while wait() do pcall(function() a = workspace.map.titans:GetChildren() for i = 1, #a do v = a[i] if (v.Nape.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 100 then local A_1 = math.huge * math.huge local A_2 = v.Nape local A_3 = math.huge - math.huge local A_4 = "bakuretsu la~ la~ la~ explosion" local Event = game:GetService("Workspace").GameScript.DamageTitan Event:FireServer(A_1, A_2, A_3, A_4) end end end) end