local Workspace = game:GetService("Workspace") local Easter = Workspace.Easter local easterthing = Easter:FindFirstChild("EASTER ISLAND EGG SPAWNS") local mapthing = Workspace.Map:FindFirstChild("EGG_SPAWNS") if easterthing then for i, v in ipairs(easterthing:GetChildren()) do if #v:GetChildren() > 0 then for _, child in ipairs(v:GetChildren()) do print(child.Name) child:FindFirstChild("ProximityPrompt") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = child.CFrame task.wait(.5) fireproximityprompt(child.ProximityPrompt) wait(.5) end end end end if mapthing then for i, v in ipairs(mapthing:GetChildren()) do if #v:GetChildren() > 0 then for _, child in ipairs(v:GetChildren()) do print(child.Name) child:FindFirstChild("ProximityPrompt") game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = child.CFrame task.wait(.5) fireproximityprompt(child.ProximityPrompt) wait(.5) end end end end