local ScreenGui = Instance.new("ScreenGui") local Frame = Instance.new("ImageLabel") local Teleport = Instance.new("TextButton") local TFrame = Instance.new("Frame") local RedTp = Instance.new("TextLabel") local BlueTP = Instance.new("TextLabel") local YellowTP = Instance.new("TextLabel") local GreenTP = Instance.new("TextLabel") local RBottom = Instance.new("TextButton") local RTop = Instance.new("TextButton") local BTop = Instance.new("TextButton") local BBottom = Instance.new("TextButton") local YTop = Instance.new("TextButton") local YBottom = Instance.new("TextButton") local GTop = Instance.new("TextButton") local GBottom = Instance.new("TextButton") local Combat = Instance.new("TextButton") local CoFrame = Instance.new("Frame") local ESP = Instance.new("TextButton") local Aimbot = Instance.new("TextButton") local SilentAim = Instance.new("TextButton") local Char = Instance.new("TextButton") local ChFrame = Instance.new("Frame") local IJump = Instance.new("TextButton") local Noclip = Instance.new("TextButton") local Fly = Instance.new("TextButton") local Speed = Instance.new("TextButton") local Jump = Instance.new("TextButton") local TextLabel = Instance.new("TextLabel") local TextLabel_2 = Instance.new("TextLabel") local LocalPlayer = game.Players.LocalPlayer local Character = LocalPlayer.Character local Humanoid = Character:WaitForChild("Humanoid") local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart") --Properties: ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui") Frame.Name = "Frame" Frame.Parent = ScreenGui Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Frame.BackgroundTransparency = 1.000 Frame.Position = UDim2.new(0.328540623, 0, 0.312276512, 0) Frame.Size = UDim2.new(0, 439, 0, 314) Frame.Image = "rbxassetid://3570695787" Frame.ImageColor3 = Color3.fromRGB(0, 0, 0) Frame.ScaleType = Enum.ScaleType.Slice Frame.SliceCenter = Rect.new(100, 100, 100, 100) Frame.SliceScale = 0.120 Teleport.Name = "Teleport" Teleport.Parent = Frame Teleport.BackgroundColor3 = Color3.fromRGB(50, 50, 50) Teleport.BorderColor3 = Color3.fromRGB(126, 126, 126) Teleport.BorderSizePixel = 5 Teleport.Position = UDim2.new(0.016823085, 0, 0.263553053, 0) Teleport.Size = UDim2.new(0, 73, 0, 35) Teleport.Font = Enum.Font.SourceSansBold Teleport.Text = "Teleports" Teleport.TextColor3 = Color3.fromRGB(255, 255, 255) Teleport.TextScaled = true Teleport.TextSize = 14.000 Teleport.TextWrapped = true TFrame.Name = "TFrame" TFrame.Parent = Teleport TFrame.BackgroundColor3 = Color3.fromRGB(67, 67, 67) TFrame.Position = UDim2.new(1.16438401, 0, -0.54285717, 0) TFrame.Size = UDim2.new(0, 318, 0, 221) RedTp.Name = "RedTp" RedTp.Parent = TFrame RedTp.BackgroundColor3 = Color3.fromRGB(0, 0, 0) RedTp.Position = UDim2.new(0.0251572318, 0, 0.171945706, 0) RedTp.Size = UDim2.new(0, 67, 0, 24) RedTp.Font = Enum.Font.SourceSansBold RedTp.Text = "Red Team" RedTp.TextColor3 = Color3.fromRGB(255, 0, 0) RedTp.TextScaled = true RedTp.TextSize = 14.000 RedTp.TextWrapped = true BlueTP.Name = "BlueTP" BlueTP.Parent = TFrame BlueTP.BackgroundColor3 = Color3.fromRGB(0, 0, 0) BlueTP.Position = UDim2.new(0.261006296, 0, 0.171945706, 0) BlueTP.Size = UDim2.new(0, 67, 0, 24) BlueTP.Font = Enum.Font.SourceSansBold BlueTP.Text = "Blue Team" BlueTP.TextColor3 = Color3.fromRGB(0, 170, 255) BlueTP.TextScaled = true BlueTP.TextSize = 14.000 BlueTP.TextWrapped = true YellowTP.Name = "YellowTP" YellowTP.Parent = TFrame YellowTP.BackgroundColor3 = Color3.fromRGB(0, 0, 0) YellowTP.Position = UDim2.new(0.503144681, 0, 0.171945706, 0) YellowTP.Size = UDim2.new(0, 67, 0, 24) YellowTP.Font = Enum.Font.SourceSansBold YellowTP.Text = "Yellow Team" YellowTP.TextColor3 = Color3.fromRGB(255, 255, 0) YellowTP.TextScaled = true YellowTP.TextSize = 14.000 YellowTP.TextWrapped = true GreenTP.Name = "GreenTP" GreenTP.Parent = TFrame GreenTP.BackgroundColor3 = Color3.fromRGB(0, 0, 0) GreenTP.Position = UDim2.new(0.754716992, 0, 0.171945706, 0) GreenTP.Size = UDim2.new(0, 67, 0, 24) GreenTP.Font = Enum.Font.SourceSansBold GreenTP.Text = "Green Team" GreenTP.TextColor3 = Color3.fromRGB(0, 255, 0) GreenTP.TextScaled = true GreenTP.TextSize = 14.000 GreenTP.TextWrapped = true RBottom.Name = "RBottom" RBottom.Parent = TFrame RBottom.BackgroundColor3 = Color3.fromRGB(0, 0, 0) RBottom.Position = UDim2.new(0.0251572318, 0, 0.619909525, 0) RBottom.Size = UDim2.new(0, 67, 0, 24) RBottom.Font = Enum.Font.SourceSansBold RBottom.Text = "Bottom" RBottom.TextColor3 = Color3.fromRGB(255, 0, 0) RBottom.TextSize = 18.000 RBottom.TextWrapped = true RTop.Name = "RTop" RTop.Parent = TFrame RTop.BackgroundColor3 = Color3.fromRGB(0, 0, 0) RTop.Position = UDim2.new(0.0251572318, 0, 0.402714968, 0) RTop.Size = UDim2.new(0, 67, 0, 24) RTop.Font = Enum.Font.SourceSansBold RTop.Text = "Top" RTop.TextColor3 = Color3.fromRGB(255, 0, 0) RTop.TextSize = 18.000 RTop.TextWrapped = true BTop.Name = "BTop" BTop.Parent = TFrame BTop.BackgroundColor3 = Color3.fromRGB(0, 0, 0) BTop.Position = UDim2.new(0.261006296, 0, 0.402714968, 0) BTop.Size = UDim2.new(0, 67, 0, 24) BTop.Font = Enum.Font.SourceSansBold BTop.Text = "Top" BTop.TextColor3 = Color3.fromRGB(0, 170, 255) BTop.TextSize = 18.000 BTop.TextWrapped = true BBottom.Name = "BBottom" BBottom.Parent = TFrame BBottom.BackgroundColor3 = Color3.fromRGB(0, 0, 0) BBottom.Position = UDim2.new(0.261006296, 0, 0.619909525, 0) BBottom.Size = UDim2.new(0, 67, 0, 24) BBottom.Font = Enum.Font.SourceSansBold BBottom.Text = "Bottom" BBottom.TextColor3 = Color3.fromRGB(0, 170, 255) BBottom.TextSize = 18.000 BBottom.TextWrapped = true YTop.Name = "YTop" YTop.Parent = TFrame YTop.BackgroundColor3 = Color3.fromRGB(0, 0, 0) YTop.Position = UDim2.new(0.503144681, 0, 0.402714968, 0) YTop.Size = UDim2.new(0, 67, 0, 24) YTop.Font = Enum.Font.SourceSansBold YTop.Text = "Top" YTop.TextColor3 = Color3.fromRGB(255, 255, 0) YTop.TextSize = 18.000 YTop.TextWrapped = true YBottom.Name = "YBottom" YBottom.Parent = TFrame YBottom.BackgroundColor3 = Color3.fromRGB(0, 0, 0) YBottom.Position = UDim2.new(0.503144681, 0, 0.619909525, 0) YBottom.Size = UDim2.new(0, 67, 0, 24) YBottom.Font = Enum.Font.SourceSansBold YBottom.Text = "Bottom" YBottom.TextColor3 = Color3.fromRGB(255, 255, 0) YBottom.TextSize = 18.000 YBottom.TextWrapped = true GTop.Name = "GTop" GTop.Parent = TFrame GTop.BackgroundColor3 = Color3.fromRGB(0, 0, 0) GTop.Position = UDim2.new(0.754716992, 0, 0.402714968, 0) GTop.Size = UDim2.new(0, 67, 0, 24) GTop.Font = Enum.Font.SourceSansBold GTop.Text = "Top" GTop.TextColor3 = Color3.fromRGB(0, 255, 0) GTop.TextSize = 18.000 GTop.TextWrapped = true GBottom.Name = "GBottom" GBottom.Parent = TFrame GBottom.BackgroundColor3 = Color3.fromRGB(0, 0, 0) GBottom.Position = UDim2.new(0.754716992, 0, 0.619909525, 0) GBottom.Size = UDim2.new(0, 67, 0, 24) GBottom.Font = Enum.Font.SourceSansBold GBottom.Text = "Bottom" GBottom.TextColor3 = Color3.fromRGB(0, 255, 0) GBottom.TextSize = 18.000 GBottom.TextWrapped = true Combat.Name = "Combat" Combat.Parent = Frame Combat.BackgroundColor3 = Color3.fromRGB(50, 50, 50) Combat.BorderColor3 = Color3.fromRGB(126, 126, 126) Combat.BorderSizePixel = 5 Combat.Position = UDim2.new(0.016823085, 0, 0.473744124, 0) Combat.Size = UDim2.new(0, 73, 0, 35) Combat.Font = Enum.Font.SourceSansBold Combat.Text = "Combat" Combat.TextColor3 = Color3.fromRGB(255, 255, 255) Combat.TextScaled = true Combat.TextSize = 14.000 Combat.TextWrapped = true CoFrame.Name = "CoFrame" CoFrame.Parent = Combat CoFrame.BackgroundColor3 = Color3.fromRGB(65, 65, 65) CoFrame.Position = UDim2.new(1.24379814, 0, -2.61847138, 0) CoFrame.Size = UDim2.new(0, 313, 0, 218) CoFrame.Visible = false ESP.Name = "ESP" ESP.Parent = CoFrame ESP.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ESP.Position = UDim2.new(0.0597282648, 0, 0.0724397674, 0) ESP.Size = UDim2.new(0, 260, 0, 24) ESP.Font = Enum.Font.SourceSansBold ESP.Text = "ESP" ESP.TextColor3 = Color3.fromRGB(255, 85, 0) ESP.TextSize = 18.000 ESP.TextWrapped = true Aimbot.Name = "Aimbot" Aimbot.Parent = CoFrame Aimbot.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Aimbot.Position = UDim2.new(0.0597282648, 0, 0.728403091, 0) Aimbot.Size = UDim2.new(0, 260, 0, 24) Aimbot.Font = Enum.Font.SourceSansBold Aimbot.Text = "Aimbot" Aimbot.TextColor3 = Color3.fromRGB(255, 85, 0) Aimbot.TextSize = 18.000 Aimbot.TextWrapped = true SilentAim.Name = "SilentAim" SilentAim.Parent = CoFrame SilentAim.BackgroundColor3 = Color3.fromRGB(0, 0, 0) SilentAim.Position = UDim2.new(0.0597282648, 0, 0.402715027, 0) SilentAim.Size = UDim2.new(0, 260, 0, 24) SilentAim.Font = Enum.Font.SourceSansBold SilentAim.Text = "Silent Aim" SilentAim.TextColor3 = Color3.fromRGB(255, 85, 0) SilentAim.TextSize = 18.000 SilentAim.TextWrapped = true Char.Name = "Char" Char.Parent = Frame Char.BackgroundColor3 = Color3.fromRGB(50, 50, 50) Char.BorderColor3 = Color3.fromRGB(126, 126, 126) Char.BorderSizePixel = 5 Char.Position = UDim2.new(0.016823085, 0, 0.690304637, 0) Char.Size = UDim2.new(0, 73, 0, 35) Char.Font = Enum.Font.SourceSansBold Char.Text = "Character" Char.TextColor3 = Color3.fromRGB(255, 255, 255) Char.TextScaled = true Char.TextSize = 14.000 Char.TextWrapped = true ChFrame.Name = "ChFrame" ChFrame.Parent = Char ChFrame.BackgroundColor3 = Color3.fromRGB(88, 88, 88) ChFrame.Position = UDim2.new(1.25518775, 0, -4.55505037, 0) ChFrame.Size = UDim2.new(0, 303, 0, 217) ChFrame.Visible = false IJump.Name = "IJump" IJump.Parent = ChFrame IJump.BackgroundColor3 = Color3.fromRGB(0, 0, 0) IJump.Position = UDim2.new(0.069629252, 0, 0.0862646624, 0) IJump.Size = UDim2.new(0, 260, 0, 24) IJump.Font = Enum.Font.SourceSansBold IJump.Text = "Inf Jump" IJump.TextColor3 = Color3.fromRGB(255, 85, 0) IJump.TextSize = 18.000 IJump.TextWrapped = true Noclip.Name = "Noclip" Noclip.Parent = ChFrame Noclip.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Noclip.Position = UDim2.new(0.069629252, 0, 0.5793522, 0) Noclip.Size = UDim2.new(0, 260, 0, 24) Noclip.Font = Enum.Font.SourceSansBold Noclip.Text = "Noclip" Noclip.TextColor3 = Color3.fromRGB(255, 85, 0) Noclip.TextSize = 18.000 Noclip.TextWrapped = true Fly.Name = "Fly" Fly.Parent = ChFrame Fly.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Fly.Position = UDim2.new(0.069629252, 0, 0.759075642, 0) Fly.Size = UDim2.new(0, 260, 0, 24) Fly.Font = Enum.Font.SourceSansBold Fly.Text = "Fly" Fly.TextColor3 = Color3.fromRGB(255, 85, 0) Fly.TextSize = 18.000 Fly.TextWrapped = true Speed.Name = "Speed" Speed.Parent = ChFrame Speed.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Speed.Position = UDim2.new(0.069629252, 0, 0.399628609, 0) Speed.Size = UDim2.new(0, 260, 0, 24) Speed.Font = Enum.Font.SourceSansBold Speed.Text = "Speed" Speed.TextColor3 = Color3.fromRGB(255, 85, 0) Speed.TextSize = 18.000 Speed.TextWrapped = true Jump.Name = "Jump" Jump.Parent = ChFrame Jump.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Jump.Position = UDim2.new(0.069629252, 0, 0.247554883, 0) Jump.Size = UDim2.new(0, 260, 0, 24) Jump.Font = Enum.Font.SourceSansBold Jump.Text = "Jump" Jump.TextColor3 = Color3.fromRGB(255, 85, 0) Jump.TextSize = 18.000 Jump.TextWrapped = true TextLabel.Parent = Frame TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.Position = UDim2.new(0.118351147, 0, -0.00301012397, 0) TextLabel.Size = UDim2.new(0, 200, 0, 50) TextLabel.Font = Enum.Font.SourceSansBold TextLabel.Text = "Dark" TextLabel.TextColor3 = Color3.fromRGB(255, 85, 0) TextLabel.TextSize = 25.000 TextLabel.TextXAlignment = Enum.TextXAlignment.Left TextLabel_2.Parent = Frame TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.BackgroundTransparency = 1.000 TextLabel_2.Position = UDim2.new(-0.0017555058, 0, -0.00301012397, 0) TextLabel_2.Size = UDim2.new(0, 200, 0, 50) TextLabel_2.Font = Enum.Font.SourceSansBold TextLabel_2.Text = "Black" TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.TextSize = 25.000 TextLabel_2.TextXAlignment = Enum.TextXAlignment.Left RBottom.MouseButton1Down:Connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-131,25,-1.5) end) BBottom.MouseButton1Down:Connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-0.4,25,131) end) YBottom.MouseButton1Down:Connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(131,25,-1.5) end) GBottom.MouseButton1Down:Connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-0.4,25,-131) end) GTop.MouseButton1Down:Connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1.4,131,-81) end) RTop.MouseButton1Down:Connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-92,131,-1.1) end) BTop.MouseButton1Down:Connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-2.3,131,91) end) YTop.MouseButton1Down:Connect(function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(86,131,1) end) Jump.MouseButton1Down:Connect(function() Humanoid.JumpPower = 150 end) Speed.MouseButton1Down:Connect(function() Humanoid.WalkSpeed = 100 end) Combat.MouseButton1Down:Connect(function() Char.ChFrame.Visible = false Teleport.TFrame.Visible = false Combat.CoFrame.Visible = true end) Char.MouseButton1Down:Connect(function() Char.ChFrame.Visible = true Teleport.TFrame.Visible = false Combat.CoFrame.Visible = false end) Teleport.MouseButton1Down:Connect(function() Char.ChFrame.Visible = false Teleport.TFrame.Visible = true Combat.CoFrame.Visible = false end) Fly.MouseButton1Down:Connect(function() repeat wait() until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Head") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid") local mouse = game.Players.LocalPlayer:GetMouse() repeat wait() until mouse local plr = game.Players.LocalPlayer local torso = plr.Character.Head local flying = false local deb = true local ctrl = {f = 0, b = 0, l = 0, r = 0} local lastctrl = {f = 0, b = 0, l = 0, r = 0} local maxspeed = 50 local speed = 0 function Fly() local bg = Instance.new("BodyGyro", torso) bg.P = 9e4 bg.maxTorque = Vector3.new(9e9, 9e9, 9e9) bg.cframe = torso.CFrame local bv = Instance.new("BodyVelocity", torso) bv.velocity = Vector3.new(0,0.1,0) bv.maxForce = Vector3.new(9e9, 9e9, 9e9) repeat wait() plr.Character.Humanoid.PlatformStand = true if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then speed = speed+.5+(speed/maxspeed) if speed > maxspeed then speed = maxspeed end elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then speed = speed-1 if speed < 0 then speed = 0 end end if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity = Vector3.new(0,0.1,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0) until not flying ctrl = {f = 0, b = 0, l = 0, r = 0} lastctrl = {f = 0, b = 0, l = 0, r = 0} speed = 0 bg:Destroy() bv:Destroy() plr.Character.Humanoid.PlatformStand = false end mouse.KeyDown:connect(function(key) if key:lower() == "e" then if flying then flying = false else flying = true Fly() end elseif key:lower() == "w" then ctrl.f = 1 elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1 elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() == "s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0 elseif key:lower() == "d" then ctrl.r = 0 end end) Fly() end) Noclip.MouseButton1Down:Connect(function() local noclip = true Character = game.Players.LocalPlayer.Character while true do if noclip == true then for _,v in pairs(Character:children()) do pcall(function() if v.className == "Part" then v.CanCollide = false elseif v.ClassName == "Model" then v.Head.CanCollide = false end end) end end game:service("RunService").Stepped:wait() end end) ESP.MouseButton1Down:Connect(function() local gui = Instance.new("BillboardGui") local esp = Instance.new("TextLabel",gui) ---- new instances to make the billboard gui and the textlabel gui.Name = "Cracked esp"; ---- properties of the esp gui.ResetOnSpawn = false gui.AlwaysOnTop = true; gui.LightInfluence = 0; gui.Size = UDim2.new(1.75, 0, 1.75, 0); esp.BackgroundColor3 = Color3.fromRGB(255, 255, 255); esp.Text = "" esp.Size = UDim2.new(0.0001, 0.00001, 0.0001, 0.00001); esp.BorderSizePixel = 4; esp.BorderColor3 = Color3.new(1, 0.333333, 0) esp.BorderSizePixel = 0 esp.Font = "GothamSemibold" esp.TextSize = 8 esp.TextColor3 = Color3.fromRGB(255, 85, 0) -- text colour game:GetService("RunService").RenderStepped:Connect(function() ---- loops faster than a while loop :) for i,v in pairs (game:GetService("Players"):GetPlayers()) do if v ~= game:GetService("Players").LocalPlayer and v.Character.Head:FindFirstChild("Cracked esp")==nil and v.TeamColor ~= game:GetService("Players").LocalPlayer.TeamColor then -- craeting checks for team check, local player etc esp.Text = "{"..v.Name.."}" gui:Clone().Parent = v.Character.Head wait(1) end end end) end) IJump.MouseButton1Down:Connect(function() local Player = game:GetService'Players'.LocalPlayer; local UIS = game:GetService'UserInputService'; _G.JumpHeight = 50; function Action(Object, Function) if Object ~= nil then Function(Object); end end UIS.InputBegan:connect(function(UserInput) if UserInput.UserInputType == Enum.UserInputType.Keyboard and UserInput.KeyCode == Enum.KeyCode.Space then Action(Player.Character.Humanoid, function(self) if self:GetState() == Enum.HumanoidStateType.Jumping or self:GetState() == Enum.HumanoidStateType.Freefall then Action(self.Parent.HumanoidRootPart, function(self) self.Velocity = Vector3.new(0, _G.JumpHeight, 0); end) end end) end end) end) Frame.Selectable = true Frame.Active = true Frame.Visible = true Frame.Draggable = true ScreenGui.ResetOnSpawn = false