local Character = game.Players.LocalPlayer.Character local PDC= "PDC kit" Character[PDC]:GetAttributeChangedSignal("Charges"):Connect( function() Character[PDC]:SetAttribute("Charges", 999) end ) Character[PDC]:GetAttributeChangedSignal("MaxCharges"):Connect( function() Character[PDC]:SetAttribute("MaxCharges", 999) end ) Character[PDC]:SetAttribute("Cooldown", 0.1)