repeat task.wait() until game:IsLoaded() if syn and syn.queue_on_teleport then syn.queue_on_teleport([[ loadstring(game:HttpGet("https://rawscripts.net/raw/Escape-Tsunami-For-Brainrots!-YYHUB-FREE-TOP-FUNCTIONAL-NO-KEY-NO-LAG-83902"))() ]]) elseif queue_on_teleport then queue_on_teleport([[ loadstring(game:HttpGet("https://rawscripts.net/raw/Escape-Tsunami-For-Brainrots!-YYHUB-FREE-TOP-FUNCTIONAL-NO-KEY-NO-LAG-83902"))() ]]) end pcall(function() if isfolder("WindUI") then delfolder("WindUI") end end) local WindUI = loadstring(game:HttpGet("https://raw.githubusercontent.com/Footagesus/WindUI/refs/heads/main/dist/main.lua"))() local Window = WindUI:CreateWindow({ Title = "YY HUB 🌟 v1.1", Author = "by YY | Escape Tsunami", Folder = "YYHUB", Icon = "crown" }) local ReplicatedStorage = game:GetService("ReplicatedStorage") local Workspace = game:GetService("Workspace") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local upgradeBaseEnabled = false local upgradeSpeedEnabled = false local collectMoneyEnabled = false local autoRebirthEnabled = false local UpgradeBase = ReplicatedStorage:WaitForChild("RemoteFunctions"):WaitForChild("UpgradeBase") local UpgradeSpeed = ReplicatedStorage:WaitForChild("RemoteFunctions"):WaitForChild("UpgradeSpeed") local CollectMoney = ReplicatedStorage:WaitForChild("RemoteEvents"):WaitForChild("CollectMoney") local Rebirth = ReplicatedStorage:WaitForChild("RemoteFunctions"):WaitForChild("Rebirth") local MainTab = Window:Tab({Title = "MAIN / ГЛАВНОЕ", Icon = "zap"}) local upgradeSec = MainTab:Section({Title = "UPGRADES / УЛУЧШЕНИЯ"}) upgradeSec:Toggle({ Title = "⚡ UPGRADE BASE / УЛУЧШЕНИЕ БАЗЫ", Description = "Автоматически улучшает базу каждые 0.5 секунд", Default = false, Callback = function(state) upgradeBaseEnabled = state WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = state and "Улучшение базы ВКЛ / Upgrade base ON" or "Улучшение базы ВЫКЛ / Upgrade base OFF", Duration = 4 }) end }) upgradeSec:Toggle({ Title = "🏃 UPGRADE SPEED / УЛУЧШЕНИЕ СКОРОСТИ", Description = "Автоматически улучшает скорость (уровень 10) каждые 0.5 секунд", Default = false, Callback = function(state) upgradeSpeedEnabled = state WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = state and "Улучшение скорости ВКЛ / Upgrade speed ON" or "Улучшение скорости ВЫКЛ / Upgrade speed OFF", Duration = 4 }) end }) upgradeSec:Toggle({ Title = "🔄 AUTO REBIRTH / АВТО РЕБИТ", Description = "Автоматически делает ребит каждые 0.5 секунд", Default = false, Callback = function(state) autoRebirthEnabled = state WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = state and "Авто ребит ВКЛ / Auto rebirth ON" or "Авто ребит ВЫКЛ / Auto rebirth OFF", Duration = 4 }) end }) local utilSec = MainTab:Section({Title = "UTILITIES / УТИЛИТЫ"}) utilSec:Toggle({ Title = "💰 AUTO COLLECT MONEY / АВТО СБОР ДЕНЕГ", Description = "Автоматически собирает деньги со слотов 1-30 каждые 0.1 секунд", Default = false, Callback = function(state) collectMoneyEnabled = state WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = state and "Авто сбор денег ВКЛ / Auto collect money ON" or "Авто сбор денег ВЫКЛ / Auto collect money OFF", Duration = 4 }) end }) utilSec:Button({ Title = "🌊 DELETE TSUNAMIS / УДАЛИТЬ ЦУНАМИ", Description = "Нажмите чтобы удалить все цунами (без возврата)", Color = Color3.fromRGB(255, 50, 50), Callback = function() local tsunamis = Workspace:FindFirstChild("ActiveTsunamis") if tsunamis then for _, child in ipairs(tsunamis:GetChildren()) do child:Destroy() end tsunamis:Destroy() WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = "Все цунами удалены / All tsunamis deleted", Duration = 4 }) end end }) utilSec:Button({ Title = "🚪 UNLOCK VIP DOORS / ОТКРЫТЬ VIP ДВЕРИ", Description = "Удаляет VIP стены и открывает доступ", Color = Color3.fromRGB(0, 200, 100), Callback = function() local vipWalls = Workspace:FindFirstChild("VIPWalls") if vipWalls then vipWalls:Destroy() WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = "VIP двери открыты / VIP doors unlocked", Duration = 4 }) end end }) utilSec:Button({ Title = "🏠 TP BASE / ТЕЛЕПОРТ БАЗА", Description = "Телепортирует на крышу SpeedShop", Color = Color3.fromRGB(150, 100, 255), Callback = function() local speedShop = Workspace:FindFirstChild("SpeedShop") if speedShop then local roof = speedShop:FindFirstChild("Roof") if roof then local character = LocalPlayer.Character if character then local humanoidRootPart = character:FindFirstChild("HumanoidRootPart") if humanoidRootPart then humanoidRootPart.CFrame = CFrame.new(roof.Position + Vector3.new(0, 5, 0)) WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = "Телепортирован на базу / Teleported to base", Duration = 4 }) end end end end end }) utilSec:Button({ Title = "🐰 MULTI JUMP / МУЛЬТИ-ПРЫЖОК", Description = "Загружает мульти-прыжок", Color = Color3.fromRGB(100, 200, 255), Callback = function() WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = "Загрузка Multi Jump... / Loading Multi Jump...", Duration = 3 }) local success, error = pcall(function() local UserInputService = game:GetService("UserInputService") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local maxJumps = 10 local currentJumps = 0 local canJump = true local function onJumpRequest() if canJump and currentJumps < maxJumps and LocalPlayer.Character then local humanoid = LocalPlayer.Character:FindFirstChild("Humanoid") if humanoid and humanoid:GetState() == Enum.HumanoidStateType.Freefall then humanoid:ChangeState(Enum.HumanoidStateType.Jumping) currentJumps = currentJumps + 1 canJump = false task.wait(0.1) canJump = true end end end UserInputService.JumpRequest:Connect(onJumpRequest) if LocalPlayer.Character then LocalPlayer.Character:WaitForChild("Humanoid").StateChanged:Connect(function(oldState, newState) if newState == Enum.HumanoidStateType.Landed then currentJumps = 0 end end) end LocalPlayer.CharacterAdded:Connect(function(character) character:WaitForChild("Humanoid").StateChanged:Connect(function(oldState, newState) if newState == Enum.HumanoidStateType.Landed then currentJumps = 0 end end) end) WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = "Multi Jump активирован! / Multi Jump activated!", Duration = 4 }) end) if success then WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = "Multi Jump загружен успешно! / Multi Jump loaded successfully!", Duration = 5 }) end end }) utilSec:Button({ Title = "🎮 EASY MODE / ЛЕГКИЙ РЕЖИМ", Description = "Создает большую платформу и удаляет цунами", Color = Color3.fromRGB(100, 255, 100), Callback = function() WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = "Активация Easy Mode... / Activating Easy Mode...", Duration = 3 }) local success, error = pcall(function() local floors = Workspace:FindFirstChild("Floors") if floors then local mythical = floors:FindFirstChild("Mythical") if mythical then mythical.Size = Vector3.new(2048, 7, 694.20) end end local tsunamis = Workspace:FindFirstChild("ActiveTsunamis") if tsunamis then tsunamis:Destroy() end WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = "Easy Mode активирован! / Easy Mode activated!", Duration = 5 }) end) if not success then WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = "Ошибка активации Easy Mode / Error activating Easy Mode", Duration = 5 }) end end }) local AdminTab = Window:Tab({Title = "ADMIN PANEL / АДМИН ПАНЕЛЬ", Icon = "shield"}) local adminSec = AdminTab:Section({Title = "ADMIN COMMANDS / АДМИН КОМАНДЫ"}) adminSec:Button({ Title = "⚡ INFINITE YIELD / ИНФИНИТ ЙИЛД", Description = "Загружает Infinite Yield Admin Commands", Color = Color3.fromRGB(255, 100, 100), Callback = function() WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = "Загрузка Infinite Yield... / Loading Infinite Yield...", Duration = 3 }) local success, error = pcall(function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))() end) if success then WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = "Infinite Yield успешно запущен! / Infinite Yield launched successfully!", Duration = 6 }) end end }) adminSec:Button({ Title = "🔍 DEX EXPLORER / ДЕКС ЭКСПЛОРЕР", Description = "Загружает Dex Explorer для анализа игры", Color = Color3.fromRGB(255, 150, 50), Callback = function() WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = "Загрузка Dex Explorer... / Loading Dex Explorer...", Duration = 3 }) local success, error = pcall(function() loadstring(game:HttpGet("https://raw.githubusercontent.com/peyton2465/Dex/master/out.lua"))() end) if success then WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = "Dex Explorer успешно запущен! / Dex Explorer launched successfully!", Duration = 5 }) end end }) local SupportTab = Window:Tab({Title = "SUPPORT / ПОДДЕРЖКА", Icon = "message-square"}) local supSec = SupportTab:Section({Title = "CONTACT / СВЯЗАТЬСЯ"}) supSec:Button({ Title = "📱 TELEGRAM @BOSSKlNG", Icon = "send", Color = Color3.fromRGB(0,150,255), Callback = function() if setclipboard then setclipboard("@BOSSKlNG") WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = "Телеграм скопирован / Telegram copied", Duration = 4 }) end end }) supSec:Button({ Title = "💖 SUPPORT THE AUTHOR / ПОДДЕРЖАТЬ АВТОРА", Icon = "heart", Color = Color3.fromRGB(255, 50, 150), Callback = function() if setclipboard then setclipboard("https://go.linkify.ru/2F7S") WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = "Ссылка для поддержки скопирована / Support link copied", Duration = 4 }) end end }) spawn(function() while task.wait(0.5) do if upgradeBaseEnabled then pcall(function() UpgradeBase:InvokeServer() end) end end end) spawn(function() while task.wait(0.5) do if upgradeSpeedEnabled then pcall(function() UpgradeSpeed:InvokeServer(10) end) end end end) spawn(function() while task.wait(0.5) do if autoRebirthEnabled then pcall(function() Rebirth:InvokeServer() end) end end end) spawn(function() while task.wait(0.1) do if collectMoneyEnabled then pcall(function() for slot = 1, 30 do CollectMoney:FireServer("Slot" .. slot) task.wait(0.01) end end) end end end) WindUI:Notify({ Title = "YY HUB v1.1 🌟", Content = "Хаб загружен успешно! Версия 1.1 / Hub loaded successfully! Version 1.1", Duration = 6 })