local r = game:GetService("ReplicatedStorage") local b = r:WaitForChild("Cubes"):WaitForChild("1048576") local c = b:GetChildren() workspace.ChildAdded:Connect(function(p) if p.ClassName ~= "Part" then return end p:ClearAllChildren() for i, v in pairs(c) do local n = v:Clone() n.Parent = p end p.Name = b.Name p.BrickColor = b.BrickColor end)