if not game:IsLoaded() then game.Loaded:Wait(); end local enemyNames = game:GetService("ReplicatedStorage").Units.Noobs:GetChildren() local mapFolder = game:GetService("Workspace").Map local function PutOnExtend(instance) for _, x in ipairs(enemyNames) do if tostring(x) == instance.Name and instance ~= nil then instance.Head.Transparency = 0.6 instance.Head.Size = Vector3.new(5.0, 5.0, 5.0) end end end for _, v in ipairs(workspace:GetChildren()) do task.wait() PutOnExtend(v) end workspace.ChildAdded:Connect(function(v) task.wait() PutOnExtend(v) end)