-- Basically, I didn’t really create anything in this script, it’s a Frankenstein of a few others. Full credits are listed at the bottom of the script. repeat wait() until game:IsLoaded() local slotnumber = 1 -- YOUR SLOT HERE local ReplicatedStorage = game:GetService("ReplicatedStorage") wait(1) local QuickLoad = ReplicatedStorage.QuickLoad QuickLoad:InvokeServer( slotnumber ) local ReplicatedStorage = game:GetService("ReplicatedStorage") local LoadPlayerData = ReplicatedStorage.LoadPlayerData LoadPlayerData:InvokeServer( slotnumber ) local Workspace = game:GetService("Workspace") local Easter = Workspace.Easter local easterthing = Easter:FindFirstChild("EASTER ISLAND EGG SPAWNS") local mapthing = Workspace.Map:FindFirstChild("EGG_SPAWNS") if easterthing then for i, v in ipairs(easterthing:GetChildren()) do if #v:GetChildren() > 0 then for _, child in ipairs(v:GetChildren()) do print(child.Name) child:FindFirstChild("ProximityPrompt") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = child.CFrame task.wait(.5) fireproximityprompt(child.ProximityPrompt) wait(.5) end end end end if mapthing then for i, v in ipairs(mapthing:GetChildren()) do if #v:GetChildren() > 0 then for _, child in ipairs(v:GetChildren()) do print(child.Name) child:FindFirstChild("ProximityPrompt") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = child.CFrame task.wait(.5) fireproximityprompt(child.ProximityPrompt) wait(.5) end end end end wait(1) local PlaceID = game.PlaceId local AllIDs = {} local foundAnything = "" local actualHour = os.date("!*t").hour local Deleted = false local File = pcall(function() AllIDs = game:GetService('HttpService'):JSONDecode(readfile("NotSameServers.json")) end) if not File then table.insert(AllIDs, actualHour) writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs)) end function TPReturner() local Site; if foundAnything == "" then Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100')) else Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything)) end local ID = "" if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then foundAnything = Site.nextPageCursor end local num = 0; for i,v in pairs(Site.data) do local Possible = true ID = tostring(v.id) if tonumber(v.maxPlayers) > tonumber(v.playing) then for _,Existing in pairs(AllIDs) do if num ~= 0 then if ID == tostring(Existing) then Possible = false end else if tonumber(actualHour) ~= tonumber(Existing) then local delFile = pcall(function() delfile("NotSameServers.json") AllIDs = {} table.insert(AllIDs, actualHour) end) end end num = num + 1 end if Possible == true then table.insert(AllIDs, ID) wait() pcall(function() writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs)) wait() game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer) end) wait(4) end end end end function Teleport() while wait() do pcall(function() TPReturner() if foundAnything ~= "" then TPReturner() end end) end end -- If you'd like to use a script before server hopping (Like a Automatic Chest collector you can put the Teleport() after it collected everything. Teleport() -- SERVER HOPPER : https://github.com/Morples/Server-hop/blob/main/Script -- Remotes generated with sigma spy BOIIIIIIIII (+9999999 AURA) -- Auto Eggs by abibus on discord/aaa3 on scriptblox