getgenv().BaseURL = "https://raw.githubusercontent.com" getgenv().ScriptDirectory = "/StyearX/solasmotaryx/main/" local ScriptGroups = { ["Evade/Overhoul"] = { name = "Evade", placeIds = { 10324346056, 9872472334, 10662542523, 10324347967, 121271605799901, 10808838353, 11353528705, 99214917572799 } }, ["Evade/Legecy"] = { name = "Legacy Evade", placeIds = { 96537472072550 } } } local currentGameId = game.PlaceId local selectedFilename = nil for filename, group in pairs(ScriptGroups) do for _, placeId in ipairs(group.placeIds) do if currentGameId == placeId then selectedFilename = filename break end end if selectedFilename then break end end if not selectedFilename then warn("Unsupported Game! (Place ID: " .. currentGameId .. ")") return end local url = getgenv().BaseURL .. getgenv().ScriptDirectory .. selectedFilename local success, result = pcall(function() return game:HttpGet(url) end) if success then loadstring(result)() else warn("Failed to load script from: " .. url .. "\nError: " .. result) end