local RS = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local LP = Players.LocalPlayer local hum = LP.Character and LP.Character:FindFirstChildOfClass("Humanoid") local DetectTable = nil local ejw = RS:FindFirstChild("EJw") local blocked = 0 local EventsTable = nil local blockedRemotes = {} local ac_ids = { "94100e01-b73a-4a8c-ad35-a16ed3e92d46", "9556c379-6a4c-4880-8daf-15ca2e1b3193", "ad65b304-7483-4390-bb88-cfc3558456ca", "e24e4437-4f2d-4e9d-b3e2-999d30d27707" } for _, v in getgc(true) do if type(v) == "table" then if rawget(v, "94100e01-b73a-4a8c-ad35-a16ed3e92d46") and rawget(v, "9556c379-6a4c-4880-8daf-15ca2e1b3193") then EventsTable = v break end end end if EventsTable then for _, id in ac_ids do if rawget(EventsTable, id) then rawset(EventsTable, id, newcclosure(function() return end)) end end end if ejw then for _, id in ac_ids do local remote = ejw:FindFirstChild(id) if remote then blockedRemotes[remote] = true end end end local oldNamecall oldNamecall = hookmetamethod(game, "__namecall", newcclosure(function(self, ...) if getnamecallmethod() == "FireServer" and blockedRemotes[self] then blocked += 1 return end return oldNamecall(self, ...) end)) for _, v in getgc(true) do if type(v) == "table" and rawget(v, "checkWalkSpeed") and rawget(v, "checkJumpHeight") then DetectTable = v break end end if DetectTable then DetectTable.checkWalkSpeed = newcclosure(function() end) DetectTable.checkJumpHeight = newcclosure(function() end) DetectTable.checkUseJumpPower = newcclosure(function() end) DetectTable.handleGuiName = newcclosure(function() end) end local function disableHumConnections(hum) for _, con in getconnections(hum:GetPropertyChangedSignal("WalkSpeed")) do con:Disable() end for _, con in getconnections(hum:GetPropertyChangedSignal("JumpHeight")) do con:Disable() end for _, con in getconnections(hum:GetPropertyChangedSignal("UseJumpPower")) do con:Disable() end end if hum then disableHumConnections(hum) end LP.CharacterAdded:Connect(function(char) disableHumConnections(char:WaitForChild("Humanoid")) end) task.spawn(function() while task.wait(15) do warn("blocked", blocked, "reports") end end) warn("bypass")