game:GetService("NetworkClient"):SetOutgoingKBPSLimit(99999) while true do task.spawn(function() for _,v in next,workspace.GameSystems.Eatables:GetChildren() do local args = { [1] = v } game:GetService("ReplicatedStorage").Packages.Knit.Services.SpaceService.RF.Encounter:InvokeServer(unpack(args)) end task.wait() end) task.wait(4) end