if not game:IsLoaded() then game.Loaded:Wait() end local replicated_storage = game:GetService("ReplicatedStorage") local local_player = game:GetService("Players").LocalPlayer local teleport_service = game:GetService("TeleportService") local roll_remote = replicated_storage:WaitForChild("L5_z%Q1!Rx_") -- obviously theres another roll remote but this one you can fire multiple times if not roll_remote then local_player:Kick("Roll Remote Not Found!") end for i = 1, 499 do roll_remote:FireServer() end wait(.5) teleport_service:TeleportToPlaceInstance(game.PlaceId, game.JobId)