for i,v in pairs(game.Players:GetChildren()) do if v ~= game.Players.LocalPlayer then task.spawn(function() while v do task.wait(0.2) v.Character:WaitForChild("activeragdoll") v.Character.activeragdoll:WaitForChild("rd") v.Character.activeragdoll.rd:FireServer(v.Character.activeragdoll.V) end end) end end