanoid") if humanoid then humanoid:ChangeState(Enum.HumanoidStateType.Jumping) end end end) local AutoMoneyEnabled = false AutoFarmTab:CreateToggle({ Name = "Infinite Money (0.1s)", CurrentValue = false, Flag = "AutoMoney", Callback = function(Value) AutoMoneyEnabled = Value Rayfield:Notify({ Title = "Auto Money", Content = Value and "Started" or "Stopped", Duration = 4 }) if Value then task.spawn(function() while AutoMoneyEnabled do local args = { [1] = 25, [2] = "survive the zombie apocalypse", [3] = 1000, [4] = 30, [5] = 250, [6] = true } local success, err = pcall(function() game:GetService("ReplicatedStorage").events.eventCompleted:FireServer(unpack(args)) end) if not success then warn("[Auto Money Error]:", err) end task.wait(1) end end) end end }) local AutoRollEnabled = false AutoFarmTab:CreateToggle({ Name = "Auto Roll (2s)", CurrentValue = false, Flag = "AutoRollToggle", Callback = function(Value) AutoRollEnabled = Value Rayfield:Notify({ Title = "Auto Roll", Content = Value and "Started" or "Stopped", Duration = 4 }) if Value then task.spawn(function() while AutoRollEnabled do local success, err = pcall(function() game:GetService("ReplicatedStorage").events.roll:FireServer() end) if not success then warn("[Auto Roll Error]:", err) end task.wait(2) end end) end end }) StatsTab:CreateLabel("FPS: " .. math.floor(workspace:GetRealPhysicsFPS())) StatsTab:CreateLabel("Ping: " .. math.floor(game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValue())) StatsTab:CreateLabel("Player Count: " .. tostring(#Players:GetPlayers())) StatsTab:CreateLabel("Server Uptime: " .. os.date("!%H:%M:%S", tick())) StatsTab:CreateLabel("Time Played: " .. os.date("!%H:%M:%S", tick() - player.AccountAge)) CreditsTab:CreateParagraph({ Title = "Credits", Content = "@Ghgggyud" }) Rayfield:LoadConfiguration()